Does Stroke Wiihab work? Abstract

Does Stroke Wiihab work?
Use of the Nintendo Wii for upper limb rehabilitation following stroke
Dr LK Christie 1, Mrs S Kennedy 2, Mrs K Brennan 2, Dr G Ellis 2, Dr M Barber2 1 Geriatric Medicine, Gartnavel General Hospital, 2 Stroke Services, NHS Lanarkshire
Action Research Arm Test
Abstract
In this pilot study we aimed to assess tolerability, safety and effectiveness of the Nintendo Wii
(Wii) games console as a form of therapy for patients with upper limb weakness following stroke.
We report that the Wii can be a safe and acceptable therapy tool for this patient group.
Further larger scale studies with randomisation are required to further investigate the
efficacy of this therapy tool.
Four subtests of grasp, grip, pinch and gross movement.
High levels of reproducibility and specificity.
Dynamometer
Computer-linked Dynamometer enables an objective measurement to be recorded of grip
strength and pinch strength between thumb and each finger.
Table 3: Patient Characteristics
Introduction and Purpose
Neural plasticity research suggests that multiple repetitions of movement are essential to
regain function. However, upper limb rehabilitation can be resource intensive. We aimed to
ascertain if the repetitive movements of arm, wrist and fingers employed when using the
Nintendo Wii games console could be used safely and would be tolerated by patients for
upper limb rehabilitation following stroke.
Patients n=9
Sex
Age
Dominant arm affected
Barthel index scores
Days from stroke to recruitment
Male =7 Female =2
Median 55yrs (range 45-66 years)
5/9
Mean = 95 (range 77-100)
Mean 187 (range 5-983)
The Nintendo Wii console employs infra-red technology to allow a hand-held controller to
direct on-screen action within games.
Of 11 patients recruited, 9 completed the project. One failed to attend following recruitment
and the second found the console too technically challenging and requested to withdraw.
Methods
We recruited stroke patients following completion of standard upper limb rehabilitation,
in accordance with local ethics and research board approval. Patients were selected for
recruitment by our Occupational Therapist following referral from stroke rehabilitation services.
Our study population were required to retain some movement of upper limb in order to
hold and use the controller appropriately. Patients with stroke affecting either hemisphere
and dominancy, and both haemorrhagic and ischaemic strokes were considered. Baseline
characteristics in the form of age, Barthel index, and time from stroke were recorded.
Assessments of hand strength and function were performed twice at baseline, one week
apart, and following 6 weeks of therapy with Wii. We used week 2 data as baseline in an
attempt to exclude the influence of practise and learning on our results.
Patients were given a Wii console with Wii Sports package; comprising of golf, tennis, boxing,
baseball and bowling; and instructed to use the controller in the upper limb affected by the
stroke, on a daily basis for six weeks.
Table 1: Study Design
Study procedure
Week 0
Week 1
Week 2
Review of suitability by Occupational Therapist
Baseline characteristics recorded
8
Informed Consent Baseline assessments
8
Repeat assessment Instruction and supply of Wii
8
Therapy 6 week period
Telephone call review within 3 weeks of therapy commencing
Final assessments
Results
Week 2-8
w Patient questionnaires revealed high levels of patient enjoyment and the majority (>75%)
reported improved function of upper limb with everyday tasks. Transient pain and upper
limb stiffness were reported by all patients but did not prohibit ongoing participation
w Diaries of usage were completed and returned by 6 of the patients, reporting use on a
near daily basis for between 10mins-3hours at a time.
w Results of Action Arm Research test were high for all patients at baseline and did not
show any significant change following therapy.
w Affected arm grip strength increased from median 21 to 42 pounds (lbs) (p=0.03) during
the 6 weeks. There were trends for improvement in all domains of the Jebsen-Taylor but
these were significant for picking up and placing small objects (p=0.008) and moving
light large cans (p=0.05).
w A general trend for improvement was shown throughout all domains in both affected and
unaffected arm. However grip strength was found to improve to a statistically significant
degree in the treated affected arm only. (p=0.028)
w Data of finger pinch strength was only recorded in 7 of the 9 patients due to operator
error. This showed a trend to improvement in both affected and unaffected fingers; no
clear treatment effect demonstrated.
Table 4:
8
8
8
Assessments
The primary objective in this study was to investigate safety and tolerability of the Wii in
this patient group. To assess this, telephone consultations mid-way through therapy were
employed and patient questionnaires were completed at the end of therapy.
A diary of usage was also completed by the patients to demonstrate frequency and intensity
of usage.
As secondary endpoints we investigated the efficacy of the Wii to improve strength and hand
function using assessments previously validated in stroke therapy.
Jebsen-Taylor Hand Function Test
Timed completion of six domains of
hand function,testing both upper
limbs; validated in therapy literature
as being reproducible, with previous
use in stroke therapy trials.
Dynamometer Grip strength
Jebsen Taylor Test of Hand Function
w Writing
w Turning cards over
w Picking up small objects
w Simulated feeding
w Stacking objects
w Lifting large light objects
w Lifting large heavy objects
Stroke arm (P value)
0.028
Non-stroke arm (P value)
0.260
0.441
0.110
0.008
0.110
0.260
0.051
0.139
0.594
0.173
0.051
0.008
0.139
0.767
0.214
Table 5:
Stroke arm
P value
Non-stroke arm P value
Index-thumb
0.128
0.398
Dynamometer pincer strength
Mid-thumb
Ring finger-thumb Small finger-thumb
0.75
0.249
0.310
0.63
0.028
0.236
Conclusion
We have ascertained that the Nintendo Wii console is a safe and acceptable therapy tool for
use in patients with upper limb weakness following stroke. Further larger scale studies with
randomisation are required to further investigate the efficacy of this therapy tool.
Table 2: Jebsen-Taylor Hand Function Test
Test one
Test two
Test three
Date administered
Date administered
Date administered
Subtest
Non-Dominant Dominant Non-Dominant Dominant Non-Dominant Dominant
Hand
Hand
Hand
Hand
Hand
Hand
Writing
46.s
16.5s
57.6s
16.8s
59.7s
15.4s
Simulated page turning
20.s
8.6s
14.1s
8.5s
10.0s
5.7s
Lifting small common objects
26.5s
8.6s
21.7s
8.8s
20.9s
8.8s
Simulated feeding
16.7s
8.4s
59.1s
9.7s
19.7s
6.5s
Stacking checkers
18.3s
3.4s
16.9s
3.2s
18.2s
2.4s
Lifting large, light objects
8.1s
5.0s
11.4s
4.1s
6.1s
4.7s
Lifting large, heavy objects
8.0s
5.4s
7.1s
5.8s
6.4s
5.5s
Data entered in seconds (s). Data for illustrative purposes only
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