SOFTWARE MANUAL - Final Fantasy Type

© 2011, 2015 SQUARE ENIX CO., LTD. All Rights Reserved. CHARACTER DESIGN: TETSUYA NOMURA
FINAL FANTASY TYPE-0, SQUARE ENIX and the SQUARE ENIX logo are registered trademarks or trademarks of Square Enix Holdings Co., Ltd.
SOFTWARE MANUAL
See important health
and safety warnings in the
system Settings menu.
CONTENTS
12
14
16
18
20
Starting the Game
How to Play
Flow of Gameplay
Missions
Entering the Fray
24
26
28
30
32
Life at Akademeia
Exploring Orience
Field Menu
Relic Terminals
Promotion/Altocrystarium
GETTING STARTED
PlayStation®4 system
Starting a game: Before use, carefully read the instructions supplied with the PS4™
computer entertainment system. The documentation contains information on setting up and using
your system as well as important safety information.
Touch the power button of the PS4™ system to turn the system on. The power indicator blinks
in blue, and then lights up in white. Insert the Final Fantasy Type-O disc with the label facing up
into the disc slot. The game appears in the content area of the home screen. Select the software
title in the PS4™ system’s home screen, and then press the S button. Refer to this manual for
information on using the software.
Quitting a game: Press and hold the p button, and then select "Close Application" on the
screen that is displayed.
Returning to the home screen from a game: To return to the home screen without
quitting a game, press the p button. To resume playing the game, select it from the content area.
Removing a disc: Touch the eject button after quitting the game.
Trophies: Earn, compare and share trophies that you earn by making specific in-game
accomplishments. Trophies access requires a Sony Entertainment Network account.
03
The year 842 would mark the beginning of the end.
In an act of unprovoked aggression, the Militesi Empire
invaded the Dominion of Rubrum. Imperial dreadnoughts
swarmed the skies, assailing the unsuspecting nation in
the name of the White Tiger. From amidst the flames
of the besieged dominion, the Vermilion Bird rose in
defiance, her Crystal granting magic and mighty Eidolons
that her disciples might cast out their technologically
advanced aggressors.
Unto the world, the Crystals shall bestow
a savior—Agito.
Just when it seemed as though the day might be won,
however, all would soon be lost. Thrust into the tumult of
war, the fate of the world and its four Crystals now rests
on the shoulders of fourteen brave young warriors.
04
05
The Dominion of
Rubrum
Home to the Vermilion Bird Crystal and Class Zero, this
tight-knit collection of city-states shares one common thread
tying them all together: reverence for the arcane arts.
Chancellor Khalia
Chival VI
Headmaster of Akademeia and chief
executive of the dominion, this famed
mage has earned the respect and
implicit trust of his populace.
The Militesi Empire
Home to the White Tiger Crystal, this warmongering
state mass-produces magitek armor and other highly
advanced armaments with no signs of stopping.
Marshal Cid Aulstyne
Through craft and charisma, the grand
marshal usurped the Militesi throne.
Now he plots to seize control of all
four Crystals of Orience.
The Kingdom of
Concordia
Home to the Azure Dragon Crystal, this matriarchy is
well known for its citizens’ ability to commune with
and control dragons and other creatures.
Queen Andoria Kaya
Tranka Fam Forturio
Reigning monarch of the Kingdom of
Concordia, she strongly values law and
order, and she always follows her heart.
The Legend of Orience
Since the dawn of eternity, four beacons of hope have shone upon the world.
Men flocked to these lights, around which they built four peristylia.
Each peristylium became their faith and society,
the path upon which they are set:
The Vermilion Bird—wings of fire to lift the heart.
The White Tiger—steely arms by which to seize knowledge.
The Azure Dragon—unclouded eyes that see all beneath the skies.
The Black Tortoise—a rigid shield and a well-guarded blade.
But when nine and nine meet nine, Tempus Finis shall be willed upon them,
For without its savior Agito, the world of Orience must persist in its spiral.
06
The Lorican Alliance
Home to the Black Tortoise Crystal, this nation has
produced countless paladins who boast brawny bodies
far sturdier than any man-made armor.
King Ashur
Although he received the blessing of
the Crystal, this ruler has forgotten
his Focus. He now roams Orience in
search of his calling—and a good fight.
07
Class Zero
ir
classes based on the
into one of twelve
ret
ted
sec
sor
a
of
are
ts
ak
de
spe
Ca
All of the Agito
around Akademeia
s. However, rumors
abilities far
individual aptitude
al and offensive cap
gic
ma
ss
sse
po
o
wh
ets
cad
te
eli
of
group
ro.
their peers: Class Ze
surpassing those of
r
Cate
istol
P
gicite and
: Mear hates tonelosstye can lbe
n
o
p
Wea firecrack ut her hoa powerfu ost
es, b
hes
ts alm
feisty
This no punch e brandis agic sho
pulls shing. Sh l, firing mrsonality.
refre icite pisto s her pe
mag plosive a
as ex
Ace
Weapon: Cards
Class Zero’s true wild card
boy maintains a cool exte , this gentle
a bit of a reckless streak. rior that masks
attacks and sleight of handHis tricky
deliver his
foes a jackpot of pain.
Trey ow
on: B
eager
Weacptual, he is realladtotho of sten.
lle
e b o will li
e inte pressiv
h
s
Ever thare his im h anyone wark, he fire n.
to sh ledge wit iss the m rt precisio
e
w
m
p
o
kn r one to with ex
Neve s at foes
arrow
08
Sice
Deuce
Weapon:
Flu
te
Although
everyone she is polite and re
stubborn. she meets, she canspectful toward
melodies A masterful musicia also be quite
from her flu
n, she uses
enemies an
d assist hete to encumber her
r allies.
Cin
Weap que
on: M
ace
Oste
pers nsibly ob
gues onality alwlivious, h
swin sing. De ays ke er lovab
knoc gs her m spite her eps her c ly offbeat
king
la
a
d
out fo ce with inainty fra ssmates
m
es in
c
a sin redible foe, she
gle b
low. rce,
Weapon: Scythe
er
femme fatale nev
oats of
This foul-mouthed
dge—or the thr
lets go of a gru e effortlessly swings her
her enemies. Sh y one hand, hacking and
scythe using onl shreds.
slashing foes to
Moglin
Class Zero’s Military Operation
Organization / Guidance Logistics Expert (a.k.a. “MOOGLE”),
who is responsible for
providing the cadets with
information and assistance.
09
Class Zero
Wea Seven
pon:
Whi
pb
Clas
nurt s Zero’s
on. Wuring tha “big sis
can ith her n her c ,” she is
flay ensnare versatil old app much
to ke
e
m
e
ep o her enem whipblaarance le ore
ther
foes ies, thende, she ts
at ba
lash
y.
and
lade
Nine ance er
n: L s whatev
o
k
t’s
Weainptense, hme bakreeacleakr inwgh,ahe
and order to e for thin nd just
lsive
Impu eeds to in g. Not on the fray a
n
he and wron mp into his lance.
right rather ju up with
wouldtearing it
start
10
Eight
Weapon: Knuckles
ndings
His keen perception of his surrou
allows him to make wise judgments
that
ons
weap
ses
despi
He
on the fly.
d
trivialize the lives they take, instea
and feet.
opting to fight with his own fists
Jack
Weap
on
Know
has a n as “Cla
howe joke at thss Clown
single ver, he ex e ready. Zero,” he
enoug well-tim hibits gre In the field always
h to re ed slic at stoic ,
is
nd en e from
emies
h m. A
asundis blade is
er.
: Kat
ana
en
Que
ord
ongsewr persondaslihtye
L
:
n
h
apo ptible, ngswor s
We and incorrrdu as the loe, she shohwer
orwa justic stabs
igent
Intell straightf rant of in hes and
is as s. Intole she slas .
ld
wie ercy as oblivion
no m ies into
enem
Machina K
unagiri
W
eapon: Tw
in Rapiers
Rem’s child
around Ak hood friend, he is kn
student. Heademeia as a top-cla own
performan also delivers a top- ss
ce in the fie
notch
killer combo
s using hisld, unleashing
dual blades
.
Kin
Weapon: D g
ual Handgu
A man of fe
ns
breath or w words who ha
te
bu
can to prot llets, he does evers wasting
thing bigg ect his classmates. ything he
er
The only
th
an
the re
revolvers is
the damag coil from his
e they infli
ct.
Rem Tokimiya
in Daggers
Weapon: Tw
llearted and we
d-h
Despite her kin anor, she wields
enal of
mannered deme
ggers and an ars
da
al
du
luable ally
deadly
s, proving a va
powerful spell n.
in any situatio
11
Starting the Game
Title Screen
The following options are available from the game’s title menu:
New Game
Continue
Missions
History
Preferences (P. 13)
Start playing FINAL FANTASY TYPE-0 HD from the beginning.
Continue playing using previously saved game data.
Replay previously completed missions.
Preferences
The following options are available from the Preferences menu:
Controls
Options
Brightness
Adjust control settings.
Adjust various game settings.
Adjust the brightness level.
Review historical records, character dossiers, and other information.
Configure your controls and gameplay environment.
Saving Game Data
Preference updates, overall gameplay time, and other system data are
automatically saved to the PlayStation®4 system. To save campaign progress and
other game data, select “Save” from the relic terminals located around Orience
(P. 30). At least 44.05 MB of space is required on your hard disk to save a system
file, and at least 44.05 MB of space is required to save game data.
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13
How to Play
Wireless Controller (DUALSHOCK®4)
W Button
R Button
E Button
Q Button
SHARE Button
D Button
W button / R button / right stick
A button + D button
Q button
F button (while locked on to fallen enemy)
touch pad button
OPTIONS button
A Button
Directional
Buttons
F Button
S Button
Left Stick/
B Button
Right Stick/
N Button
Touch Pad Button
OPTIONS Button
Menu
Select
Confirm
Cancel
Akademeia / Towns (P. 24)
Move
Dodge
Talk / Inspect
Look Around
Reset View
Open Menu
S button
A button
Move
Dodge
Look Around
Reset View
Draw / Sheathe Weapon
Normal Attack
Command
Defense Command
Subcommands
Lock On
FINAL FANTASY TYPE-0 HD SOFTWARE MANUAL
left stick
left stick + A button
right stick
N button
left stick
left stick + A button
S button
right stick
N button
OPTIONS button
Overworld (P. 26)
directional buttons
Missions (P. 18)
14
Change Target
Squad Command
Cancel Charge
Harvest Phantoma
Check Special Order
Open Menu
Move
Dodge
Look Around
Reset View
Subcommands
Lock On
Change Target
Open Theater Map
Open Menu
left stick
left stick + A button
right stick
N button
directional buttons
E button (hold)
W button / R button / right stick
touch pad button
OPTIONS button
Q button
F button
S button / D button
A button
directional buttons
Adjust certain aspects of the control scheme from Controls under
Preferences on the title screen (P. 13) or the field menu (P. 28), kupo!
E button (hold)
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15
Flow of Gameplay
Fundamental Objective
Use Akademeia as your base of operations as you complete missions in an effort
to restore peace to Orience.
Overworld (P. 26)
Travel to and explore the four corners of Orience on RTS
missions and in your spare time.
Akademeia (P. 24)
Class Zero’s magic academy is home to a number of useful
facilities. Prepare for missions, then head for the front.
Complete
Requests
Some people will ask
small favors of Class
Zero. Lend them a
hand to earn rewards.
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FINAL FANTASY TYPE-0 HD SOFTWARE MANUAL
Begin
Missions (P. 18)
Lead Class Zero to victory against the enemy and fulfill various
objectives in order to complete missions.
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17
Missions
Mission UI
The following information appears on-screen during missions:
Recovery Portals
Stand on these portals to fully recover all HP, MP,
and AG, and to cure all status ailments.
Items
Approach treasure chests or glistening spots and
press the S button to obtain items. While targeting
an enemy in battle, move the right stick up to lock
on to an item.
A. Radar
Check the surrounding area for
enemies and key locations. The yellow
arrow indicates your destination.
B. Active Leader
View the name and level of your
squad’s active leader.
F. Squad Command
Perform a triad maneuver or summon
a powerful Eidolon by pressing the
A button + D button.
C. HP Gauge
Decreases as your squad members take
damage. If the gauge reaches 0, that
cadet will be unable to battle.
G. Ability Gauge (AG)
Decreases as your squad members use
certain commands.
D. MP Gauge
Decreases as your squad members
cast spells.
18
E. Active Members
View the name, level, HP, and MP of
your other squad members.
FINAL FANTASY TYPE-0 HD SOFTWARE MANUAL
H. Command List
View the attacks, spells, and other
abilities assigned to the four buttons
A/D/F/S. Commands unusable
due to a lack of MP or AG will be
grayed out.
Energy Walls
Neutralize barriers that block your path by
collecting phantoma, completing objectives,
eliminating enemy leaders, or defeating enemies
marked with a special icon on your radar.
Relic Terminals (P. 30)
Approach these crystals and press the S button to
access the Administration menu, allowing you to
adjust your equipment, enhance your characters,
and save your game.
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19
Entering the Fray
Battle Style
On missions, you control your squad’s active leader as you lead Class Zero
to victory.
Before Marching
Select your squad formation, organize
your reserves, and adjust your
armaments before you head off to battle.
Attacking
Press the D button/F button/S button to perform attacks and use abilities.
The commands available change depending on the cadet and the armaments he
or she has equipped.
Abilities
Each of the cadets has the following two types of abilities:
Commands
Auto-Abilities
The number of cadets in your active squad and your reserves will change
depending on the mission, kupo!
Completing Missions
Fulfill specific conditions in order to
complete missions. After a mission,
Class Zero will receive grades based on
their performance.
Press the button to perform (depletes AG).
Enhance a cadet’s normal attack and other abilities.
You have to equip commands in order to use the ones you’ve learned, but
auto-abilities remain in effect all the time once you learn them, kupo!
Advanced Spells
If a cadet’s magic levels are high enough, hold down the assigned button to
begin charging a spell, then release when the gauge on the command list is full
to unleash a more powerful spell.
Game Over
When a cadet’s HP reaches 0, he or she will be knocked out and unable to
participate in the mission. If all cadets in your active squad and your reserves fall
in battle, it will result in game over.
Switching Active Leaders
Press the left and right directional buttons to change the leader of your
active squad.
Deploying Reserve Members
When one of your active members falls in battle, press the up directional button
to select and deploy a cadet from the reserves.
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FINAL FANTASY TYPE-0 HD SOFTWARE MANUAL
Summoning Eidolons
Select “Eidolon” as your squad command before a mission, then press the
A button + D button to sacrifice your active leader and summon a powerful
Eidolon for a limited period of time.
Triad Maneuvers
Select “Triad Maneuver” as your squad command before a mission, then press the
A button + D button to have all active members unleash a special attack as a unit.
FINAL FANTASY TYPE-0 HD SOFTWARE MANUAL
21
Entering the Fray
Locking On
Hold the E button to lock on to an enemy. Press the W button and
R button or move the right stick to change targets.
Defending / Dodging
Hold the A button to take a defensive stance or cast
defense magic. Press the A button while moving to
dodge enemy attacks.
Landing Killsight Strikes
When red crosshairs (Killsight) appear over a target,
one blow will take out the enemy. However, you
will only inflict normal damage if the crosshairs
disappear by the time you land the attack.
Recovering
There are several ways to recover HP and MP:
If you land an attack when yellow crosshairs (Breaksight) appear, you can
deal some major damage, kupo!
Harvesting Phantoma
Press the F button while locked on to a fallen
enemy to harvest their phantoma. Use the
phantoma you collect to upgrade spells at the
Altocrystarium (P. 33).
When you’re up against multiple enemies, move the right stick up to lock on
to fallen foes, kupo!
Stand on recovery portals (P. 19)
Use recovery items and curative magic
Stand still
Recover HP, MP, and AG.
Recover HP and/or MP (varies for each item/spell).
Recover HP.
If you press the Q button to sheathe your weapon, you’ll recover a lot
more HP while standing still. Just be careful, though, because you’ll also
take more damage with your weapon put away, kupo!
Special Orders
During missions, Akademeia will periodically issue
directives known as Special Orders (SO) to Class
Zero. Press the touch pad button to check the SO’s
contents, and complete the objective to earn a reward.
If an SO seems too daunting, don’t worry: you won’t be penalized for not
undertaking the task. In fact, if you visit the Sorcery Division at Akademeia
(P. 25), you can refuse their transmissions altogether, kupo!
22
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23
Life at Akademeia
Managing Your Free Time
Between missions, you are free to roam around Akademeia, chat with the other
cadets, and use the school’s various facilities. However, activating certain events
will cause time to elapse. Once your free time runs out, mission day will arrive,
and you must report for your pre-departure briefing.
People with these icons above their heads allow you to do the following:
View records, purchase armaments, etc.
Engage in special dialogue events.
Hear explanations about the facilities and receive other advice.
Great Portal
Stand on the portal in the entrance hall
to warp to any of the following locations
around campus:
Sorcery
Armory
Ready Room
Lounge
Terrace
Chocobo Ranch
Choose to accept or refuse Special Order (SO) transmissions.
Use gil to purchase newly developed armaments.
Spend time chatting with your fellow cadets.
Take a brief respite from the woes of a world at war.
Enjoy the fresh air and the beautiful view.
Breed, hatch, and raise your very own chocobos.
Main Facilities
Akademeia houses a number of useful locations, but some are only accessible
after progressing past a certain point in the story.
Classrooms
Each class of cadets has their own exclusive homeroom where they listen to
lectures and receive their mission briefings.
Arena
Strengthen your cadets one at a time by participating in combat simulations and
secret training sessions.
Airship Landing
Hop on Akademeia’s commuter shuttle and fly to various locations around
Orience.
Central Command
This makeshift war room serves as the home of dominion military strategy.
Speak with the brass to receive mission intel.
Crystarium
Akademeia’s library is a treasure trove of knowledge, and the Rubicus is its
crown jewel. Check this ancient anthology to review historical records, character
dossiers, and more.
Altocrystarium (P. 33)
Only those with special permission from Sorcery may access this mysterious
monument. Use phantoma you collect in the field to enhance your spells.
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Exploring Orience
Moving Around
Control your active leader as you cross the vast landscapes of Orience in real time.
Overworld UI
The same information displayed during
missions (P. 18) appears on-screen
while traversing Orience. Towns and
strongholds are marked with the emblem
of their respective ruling countries.
Enemy Encounters
Enemy encounters occur randomly
while exploring Orience. Colliding with
enemies visible in the overworld will also
initiate a battle. Combat (P. 20) in the
overworld works the same way as it does
on missions.
Map of Orience
Press the OPTIONS button to open
the field menu (P. 28) from which you
can check the map and confirm your
current location.
Modes of Transportation
As you progress through the game, you
will be able to ride chocobos or fly an
airship, allowing you to move around
Orience more quickly.
Occupation Campaigns
Over the course of the game, the dominion legions will periodically initiate
large-scale invasions of enemy territory.
Objective
Join the sortie and assist the dominion
legions by capturing enemy domains
and strongholds, and delivering orders
to troops. Occupy the target stronghold
to complete the mission, but beware
that enemy forces will prove much more
formidable on higher difficulty levels.
Supporting the Legions
During occupation campaigns, it is Class Zero’s duty to provide backup for the
dominion legions.
Attack Enemy Units
Disrupt the enemy’s momentum by defeating units on the march.
Only the dominion legions can launch an assault on enemy domains and
strongholds, so lend them a hand by taking out any enemy units in their
way, kupo!
Capture Enemy Domains
Cover dominion units while they assault enemy domains. A domain will fall
when its HP gauge drops to 0.
Occupy Enemy Strongholds
Once dominion units neutralize a base’s energy wall, invade the stronghold and
defeat the enemy leader to complete the occupation.
Direct Dominion Troops
Occasionally, Moglin will offer special missions to Class Zero. Complete these
assignments to gain control of a domain or stronghold, then approach the base
and press the S button to deliver orders to the troops stationed there.
Skipping the Sortie
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FINAL FANTASY TYPE-0 HD SOFTWARE MANUAL
After confirming your mission orders, select “Skip Sortie” to opt out of
participating in the mission.
FINAL FANTASY TYPE-0 HD SOFTWARE MANUAL 27
Field Menu
Field Menu
Press the OPTIONS button to open the field menu. Navigate the menu by
pressing the Q button and E button to change tabs, and using the
directional buttons to select options.
Items
Use, confirm, sort, and equip various items via the Items menu.
Items
Weapons
Phantoma
Info
Accessories
Chocobos
Squad
The following options are available from the
Info menu:
Check the status of your active and reserve
members via the Squad menu. The selected cadet’s
current status will be displayed on the right side of
the screen.
Check the mini-map on the right-hand side of the Info menu to confirm your
marks the spot, kupo!
destination.
Press the D button to view the selected cadet’s stats, equipment, and all
the abilities he or she has learned, kupo!
Akademeia / Towns
Pause
Request
Expert Trial
Map of Orience
Return to Title
Pause the game.
Check current request status.
Check the map of Orience.
Quit the game and return to the title screen.
Missions
Pause
Abort Mission
Return to Title
Preferences
Check current expert trial status.
Pause the game.
Cancel the current mission and return to Akademeia.
The following options are available from the Preferences menu:
Controls
Options
Brightness
Adjust control settings.
Adjust various game settings.
Adjust the brightness level.
Quit the game and return to the title screen.
How to Play
View the current control layout via the How to Play menu.
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Relic Terminals
Administration Menu
Approach a relic terminal and press the S button to access the
Administration menu.
Promotion (P. 32)
Promote your cadets’ and Eidolons’
stats and abilities.
Assignment
Adjust the members on your
active squad.
Altocrystarium (P. 33)
Upgrade your spells.
Difficulty
Reserves
Organize your reserve members.
Adjust the difficulty level:
Cadet (Novice) • Officer (Intermediate) • Agito (Advanced) • ???
Save
Save your current progress to the PlayStation®4 hard disk. See (P. 12) for more
information about saving game data.
Load
Load a game save and continue playing from the last saved location.
Armament
Change your equipment and abilities.
Accessories
Weapon
Commands
Defense
30
If you forget to save before you load a game save, you’ll lose all your current
progress, kupo!
Equipment that grants various stat boosts and special effects.
Equipment used when performing normal attacks.
Special spells or commands used by pressing the S button or D button.
Defensive spell or command used by pressing the A button.
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Promotion /Altocrystarium
Promotion
There are several ways to improve your cadets’ stats and abilities.
Level Up
Altocrystarium
You can use phantoma (P. 22) harvested on missions to upgrade your magic.
Visit the Altocrystarium at Akademeia (P. 24) or select “Altocrystarium” from the
Administration menu at relic terminals to enhance various aspects of your spells.
Members of your active squad receive EXP when they defeat enemies. Earn a
certain amount of EXP and your cadet’s level will increase. When a cadet levels
up, his or her max HP and MP will increase, and he or she will earn Ability
Points (AP).
Boost your stats just by sitting in on my lectures in Classroom Zero, kupo!
Learn New Abilities
Select “Abilities” from the Promotion subheading of the Administration menu
(P. 31) to use AP to teach your cadets new commands and abilities.
By leveling up and teaching your cadets, you can unlock even more new
commands and abilities, kupo!
Boost Your Stats
Select “Stats” from the Promotion subheading of the Administration menu
(P. 31) to use special enhancement items to improve your cadets’ stats.
Eidolons
Just like your cadets, Eidolons also earn EXP and level up when they
defeat enemies. Select “Eidolons” from the Promotion subheading of the
Administration menu (P. 31) to use AP to teach your Eidolons new commands
and abilities.
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The type and amount of phantoma required differs depending on the spell
you want to enhance, kupo!
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LIMITED WARRANTY
You are aware and agree that use of the Game Software and the media on which it is recorded is at your
sole risk. Square Enix warrants to the original consumer purchaser of the Game Software that the recording
medium on which the Game Software is recorded shall be free from defects in material and workmanship
for a period of ninety (90) days from the original date of purchase (the “Limited Warranty”). If a defect
covered by the Limited Warranty occurs during this ninety (90) day period, the defective Game Software
shall be replaced by the retailer from which you purchased the Game Software, free of charge. Please retain
the original or a photocopy of your dated sales receipt to establish the date of purchase for in-warranty
replacement. In the event that you cannot obtain a replacement from the retailer, please contact Square Enix
by submitting a support ticket through http://support.na.square-enix.com.
THE FOREGOING IS YOUR SOLE AND EXCLUSIVE REMEDY FOR THE EXPRESS LIMITED WARRANTY
SET FORTH IN THIS SECTION.
This Limited Warranty does not apply if the defects have been caused by your negligence, accident,
unreasonable use, modification, tampering, or any other causes not related to defective materials or
manufacturing workmanship, and Square Enix and its licensors shall not be held liable for any damage,
injury or loss if caused as a result of any of these reasons. The Limited Warranty does not apply to used
Game Software or to Game Software acquired through private transactions between individuals or
purchased from online auction sites, which transactions and purchases are not authorized by Square Enix.
OTHER THAN EXPRESSLY SET FORTH IN THIS DOCUMENT, THE GAME SOFTWARE IS PROVIDED
“AS IS,” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT
LIMITATION ANY IMPLIED WARRANTIES OF CONDITION, UNINTERRUPTED USE, MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT. NO ORAL OR WRITTEN ADVICE
OR INFORMATION GIVEN BY SQUARE ENIX OR ANY OF ITS AUTHORIZED REPRESENTATIVES SHALL
CREATE A WARRANTY OR IN ANY WAY INCREASE THE SCOPE OF THIS LIMITED WARRANTY.
Some states and jurisdictions do not allow the exclusion of, or limitations on, limited or implied warranties,
and in such states and jurisdictions, Square Enix’s and its licensors’ liability shall be limited in duration and
effect to the maximum extent permitted by law. You may have other rights that vary from state-to-state or from
jurisdiction-to-jurisdiction. Under no circumstances shall any implied warranty required by law exceed the 90day period of the Limited Warranty above.
CUSTOMER SUPPORT
If you have warranty questions, or require technical or customer support, please visit:
www.square-enix.com/na/support
There you will be able to contact a representative live through our chat support system, view our hours of
operation and review additional support details. You can also contact Customer Support at 310-846-0345.
Please note that toll charges do apply when contacting us through phone support. For toll free service,
please contact us through chat.
FOR INFORMATION AND SERVICES BY SQUARE ENIX, INC., GO TO
WWW.SQUARE-ENIX.COM/NA
NOTICE: The Product, this manual, and all other accompanying documentation, written or electronic,
are protected by United States copyright law, trademark law and international treaties. Unauthorized
reproduction is subject to civil and criminal penalties. All rights reserved.
LIMITATIONS ON DAMAGES
IN NO EVENT SHALL SQUARE ENIX OR ITS LICENSORS BE LIABLE FOR SPECIAL, INCIDENTAL, OR
CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE GAME
SOFTWARE, INCLUDING WITHOUT LIMITATION ANY LOSSES OR DAMAGES CONNECTED WITH OR
CONSISTING OF LOST PROFITS, DAMAGE TO PROPERTY, LOST OR CORRUPTED DATA OR FILES,
LOSS OF GOODWILL, CONSOLE, COMPUTER OR HANDHELD DEVICE FAILURE, ERRORS AND LOST
BUSINESS OR OTHER INFORMATION AS A RESULT OF POSSESSION, USE OR MALFUNCTION OF THE
GAME SOFTWARE, OR PERSONAL INJURIES, EVEN IF SQUARE ENIX HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH LOSS OR DAMAGES. FURTHERMORE, IN NO EVENT SHALL SQUARE ENIX OR
ITS LICENSORS BE LIABLE FOR SPECIAL, CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING
FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES OR ANY OTHER TERMS OF THIS
AGREEMENT. SQUARE ENIX’S TOTAL LIABILITY IN ALL CASES SHALL NOT EXCEED THE ACTUAL
PRICE PAID FOR THE GAME SOFTWARE. THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF
ITS ESSENTIAL PURPOSE.
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FINAL FANTASY TYPE-0 HD SOFTWARE MANUAL
FINAL FANTASY TYPE-0 HD SOFTWARE MANUAL
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