Pilot Commands

eCoach Tutorial 3
Pilot Commands
Edda Systems AS
Vangsveien 2C
N-3440 RØYKEN
Norway
Copyright
Edda Systems AS
Tutorial 3 – Pilot Commands
Copyright Edda Systems AS
Table of Contents:
1
BACKGROUND
2
2
INTRODUCTION
2
2.1
3
The Pilot Toolbar
2
CLIMB / DESCEND MANOEUVRES
3
3.1 Climb command
3.1.1
Using the Mouse
3
4
3.2
3.3
Descend Command
Summary
5
5
TURN COMMANDS
5
4.1 Heading Command
4.1.1
Using the Mouse
5
6
4.2 Vector to Command
4.2.1
Using the Mouse
7
8
5
SPEED COMMAND
8
6
OTHER USE
9
4
List of Figures:
Figure 1: The Active Label containing the Pilot Toolbar buttons............................................... 3
Figure 2: Climb to ... window ................................................................................................... 3
Figure 3: Descend input ............................................................................................................ 4
Figure 4: Heading window........................................................................................................ 5
Figure 5: Inspect command response ........................................................................................ 6
Figure 6: Heading command using the mouse ........................................................................... 6
Figure 7: Vector to Command - Fix .......................................................................................... 7
Figure 8: Vector to Command - Navaid .................................................................................... 7
Figure 9: Speed Command........................................................................................................ 8
Figure 10: Change Speed .......................................................................................................... 8
Tutorial 3: Pilot Commands
Copyright Edda Systems AS
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1 BACKGROUND
This document is a tutorial for the eCoach product from Edda Systems AS, Norway. It is made
to guide the user in eCoach functionality, in order to better understand the product’s features
and usability for various purposes.
To make use of this tutorial, the eCoach software must first be downloaded from
www.eddasystems.no. The web pages also describe various areas where eCoach can be used,
plus they provide a White Paper document for an overall description.
The tutorials are divided in several documents, and it might be wise to run them in sequence.
Potentially, demonstrated features in one tutorial are assumed familiar to the user in a later
tutorial.
Now, let the fun begin!

2 INTRODUCTION
It is assumed that you have run Tutorial 1 – Approach and Landing so you are familiar with how to
 download the demo software and start it up
 load the tutorial project and start it up
 monitor dynamic flight data (speed, heading etc) using the Flight Window
Note that the flight label contents in the latest software have changed, so the label descriptions in
Tutorial 1 don’t match exactly the latest software. However, it should be straightforward to
interpret the label contents with the help from descriptions in Tutorial 1.
This tutorial is not depending on a specific flight at a specific location and/or time, so you can start
the scenario at any time, or keep running if you are already using eCoach. It will demonstrate the
most important Pilot commands, i.e. it will describe how to make the various tracks at display
move as desired.
Note that this tutorial will not include all features necessary to act as a full-blown eCoach pilot.
That will require more background information about flying and air traffic control in general,
together with knowledge about the actual airspace where the operations take place. However, it
will provide a good overview of available functionality.
2.1 The Pilot Toolbar
The Pilot Toolbar consists of various buttons that are used to start a command. This toolbar is
available both from
 the top of the Pilot Flight List (Menu option Pilot  Pilot Flight List)
 the top of the Flight Window (opened by a double click on an entry in the Pilot Flight
List)
 the Active Label (opened by moving the cursor on top of a track’s label):
Tutorial 3: Pilot Commands
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Figure 1: The Active Label containing the Pilot Toolbar buttons
This tutorial will focus on the use of this Active Label and not the lists.
3 CLIMB / DESCEND MANOEUVRES
An explicit Climb or Descend command can be given in several ways as described in this
chapter.
3.1 Climb command
Move the cursor on top of the label of a track and click the
button. A window pops up:
Figure 2: Climb to ... window
Type in the desired Flight Level or Altitude (400 in the example above). Leading zeroes can be
omitted. The digits can be prefixed with F or A to explicitly indicate Flight Level or Altitude,
respectively. If F or A is not included, eCoach will determine the setting based on
configuration.
Select the climb rate – Nominal, Maximum or a rate in feet per minute - and click OK. If the
flight was already at the selected flight level or above, the command is ignored without
warning.
Now observe the effect of the command by inspecting the track label, or by opening the Flight
Window by clicking the
button in the Active Label. See Tutorial 1 for details, if needed.
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3.1.1 Using the Mouse
The Climb command is also available by only using the mouse. Like above, open the Active
Label, but this time click and hold the
button. While pressing the left mouse button, move
the mouse cursor outside the Active Label. A graphical component appears:
Figure 3: Descend input
While keeping the mouse button pressed down, move the cursor over the scale. The blue
indicator will follow, indicating new selected Flight Level. Move into the square containing an
arrow in order to slide the scale up or down. At lower altitudes, the scale indicates e.g. A080
for Altitude instead of Flight Level.
Move the mouse to the right outside of the grey square in order to adjust the descend rate. The
selected rate is indicated in the ToolTip square below the scale.
Release the mouse button to execute the command, or release it inside or to the left of the read
area in order to cancel.
Note that by using this method, eCoach will automatically convert to a Descend command if a
level is lower than current indicated.
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3.2 Descend Command
This command behaves similar to what is described for the Climb command above.
Note that by using this method, eCoach will automatically convert to a Climb command if a
level is higher than current level indicated.
3.3 Summary
There are two main ways of changing a flight’s altitude:
1. Click the Climb or Descend button and type in the new altitude
2. Click and hold the Climb or Descend button and slide off the Active Label.
Note that the first method requires an actual Climb or Descend, respectively. Otherwise, the
command is ignored. The second method allows the same button used for both Climb and
Descend, so you can stick to only one method.
4 TURN COMMANDS
A flight is turned to the left or to the right using either a Heading or a Vector to command. The
Heading is for giving a new compass direction, whereas the Vector to is for indicating a fix to
fly to. (A “fix” is a named point on the map.)
4.1 Heading Command
Move the cursor on top of the label of a track and click the
button. A window pops up:
Figure 4: Heading window
Type in the new heading, select turn direction, and click OK. Leading zeroes can be omitted. If
turn direction is not specified, the track will select the shortest turn.
Now observe the effect of the command by inspecting the track label, or open the Flight
Window by clicking the
button in the Active Label:
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Figure 5: Inspect command response
4.1.1 Using the Mouse
The Heading command is also available by only using the mouse. Like above, open the Active
Label, but this time click and hold the
button. While pressing the left mouse button, move
the mouse cursor outside the Active Label. A thick green line appears in front of the track:
Figure 6: Heading command using the mouse
(The other line in the figure above indicates the flight’s current intentions.)
While holding the mouse button pressed, move the mouse until the new desired heading is
indicated in the ToolTip square and then release the button. The ToolTip square will at any
time indicate the command that will be executed if the mouse button is released. The line will
indicate the flight’s path if the command is executed.
If the mouse cursor is close to the track, the line will turn red. Releasing the mouse button with
a red line will cancel the command.
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4.2 Vector to Command
Move the cursor on top of the label of a track and click the
button. A window pops up:
Figure 7: Vector to Command - Fix
To fly towards a fix, type in the fix name as indicated above for the fix BOKEN. Note that fix
names have five letters, whereas navigational aids have two or three letters in their name.
Therefore, to follow the 090 radial of the nav aid DVA, type in as indicated below:
Figure 8: Vector to Command - Navaid
(To draw a radial for a navigational aid, use the Vector command: Right click the window
background and select Add Vector ... from the pop-up menu. Click the navigational aid and
move the mouse. The vector indicates range and bearing, i.e. compass direction and distance
(48 nautical miles in the figure below) from the navigational aid:
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Right-click to cancel the vector. If you have set the second endpoint already, right-click the
vector to manipulate it, or drag-and-drop an endpoint or the entire vector.)
4.2.1 Using the Mouse
The Vector to command is also available by only using the mouse. Like above, open the Active
Label. Click and hold the
button and slide off the Active Label. Now, the exact same
function as described for Heading Using the Mouse is executed. Here, we take the description a
bit further: Move the cursor close to a fix or navigational aid (like BOKEN or DVA in the
figure above) and observe that the thick green line snaps to the point. Now, the ToolTip square
indicates that a Vector to some point name will be executed if the mouse button is released.
Note that the Vector to command does not include an option to specify left or right turn.
5 SPEED COMMAND
Move the cursor on top of the label of a track and click the
appear:
button. A pop-up menu will
Figure 9: Speed Command
Select the desired speed change. To indicate some specific speed, select the Change ... option:
Figure 10: Change Speed
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Type in the new speed and click OK (or hit Return). Leading zeroes can be omitted. Note that it
is not necessary to include letters: eCoach will automatically select Mach speed if the typing
starts with a dot, and it will select knots if not.

6 OTHER USE
Note that the same functionality as described here will be available for all the eCoach editions.
In other words:
1. In a training simulator, the functionality is obviously available at the Pilot position
2. For airspace planning, new airspace can be tested using the commands described above
3. For system testing, a TDG installation can use the functions while testing
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