AUG2011 • Volume 1 • Issue 17 Watch out for Kenyan rugby Erick Situma, Kenya RFU coaching KENYA Page 4 Good game is quick game Attacks with Myth of heads the X defense up rugby Damian McGrath, skills guru ENGLAND Page 7 Candi Orsini, former USA women’s coach, US Page 10 Alan Martinovic, head of academy, Hartpury College ENGLAND Page 14 How to avoid player burnout Rugby seasons are so tough that you need to manage your squad wisely to maximise its potential. It is a balance between resting your best players, bringing on the younger ones and still winning games. By Alan Solomons, Director of Rugby/Head Coach, EP Kings and Southern Kings With the expansion of Super Rugby to 15 teams, the physical and mental pressure on players over the season has increased. What with international calls and club commitments, it can mean there is precious little break for the professional player. This is mirrored in the Northern Hemisphere, with the Premiership and French Super 14 competitions stretching over at least nine months. There are few games in these competitions where you can afford not to bring your “A” game. This is true across many top competitions and with player attrition and fatigue you need to manage your squad wisely. Gone are the days when ACT Brumbies reached the Super 12 finals only using a core squad of 21. 1 VOLUME 1 / ISSUE 17 Week in, week out Friday n’s Cap t ai ce prac t i Tuesday Team and unit previews Most league teams face at least an intense six month period of rugby, possibly longer if there are playoff games. The week might be: Saturday Sund Match R e c o ve ry se s sio n Preview upco ming match, two fie ld sessions (one team session and one unit/spec ialist session), weigh ts (afternoon) Being clever You need to plan your season in advance to work out how to rotate your squad. You should have a good idea when you are going to play your best ay Monday Team and unit reviews Wednesday Thursday Fie l d Off se s sio n players and when they are going to rest. Depending on your outlook for the season, you want your best players to be playing in the crunch or “must win” games. Review match just played, tw o field sessions (one team session and on e unit/specialis t session), wei ghts (afternoon) Friday Captain’s practice The pattern then repeats... It could the ones against the best sides if you are going to win the league, or against the relegation teams if you are looking to survive. I would reckon that your best players will need a Tell the players about “heads up rugby” Am I being brainwashed into thinking that coaching just about empowering players? Go on any course and you will be hard-pressed not to hear a speaker tell you that player-centred coaching and games are the best way to learn. Of course the irony is that the speaker is often “telling us”. Back it up with some examples and we are all hooked. Or are we? I watch plenty of sessions from excellent coaches from this school of thinking and there is still plenty of tell, tell, tell and a doff of the coaching cap to ask a few questions, plus a modified game of touch. Most of us do operate in the middle ground. The best intervene in activities (don’t call them drills please) when players need that bit of guidance to push them to the next stage. They create an environment that players enjoy, want to come back to and crucially feel open to learn in. The pressure is to say less and let the players do more. If the players take greater charge of their learning, they will become better decision makers. That’s the theory anyway and there is plenty of anecdotal evidence: When Phil Bennett skipped away from three All Black forwards to start the famous 1973 Barbarians try, he had learnt that from years of avoiding huge Welsh club side forwards wanting to drive a short-arsed 10 into the ground. He probably played rugby twice a week - if he could - and worked out as much as he could from living by his wits on the field. He also listened to the experienced players around him – something Alan Solomons calls “on-field” coaching. But we are not obsolete in our roles. We guide, motivate, create and execute the environments to learn. We bring on the talent or hold it back when it needs to reflect. We harness the experienced player, and bench them back when the talent needs to develop. Alan Martonvic, who has seen much talent through the doors of his educational establishments, says we should not abdicate our responsibilities as coaches. Let them play “heads up rugby” but help to know what it really means. Dan Cottrell [email protected] 2 VOLUME 1 / ISSUE 17 rest after every four to five games. With judicious rotation, they should be fit and raring to go at the business end of the season, say when you are looking at play offs. Be careful to rest them properly. In a recent Super 15 game, the Blue Bulls rested Victor Matfield but put him on the bench. I don’t think this is ideal because he had to be mentally prepared for the game, plus he went through the warm-up and other game preparations like the other players. Even with a vital player like Victor, it is better that he is completely away from the match. When I coached the Stormers in the 1999 Super 12, we had three good locks and I was able to rotate them for every game, but unfortunately did not have the depth in the squad and, therefore, the luxury of being able to rest them properly as one of them always had to be on the bench. However, they all still found it helpful in preserving them for what is an arduous competition. Squad rotation A large squad is necessary to cover injuries and fatigue. But there are dangers that the players on the periphery become weaker because they are not playing a high standard of rugby week in, week out. It is tough when the third or fourth string hooker is called up to the first team and he has been playing two or three grades below for the last month. This is heightened at the top level because of the huge gulf in standards. Hence, rotation for these players is essential to keep them in the right frame of mind and not reduce your team’s effectiveness at match time. Balancing your team In a competition like the Super 15, the teams are roughly split into contenders, participants and survivors. If you are going to win the competition, you need six to seven internationals, some of whom are world-class, with the rest of the team being aspiring internationals, or quality Super Rugby players. That throws up some interesting dilemmas for bringing on younger players. These problems are the same whatever team you run. Good teams are like good blended wines, they have the right mix of youth and experience. Youth has not been scarred by life and young players feel they are bullet-proof. They know no fear and are prepared to chance their arm. However, when things get tough, they lack the experience to deal with the particular situation. Conversely, experienced players have been scarred by life and are accordingly more conservative. But their experience enables them to deal with difficult situations. Thus, the younger player enables the older player to play less conservatively and the older player assists the younger player in dealing Management: Balancing playing time over the season with difficult situations in a match. They balance one another out. Keeping the mix right for all games The Canterbury Crusaders are the ideal example of a great mix of experience (McCaw, Carter and Thorn) and young players breaking through (the Franks twins and the Whitelocks). One only has to watch them perform in Super Rugby to appreciate just how right they have got their thought that the mere presence of these two great players was enough to give them victory. It is a dangerous practice to allow a team to grow old together as, when they come to the end of the road, there is a huge vacuum. This happened to the Sharks in the Gary Teichmann era and is now happening to the Bulls in the Victor Matfield, Fourie du Preez era. One has to constantly replenish and refresh a team. This ensures is expensive and often temporary. •Must be balanced against retaining a powerful team. Coaching, experience and competition It is competition which drives coach, player, referee and administration development. The better the level of competition, the greater the development. Coaching in a top flight competition quickly enhances one’s coaching Youth versus experience KNO HOW TW DEAL O PROBLWITH EMS NO FEAR MOREUS CAUTIO FEW SOLUTIEOR NS recruitment. The one thing to be on guard against is that the younger players do not rely on the older, experienced players to pull the game through for them. It was interesting to watch the Crusaders lose to the Cheetahs in this year’s Super 15, with both McCaw and Carter on the field when the week before they had beaten a powerful Stormers outfit without both of them. It seemed to me that with McCaw and Carter back the team let down their guard somewhat and were not in the right mental frame for the match, that is, they 3 VOLUME 1 / ISSUE 17 that the right balance is always maintained. It is better to let go an older player a year too early rather than a year too late. The critical issue is to ensure that the right balance of youth and experience is always maintained. Again the Crusaders are a good example because they have a strong academy system. The advantages of a strong academy are: •Players coming through have a strong regional allegiance. •Can be used to fill the perceived gaps in the future. •Economically prudent because buying in talent skills and expertise. One must realise that coaching can also take place by playing with and against the best. I often refer to this as “on-field coaching”. Putting a young lock next to Matfield will facilitate his development. It must also be appreciated that while many coaches are equipped with “the how” - technical expertise – only the best understand “the why”. One only has to look at the soccer world for an example of this – the Alex Fergusons of the soccer world truly understand “the why” and they have under them the coaching staff to deal with “the how”. The top managers, like the top head coaches in rugby, have to have excellent judgment, strong managerial skills and first-rate interpersonal skills. It is a given that they have a good grasp of the general principles and the technical aspects. In addition, top flight head coaches need to have strategic and tactical acumen and the ability to plan and execute. “What if..?” scenarios to develop experience Keep posing your players questions. Say there are two minutes to go and you are one point up. You have a penalty. Do you kick for goal to go further ahead or kick for the corner? In the Ireland vs France match in Dublin a few years ago, Ireland took the kick and went a point up, only for them to fluff the re-start and for France to score the winning try. If there are four or five minutes to go, you may well decide that the balance is weighted in favour of taking the kick. Alan Solomons Director of Rugby/Head Coach Southern Kings and EP Kings Alan has a wide range of coaching experience, having been a partner in a South African law firm for 17 years. When the game went professional he left law to coach the Western Stormers in the Super 12s. After success with them he was assistant Springbok coach during. Nick Mallett's tenure during which South Africa won a record-breaking 17 successive Test matches in 1998-99. In 2001 he took up the reins at Ulster, coaching Ulster to a threeyear unbeaten home record in the Heineken Cup and in the 2003/04 season Ulster finished second in the Celtic League. He then moved to Northampton for a season before returning to South Africa. In 2006 he became the International Rugby Board's high performance consultant. He is now the director of rugby for the Southern Kings, who won the 2011 Nations Cup. Coaching: How to grow understanding The rise of rugby in Kenya – a personal and national journey Development of Kenya rugby has made us an international force. Here is how it is advancing its coaches and the way we coach. By Erick Situma, Projects Coordinator at Kenya Rugby Union Kenya has established itself on the IRB Sevens circuit and its players are in demand at all the best invitation tournaments. We are developing as a rugby nation, and I am keen to bring on further development in line with my own coaching. Every rugby-playing nation has its unique opportunities and difficulties. We can all learn from these experiences, whether we are a developed rugby nation or one striving to establish itself. Kenyan rugby has set alight the sevens circuit in recent years and this high profile has helped build enthusiasm of the game in a country where football and athletics are the major sports. Apart from New Zealand and perhaps Wales, rugby is not the primary sport of the developed rugby nations. Clubs and schools are competing against other disciplines for players. We are challenged with making the game visible and attractive. Facilities are obviously an important part of retaining players, but quality coaching will keep players interested and engaged. I am developing coaches and at the same time developing myself. 4 VOLUME 1 / ISSUE 17 I will look first at sevens in its role within this development and then share what influences I have had. Kenyan rugby Kenya is a large country with a population of over 40 million. Rugby is predominantly played in and around the capital, Nairobi. We have a first division of eight teams, and a second division of 32 teams. Provincial teams feed into our national programme. The sevens team may be doing well in the IRB sevens but we struggle with quality Coaching: How to grow understanding 15-a-side games for the national teams. We are an attractive place to tour, with lots of teams to play against and of course stunning scenery. Play rugby and go on safari! Sevens the developer Sevens has an important role to play in the development of Kenyan rugby and I believe this is not unique to Kenya or developed/developing nations. Here, sevens is the fastest-growing sport among the young. It is a good developmental game because it requires less technical expertise. Schools are ready to take it up. There are fewer issues than the 15-a-side game because scrums do not need the specialist input of a technical coach and the lineout is not such an issue. It is worth noting that we have do have players of the right body shapes to play in the front row and tight five in general. We have a very diverse community and new players coming into the game of all sizes. The challenge for the Kenyan game is to find clubs to take on the growing number of players who enjoy the game at high school (15-19 years old). The problem is that while schools have playing fields to cope, most club sides 5 VOLUME 1 / ISSUE 17 Three coaches who have changed and challenged me 1. Bill Githingi Bill Githingi was the first coach I had when I took up rugby at the Impala club. He was also coach of the Kenyan national sevens team in the late 90s and early 2000s. His approach was to look at the player and then fit him to the position that best suited him. He would look at strengths and weaknesses. For instance, if they enjoyed tackling, then it would be likely that this struggle to find open spaces to train and play. The club game has been a lucky beneficiary of schemes like SOS Kitaid, which has helped sustain teams with playing kit and equipment. player would be in the back row. In my case, I liked to run with the ball. When I joined his club, I was playing 10. You can probably guess that I tended not to use the rest of the backline. Given I was a good tackler as well, Bill decided I would be better off at 15. I went onto play for the national team in this position. So the first lesson I learnt from Bill was not to be afraid to move players around and not to let them fit into a mould. I recently converted a flanker into a centre in one of my own teams recently. The second lesson Bill taught me was that players want to play. Yes, drills have their function, but it was better to get them into a game. There is not much technical coaching. Instead, players are pulled to one side and asked to consider their options. Therefore, there was a lot of gametime. He would start the session with touch rugby. We would then split into forwards and backs for a while and then play a game. Coaching: How to grow understanding 2. Mike Cron In around 2006, New Zealand scrum coach, Mike Cron, came to our country. His high profile meant we were very receptive to his ideas. He was concentrating on a complex area where we lacked expertise. But what stuck in my mind was his approach. Scrummaging has many different interconnecting elements. He explained the scrum in simple terms, being very clear about the role of the coach in the learning process. The coach breaks down the complex into a series of simple actions. For instance, he isolated the individual scrummager. He concentrated on the body position of that player before he put into a unit (say a front row). He said the key to collective success depends on the individual. His scrum philosophy sticks in my mind: it is about a dynamic playing against forces, the key point being how the scrum remains stable and controlled amidst the various dynamic forces in play. I also found that he challenged rather than dictated. The players needed input into the process and opinions. He was there to guide and help them discover what works best. If the player understands the outcomes, he can then choose when to use his techniques. 3. Better Rugby Coaching I have long been a subscriber to the Better Rugby Coaching email. I need to keep abreast of current information and find the amount of Erick Situma Projects officer for Kenyan RFU Aged 35, and a rugby product of the strong Nairobi School. Joined Impala RFC and became part of a team where 90 per cent were aged 20 or under having been brought up on schools rugby against boys often four years older than him. Having been player of the year with Impala in 1997, was called into the Kenya U23 squad before injury and University forced a break from the game until 2002. Returned with Impala and after touring Singapore returned to rugby with a 6 VOLUME 1 / ISSUE 17 coaching knowledge coming from the site brilliant. It helps me stay contemporary and challenges me. When I think I know something, there is always more to learn. It is important to continue to develop as a coach, whatever teams you are coaching. There is always a different way to consider the same technique. passion, earning a full Kenya call-up in 2007 and winning eight full caps. In 2004 he was appointed player-coach of Nazarene University and left in 2009 to become head coach with Homeboyz. One year later, following promotion, he was made head coach of top flight Nakuru RFC and this year was also assistant coach of the Rhinos who won the East Africa Super Series for a third time in a row. Joined the Kenya RU as development projects coordinator in 2002 and has since got his Level 2 IRB certificate and IRB Trainer’s Licence. Training: Using games to learn skills A quick game is a good game Everyone knows that players love to play games. Coaches are recognising this and building more of them into their sessions. But games need as much thought as a drill if they are going to add value. By Damian McGrath, former England skills coach. now coach at Super League team Huddersfield Giants Right from the early days, games have always been a part of my coaching. I used to enjoy them as a player, so I transferred this into my training. Rugby players like a competitive environment and so this is good place to develop skills. Some coaches are nervous of using games because they can be chaotic and it might be hard to focus on certain skills. Hence, we need a disciplined approach to ensure the chaos has purpose. Over time players become used to conditioned games. If they are clearly set out, they will understand their purpose. It removes staleness and over a long season, keeps them entertained. I have found that even if you are playing the same game every week, they still want to play. Good introductions A new game needs a proper introduction. I used to value the time we spent feeding back to players after the session. Now we meet before training to set out what we are going to do. Here I can outline new games and tell them what we are going to focus on. The best games are as close to a normal game of rugby as possible. Players will pick up the game quickly and The player's favourite: Bounce out The players’ choice is unsurprisingly a kicking game (are there any players of either code of rugby who don't like kicking a ball as soon as they get chance?). The communication and anticipation needed to play this is what seems to appeal as well as a chance to experiment with different types of kick. You will need: • 10+ Players • 1 Ball • 6 Cones Set-up: Use cones to set out an area measuring 30m x 15m. Use two more cones to mark a halfway line across the area at 15m, as shown . Rules: If the ball is not collected cleanly, the player closest to where the ball bounces is eliminated. If a kick goes out on the full, or the ball fails to go above 3m, the kicker is eliminated. The team with the last man standing is the winner. 1. Split your players into two equal teams – there should be at least 5-a-side for this game – and ask them to spread out either side of the halfway line. Nominate a player to start the game and throw him the ball. 1 30m 30m 15m pass 15m pass 2 30m 2. On your whistle, the player should kick the ball across the centre line at a height of at least 3m. Instead of catching the ball on the full (i.e. before it hits the ground) the opposing players have to let the ball bounce once before they catch it. 30m 15m Continued next page 15m 7 VOLUME 1 / ISSUE 17 15m Training: Using games to learn skills we can concentrate on skills and not rules! They can be split into two types: scenarios and games. Ideally we want to play towards specific scenarios, closer to the match situations. Keep the focus When you start the game, you must have in mind the one or two aspects you want to coach. As a game unfolds, players will make many different decisions in attack and defence, some good, some bad. We do not want to be stopping every time there is a mistake to talk it through. Instead, feedback will concentrate only on a specific aspect. If, after a while, some other aspect of the game arises that needs attention, we will highlight it, but save the work for another time. We do not want to work on too many coaching points. The game might need to be adjusted to make sure the focus remains on identified coaching points. However, it is sometimes to our advantage to allow the game to develop in different ways, just like it might in a match. Perhaps, the balance of defence changes, so the attacking team has to adjust the way it plays to beat the new defence. These are tactical challenges, which we can highlight with the players. Skills introduced in warm-up Coaches sometimes fool themselves that the players have the skills to play a certain type of game plan. If your players are poor passers, then they will be frustrated if they want to play a wide game plan. 8 VOLUME 1 / ISSUE 17 Bounce out (continued) 3. The opposing players then have to react and catch the ball before it bounces again. If they do this successfully, the player who caught the ball should kick it back over the centre line, and the game continues. 3 30m 15m In the same sense, we will have to work on core skills before we can put them into a game. These core skills will form drills as part of the warm-up, developed over the season, to become part of the players’ routine. When to stop and when to extend There is a constant dilemma on when to extend the coaching time allocated to a game or to finish and move onto something else. I am not averse to developing a game further if we are moving towards a conclusion. That conclusion might not become apparent in that game in that session, but at another time, when we return to it. The conclusion is something players understand and it is important that we return to the same game in the future. Some players are good at “getting” a concept straightaway. Others will need more time and more goes. However, extending the game must not impact on player fatigue levels. During pre season, I don’t mind spending more time on games, but in season, we do not want players on their feet for too long. For instance a pro rugby league player, more often than not, will only have two field sessions if they have a Sunday match followed by a Friday match. Sensible about contact Another constant dilemma for coaches must be the balance over the amount of contact you want in games. Frankly, games are about decision making. You can practise contact skills in another environment. Who’s on whose team? Selecting the teams is an important part of the preparation for training games. First I want players to be in the roles they might be performing in a game. It is no good if the tighthead prop constantly finds himself at first receiver. Second, I want to choose teams so there is a chance that players play outside their comfort zone. Perhaps there will be an imbalance in the numbers, or a player will be asked to fulfil a different role. So, though I don’t want the tighthead always at first receiver, he might find himself out in the attacking line. One international hooker Kicking game With my rugby league team, we play a kicking game where one team has the ball for six tackles and the other team for two tackles. They have to kick on the last tackle or have the ball turned over. This has an interesting change of dynamic between the two teams, with one team kicking for pressure and the other team kicking for field position (distance). It is also useful to change the designated kickers around. Normally, one player does most of the kicking in a match. But we need to mix that up because he might become injured. This game can improve that aspect. Training: Using games to learn skills once said to me “why am I in this handling exercise”? We worked out that he might be part of a five on two in a match with a scoring opportunity. We would want him to be able to make the right decision – whether to offer a dummy line or fix a defender and pass. My favourite: The last tackle The players need the awareness to read a situation and make the right decision, whether that’s choosing to run the ball or implement a suitable kicking strategy. This for me has all the "game understanding" ingredients plus the players have the enjoyment of playing a game while they develop their skills and tactical awareness. You will need: • 20 Players • 1 Ball • 10 Cones Set-up: Use cones to mark out a playing area measuring 60m x 40m. Use more cones to mark lines at 15m, 30m and 45m. Both ends are try lines, as shown. Rules: This game should be played to regular two-handed touch rugby rules. TRY LINE Keep the games competitive If possible, it is always worth having a scoring mechanism in the game. For this to be effective, you need to give the opposition an equal chance of scoring and keep the teams well balanced. As soon as you keep score, you must also be disciplined about the rules and be strict. Don’t be surprised to face some competitive discussion over your rulings. Be prepared with a Plan B Prepare games like drills. And if it does not work out, then you need a Plan B. It could be that the players find the game too easy or too hard. Think about the “what if…”? scenarios and have an alternative in place. Skills coaching in rugby union – the wrong focus? I have coached in both codes and it fascinates me how much time is devoted to the contact area in rugby union. There are more collisions in rugby league and yet in percentage terms, you will see more time devoted to this area in rugby union. I think that rugby union skills coach should be spending more time on how to develop skills away from the contact area, like passing, running and kicking. 9 VOLUME 1 / ISSUE 17 15m 15m Drop to stomach when tackled 15m Possession on 4th tackle 15m TRY LINE 40m pass Divide your players into two teams of 10. Nominate a team to begin as attackers and give them the ball. On your whistle, the attackers start the game by taking a tap from halfway. After four tackles, the attackers must concede possession to the opposition, so they have to decide whether to run the ball to attempt to score, or to kick and chase the ball to attempt to score. If a kick is made from inside Damian McGrath Former England skills coach After a career as a professional rugby league player, Damian coached throughout the 1990s at the Leeds Rhinos. He was the club’s first Academy Coach before becoming Assistant 1st team coach, where he enjoyed Wembley success in the Challenge Cup and helped steer the club to a Grand Final at Old Trafford. He coached the Great Britain Academy rugby league team, Great Britain U21s rugby league team, Super League U21s team. In 1998, he was appointed to the the attacker’s own 15m area and bounces into touch inside the opposition’s 15m area, the attackers retain possession. Tries that are run in score 2 points, while a try from a kick scores 1 point. Senior National team. In 2001, he switched codes when approached by the RFU to join their elite Coaching Panel. Damian was appointed Defence Coach for England A and the skills and defence coach for the England 7s team (which won the Hong Kong 7s four times). During the next two seasons Damian shared his England duties with a role as 1st team Coach at Leicester Tigers. He coached England A and the U19 set up. Since 2008, Damian has been Head of Performance at Huddersfield Giants Rugby League Football Club. Coaching: Building on US strengths Playing to our strengths The US culture of sport means we have very athletic, organized ballaware players who are familiar with “calling plays” to initiate an attack or defense. We also have players who love contact and playing for the “big hit”. This is how I use these strengths in my team tactics. By Candi Orsini, former assistant coach for USA Rugby Women’s National Team and Head Coach Eckerd College WRFC. Calling plays – a US strength Backs move: XA5 The USA is a play-calling country. Think NFL and NBA, two of our three “national” sports. These dominate and although they might come to rugby late, they are athletic and well-versed in initiating organized Offensive or Defensive Attacks with the “calling of plays”. There are two types of play-calling in rugby: Set piece, which may be more complicated patterns of attack and open play, which is more about communication on the fly. At set pieces, like scrums or lineouts, team decision makers (TDM) quickly decide where to focus the attack, calling their plan to win the ball and then how to use it. More sophisticated sides will add other calls based on where the anticipated breakdown will occur. In open play, calls will be used between individual players and units to give them key information on running lines and intentions. These calls range from plays from the breakdown - such as a backs’ move or a forward play close to the ruck - to a call from one player to another about whether to switch or loop. 1. The set up 9 The9scrum half feeds 10. 15 lines up behind 12 and 13. 9 12 10 12 pass 13 10 13 12 15 13 15 pass 15 pass 10 10 10 12 12 13 12 15 2. First two choices The fly half runs up and then across the face of the defence. He has two choices: he can hit 13 12 on the 15switch or 13 running at the gap between the 13 centres. 15 pass pass pass 3. The XA5 If 10 decides that 12 and 13 are not the best options, he passes an "arse" pass (A) behind 13 to 15. The defending outside centre should be in two minds who to tackle. 12 12 10 13 12 10 13 15 15 10 13 15 pass pass 10 VOLUME 1 / ISSUE 17 10 pass Coaching: Building on US strengths XA5! Set piece calls are measured with detailed information. I use a defined system, which helps tell players what a move entails, rather than giving a move a name. New players quickly pick up the system and understand the call without having to memorize random names of plays. The system uses numbers, the traditional backs number system and letters, a little like text messaging. The combination creates more of a language than a name for a play and simplifies the length of the call for the FH. A set piece “play” is a group of mini plays being run at the same time. Take “X A 5” a backs move (that might have traditionally been called “dummy 1&2, miss 3, 5 out”). You can probably guess that “X” is a switch, “A” is an "arse" pass, which means a miss behind the outside player attacking in the space next to the ball carrier, and 5 is the number of the player who is receiving this pass, the “main striker” in this play. I have been told that this might be called a DSM – dummy switch miss. The subtle difference is to get away from calling the “dummy” and instead focus on calling the attack pattern. This encourages the attackers to read the defensive opponent since the switch might actually happen. There is no such thing as a dummy runner as everyone is an option. The other difference is that we are identifying the player who is supposed to be receiving the ball. This is a strength of the calling system, because by simply 11 VOLUME 1 / ISSUE 17 The X defense I use this type of defense to "blindside" the opposition 12, who does not see the outside centre cutting in to tackle him. 15 14 13 11 12 10 9 13 7 12 10 14 11 pass 1. The 12 runs a step back from the 10 and the 13 runs a step ahead of the 10 (in line with the outside shoulder of his opponent if you want to get picky). saying XA6 we can call the ball to go to the weakside wing (“6” is weakside/ blindside wing,) who is entering into the pattern. In the loose it’s about communicating an attack at open space - calls have to be quick and decisive. The focus is on the ability to communicate during play. I prefer the receiver to call the move (for example switch, loop, unders, or overs) as this way you are assured they see the space and are ready for the attack. This sort of communication needs constant practice so players become comfortable making calls during intense attacking situations. There is an onus on the receiver 15 2. It is important that the 12 does not leave early which keeps the attacking 12 on track. The 13 runs up and in. The 10 and 12 run up and then outward (off the flanker) like a normal slide defense which puts them on line to cross behind the the 13 should the opponent be successful getting the pass off. The outcome is that 13 and 12 cross to make an X if 12 does manage to get his pass away to take responsibility for communicating their attack. Defense another potential strength I dislike the word defense as it is currently defined in rugby. A few years ago I read an ARU L3 paper by Brian Melrose. He characterized defense as attacking without the ball. This is a common mindset in USA professional sport. It made me realize I needed to change my players’ (and my own) mindset about how they approach defense. We should have the same mindset as we do in attack and focus players on “getting the ball back”. Instead of defending a space, they are attacking the attack. To create an “attacking defense” we work on these ideas: • Trap the attack – pushing attackers into spaces on the field where the defense is prepared to attack. • Be unpredictable – Implement an array of defenses. Surprise the attack by doing something they do not expect. I rely on the 13 to call defensive patterns. • Create fumbles – There are various fumble-causing techniques (knocking ball from the grasp of the attacker) used in American Football that would easily transfer to rugby. Defensive “play calling” is the same as for the attack. More complex patterns will be called during set pieces Coaching: Building on US strengths A 3v3 5m Three attackers with a ball and three defenders start between the first two side cones. Attackers run around the end cone into the grid. Defenders run around 5m, 10m, and 15m cones before entering the space. 5m 5m 5m and simpler patterns will be called during open play. passdesigned several I have defensive plays to lay traps or force turnovers. One I have found effective is the X defense. (see illustration). In essence, the ball carrier is blindsided by the defender, not knowing they are going to be tackled. In the US, players have a desire to play defense. They love the physical and enjoy going after the opposition. We can harness that mindset, combined with their familiarity from playing sports that use called defensive schemes, to design and run multiple defenses. As you can see from the X defense example, these are not just regular blitz, drift or outside 12 VOLUME 1 / ISSUE 17 (which are actually more like categories to me), but a variety of defenses to suit the situation, opponent or position on the pitch. Non-rugby passing expertise: An area of opportunity Though some women will come to the game without much ball experience, others will have played a lot of gridiron, softball, or flag football (which is like tag rugby). We can utilize the overhand throwing techniques of these sports in rugby. For instance a back’s quick lineout throw could be a quarterback pass to wings running routes like receivers. After witnessing a girl’s U19 player throwing a rugby ball quarterback style into a garbage can 20m away, it’s only a matter of time before we start using this tactic. And for skills in open play? Take a group of kids who play football and give them a rugby ball. With very little instruction challenge the players to play a game where they can run forward but only pass backwards (ie rugby). As you watch this group figure out this “new” game you will see: • Play calling before the ball is put into play. • A hand off – not a rugby version of the stiff arm fend but passing the ball onehanded to a player coming from behind running across the ball carrier. We might see this as an offload. It also works as a dummy play (called “play action”) • A reverse – A flat switch Attackers try to score at opposite end of the grid. Use Touch or full contact. Encourage players to keep the attack moving quickly forward. Support runners must keep up with the play and work to get open. Use quick passing to keep the ball moving through the grid. • Screen pass - overhand throw to a receiver near the sideline. • Option play - where the quarterback runs with the ball to create a 2 v 1. Immediately you can see that these players are not going to pass the ball along a line. They would see that as an aimless exercise because it is not creating spaces or attacking gaps. Kids in the USA naturally want to run with the ball and this is one of our strengths. Coaches, in our desire to teach passing by putting players in lines, have actually created players who do not understand why they are passing. The US style vacillates between running with no thought to passing or passing with no thought Coaching: Building on US strengths Mixing up the defence The defenders all start from cone B and decide there if they are going one around C, two around D, or two around C, one around D, or three around D. D C In the meantime the ball is fed in from the side of the grid (mix up the starting position of the feeder). B A 9 pass to challenging the opponent. Therefore, I try to build in lots of decision-making drills where there are even numbers of attack and Building up the decision making • Start the players with 1 v 1 to get them to be evasive in their attacking and develop good “go forward”. • Move on to 2 v 1 and 2 v 2 to get them to use evasive skills to create a 2 v 1 and to train support runners to react to the new attack situation produced by the ball carriers' actions. • Move onto bigger numbers 3 v 2, 3 v 3, and 4 v 4. Add support runners coming from depth. • Once we have worked on that, we then move through more than one grid of decisions, so the support has to keep up with the ball carrier. This encourages going forward, creates 13 VOLUME 1 / ISSUE 17 defense, 2 v 2s and 3 v 3s to challenge the players to make decisions. The players then have to create 2 v 1s by changing angles of running. more decisions for support runners, requires more communication and begins to train anticipatory skills of players located further from the ball carrier. • From this we start to vary the defense. That means constantly changing the number of defenders, the side they attack from, or the timing of their arrival. • Finally, we have our finishing drills. Secondary defense is not linear - it comes from all directions and has a different set of problems to be solved. The first attack will break the first line, the next decision will be to “finish” the play, with the defense converging on the ball carrier who has made the break. Teach player to ask questions of the defense. Basketball players excel at challenging space and moving the ball to the open attacker. The key in the decisionmaking drills is to make them unpredictable. Decision-making is pattern recognition so I try to expose the athlete to as many defensive patterns as possible. Candi Orsini Head Coach for the Eckerd College Women’s Rugby Team. Candi is from St. Petersburg, Florida. After studying Law Enforcement at St Petersburg (Junior) College she went on to study Criminology at Florida State University. She started playing rugby at FSU. The team was four-time National Champions with 13 final appearances. She played for the US Women’s National Team in 1987 in their first official international against Canada and stayed in the They will gradually understand that it is a problem-solving exercise. Backs need a lot of reps, they need the process of “trial and error” to learn their skills. See the box on how I make the drills develop their unpredictability. side until 1998, appearing in three World Cup Finals, winning in 1991. After retiring from international rugby she began to focus on her coaching. She became coach for the Pacific Coast Grizzlies and assistant coach for the Orlando Rugby Club, a division 2 men’s team. In 2002 she was appointed assistant coach for USA Rugby Women’s National Team and took them through two World Cups appearances finishing in fifth place in each. She left after the 2010 World Cup to take up her current post. Learning: How to improve elite players “Heads up rugby” – myths and methods “Heads up rugby” and “player-centred coaching” are central to playing better rugby. However many coaches utter these terms without understanding the implications of what they are saying or doing. By Alan Martinovic, Director Of Rugby ACADEMY, Hartpury College Hartpury College is one of the strongest rugby academies in the UK. We have very bright prospects in our college and need to continue to develop these elite players. There are two strands to developing elite players’ game understanding. First, you need to give them an all-court game. That means they must know how to play different styles to suit the strengths of their team, the weaknesses of the opposition and the conditions of that game. Second, you need them to think about the way the game is played. You need them to problem solve, giving them “What if…?” scenarios to consider and offer solutions. The toolbox It is often said that players need the tools to play rugby. As a coach you must help to give them those tools. These are the options you can employ in a game. It is no good expecting your team to play a certain way if they have no idea how to do it. They put these tools in the box and select them when they need them. It is an age- 14 VOLUME 1 / ISSUE 17 old analogy, but still relevant. The development of elite players has three key elements. The first is strength and conditioning. It is the most basic of all the strands, and in an increasingly physical game, we need players who are fit enough to think quickly even in the dying minutes of the game. They need to be able to think and act with clarity and decisiveness until that final whistle blows. is the biggest challenge for all players. Making the right decision, at the right time, on the right part of the field will separate those who are just fit and highly-skilled from those who can also make game-changing choices. All these elements are interlinked. Say you are three points down in the last minutes of the game in your own 22m. Understanding the game helps you identify where you might be able to “They need to be able to think and act with clarity and decisiveness until that final whistle blows” The second element is individual and unit skills. At the elite end of the game, core skills must be performed under intense pressure. The players must have techniques that can cope with the physical and mental pressure put on their core skills during the most testing of games. Finally, the third element is game understanding. This element without a doubt breach the defence and give you an opportunity to score. Do you then have the skills to attempt what you are thinking? At that stage of the game are you fit enough to execute these skills? Out of the toolbox and on to the field! Having the tools means you can play the type of game you want to. This depends on the opposition. You might want to ask whether your team could play: a wide and high tempo game, a direct game (that is one/two pass rugby), a kicking game, a driving game or a set piece/ territory game. You need to consider how you are going to help players deploy these styles. I think that too many coaches revert to lengthy video analysis to achieve this. Yes, ten minutes of considering the options on tape, and perhaps looking at the opposition can be beneficial. But players lose their focus (I have coached a few wellknown internationals who have the concentration span of a gnat!) so where it really counts is on the field. Players learn best on the field not in front of a computer screen or a flip chart. Once on the field, ideally you have enough players for two teams. You can then condition the game giving each team plays and tactics to run and scenarios to work from. At Hartpury ,we have the resources to have a 15 v 15, though you can still have a 15 v 10 or 13 v 9 (assuming no kicking for instance). In a 15 v 10, you can condition the defence to Learning: How to improve elite players operate as a narrow or wide line, a two pass drift or press. I combine this with changing the numbers committing to the breakdown. Constant questions: •What are the players close to the breakdown doing? •How many players are back? •How many are up in the line? •What do you do with quick, medium or slow ball? •How do you create space to run into or kick into? Keep asking the questions ON THE FIELD. Game scenarios are more realistic with more contact. We cannot go full on in these situations every week. We need, on the other hand, to match the pace and intensity of a match. Players have to recognise their options in the pressure situations they face in the game: less time, less space, more fatigue that goes with full contact. These intense contact sessions do not happen until after the first month of the pre-season. Once we are in full flow, we will have a session every other week. It will last for 30 minutes and we will cover a couple of scenarios. These are probably focused on the opposition for the coming week. It is important that we use these sessions to develop several different styles of Heads up activity Games for understanding Playing games in training concentrates on the whole. This means we do not break the game itself down into its component parts during training. With this approach we might spend five minutes describing the opposition or watching them on DVD. We then have the teams replicate certain attack or defence patterns. However, play. We want to be flexible and be able to adapt to suit the situations we face. A player-centred approach when it matters A player-centred approach puts the onus on the players to take control of their learning. We must be careful not to let this empowerment actually slow down their development by the fact the players keep doing the same things and they don’t really know why they are not effective. Learning through your mistakes is fine, but at some time you do have to learn from those mistakes. As a coach your job is to speed up that process. The phrase “heads up rugby” is “Players have to recognise their options in the pressure situations they face in the game” 15 VOLUME 1 / ISSUE 17 just a few words. As a coach you have to give those words some meaning to your players. First, to be an effective player-centred coach, the we will not tell the attack what the defence intends to do. We allow the attack to come up with their own solutions. If either team cannot see what is going on (and quite often young players in particular, will not) we will stop the game and ask the players questions and come up with some possible solutions before restarting the game. players must be comfortable with that environment. It might take a few weeks to develop the players’ own skills at answering questions or feeling they are able to do that. Second, we need to understand that we are providing the expertise. Here are my key areas for a good player-centred coach: •We do the expert thinking on all possible outcomes from various situations. •We present the scenarios for the players to explore, to allow them to discover their best outcomes. •We come up with original and novel ways to breakdown opposition teams. We then help players trial them. •We guide the players in their learning. With this process, the players are given more time to work on their core game. They can feedback on what they want to embrace. You need to provide the structure and direction. You cannot panic if something you have put forward does not work well. Either it needs to be honed, reviewed or tried in a different way. With our new intake into the college, we find ourselves with raw talent that has often lacked core skills. I find there is more input from me in this short space of time to ensure these players are up to speed. There is not much time for a player-centred approach to help these particular players “discover”. We need to get on quickly at “A playercentred approach needs you to clearly understand your role as the guiding light and expert” this stage of the season. In summary, a playercentred approach needs you to clearly understand your role as the guiding light and expert. If you want your team to play “heads up” rugby they do need to understand first, through practice, what IS going in front of them. Just telling a team to go out and play Learning: How to improve elite players Post tackle exercise 1 1 2 The ball carrier touches one player and turns and presents towards the other player. 2 As soon as the players are touched by the ball, they get up. “what is in front of them” is, in my view, abdicating your responsibilities as a coach and is a recipe for chaos and under performance. Finally, as will be the case for many coaches, a new season might find you having to take a more coach-centred approach to get certain players up to the required “You cannot panic if something you have put forward does not work well” level, before you can allow yourself to give the players more chance to discover for themselves. 3 Balance of player and coach centred activity Defence at the breakdown They challenge for the ball. 4 Coaching expertise: Know the laws, know what your team’s protocols should be. Alan Martinovic Director of Rugby, Hartbury College Academy The player in the strongest body position wins the competition. 16 VOLUME 1 / ISSUE 17 Alan played representative rugby at schoolboys level and played club rugby at Exeter. He moved onto Moseley RFC but was forced retire from playing aged just 26. He joined Colston's School, becoming assistant coach 1st XV in 1991. He took over the reins upon in 1993 and set about revitalising rugby at Colston’s, instigating a range of changes in culture and style. In his time, they won the Daily Mail Cup seven times. Delivery: Establish understanding and outline the roles of the first and second man to the tackle situation. Coach centred: Develop a more sophisticated understanding of their roles. Most players start by just making a tackle, they do not consider what happens after each type of tackle. You need to outline the post tackle situations and potential solutions. Activity: Use a simple post tackle situation to develop the skills (three men on their back drill – see illustration, left) Game: Use a game of touch to develop the roles. Once the ball carrier is touched, he goes to ground and a defender goes in to compete for the ball or drive through the tackle (depending on the skill you are developing). It is a game of constant turnovers. Game development: Make the breakdown area live. So after a touch tackle the ball carrier goes to ground and the attack and defence compete for the ball. He left Coltsons in 2009 after serving as Deputy Head for 16 years. Over 80 schoolboy internationals, 24 current Guinness Premiership players and 11 full internationals were produced during his time as head coach. He has had various roles at Bath Rugby Club between 1996 and 2005, including Academy Manager, Technical Director and 2nd XV coach. He is now Director of Rugby at Hartpury College Academy who finished unbeaten last season, winning the AASE league for the second successive year. Book review: One step ahead A sometimes annoying search for perfection One Step Ahead Rod Macqueen Random House 392pp RRP: £10 Rod Macqueen, who coached the Wallabies to World Cup victory in 1999, is an achiever. One Step Ahead shows how he succeeded in surfboat rowing, rugby and business. He is also a survivor, having overcome life-threatening pneumonia and a brain tumour. Aged 61, he was until recently coach of the Melbourne Rebels Super Rugby team. Macqueen was a partner in a successful retail displays business, something which provided him with the financial freedom to coach rugby seriously 17 VOLUME 1 / ISSUE 17 during the amateur era. When Macqueen started at Sydney’s Warringah Rugby Club in 1985 he brought business-like organisation for the first time to an amateur club. He started with a seven-point vision statement, introduced video analysis, an emphasis on achieving goals, and “doing simple things perfectly”. Nothing was untouched, from player bonding to team spirit, and the results soon started coming through, partly because everyone involved was forced to make a bigger commitment. An old school coach from Warringah commented: “Rod was the first coach I encountered who not only talked about a game plan, but insisted it be followed.” After recovering from two serious illnesses, he took over in 1990 as coach of the representative New South Wales provincial side, the Waratahs. He made “Macqueen dragged the Australian national side into the modern era ” sweeping changes to the management team and was characterized as a hard taskmaster. A constant innovator, he introduced off-the-wall ideas like boxing lessons for front row players to improve their fitness in a more interesting way. With a combination of discipline, planning and creativity, the NSW Waratahs were undefeated in his first season. Ten Waratahs played in the winning 1999 World Cup team. According to Macqueen, the success came from “integrated, professional team management with a strong emphasis on team bonding and camaraderie.” By 1996 Macqueen was the obvious choice to take on the job of moulding a third Australian provincial Book review: One step ahead side to participate in the newly-formed Super 12 tournament. Choosing the name Brumbies (the name of the wild bush horses found in the province), he sought players with leadership qualities, trained the backs and forwards together, introduced a team song and surprised everyone with training stations set up before a session started. Another change was to alter the tactics traditionally used by teams at the 22m drop out. Using statistics, Macqueen proved that kicking to the left (usually by a right footed fly-half) resulted in 80% of the possession from a dropout going to the opposition. By randomly changing the direction of the kick, leaving the opposition unprepared to receive it in a particular place, this figure came down to 50%. Another new idea was to split the lineout, leaving a gap in the middle. There would be at least one player jumping for the ball in each group, leaving the gap for one of the backs to Macqueen’s Test Record Played 43 Won 34 Drawn 1 Lost 8 Success rate 79% run through, getting support from the forwards. In his first season the Brumbies just missed the semi-finals of the Super 12, and seven players made the Wallabies squad – not bad for a team of “rejects” 18 VOLUME 1 / ISSUE 17 unwanted by the other two provincial sides. In 1997, Macqueen’s team reached the final but lost against the Auckland Blues. In the two seasons he was in developed Camp Wallaby, the “first ever” base camp for a national rugby team, and got the players to do self-reflective analysis on themselves as a team. Macqueen’s mission statement for the Wallabies 1997 • Set ourselves the highest standards, never resting in our pursuit of excellence, both on and off the field. • At all times be positive in our approach, whilst constantly seeking new ideas and charge, Brumbies spectator numbers rose from 8,000 to 24,000. With the resignation of Wallabies coach Greg Smith, Macqueen was a front runner for the job and following his customary interview technique of lecturing his prospective employers on what they were doing wrong, he was duly appointed with a two-year run-up to the 1999 World Cup. Fighting against his personal enemy, “the grey decision made by committee”, Macqueen dragged the Australian national side into the modern era, bringing a business-like approach to every aspect of the organisation through his “blueprint for the future of Australian rugby”. There was the mission statement, club visits around the country to explain the vision and to stimulate change in coach educators, and an emphasis on the constant practising of all-round skills. Macqueen wanted players capable of playing continuous rugby through many phases, and needed backs that could ruck and maul, and forwards that could pass and kick. He innovations. • Keep ahead of the game, making use of the best technologies and resources available to us. • Study and respect our opposition. An aggressive rugbyleague style defence was introduced. He conceded that getting buy-in from all players on all aspects of his approach was difficult, but that a majority saw that he was making a difference. The Wallabies’ destiny was fulfilled when the side, led by John Eales, beat France 35-12 in the Millennium Stadium to lift the Webb Ellis Trophy. Macqueen was delighted when it was later commented snidely by a disaffected fringe Wallaby player that he “did very little” as the Australian national coach. Macqueen believed this highlighted his effective management approach and ability to identify talent. The book is unusual as an autobiography as it is not wholly written in the voice of the subject. One Step Ahead is in the third person with the addition of passages from Macqueen which illuminate or expand on the commentary. This takes a bit of getting used to. Readers should also be prepared for a somewhat idolizing approach by the author Kevin Hitchcock, one of Macqueen’s best friends. The hero worship leads to gushing stuff along the lines of the “Macqueen is especially well remembered by players and officials” type and some rather grand assertions about the significance to rugby of Macqueen’s innovations. When the Brumbies developed a team conference room, the author states: “From this time on rugby team rooms would never be the same again.” There is a bit of balance. Macqueen admits he has a tendency towards a “sometimes annoying search for perfection”. There is an admission that he has sometimes gone too far in his relentless quest by having “meetings about meetings.” Yet this approach made an impact because it cut across the culture of Australian larrikinism – a tradition of irreverence and mockery of authority – which does not always promote team work and the achievement of goals. About the author Rod MacQueen Representative Coaching Experience: 1991-92, NSW Waratahs 1995, Australian XV 1996-97, ACT Brumbies 1997-2001, Australia 2010 Melbourne Reds Achievements: 1991, NSW Waratahs undefeated 1997, ACT Brumbies Super 12 Finalists 1998-2000, Australia Bledisloe Cup 1999 - Australia - World Cup Champions 2000 - Australia - Tri Nations Champions 2001 - Australia - Tom Richards Cup vs British Lions Fridge notes: Coaching tips from this issue Developing experience Coming up: Key points to make you game work in training Alan Solomons DAMIAN MCGRATH Keep posing your players questions. Say there are two minutes to go and you are one point up. You have a penalty. Do you kick for goal to go ahead or kick for the corner? In the Ireland vs France match in Dublin a few years ago, Ireland took the kick and went a point up, only for them to fluff the re-start and for France to score the winning try. If there are four or five minutes to go, you may well decide that the balance is weighted in favour of taking the kick. 1.Good introductions: meet before training to tell the players about the game you are going to use. 2.Keep the games close to the real game of rugby: less time needed to understand rules. 3.Keep the focus: don’t keep stopping and starting the game. Focus on the key points you set out at the beginning. Other issues can be sorted out in another session or game. 4.Skills need to be coached, but practise them in the warm up. The X defense 5.Stay on time: playing games are tiring so don’t overextend the players. 6.Games are about decision making. Keep heavy contact to a minimum. 7.Select the teams before training. Make sure players are playing in positions that suit them OR that you are able to sensibly challenge players in different roles. 8.Always make the games competitive with a scoring system. 15 14 Candi Orsini 13 11 12 10 1. The 12 runs a step back from the 10 and the 13 runs a step ahead of the 10 (in line with the outside shoulder of his opponent if you want to get picky). 9 13 2. It is important that the 12 does not leave early which keeps the attacking 12 on track. The 13 runs up and in.The 10 and 12 run up and then outward (off the flanker) like a normal slide defense which puts them on line to 11 cross behind the the 13 should the opponent be successful getting the pass pass off. Myth of heads-up rugby Alan Martinovic Coaching expertise: Know the laws, know what your team’s protocols should be. Three essential and interlinked tools for elite players: 1. Strength and conditioning to execute, even in the dying minutes of the game. 2. Individual and unit skills – performed under intense pressure. 3. Game understanding – right decisions, at the right time. A player-centred approach needs you to clearly understand your role as the guiding light and expert. If you want your team to play “heads up” rugby, they do need to understand first what is going on. 7 10 12 14 15 1 1 2 3 4 2 Post tackle exercise 1. The ball carrier touches one player and turns and presents towards the other player. 2. As soon as the players are touched by the ball, they get up. 3. They challenge for the ball. 4. The player in the strongest body position wins the competition. Players should never think they are making a sacrifice if they choose to dedicate themselves to rugby. Al Caravelli, US sevens coach, discusses how players can take charge of their sporting lives to make them better players. He also tells us how he prepares his sevens players for a tournament. Ian McDonald was an abrasive flanker on the pitch when he put on a Springbok shirt. He is now known as the “Master of the Breakdown” as he coaches and advises top players and coaches in South Africa about how to win the tackle contest. He shows us how techniques are adapting to the law interpretations. So much is written about the front row, it seems that the “engine room” boys of the second row are forgotten. Steve Moore, former international lock and director of rugby, discusses the key technical points you should be coaching to maintain maximum power from the engine room over the whole game. Gavin Hickie won trophies with Leinster and Leicester as a hooker, before settling down in the States to play and now coach. He is a lineout expert and he shares his routines and thoughts on current trends at the set piece. International Rugby Coaching is a monthly publication for professional, semi-professional and aspiring rugby coaches. It is available by subscription for £97 for 12 issues. To subscribe email [email protected] or call +44 (0)1483 892894. Published by Green Star Media Ltd, Meadow View, Tannery Lane, Bramley, Guildford, Surrey GU5 0AB, UK. Editor Dan Cottrell Sub editor Mark Lawford Contributors Erick Situma, Damian McGrath, Candi Orsini, Alan Martinovic Illustrations Mike Ronald Customer Services Representative Duncan Heard Publisher and Managing Director Andrew Griffiths © Green Star Media Ltd . All rights reserved. This publication is protected by national and international copyright laws. International Rugby Coaching will take legal action against any individuals or organisations found to be infringing its rights, and will make that action public. International Rugby Coaching members who have purchased this report may circulate electronic or hard copies to members of their own club or school, provided this is done without commercial gain. However, no part or whole of this report may be circulated elsewhere or displayed on any website or distributed commercially except under licence from the copyright owners. 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