Apple's Mobile Ecosystem Seppo Laaksonen Taikala Oy PÄÄVÄRIT 29. marraskuuta 11 ★ ★ ★ Seppo Laaksonen Partner at Taikala Ltd Long background on mobile business PÄÄVÄRIT 29. marraskuuta 11 ★ ★ ★ Seppo Laaksonen Partner at Taikala Ltd Long background on mobile business myDBR ★ ★ ★ Intelligent reporting system In use in over 50 countries Web and mobile ready PÄÄVÄRIT 29. marraskuuta 11 ★ ★ ★ Seppo Laaksonen Partner at Taikala Ltd Long background on mobile business myClub ★ ★ ★ Management service for sports- and leisure clubs Activate your club! Web and mobile ready PÄÄVÄRIT 29. marraskuuta 11 Content ★ What is a mobile ecosystem? ★ Why does a mobile ecosystem matter? ★ Platform & devices ★ Tools ★ Apple's content offering ★ 3rd Party business PÄÄVÄRIT 29. marraskuuta 11 Why does an mobile ecosystem matter? Device Manufacturer / Platform provider 3rd Parties Users ★ Competitiveness of a mobile platform relies on 3rd party applications, services, accessories ★ Additional revenue on top of direct device sales will be needed to stay competitive in the market (device manufacturing itself will be commoditized) ★ Contributes to customer loyalty ★ Apple in unique position having both devices and the ecosystem PÄÄVÄRIT 29. marraskuuta 11 Prerequisites of successful ecosystem ★ Have attractive devices to gain user base ★ Offer good tools to 3rd parties to deliver their content ★ Allow 3rd parties to make money from the ecosystem!! ★ Maximize 3rd party investment opportunities ★ Number of devices ★ Consistent platform with same software platform ★ Allow 3rd parties to leverage investments across device categories ★ Make sure content is available for your platform ★ Make purchasing of goods (applications, accessories, content) as easy as possible to end user PÄÄVÄRIT 29. marraskuuta 11 Apple's platform & devices PÄÄVÄRIT 29. marraskuuta 11 Apple iOS ★ Apple's mobile operating system ★ MacOS X desktop operating system with touch UI scaled to fit mobile devices ★ "One platform to fit them all" - compatibility across device categories PÄÄVÄRIT 29. marraskuuta 11 iPhone iPhone 4S iPhone 4 iPhone 3G ★ Release once a year from 2007 ★ 4S, 4, 3GS in production ★ Same software platform (iOS) version in all devices under production despite the differences in devices ★ Maximizing the user base for application developers and integrators ★ Sells around 80-100M/year and growing iPhone 3GS iPhone PÄÄVÄRIT 29. marraskuuta 11 iPod Touch ★ "iPhone without a phone" ★ Competes against Nintendo DS and Sony PSP ★ Keeping up the iPod brand ★ Same software (& hardware) as in iPhone ★ Sells around 20M/year PÄÄVÄRIT 29. marraskuuta 11 Apple Mobile Devices: iPad ★ Release once a year (so far) ★ iPad, iPad 2 ★ Same software (& hardware) as in iPhone ★ Sells around 40M/year and growing PÄÄVÄRIT 29. marraskuuta 11 Apple Mobile Devices: AppleTV ★ A bridge between iOS devices and TV ★ A bridge between Apple delivered content and user ★ AirPlay wireless streaming ★ Same software as in iPhone PÄÄVÄRIT 29. marraskuuta 11 Volume proposition for 3rd parties 80 M + 20 M + 40 M 3 years = 400M devices ★ Consistent platform with same software ★ Sharing same hardware interfaces ★ Apple uses it's purchasing power and monetary assets as a weapon (flash, displays etc) PÄÄVÄRIT 29. marraskuuta 11 Apple's tools PÄÄVÄRIT 29. marraskuuta 11 Tools ★ Native development: Xcode, same as in MacOS X ★ Fast development, simulator, easy deployment ★ Web development: Apple runs the Webkit development ★ Chrome, Android browser, RIM's browser, Nokia Symbian, Nokia Meego, Adobe AIR PÄÄVÄRIT 29. marraskuuta 11 Apple's content offering PÄÄVÄRIT 29. marraskuuta 11 iTunes Store /App Store ★ Trusted source of content delivery ★ Revenue deal 30% Apple / 70% content provider Music store ($ 0.99) Applications ($ 0.99) Film rentals TV shows Podcasts Books 200 M Newspapers PÄÄVÄRIT 29. marraskuuta 11 iTunes Store /App Store ★ Trusted source of content delivery ★ Revenue deal 30% Apple / 70% content provider Statistics for Applications alone: Music store ($ 0.99) ★ ★ Applications ($ 0.99) Gross revenue $5 billion 3.5 billion business for 3rd parties TV shows ★ 500 000 applications ★ 18 500 000 000 downloads 200 M★ % paid apps 13.5% Film rentals Podcasts Books Newspapers Source: Piper Jaffray & Co. PÄÄVÄRIT 29. marraskuuta 11 iTunes Store /App Store content providers ★ Application developers and integrators ★ Pretty much everyone is offering applications ★ Not only games. Strong business presence from Oracle, SAP, IBM, Sybase, Adobe, Salesforce... ★ All major (and minor) record labels ★ All major film studios ★ Publishing houses for books and newspapers ★ Local aspect covered ★ End users are able to tailor their devices to fit just for them ★ Major factor in end user satisfaction and in customer loyalty PÄÄVÄRIT 29. marraskuuta 11 Content Management: iCloud ★ ★ ★ Makes owning one or multiple devices easier Storing user content: music, photos, documents Automatic delivery to all user's devices ★ ★ ★ ★ iMessage iTunes Match Photo Stream Documents in Cloud ★ Calendar, Mail, Contacts ★ Backup ★ Siri, personal assistant ★ Find My Friends PÄÄVÄRIT 29. marraskuuta 11 Content Management: iCloud iMessage PÄÄVÄRIT 29. marraskuuta 11 Content Management: iCloud Find My Device PÄÄVÄRIT 29. marraskuuta 11 Content Management: iCloud iTunes Match PÄÄVÄRIT 29. marraskuuta 11 Content Management: iCloud Siri Personal Assistant PÄÄVÄRIT 29. marraskuuta 11 Accessory / Connectivity Apple Dock Connector AirPlay ★ Huge business for 3rd parties offering various devices (docs, speakers, car accessories, music accessories, amplifiers, TV connectivity etc) PÄÄVÄRIT 29. marraskuuta 11 Summary ★ Well executed mobile ecosystem is a big business for variety of players. Apple has worked hard for this ★ Generates additional revenue and customer loyalty PÄÄVÄRIT 29. marraskuuta 11 Summary ★ Well executed mobile ecosystem is a big business for variety of players. Apple has worked hard for this ★ Generates additional revenue and customer loyalty PÄÄVÄRIT 29. marraskuuta 11 Summary ★ Well executed mobile ecosystem is a big business for variety of players. Apple has worked hard for this ★ Generates additional revenue and customer loyalty PÄÄVÄRIT 29. marraskuuta 11 Summary ★ Well executed mobile ecosystem is a big business for variety of players. Apple has worked hard for this ★ Generates additional revenue and customer loyalty PÄÄVÄRIT 29. marraskuuta 11 Summary ★ Well executed mobile ecosystem is a big business for variety of players. Apple has worked hard for this ★ Generates additional revenue and customer loyalty PÄÄVÄRIT 29. marraskuuta 11 Summary ★ Well executed mobile ecosystem is a big business for variety of players. Apple has worked hard for this ★ Generates additional revenue and customer loyalty PÄÄVÄRIT 29. marraskuuta 11 Summary ★ Well executed mobile ecosystem is a big business for variety of players. Apple has worked hard for this ★ Generates additional revenue and customer loyalty PÄÄVÄRIT 29. marraskuuta 11 Summary ★ Well executed mobile ecosystem is a big business for variety of players. Apple has worked hard for this ★ Generates additional revenue and customer loyalty PÄÄVÄRIT 29. marraskuuta 11 Thank You PÄÄVÄRIT 29. marraskuuta 11
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