FOUNDATIONS in Portrait Drawing Volume 3 Michael R. Britton FOUNDATIONS in Portrait Drawing Volume 3 Table of Contents Lesson 19: Drawing into Painting: Sanguine Portrait – Page 4 Lesson 20: Drawing into Painting: Sanguine Construct – Page 11 Lesson 21: Drawing into Painting: Practice of Tone – Page 26 Lesson 22: Drawing the Hand – Page 30 Lesson 23: Beauty of Line: Part 1 – Page 37 Lesson 24: Beauty of Line: Part 2 – Page 42 Lesson 25: Beauty of Line: Part 3 – Page 48 Lesson 26: Character Portrait: Building Form: Profile – Page 53 Lesson 27: Character Portrait: Plumbing & Spectacles – Page 62 © 2010. All rights reserved. The third volume of Foundations in Portrait Drawing is comprised of nine portrait drawing lessons that were originally written for my drawing students and subscribers of my Drawing E-Zine. Over the years they have proved very popular and, more importantly, effective in teaching how to draw portraits. The lessons of Volume 3 focus primarily on portrait drawing with sanguine contè and the additive/subtractive process of building form. Lessons 5, 6 and 7 present the linear portrait using both black and sanguine contè. Lesson 8 and 9 introduce you to the many possibilities of character portraits which, in my opinion, are many times more satisfying for the artist than the commercial portrait. Tools for Portrait Drawing Contè is available is a range of colors. The earth red contè, however, is the traditional medium and is available in a range of sanguine tones: natural, Medici, Watteau and XVIII Century. I sharpen my contè crayons to a long tapered point with a safety razor blade and medium grade sandpaper. You will also find a contè holder (also called pencil lengtheners) indispensable. A kneaded eraser is also needed, but make sure that you reserve this eraser only for your contè work. Small stumps, or tortillons are also very useful. Again use these specifically for your contè work. My preferred paper is the Fabriano Ingres ivory or buff colored. You may or may not like this paper too but I suggest trying out a variety of different brands of charcoal drawing paper. At this early stage, though, keep with the light colors. A Sanguine Portrait – Drawing into Painting The urge to leap directly into painting is universal. Painting is the show. The problem, however, is that jumping into painting before understanding how to relate and carve out form is that things will quickly get bogged down. If one cannot handle form in drawing then the myriad challenges of working with pigment, color, temperature, relative values, etc. will completely overwhelm. In this lesson I will show you a working method that bridges the gap between drawing and painting – a tonal approach to the portrait. Using an ivory colored sheet of Fabriano Ingres drawing paper, sanguine conté, a couple of paper stumps (or tortillons) and a clean kneaded eraser I will approach this drawing as if I were painting. Sanguine conté is my favorite drawing medium. It has an expressive quality that appeals to my sensibilities. But it is challenging and somewhat unforgiving – errors are not readily dismissed. For intermediate and advanced artists I would suggest giving sanguine conté a try. For beginning portrait artists charcoal is a much more forgiving medium. My model is Sonya whom many of you will recognize from my Mastering Portrait Drawing 1: the frontal pose DVD Workshop. For those of you who would like to really delve seriously into drawing with conté I have given extensive demonstrations in this medium in the Beginning to Draw: Foundation of Art DVD Workshop. Here I cover how to use the medium like a professional, sharpening and handling, using a mahl stick, and how to dig youself out of a hole without losing your drawing. Using a sharp conté crayon I strike the arabesque. Keep these initial lines light. You want to encompass the entirety of the head while ignoring superfluous details. With practice and experience your initial strokes will skim across the paper accurately establishing the overall proportion and shape. This is an acquired skill that takes time and practice. I teach this skill in my Beginning to Draw DVD Workshop. It is the first and foremost drawing skill that every realist artist needs. The common error of beginning with an eye and growing out the portrait like a fungus is a surefire recipe for disaster and frustration. The better, classical approach, is to alternately draw from the outside in and then the inside out. Once the initial arabesque has been struck and the primary height/width proportion checked and, if need be, corrected the major landmarks are now established. These landmarks are the brow ridge, the base of the nose, the placement of the ears and the overall shape of the face and hair. I am looking up at my model, hence, the brow ridge is a little higher than I expected it to be plus the lower face appears superlatively larger than one would normally suppose. This is the reason for using the brow ridge as a major landmark. Attempting to draw a portrait using the generalized anatomical guidelines (i.e., the eyes are at the vertical midpoint, the nose half-way between the eyes and chin, etc.) is a sure-fire prescription for failure. Worse still, relying on generalized anatomical guidelines will seriously limit your growth as an artist. Holding a small piece of conté with my finger tips I block-in the major dark pattern using the broad side of the conté crayon. It is important that your major dark pattern is only one value. You do not want to start differentiating the range of dark values at this point. The key is to always work from general to specific. Now the real fun begins. Using my fingers (make sure that they are oil free) I stump down the blocked-in conté so that it is smoothed out and ground into the paper. This stumping-in is not a willy-nilly madness but a careful modeling of form. The result will not be particularly pretty and that’s OK. Using a clean kneaded eraser (in fact, one that has never been used with another medium such as charcoal, graphite, etc.) the lights are first painted out and the forms of the features are further suggested. Ideally you want to be painting out the lights with a sculptural sensibility. Once you have finger-stumped and painted out the forms to a generalized yet somewhat unresolved state is a step that most beginning and intermediate artists neglect. This is what I refer to as placing the pinpricks. Using small, succinctly measured marks I fix the features into their exact locations. I find these pinprick spots by sighting and plumbing each feature in relation to the overall head and to the other corresponding features. This stage of the drawing is equivalent to what is called an underpainting in, well, painting. Now that the foundation is set the drawing/painting progresses quickly. The features are readily articulated and the light/dark pattern is developed into its relative values of lights and darks. The forms are now too small to be stumped down with my finger. Instead I use a small number of paper stumps (tortillons) to push and pull the forms into shape. I use the stumps like paint brushes. This is an additive/substractive process. I add in a shape of conté, manipulate it like paint with the stump and then remove some it with my kneaded eraser. It is a back and forth process as form is pulled and manipulated into a coherent whole. Books cannot relate this process and, except in very rare cases, there is not sufficient time to demonstrate this in the class-room. In the beginning of this lesson I discussed the problematic issue of using generalized anatomical proportions (i.e., placing the eyes at the vertical midpoint) in your portrait drawing. At best the generalized anatomical proportions work only for portraits drawn straight on – artist’s eye to model’s eye. In the earlier drawing on the left the brow ridge and base of the nose is indicated. At first glance these proportions look to be off. The lower face in particular seems overly massive. These proportions are seriously conflicting with our symbolic preconceptions of what the facial proportions should be. However, in the semi-resolved drawing on the right the same proportions remain but now read as correct. Remember, I am sitting slightly below the model looking up at her. The point that I want to stress is that the proportions for every portrait is subtly different. The Portrait of M.F.C.H.L. Pouqueville by the 19th Century French master J.E.D. Ingres illustrates the facial proportions seen when the artist is standing a little above the model. The ferret-like gaze of this model is further enhanced by the ‘tucked-in chin’ gesture. J.E.D. Ingres, Portrait of M.F.C.H.L. Pouqueville All in all using a cookie-cutter approach to portrait drawing is a poor method. Finishing the portrait is more than the articulation of details such as the nostrils. It is striving for the full value stretch of darks and lights. Most artists quit their drawings too soon afraid that they will overwork them. There is a valid point to this fear, but there is also the issue of failing to discover how far you can go. Frankly, I think that it is better to lose a few, perhaps a good many, drawings by pushing them far beyond their limits. You’ll soon learn where the precipice’s edge is. Following is a larger image of my drawing so that you can practice your drawing skills by copying it. In fact, for those days that you don’t have a model to draw from it is excellent practice to draw from master drawings. Michael Britton, Sonya, 2008 Sanguine Conte on paper, 101⁄2” x 141⁄2” © 2008 A Sanguine Construct – Drawing into Painting Repetition, Repetition, Repetition If there is one thing I have learned as a teacher it is the importance of repetition. “Learning is a molecular conversation that takes place between nerve cells in the brain. Neurobiologists have long known that learning takes place when new connections are made between brain nerve cells”. (Dr.George Johnson). These neurological pathways take time to build and that’s why the brain needs repetition. Learning to draw and paint can in fact be taught to almost everyone. There are some who start with some innate ability on their side, but those who put in the work and effort will see big results even if they never thought they could draw. In the time of the old masters, the way you learned your craft was by becoming an apprentice with the best artist you could find. In return for mixing his paints, fetching his coffee and pure osmosis you would learn to paint and gradually be given more and more responsibility. Nowadays we have art schools and workshops and you can even learn art alongside your career part-time and even in retirement. For those of you who have taken an art workshop, you have probably realized that one stint in an 8 to 12 week portrait class, for three hours once a week, is not going to be enough to make you are pro. That will serve as an introduction. If you took copious notes you will remember about 20% of what you learned. If you did tons of practice at home along with the class you won’t have to repeat the class as many times as the person who didn’t practice in between classes. It’s like any art. Much practice is required to master the instrument, choreography, basic steps and basic technique before you have enough knowledge and skill to branch out on your own creatively. When I was teaching in-person classes, many of my most avid students took my classes every semester for 2-4 years along with lots of home practice. These dedicated souls whether they were naturally gifted or not, saw the best results. While the models changed, the drawing method was repeated over and over. The method of drawing realistically doesn’t change whether you are a beginner or advanced. What changes is your ability to see ever more detail, your eye-to-hand co-ordination, your knowledge of anatomy, your skill with your materials, your ability to articulate form and your fluidity gained with the process until it becomes natural. Repeating classes, term in and term out is how you had to do it, but it was a costly exercise in terms of money and time especially if you also had to fly to the workshop and pay for accommodation. Without any doubt, one of the greatest benefits of modern technology is being able to teach and learn from DVDs and other media platforms such as the internet and Compact discs in the comfort of home or virtually anywhere. As a teacher, it’s brilliant. I now have avid students who are soldiers in Iraq, on natural gas platforms in the Indian Ocean off Australia and on weather stations in the Arctic to name a few. Awesome! Despite my initial doubts as to whether students could learn to draw and paint from these media I have been literally astounded by the results and testimonies of students using them. The results are not coming from just watching, but from the amazing amount of serious self-directed students who are actually doing the drawings and exercises as instructed and practicing on their own as we’ve seeing in the monthly Featured Student articles. With each drawing or painting their skill increases along with their confidence and knowledge – and – they are having a wonderful time. For those of you who are wondering, the DVD lessons are constructed in the same manner as my classroom classes, only they are my dream class where I have time to cover everything thoroughly and with everyone seeing the same view as I do, which doesn’t happen in a crowded classroom. But the real beauty is the repetition it allows, as many times as you need, when you need it. Here are some of the key benefits of learning from DVDs from both a teacher’s and student perspective: • Students can watch the process and lectures demonstrated over and over as many times as they need – at their own pace; at a one-time cost and they have a lifetime reference. • In the classroom, students are at the mercy of the class schedule. If you get something quickly you have to wait for the others to catch up. If it’s your first time around, you are going to struggle with keeping up and also by possibly feel intimidated by faster students. And perhaps best of all – students who have no traditional art schools or good quality teachers and training in their area or who cannot attend classes for any reason can now access the same training as students in the major art centers of the world. Once is not enough For this drawing lesson we are going to continue to strengthen our portrait skills with a demonstration of Sanguine Conté – one of the all-time favorite drawing mediums of the masters as well as mine. It’s always interesting to see the differences in your work by re-doing a painting or drawing some time later. Many of the masters did several versions of some of their best paintings. One notable case is John Singer Sargent’s “Madame X” (pictured here). You can see both versions at the New York Metropolitan Museum of Art. The second was never finished which is perhaps even more interesting because we get a good glimpse at his working methods. For those of you who aren’t familiar with Conté, these crayons are a hard stick of chalk-like color used for drawing and are especially good when you want to effect a more painterly quality. The sticks are square in shape and I like to sharpen mine to a point and then lengthen it by slipping it into a pencil extender. Conté crayons are denser and less brittle than most pastel sticks and come in a range of earth tones such as Black, White, Bistre (Brown umber), Gray, Sanguine Orange, Sanguine Brown and Sanguine Red. My personal favorite is red and the one used in this lesson is # 2450. You can buy the sticks individually at most art stores or in sets of 12. I like to have a quite a few sharpened on my work station before beginning. The reds are made from clay and so the numbers indicate how long they are baked to achieve the different reds. In this lesson the entire drawing and all values are achieved using this one color. Unlike pencils we can’t rely on various grades of softness or hardness to help achieve depth of tone. You must build up your tones in delicate layers therefore and for this I use a mixture of classical cross-hatching, a blending tortillion and kneaded erasers. Conté does take some time to master. It’s not as easily erasable as pencil or charcoal so it’s considered a more advanced media, but the results are worth it especially on good quality papers. For this demonstration I am using my favorite Fabriano “Ingres” paper (Ivory colored) which in my opinion, beautifully supports the rich sanguine Conté . A Sanguine Construct – Drawing into Painting The original drawing of Verna (2001) disappeared in Chicago in the summer of 2004. All I had to remind me of it was the photograph of the drawing. The original Verna was a dark, sombre depiction. When a favorite drawing goes missing, whether lost in shipping or stolen; it is an experience that I do not wish upon any artist. When this does happen there is the temptation to re-do the work. I generally prefer to take my licks and move on. However ... in the spirit of loss and renewal I decided to draw a second version of Verna. This second version proffers a more emotionally settled timbre. Seven years have passed since I first drew the original version and in that time my technique with conté has evolved. Rather than just copy the original I approached this second version as a unique work in itself. Michael Britton, Verna, 2001 I always begin with the arabesque which is the entire outside shape of the head. The pose in this lesson, A Sanguine Construct, is more complex – it involves a tilted head leaning into a hand supported by an arm. The construct is a more complex arabesque. It incorporates not only the entire outside shape but also the gesture inclusive of the hand and arm. Although the hand is inside the parameter of the hair and head it still must be sensed. I prefer the terms arabesque and construct because they imply gesture and rhythm whereas contour connotes a more one-dimensional feel. We always want to work from general to the specific and to that end I quickly sketched out the construct. This is an acquired skill that once learned and practiced enables you to draw anything. The advantage of the construct is placement and composition. Drawing a figure or complex portrait one element at a time, such as the head, then the hand, then the arm, etc. quite often results in either a drawing that is lost in the space of the paper or not fitting in at all. Once the construct is sketched in, and its proportions sighted and corrected, the facial arena, hairline/border and hand are lightly sketched in. This is actually easier to do than striking an initial arabesque or construct. Again, check your proportions before proceeding further. Now the browline, base of the nose and facial angle can be placed. To train and refine your sense of proportion take your best guess first of where you believe the browline belongs and then check it just like I taught you in Mastering Portrait Drawing 1: the frontal pose. In the lesson, A Sanguine Portrait, I talked about the fallacy of always placing the eyes at the vertical midpoint of the head. Once you get used to placing the browline instead your portrait drawing will progress significantly. From there you can readily establish the base of the nose (take your best guess first then check!) Premeasuring might seem like a quicker route, but doing so does not ingrain these drawing skills. As an added measure I usually very lightly indicate the facial angle. This is the vertical axis that aligns the facial features. I am using a slightly redder and visually softer sanguine conté than in the previous lesson. The conté I am using is Sanguine #2450. I find that in a drawing such as Verna I will need about four sticks of conté. And that’s assuming that I don’t drop any of them. It is a trifle dismaying to see your last full stick of conté shattered into broken pieces, especially when I already own several hundred pieces of broken conté. Using the side of a small piece of broken conté block in the primary dark pattern of the construct. Keep a light touch and be careful not to overload the paper with conté. Don’t even think of little things like details. THINK BIG and DRAW BIG. Block in the primary dark pattern with big bold strokes. Using your fingers stump down the conté into the paper (I’m using Fabriano Ingres ivory colored) until you have a flat, cohesive tone. This is very much like the initial scrumbling in of paint with a large flat brush to block in the light/dark pattern of an underpainting. With conté you have to stump in quite hard to get a flat, even tone. The result of your effort is a softly glowing dark pattern. It is common to feel that your drawing is hurtling out of control at this point. Don’t worry too much about how it looks – we’re only just getting underway. A kneaded eraser that you can knead into the shape and size of a #10 round brush is used to paint out the lights and push the drawing along a little further. This is a tonal approach to drawing, it is drawing with a sculptural sensibility. My dark pattern is refined into corresponding shapes of soft-edged form and hardedged cast shadows. Using the kneaded eraser I take my first stab at the placement of the eyes and the alar/nair of the nose. This is the tip and wings. And feeling a bit courageous I even went ahead and took a swing at the muzzle of the mouth and chin boss. Since that went pretty well I ventured into the hand and indicated the little finger and thenar eminence (the fleshy palmar part of the thumb) and the hypothenar eminence (the outside edge of the palm) In Mastering Portrait Drawing 1: the frontal pose I taught you the importance of beginning with the nose when placing and sizing the features of the face. The nose, although it is the largest facial feature, is too small to measure by sighting. Instead you need to rely on the accuracy of your blocking in and lifting out the shapes of light and dark. The nose is the most difficult of the features and easily succumbs to symbolic preconceptions. For beginning and intermediate artists I strongly recommend taking an anatomical-structural approach to the nose which is what I have done here. Keep your structural lines light as you articulate these subtle plane changes. And bear in mind the tilt of the head – that, of course, means that the features are aligned on the vertical axis of the head’s angle. Once the nose has been accurately fixed into place the inner corners of the eyes, the canthus, can be ascertained by plumbing up from the wings of the nose where the canthus quite often align. But not always! Placing and sizing the eyes require razorsharp accuracy. The interstice and corners of the mouth are also determined from the nose using the nasolabial furrows (smile lines) as your guide. This is a structural/analytical approach to drawing. This is the surest and most efficient approach to learning the portrait. Admittedly many beginning and intermediate artists prefer a more ‘organic’ or ‘artistic’ stylized approach. However, most artists who take the ‘organic’ approach to studying drawing stall in their development and some even spend years drawing with very little growth. Those who draw with the most fluidity, ease and aesthetic resolve always have a solid grounding in understanding the structure of form. As the drawing progesses it is important that it proceed with an overall logical. The dark mass of hair next to the face and under the hand is important as it’s value determines just how far the facial tones will need to be resolved. With a sharp conté stick I cross-hatched in this dark mass and then stumped it down with my little finger. As an added flourish I used my kneaded eraser to indicate a few locks of hair. The facial arena is now carefully resolved by crosshatching in small areas of tone then stumping, or more accurately – painting, them down with a paper tortillion. I also use my kneaded eraser to delicately render the forms. This is a subtractive/addictive process of applying conté, stumping and judiciously lifting out. This is where the full value of studying from my DVD’s is achieved. This additive/subtractive process of developing the drawing is the emotional compass of the work. When done correctly the drawing deepens in terms of both tone and meaning. However this compass can also steer you onto the shoals of aesthetic disaster. The reason for losing a drawing is usually a failure to grasp the underlying structure and architecture of the head. The remedy then is slow, but steady asymptotic progression. Don’t completely resolve one area before moving onto another. And step back from your work at regular intervals to get an overall view. Inverting your drawing and looking at it upside down will give you a fresh view. Looking at your drawing reversed in a mirror will give you an unforgiving, but new perspective on your drawing. The mass of hair now requires my attention. I find breaking hair down into its own construct of forms and locks helps me make sense of what can otherwise be a wildly out-of-control subject. In the initial stage of this drawing the hair was completely blocked-in as one large dark. Now that the construct of locks and hair rhythm has been worked out the darker pattern of the hair is now blocked-in using the edge of a small piece of conté that I hold with the tips of my fingers. I stumped in these dark using my little finger as if I were actually brushing Verna’s hair. Stump and stroke in the direction of each lock of hair. With my kneaded eraser I paint out the lights. I am trying to emphasize movement and dynamic shape here. This is also an additive/subtractive process of lifting out, working the conté back in, stumping and painting it down with a small tortillion and lifting out again. With all of the elements of the gesture now fully structured and somewhat resolved tonally my focus is now on pulling the entire composition together. This is where the drawing process becomes more like the painting process. Sanguine conté is very close to working with pigment. First you are dealing with a hue, the red conté, that has a warm temperature. Although, it can quickly overheat to a very hot temperature and requires practice to control. It is a malleable medium that can be pushed and pulled tonally like paint but also offers some resistance to easy correcting – just like painting. The nose in my drawing is a bit exaggerated in terms of tone. It is looking a tad bulbous. Because the planar forms of the nose are subtle, yet critical to its definition, I sometimes am compelled to exaggerate and then later knock it down. This is a strategy that is quite useful when dealing with difficult subjects such as the nose. In this close-up view note how more resolved the far side of the face (the right side) is than the left. When you consider your strategy of how you are going to develop your work take into consideration that all of the elements must balance out at some point, better sooner than later. To that end it is better to work on resolving corresponding areas rather than working up the eyes together then working up the nose, then the mouth, etc. I am using very little conté now. Most of the work is done with my tortillion and kneaded eraser. The tortillion is an excellent training tool for preparing for painting. Hold the tortillion at its end while manipulating and pushing the conté across the form. In practice you will find that the best approach is to stump in a small area and then further manipulate it with your kneaded eraser. Finishing a drawing is a matter of making final decisions. I initially wanted to leave the shoulder and armpit unfinished but now I find it to be distracting. Therefore I stumped it down and resolved its form just enough to render it more harmonious with the rest of the drawing. Deciding on just how far to take a drawing is not easily answered. There comes a point when you have reached the limits of your knowledge and ability. That usually defines when a drawing is done. And then it is time for the next work. In my finished drawing of Verna I have knocked down the nose and further articulated various forms in an effort to tease out a deeper meaning and emotion. On the following page is a larger view of Verna which you can use as a reference for practicing. Michael Britton, Verna, 2008 Drawing into Painting: The Practice of Tone Common practice in portraiture is to draw so-called happy or content sitters. Drawing and painting heads with a variety of facial expressions challenges and forces one to take a step back and try new approaches. For this piece I thought it would be fun to work with an angry, accusatory expression. Although such an expression would not be met with warm smiles in a commissioned portrait it is a good skill to have. Using sanguine conte and concentrating on the facial arena my focus this month is on the practice of tone. Tone is the preferred term instead of shading. Technically, shading means adding the color black to a hue.The facial arena is an ideal forum for studying tone and carving out form with a sculptural sensibility. The first skill to be acquired for beginning artists is the understanding of shape and proportion. That is the relatively easy part. The study of tone is more challenging. Rendering tone requires not only an understanding of light and plane changes but also a sensitivity to the subtle modulations of knitted form. I began by quickly sketching out the facial features using a sharp sanguine conte crayon. One can, of course, forego sketching out the face and just plunge in with a wash of tone but for the purposes of this exercise I decided upon a linear start. With the edge of my conte I broadly blocked in the primary light/dark pattern of the face. Keep this initial blocking in flat. At this point we just want to have one dark value and one light value (which is the paper – I’m using ivory colored Fabriano Ingres). Don’t worry about losing your drawing here, if you can get in once you can get it in again. Using my fingers I stump down the conte. Doing so does not leave a pretty picture, this is more akin to broadly brushing in an underpainting. As you stump in the broad dark forms try to think of your drawing as if it were a mass of clay molded into a rough head shape. In clay you would be pressing in with your thumbs, cupping out the cheeks with your hands and pinching out the nose. A kneaded eraser is used to paint out the lights. I use a bravura approach working broadly and am not overly concerned with details. My concern at this stage is with the general placement of the shape of the darks and lights. Building tone is an additive/subtractive process where you first apply conte, then flatten it out and work the edges with a tortillion (or stump) and further pushing the form by lifting out and cross-hatching with a kneaded eraser. Once the initial dark/light pattern has been established the features can be quickly worked up. To illustrate how quickly the features can be shaped up I have photographed the drawing at this stage to show the contrast between the more resolved eye and the earlier broader bravura approach. The middle dark values are initially established with a very sharp conte crayon by crosshatching and further shaped using a kneaded eraser and a light touch. Knitting the tone is seldom a linear progression. Quite often you need to take a few steps back. In this drawing I flattened out my tone by ‘pulling down’ with a broad, flat kneaded eraser. Constructing tone is a practice of balancing each value relative to both the whole image and to the other values. When painting out (the subtractive process) you need to be vigilant as to when too much is lifted out and a light starts to ‘pop-out’ When that happens you need to knock down that light by either stumping or re-rendering with the conte. To fully understand the progression of the additive/ subtractive process of constructing tone you need to study the process ‘live’. It is for that reason that I decided to film the progress of this drawing in my studio. I initially intended this to be a two hour DVD but with over six hours of tape it looks like it will end up being a four hour demonstration. With luck it should be available soon. Drawing into Painting: The Palmar Aspect of the Hand t he fourth, and final, lesson in this four-part series of working with sanguine conte is the palmar view of the hand. The practice of drawing hands requires its own specific skill set. The hand is capable of expressing a wide range of gestures each with its own emotional connotation. However the hand’s primary movement is a curling inwards direction towards the palm plus a much more restricted ability to expand outwards. The fingers (phalanges) do not work as independently of each other as one would suppose. The movement of one finger affects all of the others – subtly in some gestures and greatly in others. The four fingers are best grouped into two parts: the index and middle fingers are the strongest and usually are the movers in most hand gestures; the ring and little fingers are correspondingly smaller and weaker. Their employment is that of guiding and finely directing gesture. As in figure and portrait drawing an understanding of the hand’s anatomy is critical. You do not need to memorize each and every anatomical term but an innate sense of the hand’s structural architecture should be ingrained. The hand is always best drawn out from the forearm and wrist. When you are drawing only a hand, or pair of hands, the forearm should at least be implied. This brings us to the mass conceptions of the hand. Carpus Hyperthenar eminence Thenar eminence First dorsal interosseous Lateral Aspect (Side-view of the Hand) Metacarpus Dorsal Aspect (Back of the Hand) Palmar aponeurosis Palmar Aspect (Palm of the Hand) To begin the study of the hand it is well advised to first considers its mass conception of simplified form. The hand is always drawn out from the forearm into the wrist which is the carpus. From the carpus is the trapezoidal form of the metacarpus. From the back of the hand, the dorsal aspect (or view) the metacarpus is convex; from the palmar aspect the metacarpus is concave. The fleshy ball of the thumb (palmar aspect) is the thenar eminence; the ‘striking’ side of the hand is the hyperthenar eminence. The triangular sheet of tendinous fibers in the palm is the palmar aponeurosis – this form is subtly indicated when the hand is stretched out and flexed. The hand is comprised of both extrinsic and intrinsic muscles. The extrinsic muscles are those of the forearm whose tendons insert into the hand. The intrinsic muscles are those of the hand, or manus, itself. The dorsal aspect, the back of the hand, is bony and tendinous. The palmar aspect has three muscle masses: the thenar eminence (which is comprised of three muscles that constitute the ball of the thumb), the hypothenar eminence and the first dorsal interosseous muscle. All of these muscles masses are tear-shaped. One’s initial foray into the hand’s anatomy can appear quite daunting at first glance. The ideal approach to studying the anatomy of the hand is bone by bone and muscle by muscle gradually building up one’s understanding in a layered approach. Palmar Aspect (Palm of the Hand) Trying to study the hand from a live model is problematic to say the least. Even the best models will subtly change their pose and this is especially true of hand gestures. Working from a photograph of a hand is a poor substitute. Photographs tell lies, they offer an illusion of what is there. The tried and true traditional approach is to study from hand casts. Of course your first question is where am I going to get a cast? Well, the best way is to make your own from a casting kit that is readily available from most art and craft stores. The kit that is used for this workshop is called ‘Hands’ and it is available from www.castingkits.com. There are other vendors available. Making your own cast is pretty straight forward, but it can be messy. In my Drawing Hands DVD Workshop I recommend making at least three hand casts for your studies. It goes without saying that in figure and portrait drawing your hand must relate proportionately to the head and body. A hand can quickly grow out of control ... Begin your hand drawing by first establishing the length from the wrist to the finger tips with two small marks. Then strike the arabesque which we can refer to as the mitten – the entire hand gesture must fit snugly into the mitten. In portrait drawing our primary landmark is the brow ridge; with the hand it is the knuckle joints (metacarpophalangeal joints) of the metacarpus. However we drawing the palmar aspect of the hand and in this case our primary landmark is the palmar crease (where the fingers meet the fleshy mass of the palm). Be sure to place the palmar crease accurately. Take your best guess of where it is first, then sight and correct as needed. The thumb and muscle mass of the ball of the thumb (the thenar eminence) is now sketched in. Your main concern is its placement and proportion within the mitten, don’t even think of placing the thumb-nail or other such insignificant details. Think only of structural architecture! A structural approach to resolving the hand is the surest way to avoid drawing banana fingers. Banana fingers are those balloon-like symbolic preconceptions of what we think fingers look like. Reality is much more surprising. Within the mitten of the hand and working out from the palmar crease I articulate each finger taking careful note of both positive and negative shapes. The result can be perceptually challenging. There is subtle foreshortening in the fingers which are curling inwards to the palm. Don’t be thrown off course at this stage of your drawing – the doubt that you are feeling is a consequence of your symbolic preconceptions battling reality. With the edge of a small piece of conte I broadly blocked in the primary light/dark pattern. Keep this initial blocking in flat. At this point we just want to have one dark value and one light value (which is the paper – I’m using ivory colored Fabriano Ingres). The initial blocking-in will quite often make sense of and quell the discord of competing symbolic preconception and reality. Acquiring the skills of structurally building the gesture of a hand is a relatively straight forward proposition. The more difficult issue is the additive/subtractive process of rendering tone. To get from the initially blocked-in stage to here required a strategy of simultaneously stumping down with my finger and painting out the lights with a kneaded eraser. This strategy cannot be adequately described in written or verbal form; to really understand the additive/subtractive process you need to first watch it being demonstrated and then imitating the process. Imitation is the first step in acquiring a deeper understanding of developing tone. Building the tone for this hand was a reasonably straight forward progression. (This was a rare instance – quite often building tone requires taking a step back for every two taken forward.) I began by working up the tonal forms in the index and middle fingers. This required lightly cross-hatching in the darker values with a very sharp conte crayon followed by a finer re-working with a small tortillion (paper stump) and re-working further with a kneaded eraser. This process is generally described as drawing with a sculptural sensibility. You are visually carving out the form. In the middle drawing I began with the fleshy furrowed mass of the palm. The creases in the palm were lightly sketched in and the strong middle cast shadow was worked up first. It is quite easy to lose your place in complex areas, what often happens is that we are looking at one area and working another trying to force ill-fitting pieces together and wondering why things are not locking into place. It is like a jigsaw puzzle, if a piece doesn’t snap into place then it doesn’t belong there. Work your tone up in small, manageable, yet logical, pieces. i.e., the index and middle fingers together, the palm, and then the ring and little finger together. The caveat, though, is that all of the various pieces must read together as a whole. The thumb and thenar eminence are the last to be worked on. I prefer to work from back to front. Constructing tone is a practice of balancing each value relative to both the whole image and to the other values. As you apply and stump the conte you need to be alert for ‘black holes’. That is when you overshoot a value and leave a visual hole. Conversly, while painting out (the subtractive process) you need to be vigilant as to when too much is lifted out and a light starts to ‘pop-out’ When that happens you need to knock down that light by either stumping or re-rendering with the conte. The tone was continually worked up and, at times, retracted until I felt that I had pushed this as far as I could and dared. There is no simple answer as to how far the drawing should be pushed. With practice and experience you will develop a gut instinct as to when you drawing is ‘finished’. The Beauty of Line – Part 1: A Portrait of Angelo Verga I have been in Florence, Italy for the past few months to re-acquaint myself with the great works of the Italian Renaissance. It usually takes me about a week to settle into a new location; this involves stocking up on groceries and art supplies, discovering where everything is and trying to wrestle meaning out of the Byzantine intricacies and footnotes of Italian bus schedules. Soon though the urge to get back to the easel became overwhelming. I had no model available to sit for me but an old, dusty art catalogue was amongst the meager offers of my apartment’s library. This was a catalogue in memorium of the Italian artist Angelo Verga. Verga was an artist of the 1960’s and 1970’s, his early and, then later, work was heavily influenced by the Italian Futurist movement of the 1920’s. For me his best work was executed in the early 1960’s and very closely paralleled the work of the American minimalist artist Donald Judd. In the catalogue was a full page black & white photograph of the young Angelo Verga. The problem with the photograph is that I felt its’ tonal concord would not translate well as a drawing. What works for a photograph more often than not does not lend itself to drawing or painting. This is a major drawback particularly with commissioned portraits. Quite often the client will present the artist with a flash-lit photograph that flattens out all of the form or the form will be indistinct and muddled. Trying to paint a commissioned portrait from such a photograph is a two-fold disaster: first, it is a Promethenian struggle – the painting will be much more difficult to execute and it will collapse in the end. In other words it will read as flat and uninspiring. Second, the client will very likely be disappointed in the result and if they’re not you are lucky. However, you will be left feeling that a better job could have been done. Although academic teaching and practice tend to stress tonal construction a viable alternative is the line drawing. Linear drawing has a long and exemplary tradition – Raphael, Leonardo, Rubens, Modigliani, Matisse and Picasso, to name but a very few were masters of the line drawing. Working on a 9 x 12” sheet of Canson heavy weight, medium toothed paper I used only my Staedtler Lumograph 8B pencils. It is imperative that your 8B be razor sharp (like a finely tuned piano). A good practice is to sharpen up a dozen 8B’s before embarking on your drawing. Photographing line drawings is a devil of a job and I have had to make some adjustments that, unfortunately, result ed in some loss of line quality. But bear in mind that most reproductions of drawings and paintings are significantly inferior to the original works. Very lightly strike the arabesque, lighter than I’ve shown here (the photo has been adjusted so that you can see my lines) and accurately place, then check the browline and base of the nose. Consistently striking the arabesque accurately is the foundational, not to mention critical, skill in realist portrait drawing and painting. I prefer a bifurcal approach to working out the elements of a drawing. By striking the arabesque accurately one begins the drawing from the outside-in. This is the better approach particularly in terms of composition – note how I have placed the head slightly to the right, this allows psychic breathing space otherwise the pictorial surface will feel cramped – but also when it comes time for you to tackle a double, or triple, portrait you will need to simultaneously compose and relate the heads to each other. Within my arabesque I indicate the placement of the browline and the base of the nose. (Again, this photo has been manipulated to show the lines.) The facial features are now lightly sketched in beginning with the nose. A common error is to begin with an eye and then attempting to grow out the features. It doesn’t work that way: the eyes are too small and too prone to exaggeration due to our innate symbolic preconceptions to be accurately placed. The nose however is a significantly larger feature and is simply easier to size and place accurately. In the early years of one’s career I strongly believe that one should take a structural approach to drawing. It is very much like learning a new language, once one understands the structure then it is a simple matter of acquiring the knowledge to render structure freely and effortlessly. The linear drawings of artists such as Matisse and David Hockney, for example, are delightfully fluid and apparently effortless, which they are, but there are many years of study, practice and structure behind their work. Initially, as we establish the placement and relative proportions of the head our drawing is twodimensional. Our lines are visually flat. To create a three-dimensional spatial illusion I vary the intensity of my lines. The collar and sweater-vest are brought forward by means of a heavier line. The top and back of the head are rendered with a lighter line for a visual sense of spatial recession. The hairline is now sketched in with straight, architectonic lines thus framing the face. The features can now be carefully rendered. With a linear drawing thought has to be given to what elements should advance forward and what should recede. In the face the nose is the most forward feature and its frontal part (the alar and wings) should be treated with a heavier line, but this needs to be balanced against the collar and sweater-vest. The interstice of the mouth, which is the opening, is a little further forward than the eyes and, as such, should be slightly heavier. But, again, not as heavily drawn as the frontal part of the nose. The same goes for the ear and the far side of the face. Like tonal modeling you have to be careful not to exaggerate; you do not want the lines of the nose to be so heavy that they protrude and distort the spatial illusion, nor do you want to render the back of the head so lightly that it recedes onto the far horizon. Line drawings are also wonderful venues for expression. The realist line drawing draws its refined serpentine elegance from a delicately concordant confluence of touch and a concise understanding of form and rhythm. The Beauty of Line – Part 2: On a recent trip to the Indonesian island of Bali I met an elderly Balinese who owned a laundry service that I used. When travelling I like to keep an eye out for fascinating people who would make for interesting portrait possibilities. Made, her name, fit the bill perfectly: Her hastily wrapped headress that barely contained her sprawling locks of hair and the money roll that she carried in her earlobe piercing provided excellent fodder for a character study. The finished tonal drawing was completed in my studio where I worked it up from a photograph that Made graciously posed for. For this lesson on line I used my finished tonal drawing as my reference; the photograph, alas, is hopelessly lost somewhere in my studio otherwise I would have worked from it. A linear drawing can be a work of art in and of itself; the linear drawing can also be directed as a preparatory drawing for a more sustained work such as a painting. The term for a preparatory drawing is cartoon. The cartoon is transferred onto the painting service using either graphite transfer paper or pummicing the back of the cartoon with charcoal dust and then using it as you would carbon paper. A cartoon is quite often a constructive drawing where the focus of line is on determining form rather than expressing movement. (The November lesson will focus on line as movement.) Working with sharpened sanguine conté on a quarter sheet of Fabriano Ingres drawing paper I quickly established the Arabesque. The Arabesque is the entire outside shape of the head including the headress, it is better not to include minor elements such as the dangling locks of hair. After checking that my overall height/width proportion was correct I then lightly indicated the placement of the brow-ridge and the base of the nose. When striking the arabesque architectonically succinct lines proffer a sense of solid form. What I mean by this is that I employ short straight lines to describe rounded shapes. Keep your initial lines quite light, my lines shown here are significantly darker than I would normally use; the reason for this is so that you can see what I have done here. With the constructive line drawing the structure of forms only need be suggested rather than fully rendered. Suggesting form accurately in portrait drawing requires a solid understanding of anatomy and facial structure. True, one can travel a fair distance without the anatomical knowledge but there will come a time when you cannot progress any further without it. I lightly sketched in the nose first (this is the largest facial feature and its correct placement makes it much easier to place the eyes and mouth), followed by the eye sockets (not the eyes! This is important), the cheeks and the interstice of the mouth. I strongly suggest not drawing the borders of the lips at this point; save those expressive lines for later. When drawing the mature portrait you need to consider the aging process of the skull and musculature. The facial bones contract and their edges appear sharpened. The musculature thins (there are exceptions, of course, with larger people) and gravity extracts its toll. When it comes to drawing the wrinkles I am usually faced with a dilemna: overdo the wrinkles and you end up with a shrivelled potato look. Avoiding the wrinkles altogether leaves you with a ‘cosmetic’ portrait. A cosmetic portrait is one whose only purpose is to flatter the sitter – historically an important consideration especially when in centuries past an unhappy and unflattered client had the means and disposition to imprison you or worse. But today conveying a strong sense of character and lived history is more important than a pretty picture. And that is the deciding factor in how far one should take the wrinkles. Suffice it to say that wrinkles follow and define the underlying skeleto-muscular structure of the face and neck. My next decision, drawing and painting is really a series of decision making – good and, sometimes, bad, is to sketch in the various folds and twists of the headdress. Drapery can be distilled into seven types of folds, each with their own distinct characteristics and logic. These seven folds are the pipe fold, the twopoint fold, the zig zag fold, the halflock fold, the spiral fold, the drop fold, and the inert fold. The headress is comprised of all the fold types except for the drop and inert folds. An understanding of the characteristics of drapery goes a long way towards drawing and painting believable clothing. If you find yourself making up folds as you draw then you are significantly weakening your work. Setting up a ‘drapery’ still-life – that is, pinning a cloth to the wall or a large board and doing a study of it will do wonders for your powers of observation and skill development. Begin with a light-weight piece of canvas and then move on to a plain white cotton cloth. When you are sufficiently skilled you can then try your hand at patterned drapery. As with the facial features each component and fold of the headdress should relate to the whole head in terms of shape and proportion. . The stage is now set; the eyes can now be accurately placed by plumbing up from the nose to determine each eye’s inner canthus (the inside corner of the eye). The horizontal placement of the eyes is determined from the browridge which is ‘felt’ more than measured. A well-trained artist feels measures much like a master cabinet maker; it becomes ingrained. The vermilion borders of the lips are now carefully observed and lightly sketched in. Other elements of the drawing such as the hair and money roll that my laundress carries in her ear are added. I have also made a number of decisions to rework my lines. To soften the minor folds in the headdress I lessened the intensity of a few lines with my kneaded eraser. Within the facial arena I also slightly lightened a few lines that I felt detracted from the overall sense of three dimensional form. Lighter lines recede whereas heavier lines advance. With practice and experience you will find that your linear drawing becomes more fluid and expressive. Now that I have a solid foundation I can add the flourishing touches such as the focus of the eyes, wisps of hair and further elaborate upon the roll of money that Made carried in her ear lobe. Establishing the focus of the eyes, or the gaze, is a delicate matter of trial and error and decision making. Like me, you may decide to have the drawing’s gaze directly meet the viewer’s. This creates a more engaged portrait. On the other hand you may want to have a deferential gaze where the focus is elsewhere. My practice is to lightly sketch in one eye’s iris taking care that it is accurate both proportionately and shape-wise. Then lightly sketch in the other eye’s iris. Step back a few feet from your drawing and check the gaze. Be prepared to have to erase your first, and perhaps even second and third, attempt at the iris. Getting the gaze right is a matter of millimeters. Turning your drawing upside down is a good way to gain an overall sense of your drawing’s balance. The Beauty of Line – Part 3: The Contour Portrait There are, generally speaking, five types of line drawing: contour, blind contour, continuous, gesture and constructive. Each type of line drawing expresses its own language in terms of movement, rhythm, proportion and density. A line drawing is not meant to fully describe an object’s form (whether it be a still life, landscape or portrait), but instead serves to capture the distilled elements and characteristics of the subject. Contour Line Drawing The contour line expresses weight by using a heavier line and, conversely, delicacy with a light line. Perspective is also suggested with line weight: heavier lines advance while lighter lines recede. At more advanced drawing levels you can express both bold and delicate form with a single dynamic contour line. Picasso’s drawing, Les Moisonneurs, expresses voluptuous volume using contour line. The exaggerated thickness of the figures denote a heaviness that well suggests the torpor of a midafternoon nap. Picasso, Les Moissonneurs, 1919 The Blind Contour Drawing An excellent exercise for developing your sense of tactile form is the blind contour drawing. Looking only at your subject draw the contour with one continuous line. The purpose is to visually feel the form. Don’t worry about the proportions; that will come later once you have developed your hand/eye coordination. The blind contour should be drawn as slowly as possible – think of it as drawing a line with a sculptural sensibility. Continuous Line Drawing Similar to the blind contour drawing but this is not just an exercise but a work of art. Each line is rendered continuously to depict a form. Henri Matisse, amongst others, was an absolute master of the continuous line drawing. Matisse’s line drawings are deceptively simple; their power derives not only from the exceptional economy and grace of line but also from the subtly suggested volumes of form. Gesture Line Drawing Henri Matisse The gestural line drawing is a quick and spontaneous depiction of a pose or instance. Gesture drawings are also known as action drawings. The focus in gesture drawing is to capture both movement and weight. Many artists begin their day with gesture drawings to loosen up. The Austrian artist, Egon Schiele (1890-1918) drew many gestural self-portraits with a powerfully expressive angularity. Schiele’s modus was not to describe volume and grace but raw expressive emotion. Constructive Line Drawing Egon Schiele The constructive line drawing is generally a preparatory study for a more sustained work such as a painting. It is a traditional study of form and proportion. The drawing by Ingres, the leading artist of the French Classical school of painting, is a preparatory drawing for the larger commissioned painting. Ingre’s masterful handling of black and red conté renders firm contours and delicate tonal nuances of form. J.A.D. Ingres, Study of a Portrait of Madame Moitessier, circa 1844 My agenda for this contour drawing of a young girl was to impart a sense of fluidity and movement with a deliberate economy of means. This meant that I had to draw with both sureness and accuracy. Using a ‘B’ black conté crayon on a sheet of Canson drawing paper I first surmised the overall height/width proportion of the young girl’s head and then loosely drew an incomplete arabesque that described the outside shape of her hair, the far side of her face and the neckline of her blouse. Keeping my lines as succinct as possible I fixed the tilt of her head and decided to inscribe a left to right rhythmic dynamic in how the drawing would be read. (A left to right reading is called in sinisterium. The Italian word for ‘left’ is sinistra.) Placing the facial features was the most difficult part: not only did I have to get the proportions right at the outset but I also needed to consider the expression of the drawing. As always I took my best guess at the vertical placement of the brow ridge and then checked its accuracy by sighting. Next was the base of the nose – take your best guess first, this trains your eye, and then measure. The placement and arabesque of the interstice (the opening) of the mouth followed. When drawing the mouth you should always establish the interstice first. It is significantly easier to place than the vermilion borders of the lips and, more importantly, the interstice determines the expression of the mouth. Once the facial features were placed I could then fix the gaze of the eyes and the vermilion borders of the lips. When you are working gesturally with a very limited time frame you need to rely on your unconscious mode, the limbic, of drawing which can, at times, produce a surprising result. It was at this stage of the drawing that I noticed the asymmetry in the lower left-side jaw of the face. A part of me wanted to correct this but I decided then and there to just keep forging ahead. And I am glad that I did – the asymmetry creates a sense of movement and, I think, urgency. I simplified and stylized the locks of hair to reinforce the in sinisteria movement and also to reinforce the sense of a fleeting moment. The contour line portrait drawing relies heavily on one’s ingrained training in the fundamentals of drawing. You have to make rapid decisions and rely on both your training and intuition. A Character Portrait: Building Form – Profile View Busking (street performing) is a time-honored tradition dating back to the beginning of civilization. Also dating back to the misty dawn of civilization are laws seeking to ban street performers. In ancient Rome it was illegal to perform any public act that parodied or satirized the government or its official. The penalty was death. These days the penalty is usually a ticket and a fine, but not always. Buskers are excellent fodder for character studies. Armed with a camera, a couple of dollars and an enchanting smile you can easily approach a busker and ask to take a picture. It would have to be a particularly grumpy busker that would turn down your kind request. If you are shy you can take a photo discretely, but it also good form to drop a dollar or two into the hat. The busker for my drawing was dressed all in white, including white face, and wearing a headpiece that piqued my interest. He was at rest and smoking a cigarette on a street curb when I walked by. I knew then and there that I had to get the shot. Unfortunately it was a busy street and by the time I had stalked out my position for photographing he had finished his smoke. These things happen and one must adapt. The photograph that I did get was still an excellent reference for this drawing. Some artists pride themselves for always working from life. I have no argument with that and believe that working from life is by far the preferable mode. But it is not always feasible and the camera is an excellent tool for the artist. The problem though is that you need to be aware that a camera lies: the camera flattens and dulls form. That said, let me unequivocably state that the photograph is merely a reference. At most it is a springboard. There is little point to slavishly copying a photograph; drawing is much more than that. The beginning artist’s first agenda is to learn how to accurately adjudge height/width proportion. This is done by first drawing and ingraining the proportions of rectangles into your mind’s eye. Natural design law infers that there are nine basic rectangles that encompass all organic, and mostman-made, objects. These are the dynamic rectangles and their complementaries. I’ll introduce you to two of these in this lesson. When you initially assess the height/width proportion of your subject you need only determine the main body. The inert fold of drapery at the back of the head and the nose of my busker are extraneous details at this juncture and incorporating them into this initial assessment would complicate an otherwise straightforward procedure. I extended my rectangle a little above the photograph to include the entire head piece. My guess is that my busker was playing the part of Medusa and those twisting, elongated forms are snakes. B To efficiently facilitate your learning process take your best guess first as to what you think the initial height/ width proportion is and draw out the rectangle on your paper. A Now your guess needs to be verified. First sight the width of your subject’s main body and apply that perpendicularly to the height (line AB). It is also a good idea to take a mental note that the headpiece lies a little below B, but more about that later. B Now check how the width AB fully relates to the height by moving AB up vertically so that A is now where B used to be. B comes very close to the top of the rectangle. It is safe to assume that this is essentially a double square rectangle which is one of the dynamic rectangles (√4) of natural design law. Once this first hurdle of accurately assessing height/ width proportion has been ingrained – and this is readily achieved with a series of deceptively simple exercises that I teach in my Beginning to Draw DVD Workshop – your next goal is determining shape. A 1 1 For this drawing I am using a ‘B’ black conté crayon on a sheet of buff-colored Fabriano Ingres charcoal paper. Determining shape takes a little longer to learn than assessing height/width proportion, but once you acquire this skill then all subject matters, portrait, landscape, still-life, etc. are readily mastered. Figure drawing, though, is a more complex matter. Drawing the outside shape, the contour, of an object is best described as striking the arabesque. When working with a complex shape, such as my costumed busker, you need to distill the basic elements into a simple descriptive context. The profile view is best approached by completely ignoring the facial features. If you try to tackle the nose and mouth at this early stage I guarantee that you will miss it completely. The facial angle of the face will suffice for now. To illustrate our discussion so far I have overlaid the double rectangle onto my arabesque. The number 1 denotes a square. Once the arabesque has been accurately struck the basic landmarks of our subject can then be placed. When I first discussed the primary height/ width proportions of the initial rectangle I mentioned that it would be a good idea to make a mental note that the bottom of the headpiece lies just a small distance from the vertical middle. Now is the time to apply that mental note. Take your best guess (that’s without any premeasuring which will significantly slow down your learning progress) at the placements of these landmarks: the base of the headpiece, the brow- line, the base of the nose, and the vertical drape of cloth. Once these landmarks are indicated you can now sight (I prefer a slender, neutral colored knitting needle) to determine the accuracy of your placements. And correct as necessary – after a short time of studious practice you will find that you need to correct less and less. Squinting down my eyes so that I can determine the elementary light/dark pattern of my costumed busker I block-in the darks with one even tone using the side of a small piece of black conté. Resist the temptation to break down your tones into darker and relatively lighter passages. That will come soon enough. The one BIG rule of drawing and painting is: General to Specific! Using my fingers I stump down the black conté into as even a tone as I can get it. Admittedly this is not a pretty picture and probably not for the faint hearted. Many beginners are fearful that they will lose all of their hard work thus far and the truth of the matter is, well, yes you could. But if you can get it once, you can get it again. Think of this stumping as if it were pounding a large lump of clay into shape. You’re drawing with a sculptural sensibility now. Just one caveat; use you fingers to stump in, using a tortillion (paper stump) will compress and deaden the conté. The kneaded eraser is an indispensable tool. Not only is it used for correcting but the kneaded eraser’s true value is its painterly application for lifting out. Shaping my kneaded eraser into the shape of a medium size round brush I literally paint out the light pattern. This begins the additive/ subtractive process of building tone. Note that I have only barely indicated the facial features. I’ve held off on articulating the facial features for as long as I could. In the profile view the quality of your line used to draw the facial features is paramount. In my drawing I aim to fully ascribe the facial features with a single line. And here’s the trick to doing this: Begin at the bottom of the chin and work upwards. The landmarks and initial tone have already been established and, hence, it is a relatively straightforward endeavor. But it does take practice and experience. There really are no tricks and shortcuts to learning how to draw. Respect the art and you will efficiently build a solid foundation. There are now two paths to choose between: I could work up all of the elements, face, drapery and headpiece, simultaneously which is my usual method, or I could work up each element separately and knit them together. Using a sharpened conté crayon I first delicately and lightly cross-hatch in the darker forms. A tortillon (paper stump) further shapes the forms using light painterly strokes which are then further enhanced and edged (this is an entire lesson in itself) with the kneaded eraser. Whereas the face was fairly straightforward the drapery was an altogether different story. The drapery in the photograph struck me as somewhat bland and I felt that it needed some enlivening which meant that I pushed the tonal range for a more dramatic effect. I mentioned earlier in this lesson that the photograph is a reference only and best not copied slavishly. Drapery is an art in itself. There are seven types of folds: pipe, two-point, zig zag, half-lock, spiral, drop and inert. Complex drapery usually incorporates all seven folds. The bundle of cloth at the back of the neck is an inert fold. The example shown above in sanguine conté is a drop fold. There comes a time in every artist’s career when the realization manifests the need for an understanding of how drapery works. Drapery can be eye-balled only so far. When you are working from life and your model returns from a break there is no way the drapery can be replicated the way it was before much to the chagrin of students and the everlasting torment of the instructor. And as previously mentioned; photographs tend to flatten out form. As with the drapery I also chose to push the tonal range of the head piece. Understanding the additive/subtractive process of building tone cannot be readily taught either in a book or the classroom. The static pages in a book can only present the general approach; the classroom is limited by time constraints. It just isn’t feasible for a teacher to present a four to six hour demonstration. The DVD format however is ideal; there you can watch and learn exactly what is involved in building tone. Building tone can best be encapsulated by dividing a value by two. Beginning with the overall light/dark pattern, you then divide the dark into, well, dark and a slightly darker dark. And then repeat. Pretty soon you will have a complex tonal range. However complex the tonal range becomes it must still read as a cohesive whole. c And, finally, the advanced artist will recognize my pictorial surface (my entire canvas – the sheet of paper) as a √2 dynamic rectangle. The √2 rectangle is the most popular and effective dynamic canvas for portraiture. Constructing a √2 rectangle is quite simple: using the diagonal, ab, of a square as the radius of a circle simply extend the length of the square to intersect the arc at c. Just by using the √2 canvas, or pictorial surface, for your √2 b 1 portrait drawing will significantly increase its impact on the viewer. And every little bit helps. a A Character Portrait: Plumbing & Spectacles Drawing a portrait with spectacles has its unique challenges. Spectacles cannot be drawn in as an afterthought, otherwise the portrait will appear stilted and the glasses will look pasted on. Spectacles need to incorporated early into the drawing. My initial study for this pose was the sketch shown here. Not only did I have to deal with the issue of spectacles, but also, the overall forward tilt of the head significantly added to the challenge. It is good practice to rehearse a work, whether it be a painting or a sustained drawing, with a quick sketch or, even, many sketches if need be. The rehearsal sketch will alert you to potential pitfalls and their solutions. I choose to work with sanguine conte on a darker tone of Fabriano Ingres charcoal paper than I usually use. It is difficult to say why I choose one medium over another. On one hand I have a personal preference for sanguine conte, but on the other the subject matter dictates the medium. It is a ‘feel’ that an artist develops over time. Each medium professes its own timbre. However the approach to drawing and painting remains the same – you always work from the general to the specific. I always begin with the arabesque which is the entire outside shape of the head. Using a sharpened crayon of sanguine conte – medium grade sandpaper will quickly sharpen the conte to a very fine point – I lightly struck the arabesque. Before applying the conte to your paper, first let your eyes fall out of focus as you look at your model. This is called soft eye and helps to better ascertain the large abstract shape and overall proportion of the head. An important caveat when you begin a drawing is to strike your arabesque first and then check your height/width proportion. Doing so will ensure a looser and freer arabesque while continuously developing and improving your sense of shape. I have deliberately strived to keep this image of my arabesque as light as I do on my actual drawing. Your arabesque should be very lightly drawn; you should barely be able to see it. Once your arabesque has been struck, its’ height/ width proportion checked and the overall shape corresponding accurately with the model’s pose the primary landmarks are then established. The most important landmark in portrait drawing is the brow-ridge. This is the large, lateral skeletal structure (called the Primary Nasal Eminence) upon which the eyebrows lay. Generally you are looking for a specific point on the brow ridge that you can readily refer back to. Every portrait drawing will have a slightly different reference point depending upon the model, the pose and even the lighting. Plumb line A A Medial line of the face Determining the medial line of the facial arena in a pose that is neither frontal nor profile or even 7/8th’s can be tricky. [The medial line, or facial angle, runs through the center of the face: between the eye brows, the philtrum (the trough between the nose and upper lip: philtrum is the Greek word for ‘to love/to kiss’) and the mental protuberance of the chin’s base.] The solution is to first find the lateral center point of your model’s head and then vertically plumb from the center point to assess how the various elements, i.e., nose, eye, chin, hair, etc. line up vis-a-vis the plumb line. A plumb line is easily made from a length, about 12”, of thick black thread or a thin string anchored with a weight such as carpenter’s plumb-bob. A heavy washer will also do. In my drawing the plumb line met the medial line of the face at the center of the mental protuberance of the chin. Also aligned with the plumb line is the wing of the nose and the part in the hair at the hairline. Having at least three aligned elements is extremely useful in accurately placing the facial features. In addition to further developing the base of the nose I have also begun working out the placement of the spectacles. My practice is to now switch gears from the linear to the tonal approach. Very light block-in the primary dark tone with the side of a small piece of conte. If you’re working with pencil you can use a small piece of vine charcoal; the more experienced artist can lay in a flat, even tone with a soft pencil such as a 6B or 8B. Using my fingers I stump down the conte so that it is as flat and even a tone as I can get. Ideally you should achieve a soft glow. If you don’t get the glow then you most likely have applied the conte too heavily. Be sure to use your fingers, using a stump or tortillon will deaden the conte at this point. Some artist use a chamois cloth. A kneaded eraser can now be manipulated into a #12 round brush shape and used to ‘paint’ out the lights and further describe the forms of the head. This subtractive approach is generally referred to as drawing with a sculptural sensibility. Artists who prefer a purely tonal drawing will continue with furthering the plastic construction of the drawing. Plasticity means ‘giving form to.’ My preference is to switch back to the linear and further articulate the facial features and to resurrect the arabesque of the head if need be. An understanding of the head’s skeletal and musculature will greatly enhance your portrait drawing. I find it quite useful at times to ‘talk’ my way through the more difficult passages. My ‘talk’ is comprised of muttering the anatomical terms. As I mentioned earlier ‘terminology expresses intent’. The lenses of the spectacles are now carefully sketched. An appreciation of perspective will be helpful here, but it is not necessary nor particularly helpful, to render the glasses perspectively – Given the forward tilt of the head you would need to render a 3-point perspective drawing which, in the end, would probably be abandoned out of sheer frustration. Inverting the drawing and shaping the lenses upside down is an effective way to work out their deceptive asymmetry. I prefer to use conte as a painterly medium. This entails blocking-in and stumping the darker tones (Additive) followed by lifting out the light tones with painterly strokes of a kneaded eraser (Subtractive). Focusing within the orbit of the eye I begin the additive/subtractive process of constructing form. This is not for the faint hearted; this stage always gives me heart palpitations. This radical step forward is necessary. One could take a more cautious or timid approach but the result could also be overly cautious and precious. Better, I think, to engage in a measured attack, neither too little nor too much. Experience will teach you the balance to strive for. Be sure, though, to stump in with your finger. A tortillon will dull the conte at this juncture. The abstract shapes of light and dark can now be resolved by painting out with your kneaded eraser. I am not thinking eye here, instead I am concerned with how each shape of dark and each shape of light relate to each other. Once the respective shapes have been satisfied their primitive tonal values can be indicated. What I mean by primitive is that you only want a rough approximation of the relative values of light to dark. Given the scarcity of plastic information in the drawing thus far you do not want to fully commit yourself and work up the orbit of the eye to its full tonal resolution. I am still working somewhat generally here. The additive/subtractive process of working up plastic form is not one that is easily described. It is a process that needs to be seen over and over again to be understood and ingrained. In times past one could simply sit quietly in the corner of the studio and watch their mentor work. This was a great advantage to the atelier system of study. Unfortunately today the time constraints of class-room and workshop study disavails both the instructor and student from respectively demonstrating and absorbing the delicate process of applying pigment, manipulating and pushing it into place and teasing the form’s edges and texture with both a kneaded eraser and cross-hatching. As you build up the plastic forms an acute awareness of the gesture’s architecture is also required. The forward tilt of the head and my station point (the position at which I am looking at the model) results in a dramatic angled recession of the chin. Important, too, is the arcing axis upon which the cheeks are expressed. The puffing out of the cheeks in this broad smile is the result of the actions of the Malaris and Zygomaticus major muscles. Malaris Zygomaticus major Developing a drawing also requires a constant series of evolving decisions. A difficult issue for me was whether to include the highlight in the eyes or not. I flip-flopped on this issue numerous times. Despite my better judgment I did feel compelled to add the highlights simply because that is what most portrait drawings have. But no matter how carefully I rendered them the highlights detracted from the overall expression. There is no easy answer to this, it is simply a part of making art. The spectacles must now, without any further equivocation, be incorporated. I had to be careful in how far the wire frame of the glasses was to be articulated. Too heavy a hand and the glasses would look pasted on. Too light a rendering would not work either. As with the issue of the high-lights in the eyes a balancing act was required – the glasses have to be there but they cannot distract from the whole. My intent for this character study was to express a gently humorous dishevelment. I was also somewhat influenced by Rubens’ spectacular drawing of his wife Isabella Brant, particularly the broad smile and pushed up cheeks. Peter Paul Rubens, Isabella Brant, 1621 © 2010. All rights reserved. ABOUT THE AUTHOR Michael Britton has been teaching artists to draw for over 20 years. He was trained at the New York Academy of Art (1986) and the Ontario College of Art (1980). In addition to a successful career in advertising in New York City Michael has also served as Artistic Director of the Vancouver Academy of Art (1997-2004) in Canada in addition to teaching many international portrait drawing workshops. His work is exhibited and collected internationally. Michael is the author of several DVD workshops including Beginning to Draw, Mastering Portrait Drawing 1 & 2, Symphonic Composition, Drawing Hands, The Practice of Tone and Painting the Figure in Watercolor. Michael’s Drawing E-Zine is a free monthly portrait drawing lesson that is sent out to thousands of subscribers. It is available at www.artacademy.com. artacademy.com Visit us at www.artacademy.com Our address: artacademy.com 93 S. Jackson Street #23940 Seattle, WA 98104-2818 Copyright © 2010. All rights reserved. The moral right of the author has been asserted. It is a criminal offence to distribute this property without the prior written consent of Artacademy.com. Distributing this property onto the internet, either for financial gain or otherwise, is an indictable offence and subject to civil liability. More great E-books from artacademy.com
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