AAA BRANCH CHAMPIONSHIP TECHNICAL PACKAGE LEAD, PROMOTE AND ENCOURAGE POSITIVE HOCKEY EXPERIENCES. Approved by the Board of Directors on March 21, 2015. AAA Branch Championship Technical Package 1 AAA BRANCH CHAMPIONSHIPS GENERAL INFORMATION I. Technical Package Introduction SECTION 1 Please find attached the Rules and Regulations for the AAA Branch Championship. Please also note that similar regulations are used for the All-Ontario Championships, Regional Midget Hockey Championships and the Telus Cup National Midget Hockey Championship. If you have any further questions regarding the attached document, please feel free to contact Trevor Hosanna, 807-623-1542 [email protected] Sincerely, Brian Patterson Minor Convenor HOCKEY NORTHWESTERN ONTARIO II. Qualification & Hosting A. Each Bona fide AAA team must declare they are operating a AAA team for the current season as per HNO regulations. a. Representative Teams must comply with HNO regulations D. regarding representative teams. B. HNO Regulation D.1.c) Only bona fide Midget AAA teams may be eligible for the AAA Branch Championships, Regional Championship and Telus Cup National Midget AAA Championship as per the Telus Cup Technical Package regulations. C. Each team must submit its one thousand and five hundred dollar ($1,500, HST included) non-refundable entry fee to participate in the AAA Branch Championship by January 10th of the current playing season. a. No Gate fee will be charged for spectators at the AAA Branch Championships. III. Hosting Rotation YEAR 2016 2017 2018 2019 MIDGET AAA ZONE WEST WEST CENTRAL WEST PEEWEE & BANTAM AAA YEAR ZONE 2016 CENTRAL 2017 CENTRAL 2018 CENTRAL 2019 WEST or EAST A. The Central Zone did not run a Midget AAA program in 2015; they must compete for two consecutive years before hosting again. B. If a bona fide program starts in the West or East Zone for Peewee or Bantam AAA, after they compete for two consecutive years, they would be put into the rotation similar to Midget AAA. AAA Branch Championship Technical Package 2 a. The current rotation will have the Peewee AAA and Bantam AAA played in the Central Zone and every fourth year going to the West or East Zone. i. Only Zones that have competed in the previous two championships would be eligible to host in the fourth year of the rotation. IV. Championship Formats Two Team Format- Best of Three Series – Midget AAA a. One game will be played on Friday, Saturday and if necessary on Sunday. b. The Home Association will be the home team for games one (1) and three (3). c. All games will be played until a winner is determined as per the Overtime Rules. Two Team Format- Best of Three Series – Peewee AAA & Bantam AAA a. One game will be played on Friday, game two and game three if necessary will be played on Saturday. b. Each team will be assigned as the home team for one of the first two games. A coin toss at the pre event meeting will determine the home team for game three (3). c. All games will be played until a winner is determined as per the Overtime Rules. Three Team Format- Round Robin a. Single Round Robin Series. All games will be played to winner is determined as per Overtime Rules. b. Three (3) points will be awarded for a regulation win, Two (2) points for an Overtime or Shootout win and one (1) point for an overtime or shootout lose. c. The top two (2) teams after the Round Robin will play in the Championship game on Sunday. The game will be played until a winner is determined as per the Overtime Rules. d. The team finishing first (1st) in the Round Robin will be the Home Team for the Championship game. V. Championship Schedule The championship schedule will be presented by the Minor Convenor to the Board of Directors for approval before being presented to the participating teams. It will be available no later than February 1st of the current playing season. VI. Game Formats a. The length of games will be as follows: a.1. Peewee & Bantam: three (3) fifteen (15) minute stop time periods. a.2. Midget: three (3) fifteen (20) minute stop time periods. b. The ice will be re-surfaced between 2nd and 3rd period for the Peewee and Bantam games. Once the officials are on the ice, the teams may return to the ice, only the starting line-up will remain on the ice. All other players will go directly to their benches. c. The ice will be re-surfaced after every period for the Midget games. Once the officials are on the ice, the teams may return to the ice, only the starting line-up will remain on the ice. All other players will go directly to their benches. d. In the event there is a five (5) or more goal spread in the last five (5) minutes of the third period, the game clock will revert to running time. The game clock will revert to stop time if the goal difference is reduced to four (4). AAA Branch Championship Technical Package 3 e. Every effort will be made to complete all games in the allotted ice time. A game may be curfewed for reasons beyond HNO’s control such as injuries or acts of god. f. Each team will be permitted one (1) thirty (30) second timeout per game. VII. Warm Up Formats a. Peewee & Bantam will have a five (5) minute warm-ups (The clock will be set). The warm up will start upon the closing of the zamboni doors and the officials being present on the ice. Teams are not permitted on the ice until the officials are present. b. Midget will have a fifteen (15) minute warm-up. (The clock will be set). The warm up will start upon the closing of the zamboni doors and the officials being present on the ice. Teams are not permitted on the ice until the officials are present. VIII. Overtime Rules a. Peewee & Bantam: In case of a tie in regulation time, the teams will remain at the same ends and commence one (1) ten (10) minute sudden victory stop time period. If still tied, the two teams will retire for ice resurfacing, change ends and then commence one sudden victory overtime period of fifteen (15) minutes, with the first goal ending the game. If still tied at the end of the second overtime period, a Shoot Out will conclude the game. b. Midget: In case of a tie in regulation time, the teams will remain at the same ends and commence one (1) ten (10) minute sudden victory stop time period. If still tied, the two teams will retire for ice resurfacing, change ends and then commence one sudden victory overtime period of twenty (20) minutes, with the first goal ending the game. If still tied at the end of the second overtime period, a Shoot Out will conclude the game. IX. Shoot Out Rules a. Each Team will select five (5) shooters. The visiting team will shoot first with the home team shooting next. Each team will alternate shooters until a winner is declared or the score is still tied. If the score is still tied, the teams will alternate shooters until a winner is decided. b. The first five (5) shooters cannot shoot again until every player has had their turn excluding the backup goaltender. The final score will be only one registered goal against the team regardless of how many goals are scored during the shootout. c. The goalkeepers shall defend the same goal as in the last overtime period. The goalkeepers may be changed after each shot. d. Any player whose penalty had not been completed when the sudden victory overtime period ended is not eligible to be nominated as one of the players selected to take the shots and must remain in the penalty box or in the dressing room. Also players serving penalties imposed during the game winning shots must remain in the penalty box or in the dressing room until the end of the procedure. X. Tie Breaking Rules for Three Team Format a. In the event that teams are tied for a playoff position, the following tie breaking procedure will apply: a.1. If two (2) teams are tied: a.1.1. The winner of the round-robin game between the two tied teams gains the highest position. AAA Branch Championship Technical Package 4 a.1.2. The team with the most regulation wins in the round robin gains the highest position. a.1.3. If the two teams are still tied after a.1.1 and a.1.2 have been applied, then the team with the best goal average gains the highest position. The goal average of a team is to be determined in the following manner: Total number of goals for, divided by the total number of goals for and against. Note: ALL round-robin games are included. Example: For = 10 goals; Against = 4 goals Percentage: 10 = 10 10 + 4 = 14 Note: The highest percentage gains the highest position. a.2. = .741 a.1.4. If the two teams are still tied after a.1.1, a.1.2, a.1.3 has been applied; the team with the least number of minutes in penalties throughout all the round-robin games gains the highest position. a.1.5. If the two teams are still tied after a.1.1, a.1.2, a.1.3 and a.1.4 have been applied, and then the team that scored the first goal in the game between the two (2) tied teams gains the highest position. a.1.6. If the two teams are still tied after a.1.1, a.1.2, a.1.3, a.1.4 and a.1.5.have been applied, a single coin toss will determine which team gains the highest position. If three (3) or more teams are tied: If three or more teams are tied, the point record established in the games AMONG THE TIED TEAMS ONLY will be used as the first tie breaking formula in deciding which team(s) will advance. a.2.1. The team with the most regulation wins would gain the highest position. a.2.2. If the teams are still tied after a.2.1 has been applied, then the team with the best goal average gains the highest position. The goal average of a team is to be determined in the following manner: Total number of goals for, divided by the total number of goals for and against. Note: ALL round-robin games are included AMONG THE TIED TEAMS ONLY. Example: For = 10 goals; Against = 4 goals Percentage: 10 = 10 10 + 4 = 14 Note: The highest percentage gains the highest position. = .741 a.2.3 If the team with highest position has been determined, revert back to two teams tied procedure. If three teams are tied, revert back to a.2.1 a.2.4 If teams are still tied after a.2.1, a.2.2 and a.2.3 have been applied; the team to qualify would be the team that received the least number of minutes in penalties throughout all of the round-robin games. AAA Branch Championship Technical Package 5 a.2.5 If teams are still tied after a.2.1, a.2.2, a.2.3, and a.2.4 have been applied; a coin toss will determine the winner. XI. Officials a. All games in Peewee and Bantam shall be refereed by a three (3) man system. b. All games in Midget shall be refereed by a four (4) man system. c. Officials in all categories shall be appointed by the Branch Referee-in-Chief. a. In Peewee and Bantam the referee will be a minimum of Level III and each linesman to be a minimum of Level II. b. In Midget the referee will be a minimum of Level IV and each linesman to be a minimum of Level III. d. At the completion of each game the Referee will be responsible for having the Official Game Report signed by the Official Scorer and himself/herself. e. Goal Judges will not be used in any Branch Championship game. EVENT INFORMATION SECTION 2 The following information applies only to those teams that earn the right to represent their Zone at the AAA Branch Championships. A. Expenses paid by the HNO i) Ice-time ii) On Ice & Off Ice Officials iii) Player Gift iv) Advertising & Programs v) Medallions vi) Championship Banners vii) Player of the Game Awards viii) Online Standings and Statistics ix) Branch Rep travel to Provincial or Regional Championship B. Expenses to be paid by the Participating Teams: i) All Transportation: Each team is responsible for all transportation arrangements to and from the Championship. ii) Accommodations: Teams are responsible for their own accommodations for the Championships. iii) Meals: Teams are required to incur all expenses related to meals during the Championships. iv) Skate Sharpening: Each team is responsible for any skate sharpening and repair of equipment for this championship. v) Non Refundable Championship Entry: A $1,500 team entry fee is due by January 10th of the current season to be eligible for the Championship. C. Manager and Coaches Meeting: AAA Branch Championship Technical Package 6 A Pre-Event Meeting will be held on the Friday before the first game of the Championship starts. The Championship Chair will provide the meeting time and location by February 1 of the current season. During these meetings, an overview of the Branch Championships will be reviewed including the playing rules, disciplinary action, and operational procedures for the championship. D. Team Registration: Each of the participating teams of the Branch Championships will be responsible to go to the Pre-Event Meeting. At this time, participating teams will present their approved Hockey Canada Registry Roster and declare their 19 players or 20 players in Midget that will be eligible for the Branch Championships. E. Hotel Accommodations: Participating teams requiring hotel accommodations during the Branch Championships will be obligated to find hotels on their own. F. Team Uniforms: Each participating team must bring to the event, their regular set of home and away team jerseys and socks. Jerseys or socks for this championship will not be provided to the participating teams. The home team will wear white uniforms; well the visitors will wear dark coloured uniforms. G. Dressing Room Information The Championship Committee will try to provide dedicated dressing room for each participating team for the duration of the event. This will be confirmed at the Pre-Event Meeting. If the Championship Committee is unable to provide dedicated dressing rooms for each participating team at the Arena, the following process will be in place: The dressing rooms will only be assigned and utilized (1) hour prior to your game and must be given up immediately after the game. Teams will be responsible for ensuring their rooms are kept clean. Each team is fully responsible for any and all damages that occur. Each team is responsible to provide a lock and lock the dressing room. H. Warm Up Pucks: Each team is responsible for providing their own pucks for the pre game warm up. I. Championship Committee HNO will assign a Championship Chair for the event. i) The Championship Committee shall be appointed as follows: a) The Branch Representative (HNO Rep) or designate, who shall act as Event Chair. AAA Branch Championship Technical Package 7 b) The Branch Executive Director ii) The Championship Chair will rule on all decisions, suspensions and grievances of this event iii) A written report of any disciplinary action by the Championship Chair will be forwarded to the Branch President. iv) Only the Championship Chair shall make all press releases or public statements relating to disciplinary action. v) Championship Chair will make all decisions on hockey operations. AAA Branch Championship Technical Package 8 REGULATIONS SECTION 3 a. Each team may have a contingent of twenty-four (24) or twenty-five (25) in the case of midget of which two (2) of whom must be goaltenders and a maximum of five (5) nonplaying personnel, specifically Coach, Assistant Coach, Trainer, Manager. Once the championship commences the player roster is frozen and further additions will not be granted. b. Each team and its affiliates must be approved and verified by the Branch Executive Director and each team must be present an approved Hockey Canada Registry Roster and declare their eligible players with by the Championship Committee prior to participation in the first game of the Championship. b.1. Any player who is listed on the declared team roster for a team which is participating in a National or Regional Championship will not be allowed to be on the declared team roster of an affiliated team, which is participating in another National or Regional Championship being played concurrently. c. Zone Representative Teams formed for the purpose of vying for the Branch Champions must consist of: c.1. Maximum of nineteen (19) players from the declared home association team c.2. Maximum of fifteen (15) affiliated players that were declared to the Branch office on or before January 15th of the current playing season d. Each team may dress a maximum of nineteen (19) players or including two goaltenders. The players registered as goaltenders shall be eligible to play as goaltenders only (Hockey Canada Rule 16). One alternate goaltender must be dressed and on the bench. d.1. Each Midget team may dress a maximum of twenty (20) players including two goaltenders. But may have 20 players on their roster. Each team can declare up to 2 affiliate players who may only dress if a roster registered player is injured and has been diagnosed by an independent doctor. The affiliated players must be declared when the team registers for the Branch Championship. The players registered as goaltenders shall be eligible to play as goaltenders only (Hockey Canada Rule 16). One alternate goaltender must be dressed and on the bench. e. Once the players, including a minimum of two goaltenders, are submitted at the managers / coaches meeting that will be the team’s roster for the duration of the event. f. Emergency Replacements f.1. Emergency replacements shall not be allowed unless otherwise approved by the Championship Chair. f.2. Any team required to supplement its roster shall choose these additions only from its affiliated team or special affiliated player list of a lower division, sub-division or category. f.3. During the championship competition, a replacement may be permitted for a goaltender that becomes ill or injured during the competition or is under suspension. The following process outlines the procedure and protocol for the use of goaltenders. AAA Branch Championship Technical Package 9 f.3.1. f.3.2. f.4. f.5. The local Minor Hockey Association will recommend at least one standby goaltenders to the Championship Chair for approval. The standby goaltenders will come under the direct jurisdiction of the Championship Chair and will be used when a team has an ill, injured, or suspended goaltender. The procedure for using a standby goaltender shall be as follows: f.4.1. A team requesting to use a standby goaltender must make a request to the Championship Chair through their team Manager. f.4.2. A standby goaltender will remain with the team requiring his services, until no longer required. The standby goaltenders will receive the same privileges as the other participants: f.5.1. Championship Chair decides standby goaltender attendance at games. g. The Suspended Players and Officials g.1. A suspended player shall not be eligible to take part in the opening or closing ceremonies of a championship. A player or team official ordered to the dressing room for the balance of the game or for receiving a penalty that would require a suspension shall not take part in closing ceremonies following the game. g.2. Should this take place during the final game of the championship, the player or team official shall not take part in the closing ceremonies for the championship. h. Championship will be played according to official Hockey Canada Playing Rules except as provided for in, HNO Regulation D – Representative Teams. i. Protests will not be entertained on the outcome of any Branch championship game. j. There will be medals for the first and second place teams in all divisions. k. Following Each Game the Teams Will: I. Congratulate their goalies II. Shake Hands III. Line up on their respective blue lines for the Player of the Game awards IV. *Final Game of Series* Hand out medals, Championship Banner & Trophy V. Leave ice AAA Branch Championship Technical Package 10 Team Managers / Coaches Meeting Agenda SECTION 4 1. Championship Chair (HNO Board of Director) and the HNO Executive Director will establish the agenda. 2. The meetings will be held at the times and location provided by the event chair. 3. Typical agenda items will include: a. Team Registration b. Rules and regulations c. Discipline i. Carry Over Suspensions ii. Accumulation Sanctions (players & coaches) d. Home & Away jersey colours e. Warm-up time and procedure f. Coin Toss (Game three home ice) *if necessary based on format for Peewee & Bantam Only. AAA Branch Championship Technical Package 11 Appendix SECTION 5 Participant Waiver Form Team Name: I, the undersigned, permit Hockey Northwestern Ontario to place my son’s name, hockey statistics, height, weight and birth date or any other information relevant to hockey on/in the: host web site, Championship Program, and to be published in recognized media outlets (i.e. TV, newspaper and radio) for the HNO Branch Championships. Players Name Parent’s Signature Date 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. Witness Date Team Position **Please return to Hockey Northwestern Ontario by March 1.** AAA Branch Championship Technical Package 12 HNO CHAMPIONSHIP TROPHY AGREEMENT Only the Championship team is to complete this form. Loss, damage or failure to return the trophy will result in replacement or repair costs being borne by the individual and/or club accepting the trophy at the discretion of the HNO Board of Directors. * Championship Category: * Winning Team or Club Name: * Date Received: * Accepted by name: * Address: * Position: STREET NAME * Telephone Number: CITY / TOWN POSTAL CODE * Email: I, the above signed, acknowledge the receipt of championship trophy and accept full responsibility for the condition of said trophy and carrying case and also agree to return both items to the HNO Office. Signature: * Required information Trophy must be received by the HNO office by June 1. Failure to return a championship trophy by this date (no extension) will result in a $350.00 fine being levied against the club or organization for each such trophy plus the cost of replacement ($500.00) if the trophy is lost or is not returned. Team Photo A championship team photo will be used in Championship publications promoting the events and winning teams. Please remit a digital version of the team photo to the HNO Office. The presenter of the trophy is to return a signed copy of this agreement to the HNO Office. One copy of this agreement is to be retained by the Championship Team for team records. FOR INFORMATION CONTACT: Hockey Northwestern Ontario 214 Red River Road, Suite 301 Thunder Bay, Ontario P7B 1A6 Tel: (807) 623-1542 Fax: (807) 623-0037 Email: [email protected] AAA Branch Championship Technical Package 13 SUSPENSION LIST Effective Date: June 6, 2009 Revised: May 1, 2010 Revised: May 4, 2013 Revised: March 21, 2015 – Effective 2015-16 Season The following are minimum suspensions that shall be imposed for infractions, which occur in all Branch exhibition, league ,play-off and tournament games. Additional suspensions can be imposed wherever conditions and circumstance warrant. These suspensions are in addition to game incurred. It is the responsibility of each Team Manager and/or Coach to ensure their players/Team Officials sit out their appropriate suspensions. When in doubt as to the relevant suspension, contact your respective League or Association. If you are unable to contact your respective League or Association, sit player(s)/Team Official(s) in question out until clarification can be obtained. Match Penalty Reports shall be forwarded to the Branch Office for possible further review. The Suspension List has been designed to be the minimum suspensions to be levied for first time occurrence during the hockey season. In order to reduce the possibility of having excessive punishments being levied, please do not make these suspensions more severe as part of normal operations. However, when dealing with repeat offenders, the Suspension List includes sections for accumulations of infractions for players and sanctions against coaches. The accumulations are in addition to the suspension for the infraction. These accumulations are taken directly from Hockey Canada’s Supplement Discipline for minor and female hockey. AAA Branch Championship Technical Package 14 Minors & Game Misconduct Situations PENALTY Minor + Game Misc. Game Misconduct Game Misconduct H.C. Rule MINOR 6.4 (a) 1 Game 4.5 (c) 1 Game 4.6 (c) 1 Game 1 Game 4.9 (f) 1 Game 1 Game 2 Games 1 Game 1 Game 1 Game In addition to the minimum suspension, any player who receives two game misconducts under rule 9.2 in a season 4 Games 4 Games In addition to the minimum suspension, any player who receives three game misconducts under rule 9.2 in a season Indefinite suspension pending a hearing Indefinite suspension pending a hearing Any coach who receives two game misconducts under rule 9.2 in a season 4 Games 4 Games Any coach who receives three game misconducts under rule 9.2 in a season Indefinite suspension pending a hearing Indefinite suspension pending a hearing INFRACTION Game Misconduct Checking from behind Second misconduct within the same game Last ten (10) minutes of regular time or overtime Team Official interference/distraction during penalty shot Verbal abuse of Official/Unsportsmanlike Conduct/Misconduct Minor + Game Misc. Interference from the bench Game Misconduct SENIOR 9.2 (b) 7.3 (c,d) Coach Coach Player Player ACCUMILATION SANCTIONS AAA Branch Championship Technical Package 15 Major Penalty Situations PENALTY Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Coach Player Major + Game Misc. Major + Game Misc. Major + Game Misc. H.C. Rule MINOR SENIOR 6.4 (a) 2 Games 1 Game 6.1 (d) 1 Game Boarding/body checking 6.2 1 Game Charging 6.3 1 Game Slashing 8.4 (a,b) 1 Game 6.6 1 Game Roughing 6.7 (k,l) 1 Game Highsticking 8.3 (a,b) 1 Game Holding 7.1 (a,b) 1 Game Hooking 7.2 (a,b) 1 Game Interference 7.3 (a,b,e) 1 Game Refusing to start play 10.14 (a,c) Indefinite Crosschecking 8.2 (a,b,c,d) 1 Game Tripping/ Slewfoot 7.4 (a,b) 1 Game Head Contact 6.5 (b,d) 2 Games INFRACTION Checking from behind Hair pulling, grab facemask, helmet or chin strap Elbowing/kneeing ACCUMULATION SANTIONS In addition to the minimum suspension, any player receiving 2 majors in the same season for any of the above infractions 2 Games In addition to the minimum suspension, any player receiving 3 majors in the same season for any of the above infractions 4 Games In addition to the minimum Indefinite suspension, any player receiving 4 suspension majors in the same season for any of pending a the above infractions hearing Any team receiving a combination equaling 3 major penalties in the same game from a major penalty, match penalty or fighting infraction. Indefinite 1 Game 2 Games 4 Games Indefinite suspension pending a hearing 2 Game 1 Game 4 Game 3 Game nd For 2 violation of a team receiving a combination equaling 3 major penalties in the same game from a major penalty, match penalty or fighting infraction. AAA Branch Championship Technical Package 16 Coach PENALTY H.C. Rule INFRACTION rd For a 3 violation of a team receiving a combination equaling 3 major penalties in the same game from a major penalty, match penalty or fighting infraction. MINOR SENIOR Indefinite suspension pending a hearing Indefinite suspension pending a hearing Gross Misconducts Situations Coach Coach Player PENALTY Gross Misconduct Gross Misconduct Gross Misconduct Gross Misconduct Gross Misconduct Gross Misconduct Gross Misconduct Gross Misconduct INFRACTION Goaltender refusing to remove mask (identification) H.C. Rule MINOR SENIOR 3.5 (d) 3 Games 1 Game Removing helmet to fight 3.6 (c) 3 Games 1 Game Obscene gesture 4.7 3 Games 3 Games Travesty of the game 4.7 3 Games 2 Games 9.2 (f) 3 Games 3 Games Head butt by Team Official 8.1 4 Games 4 Games Butt ending by Team Official 8.5 4 Games 4 Games Spearing by Team Official 4.7 4 Games 4 Games Discriminatory slur ACCUMULATION SANTIONS In addition to the minimum suspension, any player who receives a second gross misconduct infraction in the same season (other than 9.2) 5 Games In addition to the minimum suspension, any player who receives two gross misconducts under rule 9.2 in a season 6 Games In addition to the minimum Indefinite suspension, any player who receives suspension three gross misconducts under rule 9.2 pending a in a season hearing 5 Games 6 Games Indefinite suspension pending a hearing Any coach who receives two gross misconducts under rule 9.2 in a season 6 Games 6 Games Any coach who receives three gross misconducts under rule 9.2 in a season Indefinite suspension pending a hearing Indefinite suspension pending a hearing AAA Branch Championship Technical Package 17 Match Penalties Situations PENALTY INFRACTION Attempt to injure • Butt-Ending • Grabbing Face Mask • Hair Pulling • Kicking • Kneeing • Spearing • Spitting Match Penalty Match Penalty Match Penalty Match Penalty Match Penalty Match Penalty Match Penalty Match Penalty Match Penalty Match Penalty Deliberate injury H.C. Rule MINOR SENIOR 3 Games 5 Games to Indefinite 2 Games Indefinite pending a hearing 3 Games 3 Games 3 Games 3 Games 4 Games 3 Games 4 Games 3 Games 6.7 (e) 3 Games 2 Games 9.6 (b,c) 7 Games 10 Games 7 Games 10 Games 5 Games Indefinite pending a hearing 5 Games Indefinite pending a hearing 6.1 6.1 6.2 Boarding 6.3 Charging Checking from behind Head Contact Fighting with ring or tape on hand(s) Physical harassment of Official (push/shove) Physical harassment of Official (strike) Physical harassment of Official (threat) Second offences of the above three (3) points Player Player Match Penalty 6.4 6.5 9.6 (b,c) 9.6 (b,c) 4.8 ACCUMULATION SANCTIONS In addition to the minimum suspension, a player accumulating 2 Match penalties under 6.1,6.2,6.3 in same season for any of the above infractions 4 Games In addition to the minimum suspension, a player accumulating 2 Match penalties under 6.4,6.5 in same season for any of the above infractions 5 Games Any player receiving 3 Match penalties for any of the above infractions Indefinite Suspension pending a hearing 4 Games 5 Games Indefinite Suspension pending a hearing AAA Branch Championship Technical Package 18 Fighting Situations PENALTY Minor Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Game Misconduct Game Misconduct Game Misconduct Game Misconduct Game Misconduct Game Misconduct Game Misconduct INFRACTION Aggressor or Instigator • first offence • second offence • third offence Coach of the team whose player is penalized under the above point H.C. Rule MINOR SENIOR 1 Games 2 Games 3 Games 1 Game 6.7 3 Games 3 Games Fighting (first offence) 6.7 2 Games Fighting (pre or post game) Coach of team under the above point 6.7 4 Games 2 Games 6.7 Team fighting (pre or post game) Fighting (off the playing surface within the Arena) Second fight (same stoppage of play 3rd, 4th, etc.) Third, fourth, fifth man, etc. into fight Leaving the players bench during a fight Leaving the penalty box during a fight Coach of the team of the above two (2) points Coach identified as having first player(s) leave the players bench or penalty box Coach whose player is not identified as the first to leave the players’ or penalty bench during an on-ice altercation Leaving the players bench to start a fight Leaving the penalty box to start a fight Coach of the team of the above two (2) points 6.7 5 Games Indefinite pending hearing 4 Games Indefinite pending hearing 6.7 4 Games 3 Games 6.7 (h) 3 Games 1 Game 6.7 (h) 3 Games 1 Game 9.5 3 Games 2 Games 9.5 4 Games 3 Games 9.5 3 Games 3 Games 9.5 3 Games 3 Games 6.7 (b) 1 Game 9.5 (a) 3 Games 3 Games 9.5 (a) 4 Games 4 Games 9.5 4 Games 4 Games 3 Games Indefinite pending hearing 1 Game ACCUMULATION SANCTIONS Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Major + Game Misc. Fighting (second offence) 6.7 Fighting (third offence, fourth offence, etc.) 6.7 Fighting (third offence) 6.7 2 Games Fighting (fourth offence) 6.7 3 Games Fighting (fifth offence) 6.7 4 Games AAA Branch Championship Technical Package 19 Major + Game Misc. Fighting (sixth offence, seventh offence, etc.) 6.7 Indefinite * a pre-game altercation is defined as any altercation that occurs prior to the teams lining up on the ice to start the game. ** a post-game altercation is defined as any altercation involving players and/or team officials who coming off the bench at the end of the game of any altercation that was clearly started well after the conclusion of the game. NOTE: Junior Leagues shall continue to use the Branch approved suspensions currently in place within their respective Leagues. 1. Suspensions of six (6) games or less will not be appealable to the Branch. 2. Player and Team Official suspensions will be only served through "meaningful" games. A meaningful game is a regular League, exhibition game sanctioned by the branch previous to the game in which the suspension was earned, play-off (League or Inter-Branch) or sanctioned tournament game. 3. Exhibition games that are scheduled after a suspension occurs and non-sanctioned games shall not be used for the serving of suspensions under any circumstances. 4. Individuals under suspension, other than that assessed for a violation of Hockey Canada Rule 71, are allowed to participate with their teams, at the discretion of their League or Association, but may not participate in any regular League, play-off or tournament games, inside or outside the Branch until their suspension has been serviced in its entirety. 5. Any individual who is under suspension by a Hockey Canada Branch, League or Association is suspended from any and all involvement in Hockey Canada activities. Any individual under suspension who does participate in Hockey Canada activities will be subject to discipline by Hockey Canada, the Branch or their respective League or Association. 6. Suspensions at one level of hockey apply to ALL levels of hockey within the Branch. 7. Suspended individuals must serve their suspension through the team with which they are registered or of which they are the property, unless the individual’s team has been eliminated from or is not participating in further play that season and the individual is to remain with the affiliated team for the balance of the season (e.g.., affiliated players cannot, except under these circumstances, serve their suspensions with the affiliated teams). 8. Any individual under suspension, other than that assessed for a violation of Hockey Canada Rule 71, that has been carried over from a previous season shall not be prohibited from participating in any tryout activities (except sanctioned pre-season exhibition games). The suspension will recommence at 12:01 a.m. the day of the first meaningful game of the team for which the individual is registered. 9. Hockey Canada Regulation O - Discipline of Club, Teams, Players and Officials: a) Any team using a suspended player in play-off, League, exhibition or tournament games shall be liable to immediate suspension. b) Any person responsible for a team having used a suspended player shall also be suspended. c) Any team found guilty of having used any ineligible player in any League, play-off, exhibition or tournament game, shall lose any points earned in any game in which the ineligible player participated. The player and/or team officials shall be liable to further disciplinary action in accordance with Regulation F10. 10. HNO’s Suspension List has strengthened Rule 4.6 (c) to a mandatory 1 game suspension regardless of the number of days until the next league/play-off game. AAA Branch Championship Technical Package 20 SUSPENSION TRACKER Player No. 16 PLAYER NAME John Doe INFRACTION& DATE 6.7- Oct. 1 TEAM NAME: _________Giants_______________________________ NUMBER OF GAMES 2 ACCUM & GAMES No DATE GAMES SERVED INFRACTION& DATE Oct. 10 Oct. 14 6.7 -Jan.8 NUMBER OF GAMES 2 ACCUM & GAMES Yes- 3 AAA Branch Championship Technical Package DIVISION & CATEGORY: __MD A______________ DATE GAMES SERVED INFRACTION & DATE NUMBER OF GAMES Jan.9,10,11 17, 21 6.7- Feb. 27 2 ACCUM & GAMES Yes-IND 21 DATE GAMES SERVED
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