www.sportsboard-win.com 415-322-1049 Name: Rios, Skylynd #: 108 YOG: 10 Event Name: S60 3/22/2015 Address: Phone: Email: Position(s): CF [email protected] Bats: L Height: 5' 7" Throws: R Weight: 125 Speed 60 Yard : 7.466 30 Yard : 3.157 Infield Fielding : 7.5 Range : 8.0 Velocity : 72, 68, 70, 74 Outfield Fielding : 7.5 Range : 8.0 Velocity : 65, 69, 72 Needs to stay behind ball so he can get more on his throw. Hit for Power Exit Velocity : 74, 67, 65, 71, 70 Hit for Average Hard Hit Balls : 5.0 Opposite Field : 4.0 Great job keeping hands inside the ball. Solid opposite field approach. Catching Pop Time : 2.031, 2.063, 2.323 Blocking : 4.0 Receiving : 5.0 Pitching Fastball Velo : 73, 72, 76, 77, 74, 73, 73 Curve/Slider Velo : 63, 62, 64 Change Up Velo : 66, 63, 64 Command : 5.0 Mechanics : 4.0 Handiness : Right Explanation of Evaluation by Test and Position 1. Speed Testing 60 Yard Dash In baseball, speed is measured by the 60 yard dash. High school through pro players across the country will record their 60 yard dash times to show how fast they are. College and professional baseball scouts use the player's 60 yard dash times to determine how fast the player is. Although the 60 yard dash does not always directly translate in to stolen bases or range in the field, it at least gives the college or pro scout an idea of what the player is capable of. 30 Yard Dash 30 Yard dash is 90 feet. This is equal to home to first. This number is increasing in importance because this is the most common distance run in baseball. Why does speed matter in baseball? Have you ever heard the Term Speed Kills? Well the reality is the faster you are, the easier it is to find a spot in the lineup for you. Speed is one of the most important of the five tools because it's the only tool that can be used on both sides of the ball. What is a good 60 Yard Dash Time? The answer to that question depends most on which position you play. The rule of thumb though and the magic number is sub 7. Any thing under 6.9 is considered D1 speed. 2. Hitting Testing Exit Velocity What does the exit velocity measure? The exit velocity measures the speed of the ball off your your bat in MPH. The speed of the ball off your bat is determined by head speed as well as the efficiency and power of your swing mechanics. It is possible to have a ton of bat speed yet have a low exit velocity because you are not swinging with the proper swing mechanics. For example, if you chop down on the ball, you are not hitting the ball squarely, which means you will not be able to reach your maximum velocity potential until you change that part of your swing. The same goes for someone who has a great swing yet has little bat speed. That person must increase his bat speed to increase his exit velocity. What is a good exit velocity? This all depends on your grade. You can take a look at our leader board to get a better idea of what the top exit velocities are for your grade. In terms of what a player should be striving for the magic number is 90. Rarely will you see a starting D1 position player who has an exit speed velocity is under 90 MPH. Why is Exit Velocity Important? Although Exit velocity cannot determine if a player can actually hit or not it is a great indication of who will not have success hitting at the next level.The reason being is exit velocity directly relates to distance the ball will travel off the bat.You should measure your exit velocity as not only a gauge to see where you are in comparison with your competition and where you want to be, but also to use as a measuring stick to see if you are improving or not. If your exit velocity is not where it needs to be, you need to put in work on both your swing mechanics and your overall explosiveness. Hitting Mechanics & Hitting Ability We measure Hitting Mechanics & Hitting Ability on a scale of 1 - 10. Below is detail explanation of the grading scale. 1 - 5 = Poor 6 = Below Average 7 = Average 8 = Above Average 9 = Exceptional 10 = Elite 3. Infield Testing Middle Infielders Middle infielders are evaluated first from a defensive standpoint, and then from an hitting standpoint. The most important factors when evaluating an elite middle infielder defensively are speed, quickness, good hands, and arm strength. Coaches at the top levels will look for middle infielders that display outstanding defensive ability in all of these categories. While having a fast 60 time is important, college coaches will also look for an agile middle infielder that can cover a lot of ground laterally, this is often referred to as range. Having great range allows the middle infielder to field ground balls that may deep in the hole or up the middle. Top middle infielders will also be able to hit at a high level. The prototypical elite middle infield recruit can hit for a high average as well as steal a lot of bases and occasionally hit for power. Range & Fielding We measure range & glove on a scale of 110. Below is detail explanation of the grading scale. 1 - 5 = Poor 6 = Below Average 7 = Average 8 = Above Average 9 = Exceptional 10 = Elite Arm Velocity In terms of arm strength, elite middle infield recruits will throw the ball across the diamond anywhere between 85 MPH and 95 MPH. To view the top velocities for your grade check out leaderboard. Corner Infielders Third base must possess a mixture of skills both defensively and offensively. Important factors on a defensive basis are arm strength and footwork. While top third basemen do not have to be particularly fast, they do have to show the ability to move side to side quickly in order to cover a lot of ground at third base. Being able to field the ball and also being able to throw the ball at a high velocity can give the recruit a chance to play at an elite level. From an offensive standpoint, third basemen must show the ability to hit for power and average. Top third base recruits are often times looked at as power hitters in the middle of the lineup. Range & Fielding We measure range & glove on a scale of 1 - 10. Below is detail explanation of the grading scale. 1 - 5 = Poor 6 = Below Average 7 = Average 8 = Above Average 9 = Exceptional 10 = Elite Arm Velocity Elite D1 third base generally throw the ball across the diamond anywhere between 85 and 95 MPH. To view the top velocities for your grade check out leaderboard. 4. Outfield Testing Outfielders D1 outfielders are generally fast, possess a strong arms and can hit for power or average and in the best case scenario both. Range & Fielding We measure range & glove on a scale of 110. Below is detail explanation of the grading scale. 1 - 5 = Poor 6 = Below Average 7 = Average 8 = Above Average 9 = Exceptional 10 = Elite Arm Velocity D1 caliber outfielders should register anywhere between 87 and 95+ MPH from the outfield on the radar gun. To view the top velocities for your grade check out leaderboard. 5. Catcher Testing Catchers D1 catching recruits are evaluated on several levels, most importantly, college coaches will look at the defensive and leadership skills that the catcher possesses. Prototypical High Division I/JUCO catching recruits are developed physically and usually stand anywhere between 5'10'' and 6'4” and weigh between 185 and 220 pounds. While pop time is important, coaches will take a closer look at the catch and throw mechanics the catcher possesses as well as the arm strength shown while throwing to 2nd and 3rd base. While defense comes first for a catcher, this group of coaches will also look for a player that demonstrates outstanding leadership skills and has the ability to work with an entire pitching staff. Another important factor in evaluating an elite catcher is hitting. Division I recruits at the catching position swing the bat well. Catchers are usually guys that can hit for power or average at a high level. POP Times Pop Time measures the time from when the ball hits the catcher's glove to when the second basemen catches it. Stopwatch starts when ball is caught and stopped once ball is caught again. A D1 caliber catcher will have POP Times between 1.9 - 2.0. To view the top velocities for your grade check out leaderboard. Blocking and Receiving We measure range & glove on a scale of 1 - 10. Below is detail explanation of the grading scale. 1 - 5 = Poor 6 = Below Average 7 = Average 8 = Above Average 9 = Exceptional 10 = Elite 6. Pitcher Testing Velocity The first thing a coach at the college level will look for when evaluating a pitcher is fastball velocity. Pitch movement will also be important for pitchers with aspirations to compete in college. Throwing a fastball at 87 MPH with a lot of movement can oftentimes be more effective than throwing a straight fastball at 90 MPH. What is considered good velocity? Prototypical Division I pitching recruits throw anywhere between 87 and 95 MPH on a consistent basis. It is important to remember that coaches are looking for pitchers to consistently throw at this velocity, not just touch it every once and awhile. To view the top velocities for your grade check out leaderboard. Command & Mechanics While velocity is very important in the evaluation process it's not the only thing college coaches evaluate. Command and mechanics are also factors that determine if a player can play in college. We measure command and mechanics on a scale of 110. Below is detail explanation of the grading scale. 1 - 5 = Poor 6 = Below Average 7 = Average 8 = Above Average 9 = Exceptional 10 = Elite
© Copyright 2024