Scan for the most recent version of the activity map Activity Map 2015 www.digitalcareers.edu.au This document provides an overview of information and communication activities, events and competitions on offer around Australia. The aim is to create awareness and stimulate interest in the possibilities available to students in the information, communication and digital technologies fields. While every effort has been made to ensure the accuracy of the content provided, we suggest contacting the owners of each activity for the most current information available or visit their website for further details. Program Name Program Details Australian Innovation Challenge Duration: Competition commences May and ends November Innovation awards helping drive some of the nation's best ideas to commercialisation or adoption. Age Group: Open to both professionals and the general public 5 professional categories plus a backyard category and the Young Innovators Award (new in 2014) Location: National This new category, which carries a $5000 prize, invites Australia‘s next generation of budding innovator and emerging talent to step forward. It is open to young people under 21, either at school or in the early years of post-secondary education or training. Entrants under the age of 18 must provide formal permission for their participation from parents or guardians Gender: Both Event Dates: Entries open May, Professional and Backyard entries close August 11, Young Innovator entries close beginnning of September, Finalists announced weekly from October onwards, Awards Ceremony during November Website: http://www.theaustralian.com.au/innovationchallenge The scope of this category is open-ended, covering any inventions and novel initiatives with the potential to make a difference to our lifestyles, environment, work or play Acronym: AIC Computational and Algorrithmic Thinking Competition Duration: 1 hour The Computational and Algorithmic Thinking (CAT) competition is a one-hour problem-solving competition which seeks to identify computer programming potential—something which students might not normally have an opportunity to demonstrate. The CAT is not a programming competition and no programming experience is required. Results in the CAT often enable a talent to be discovered that is not always apparent or sought in normal classroom activities. Some questions test the ability to accurately perform procedures; others require logical thought, while the more challenging problems require the identification and application of algorithms. Age Group: Upper Primary school (Yeats 5 and 6). All high school students, separate competitions for Junior (Years 7 and 8), Intermediate (Years 9 and 10) and Senior (Years 11 and 12). Gender: Both Location: All participating Australian Secondary Schools Event Dates: Tuesday 24 March 2015 Website: http://www.amt.edu.au/aic/ Contact: Australian Mathematics Trust Ph: +61 2 6201 5136 [email protected] Acronym: AIO Australian Informatics Olympiad The Australian Informatics Olympiad is a national computer programming competition held annually in early September. Students write short computer programs to solve three problems that range in difficulty. The competition does not test computer literacy or knowledge, but is focused on problem solving through programming skills. A free training program to help students learn an appropriate programming language is available through the AMT website link below. Duration: 3 hours Contact: Australian Mathematics Trust Website: http://www.amt.edu.au/aio/ Age Group: All high school students, Two levels of competition, Intermediate (up to Year 10) and Senior (Years 11 and 12) Gender: Both Location: All participating Australian Secondary Schools Event Dates: Thursday 3 September 2015 [email protected] Ph: 02 6201 5136 1|P a g e D i g i t a l C a r e e r s A c t i v i t y M a p 5 / 5 / 2 0 1 5 Australian STEM (science, technology, engineering and mathematics) Video Game Challenge Duration: The 2015 Challenge will run from 20 April to 21 August The Australian STEM (science, technology, engineering and mathematics) Video Game Challenge is a national competition open to all Australian students in Years 5-12. Gender: Both Age Group: Years 5-12. Location: National The Challenge is free to enter, and represents a great opportunity for upper primary and secondary students to engage in learning about science, technology, engineering and maths (STEM) in a fun and challenging way. Event Dates: Registrations Open 20 April Registrations Close 19 June Submissions are due 21 August. Website: http://www.stemgames.org.au/ Entries can be from individuals or from teams of up to four. The games will be played by industry professionals as part of the judging and the winners will be recognised at a national level, and by international bodies within the global gaming industry. If you‘re an Australian student, in Years 5-12, and you‘ve got a great idea for a game – share it with the world! Tell your classmates, friends, parents and teachers and get everyone you know involved with this year‘s Australian STEM Video Game Challenge! Contact: Ph 03 9277 5768 [email protected] Bebras Australia Computational Thinking Challenge Duration: approx. 45 – 60 minutes to complete the challenge, Bebras is an international initiative whose goal is to promote computational thinking for teachers and students (ages 8-17 / school years 3-12). Bebras is aligned with and supports the new Australian Digital Technologies Curriculum. Bebras is run by NICTA under the Digital Careers program, funded by the Australian Government as represented by the Department of Communications Contact: Digital Careers Karsten Schulz [email protected] Gender: Both BiG Day In Acronym: BDI Age Group: Year 3 -12 Location: Online Event Dates: Challenge held 16 – 27 March 2015 Website: http://www.bebras.edu.au/ The BiG Day In™ is an IT careers conference designed by students for students. It is designed for both high school (Years 9-12) and University students interested in careers in technology. Duration: 1 day per each event Age Group: Year 9, 10, 11 & 12 Gender: Both In 2015, The BiG Day In™ roadshow will be run in at 10+ locations nationwide. Location: QLD, NSW, VIC, WA, SA Event Dates: visit the BiG Day In website for 2015 event dates Contact: Kerrie Bisaro, ACS Foundation Website: http://www.thebigdayin.com.au Ph: 02 8296 4444 [email protected] Club Kidpreneur A social enterprise seeking to encourage entrepreneurial thinking in primary-aged children on a national level. Club Kidpreneur runs programs in primary schools (aligned with the Australian Curriculum) and in the community (holiday camps and after-school programs) to develop financial literacy, business acumen and a range of personal life skills. Programs include Ready-Set-Go, Camp kidpreneur and the Club Kidpreneur $50 challenge Duration: Varies depending on the program. Age Group: Primary Gender: Both Location: Nationwide, across every Australian state. (Also in New Zealand) Event Dates: vist the Club Kidpreneur website for further program details and 2015 event dates. Website: http://clubkidpreneur.com/ Contact: Lydia Scott Ph: 1300 464 388 [email protected] Code Club Australia Age Group: Children aged 9 - 11 The mission of Code Club Australia is to give every child in Australia the chance to learn to code by providing project materials and a volunteering framework that supports the running of after-school coding clubs. Code Club Australia is part of the Code Club World network Gender: Both Location: Code Club Australia is a network of volunteers based throughout Australia Event Dates: ongoing Cost: Free, volunteer-led after-school clubs Website: http://codeclubau.org/ Contact: Please use the form located on the website to contact Code Club. 2|P a g e D i g i t a l C a r e e r s A c t i v i t y M a p 5 / 5 / 2 0 1 5 Age Group: 6 and up CoderDojo CoderDojo is an open source, volunteer led movement orientated around running free not-for-profit coding clubs (Dojos) for young people. At a Dojo, young people between 7 and 17 learn how to code, develop websites, apps, programs, games and much more. In addition to learning to code, members meet like-minded people, show off what they‘ve been working on and learn new things. CoderDojo makes development and learning to code a fun, sociable and awesome experience. CoderDojo also puts a strong emphasis on open source and free software, and has a strong network of members and volunteers globally. CoderDojo has just one rule: ―Above All: Be Cool―, bullying, lying, wasting people‘s time and so on is uncool Gender: Both Location: International – online, clubs in over 22 countries Event Dates: ongoing Websites: http://coderdojobrisbane.com.au/ http://coderdojosunshinecoast.com.au/ https://www.facebook.com/coderdojohobart http://coderdojo.com/ Duration: The format varies to suit the course, during and outside school hours. eg. Co-curricular, incursion and holiday workshops. CoreEd - Educating The Creators of Tomorrow’s Technology Age Group: Programmes for Students, teachers and parents of Stages: P-3, 4-6 and 7-9 Technology is embedded in almost every aspect of our daily lives. The resulting paradigm shift in society‘s expectations has created an unprecedented demand for digital literacy and innovation. This, combined with the speed that technology is evolving, now requires a leap in education to match; strategies that inspire and empower students, parents, educators and industry. Gender: Male and Female Location: National The aim of CoreEd is to engage and inspire students to collaborate, problem solve and create innovative solutions to real world challenges through a variety of digital literacy and entrepreneurship extra-curricular programs. Event Dates: Register now for Terms 1, 2 3 and 4 Website: www.CoreEd.com.au Our mission at CoreEd is to become the national training and certifying authority at the forefront of global education in ICT, digital literacy and entrepreneurship. CoreEd is developing its own syllabus for Prep to Year 9, in addition to empowering school-based educators to confidently incorporate ICT aspects and entrepreneurship across the entire curriculum. CoreEd is unique in its vision to address the challenges that the digital age poses to youth, educators and industry, combined with its progressive approach to teaching & learning practices. Contact: www.RegisterYourSchool.com.au Natalie McDonald, Director of Curriculum and Training CoreEd Founding Partner 0418 883 401 Duration: 3 days ECOMAN ECOMAN, is an international business simulation program, implemented in secondary schools and colleges across Australia to familiarise students with the world of business. The program is delivered by Queensland Private Enterprise Centre (QPEC), a notfor-profit organisation run by prominent business leaders whose mission is to help inform and educate teachers and young people about the central role and contribution of enterprise in our society. QPEC has been conducting ECOMAN programs for students in central and southern Queensland since 1995 and the program has been growing steadily to meet increasing demand. Age Group: 13 and older Gender: Both Location: Brisbane, and regional centres including Cairns, Townsville, Ipswich, Redlands, the Gold Coast, Beaudesert, Kingaroy, Emerald, Gladstone and Bundaberg. Event Dates: arranged by participating schools with ECOMAN Website: http://qpec.org.au/ecoman.html Contact: Mr Barry Hopf, Education Co-ordinator Ph: (07) 3816 3775 or e-mail [email protected] Endeavour Schools Program The Endeavour Schools Program connects with Primary and Secondary schools across Victoria, bringing an engaging introduction to Engineering & IT along with all kinds of technology demonstrations. University of Melbourne [email protected] Ph: +61 3 8344 6642 D i g i t a l Age Group: Primary and high school, Years 5 - 10 Gender: Both Location: Melbourne and Victoria Event Dates: In 2014, the roadshow ran from 14 July to 25 July and the adventure was held on 23 October Contact: Endeavour Management Team 3|P a g e Duration: Roadshow - one hour presentations; Adventure - Workshop and access to design expo at the University Website: http://endeavour.unimelb.edu.au C a r e e r s A c t i v i t y M a p 5 / 5 / 2 0 1 5 Exploring Interests in Technology and Engineering EX.I.T.E. camps are one of IBM‘s diversity initiatives to help fuel young girls‘ interests in taking science and maths classes throughout high school. The camps are also designed to help girls understand how rewarding engineering and technology careers can be and how they offer opportunities to be creative, to become a leader and to give back to the community. Acronym: EX.I.T.E Age Group: 13 – 16, year 8 – 10 Gender: Girls Location: Camps have been held in Sydney, Melbourne, Brisbane, the Gold Coast and Ballarat. Event Dates: annually each summer since 2005 Twitter Feed: https://twitter.com/IBMEXITECamp Women in IT -Diversity information: http://www-07.ibm.com/employment/au/diversity/women.html Contact: Sharon Parr [email protected] Lisa Marland [email protected] Press Releases: http://www-03.ibm.com/press/us/en/pressrelease/19565.wss http://www-03.ibm.com/press/au/en/pressrelease/28764.wss Twitter: @FITT AU Acronym: FITT Membership: 4000 members across Australia in all age groups and every role function in ICT. Founded: in NSW in 1989 Age Group: Women working in the ICT industry at all sectors, job roles and seniority Gender: Women Location: National association Event Dates: http://www.fitt.org.au/Events/CurrentEvents.aspx Other programs: Webinars, mentoring program, networking activities and co-partnering events Website: http://www.fitt.org.au/ FIRST LEGO League Acronym: FLL Females in Technology & Telecommunications A not-for-profit network whose purpose is to inspire women to achieve their career aspirations and potential at all levels and disciplines within ICT, by facilitating peer networking and support through their programs. Contact: [email protected] Facebook: http://www.facebook.com/pages/Females-in-InformationTechnology-Telecommunications-FITT/131291833615373 LinkedIn: http://www.linkedin.com/groups?gid=65663 Teams of up to 10 students learn about a modern scientific problem and develop solutions for it, while having fun with robots. FLL® is a multi-part competition judged on three important elements: 1) Robot 2) Project 3) Core Values Duration: 1 day per tournament Age Group: 9 - 16 Gender: Both Location: NSW (Sydney), QLD (Brisbane, Gladstone), WA (Perth), VIC (Melbourne), SA (Perth) Regional Contacts: Event Dates: Regional tournaments occur November – December, National Adelaide: tournament December Teresa Jankowski, [email protected] Brisbane, QUT Garden’s Point: Website: http://firstaustralia.org/competitions/first-lego-league/ David Nutchey, [email protected] Perth Brisbane, QUT Caboolture: Tim Keely, [email protected] Chris Chalmers ([email protected]) Brisbane, Grace Lutheran College: Melbourne Peter Kellett ([email protected] Milorad Cerovac, [email protected] Gladstone Sydney Leanne Martin, [email protected] Fred Westling, [email protected] Acronym: FRC FIRST Robotics Competition A large-scale robotics competition, FRC® brings together students and mentors to build robots that perform in a competitive but gracious environment against teams from all over the world. Duration: Build commences January with the Duel Down Under held in June. In 2015, a larger competition event will be held in March/April. Age Group: 14 - 18 Gender: Both Contact: Luan Heimlich: Location: Duel Down Under in Sydney [email protected] or 02 9850 7413 Fred Westling: [email protected] Event Dates: game released early January annually Website: http://firstaustralia.org/competitions/first-robotics-competition/ iAwards Duration: State awards and a national event are held annually The iAwards honours both companies at the cutting edge of technology innovation as well as leading professionals across the ICT industry. Most importantly, the iAwards recognises the achievements of home-grown Australian innovators. Age Group: All secondary school students Gender: Both Locations: ACT, NSW, QLD, SA, TAS, VIC, WA The iAwards spans ICT excellence across seven domains, including a secondary school category and recognises individual achievement, product innovation, project excellence and entrepreneurial spirit. Winners from each state go on to compete in the National iAwards Event Dates: State award events are held in each year in June and the National iAwards Gala Dinner is held annually in Melbourne in August Website: http://www.iawards.com.au/ Contact: Australian Information Industry Association [email protected] Ph: 1300 64 145 4|P a g e D i g i t a l C a r e e r s A c t i v i t y M a p 5 / 5 / 2 0 1 5 ICT Career Kickstarter session The Tasmanian ICT Conference is being held on Thursday 14 August. As part of that event, ICT students from around Tasmania are invited to attend an ICT Career Kickstarter session from 10am – 12 noon. Students/TAS TAFE staff free entry on registration One hour session (10-11) with presentations from ICT leaders and professionals. One hour (11-12) with ICT businesses at the trade booths. Duration: 10am – 12 noon. Age Group: Gender: Both Location: Hotel Grand Chancellor, Hobart, Tasmania Event Date: In 2014 the conference took place on Thursday 14 August Website: http://www.tasict.com/conference Contact: TasICT Dean Winter Executive Officer [email protected] Ph: 0427 253 654 Acronym: ICTiS ICT in Schools - a partnership program Scientists, Mathematicians and ICT in Schools is a national program that creates and supports long-term partnerships between primary or secondary school teachers and scientists, mathematicians or ICT professionals. Partnerships are flexible to allow for a style and level of involvement that suits each participant. Duration: Since the program began in July 2007, over 3730 partnerships have been established in over 1415 schools across Australia. Currently, 1660 partnerships are active in 1172 schools as at 30 June 2014. Age Group: Primary and secondary students Gender: Both Location: National Event Dates: Ongoing Cost: Free Contact: [email protected] Ph: 02 6276 6397 Website: www.scientistsinschools.edu.au/ict Acronym: IoT Internet of Things Developer Challenge! The IoT Developer Challenge is an online contest that rewards developers who create an IoT application using Java Embedded with computer boards, devices or other IoT technologies. Age Group: any developer, student, hobbyist, and professional Gender: Both Location: online competition How to Win 1. Create a well-implemented, innovative and useful application using java embedded with devices, boards or other IoT technologies. 2. Make a video presenting your project. 3. Fill out the submission form https://www.java.net/challenge/registration with links to your video and code. Event Dates: Submissions begin in March Submission deadline is in the end of May Winners announced late June JavaOne 2015 event – 1 week during September - October Website: https://www.java.net/challenge Junior Engineers An after school program teaching children software programming in a fun and entertaining way. The courses develop children‘s mathematical and problem solving skills through software programming. Students start at an introductory level and progress towards more sophisticated programming through challenges that are adjusted to individual pace. Junior Engineers runs programs in primary schools and commencing soon in high school and adult education centres. Various levels are available. Contact: Rod Klayman [email protected] Ph: 0431 444 241 Little Scientists ‗Little Scientists‘ is a not-for-profit initiative of FROEBEL Australia and the ―Little Scientists‘ House Foundation‖ in Germany. It has been designed to facilitate children‘s curiosity for science, maths and technology through child-appropriate, fun and playful experiments already in their early years. Education and care services, preschools and kindergartens that work with children from 3 to 6 years of age are invited to join the program and to become an accredited ―Little Scientists‘ House‖. Teachers and educators are continuously trained through the initiative and are empowered to implement the program together with the children in their care. Contact: Sibylle Seidler Trialled in September 2013 at Ironside State School. Rolled out to various schools in Brisbane in 2014 with now more than 300 students participating. Duration: ongoing Age Group: Primary school from Year 3 to junior high School Gender: Both Location: Brisbane, Gold Coast and now in Melbourne. Currently seeking interest from new schools in Sydney and Melbourne. Event Dates: starting each school term Cost: from $220 a term Website: www.jnrengineers.com Duration: The participating teachers and educators from education and care services join a 6-montly 1-day hands-on ‗Little Scientists‘ workshop and then implement the program with the children in their care. Age Group: Kindy, Prep, 3 - 6 years of age Gender: Both Location: Throughout Australia, where ‗Little Scientists‘ Local Network Partnerships have been established. At this stage they are based in ACT, NSW and WA with more Local Network Partners planned to come onbaord. Event Dates: Ongoing Website: http://wwww.littlescientists.org.au/ [email protected] Ph: 02 8080 0065 5|P a g e D i g i t a l C a r e e r s A c t i v i t y M a p 5 / 5 / 2 0 1 5 Acronym: NCSS NATIONAL COMPUTER SCIENCE SCHOOL Duration: Summer School - 10 days in duration NCSS Summer School 2015 Age Group: Year 11 (and some Year 10) and teachers An intensive 10 days of computer programming, robotics, web design and related activities at the University of Sydney. No programming experience is required. Gender: Both Contact: NCSS Co-ordinator Cost: $400 per student or teacher (including GST) Location: School of IT and The Women's College, University of Sydney Event Dates: Sunday 4th - Tuesday 13th January, 2015 (10 Days) [email protected] Ph: (02) 9351 3424 Website: http://www.ncss.edu.au NCSS Challenge 2015 Duration: 5 weeks The NCSS Challenge is a five week competition giving high school students an opportunity to learn and experience computer programming. The Challenge is designed to cater for beginners, intermediate and advanced students. Age Group: High School students, teachers Gender: Both Location: Online at the NCSS Challenge website Event Dates: In 2015 the challenge will commence on Monday 3rd August and run until Sunday 6th September Contact: NCSS Co-ordinator [email protected] Ph: (02) 9351 3424 Cost: starts at $20 per student or teacher (including GST) Website: http://www.ncss.edu.au Girls’ Programming Network 2015 Acronym: GPN The Girls' Programming Network (GPN) is an extra-curricular program run by girls, for girls. In this one-day workshop participants have the opportunity to develop their own games, learn about digital media, sound, image and video manipulation and even create smart phone applications. Duration: 1 day Age Group: Girls in high school interested in Computers and IT, with or without programming experience. Gender: Girls Location: School of IT Building, University of Sydney Event Dates: Workshps are held in each term. Visit the NCSS website for information on event dates. Contact: NCSS Co-ordinator Cost: Free Website: http://www.ncss.edu.au [email protected] Ph: (02) 9351 3424 National ICT Careers Week National ICT Careers Week showcases study and career opportunities in information and communications technology for young people. In 2014, the annual National ICT Careers Week ran across Australia with over 100 events and activities being presented by businesses, educational institutions, government agencies, industry bodies, women's groups and professional bodies. Acronym: NICTW Duration: 1 week Age Group: Secondary school and other young people Gender: Both Location: National Event Dates: 27 July - 2 August 2015 Website: http://www.ictcareersweek.info/ Contact: Michel Hedley: [email protected] Kerrie Bisaro: [email protected] Duration: 2 days RACQ Technology Challenge Maryborough Every September over 2,000 students from schools throughout Queensland race human powered vehicles, smilie pushcarts, CO2 Dragsters, solar boats and cars for four state titles across one energy busting weekend! Age Group: Year 5 – 12 students Gender: Both Location: Queensland Event Dates: 12 – 13 September 2015 Contact: Nicole Hawker Website: http://www.technologychallenge.com.au/ [email protected] Ph: (07) 4120 5630 Robocup Junior RoboCup Junior is a project-oriented educational initiative that sponsors local, regional and international robotic events. It is designed to introduce RoboCup to school children, as well as undergraduates who do not have the resources to get involved in the senior leagues. The focus in the junior league is on education. RoboCup is an international effort whose purpose is to foster Artificial Intelligence (AI) and robotics research by providing a standard problem where a wide range of technologies can be integrated and examined Contact: Damien Kee Use the contact form at: http://www.robocupjunior.org.au/contact Duration: 1 day for regional competitions, 2 days for state and the national competition Age Group: Primary and Secondary Gender: Both Location: National (except NT) Event Dates: 7th August: South Australia State Competition 15th - 16th August: Queensland State Competition 21st August: Australian Capital Territory Competition 25th-27th September: AUSTRALIAN NATIONAL COMPETITION - Adelaide Other states are currently in the process of finalising their dates for 2015. Details will be provided when available. Website: http://www.robocupjunior.org.au/ 6|P a g e D i g i t a l C a r e e r s A c t i v i t y M a p 5 / 5 / 2 0 1 5 Duration: all year - workshops at council libraries and primary schools Robogals Robogals is a student-run organisation that aims to increase female participation in engineering, science and technology. Robogals believes that this is best achieved in a gender balanced environment. We believe that this will give female students the confidence to work in a realistic engineering workplace. Age Group: Year 6 - 12 Contact: [email protected] Website: https://my.robogals.org/chapters/ More information on each chapter and their activities can be found on the website Ph: 03 9035 3880 Women in Technology Founded in 1997, Women in Technology (WiT) - is one of Queensland's most respected and active technology industry associations and a peak body for women in the technology industry in Queensland developing a sustainable and growing network of members, sponsors and supporters. WiT aims to support, develop, recognise and promote the achievements of women in the technology industries Contact: Lisa Cawthorne [email protected] Ph: 0430 219 091 Youth Festival of ICT YITCON brings together more than 1,000 senior secondary students, university students, and young professionals interested in ICT careers to discover how they can prosper in the digital future. The conference motto is ―Change Minds, Change Futures, Change Worlds." Gender: Aimed at girls, but also open to boys Location: chapters in QLD, NSW, VIC, SA, WA and ACT Event Dates: ongoing Acronym: WiT Membership/Affiliates: Combined members and affiliates is 2208 and growing. Age Group: Females working in IT, Life Sciences and other technology fields ranging from students through to professionals. We support women at all career levels and those coming in and out of career breaks. Gender: Women (men are however welcome) Location: Qld Event Dates: Ongoing Networking and Professional Development Events, Flexible Mentoring Program, Awards Program, Board Readiness Program and free membership for students. Website: http://www.wit.org.au/ Acronym: YITCON Duration: 2 days Age Group: Senior secondary students, university students, and young professionals Gender: Both Location: Melbourne, Victoria Event Dates: 2015 dates to be advised, held 9 & 10 October in 2014 Contact: Andrew Johnson [email protected] Ph: 02 9299 3666 Conference Fees: begin at $255 for a student up to $450 for a young professional (non-member) registration Website: https://www.acs.org.au/networking-and-events/yitcon-2014 Acronym: YICTE Young ICT Explorers YICTE is an all-year competition in which students work on ICT projects of their own choice at home and at school. In August/September, the students come together to showcase their projects high-profile judges from industry and academia and the general public Students and teachers work together to align potential entries with the school curriculum, enabling them to apply what they‘ve learned in the classroom to the competition project. The goal is to encourage and inspire school students to use their creativity and innovation skills to gain a greater understanding of the diverse possibilities of today‘s technology. YICTE does not prescribe topics or technologies. Projects are judged according to their Creativity and Innovation, Quality and Completeness, Level of Difficulty, and Documentation. The competition is open to primary and secondary school students from Years 3 -12. Duration: all year, with a 1 day competion day held across 4 states in August/September Age Group: Year 3 -12 Gender: Both Competition Locations: Brisbane and Townsville, Sydney, Melbourne, Canberra, Perth Event Dates: Competion days held August to September Website: http://www.youngictexplorers.net.au Contact: SAP Travis Joy [email protected] 7|P a g e D i g i t a l C a r e e r s A c t i v i t y M a p 5 / 5 / 2 0 1 5 OTHER USEFUL RESOURCES Career information http://www.digitalcareers.edu.au http://youtube.com/acsfoundation Profiles of different jobs within the Information and Communications Technology (ICT) industry and interviews and profiles of ICT Professionals. http://dotdiva.org/ - aimed at girls, this website gives an idea of the power of computing in various industries to create a better world CS4HS grants for educators CS4HS is an annual grant program promoting computer science education worldwide by connecting educators to the skills and resources they need to teach computer science & computational thinking concepts in fun and relevant ways http://www.cs4hs.com/ Free technology courses Learn to code! http://code.org/learn Hour of Code http://hourofcode.com/us Develop your own games with GameMaker: http://www.yoyogames.com/gamemaker/studio Build and program robots to do what you want: http://mindstorms.lego.com ICT Apprenticeship, Cadetship & Graduate Program http://www.finance.gov.au/collaboration-services-skills/ict-skills/ict-cag-programs/ Online free courses http://coursera.com http://khanacademy.org https://www.udacity.com Create stories, games and animations with Scratch - http://scratch.mit.edu/ Blogs What if coding were a game: http://blogs.msdn.com/b/msr_er/archive/2013/05/15/what-if-coding-were-a-game.aspx National Science Week National Science Week is Australia‘s annual celebration of science and technology. Running each year in August, it features approximately 1000 events around Australia, including those delivered by universities, schools, museums and science centre http://www.scienceweek.net.au/ Brisbane opportunities: The Edge (State Library of Queensland): http://edgeqld.org.au The Edge runs courses on many technology-related topics for beginners (incl. Java programming, data visualisation, Wordpress websites etc) and most of them are free. Canberra opportunities: Digital Canberra Challenge is an ACT Government initiative to engage Canberra‘s brightest minds to help build and support a dynamic, healthy and prosperous Digital City for the 21st century. http://www.digitalcanberrachallenge.com.au GovHack Canberra is the official open data competition for the ACT and is part of the national GovHack competition which will run across the country simultaneously on 11-13 July. http://www.govhack.org/locations/canberra/ Make Hack Void supports and encourages arts, science and technology culture in the ACT by providing a physical space for Canberra residents, as well as national and international visitors to meet, interact and create. At Maker Meetups you can check out the Makerspace, meet interesting people in Canberra‘s Maker community and see the cool stuff people are working on. http://makehackvoid.com/ Questacon: the national Science and Technology Centre with more than 200 interactive exhibits relating to science and technology. http://www.questacon.edu.au/ KID TECHNIC: Today's children have grown up in a world where technology is a norm. They show incredible intuition when asked to interact with all sorts of devices. In particular, with computers they frequently surpass the skills of their adult teachers, mentors and carers. Many kids are looking for a place to expand their knowledge and be challenged. At Kid Technic organisers use LEGO Mindstorm™ based robots to introduce children to design, mechanics, programming techniques, networking and much more. http://www.kidtechnic.com/ Tasmanian opportunities: IT’S Your Career is offering bright Tasmanian students the chance to work in innovative, exciting roles within the Information, Communications and Technology (ICT) sector. Students are to be matched with nearby ICT businesses where they will take on paid employment while studying. We‘re recruiting students (rookies) and businesses (bosses) right now, so go on, apply to be a part of the program NOW. http://itsyourcareer.com.au/ 8|P a g e D i g i t a l C a r e e r s A c t i v i t y M a p 5 / 5 / 2 0 1 5
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