Unit Cards - Icarus Miniatures

Alliance Trooper
Alliance Scout
Unit
M R C D A H Co Pts
Alliance Trooper 6 5 5 4 1 5 4 11
Equipment: Assault Rifle, Pistol, Combat Knife.
May replace Assault Rifle with one of the following:
- LMG (15 pts)
- Missile Launcher (15 pts)
May replace Combat Knife with the one of the
following:
- Sword (5 pts)
May purchase the following:
- Grenade (5 pts)
Unit
Alliance Scout
M R C D A H Co
Pts
6
11
3 5 3 1 4
4
Equipment: Assault Rifle, Pistol, Combat Knife.
May replace Assault Rifle with one of the following:
- Sniper Rifle (15 pts)
- Missile Launcher (15 pts)
May replace Combat Knife with one of the following:
- Sword (5 pts)
May purchase the following:
- Disruptor (15 pts)
- Targeter (10 pts)
- Stealth System (15 pts)
- Grenade (5 pts)
The mainstay of the alliance military. What they
lack in skill, they make up for in numbers.
Scouts move ahead of the main Alliance force, performing
reconnaissance and relaying information back to command.
They also make excellent snipers, often working in pairs,
independently of main Alliance forces.
The Gunslinger
Galactic Marine
Unit
The Gunslinger
M R C D A H Co
Pts
Unit
6
17
Galactic Marine
3 4 4 2 6
3
M R C D A H Co
Pts
6
15
4 4 4 2 5
3
Equipment: 2 heavy pistols, Combat Knife.
Equipment: Assault Rifle, Pistol, Combat Knife.
Special Rules: Investigator, Loner,
Opportunist.
May replace Assault Rifle with one of the following:
- Sniper Rifle (15 pts)
- Shotgun (6 pts)
- LMG (15 pts)
- Flamethrower (10 pts)
- Missile Launcher (15 pts)
The Gunslinger walks the galaxy, brining to justice
its most notorious criminals. Over his armour he
wears a tattered duster and a Stetson, reminiscent
of the lawmen of Old Earth.
May replace Combat Knife with one of the following:
- Sword (5 pts)
- Energy Gauntlet (10 pts)
May purchase the following:
- Disruptor (15 pts)
- Grenade (5 pts)
- Jetpack (10 pts)
- Targeter (10 pts)
- Stabiliser (10pts)
Special Rules: Combat Drop
The Galactic Marines are some of the most skilled soldiers in
the galaxy. Used as a special operations unit, they can be
found in the Alliance’s harshest warzones.
Alliance Trooper
Alliance Trooper
Unit
M R C D A H Co Pts
Alliance Trooper 6 5 5 4 1 5 4 11
Unit
M R C D A H Co Pts
Alliance Trooper 6 5 5 4 1 5 4 11
Equipment: Assault Rifle, Pistol, Combat Knife.
Equipment: Assault Rifle, Pistol, Combat Knife.
May replace Assault Rifle with one of the following:
- LMG (15 pts)
- Missile Launcher (15 pts)
May replace Assault Rifle with one of the following:
- LMG (15 pts)
- Missile Launcher (15 pts)
May replace Combat Knife with the one of the
following:
- Sword (5 pts)
May replace Combat Knife with the one of the
following:
- Sword (5 pts)
May purchase the following:
- Grenade (5 pts)
May purchase the following:
- Grenade (5 pts)
The mainstay of the alliance military. What they
lack in skill, they make up for in numbers.
The mainstay of the alliance military. What they
lack in skill, they make up for in numbers.
Boarding Trooper
Drop Trooper
Unit
M R C D A H Co Pts
14
Boarding Trooper 6 4 4 4 2 5 4
Equipment: Shotgun, Pistol, Combat Knife, Smoke
Grenade.
Unit
Drop Trooper
M R C D A H Co Pts
10 5 4 3 2 5 4 22
Equipment: Assault Rifle, Pistol, Combat knife, Jetpack.
May replace Shotgun with one of the following:
- Flamethrower (10 pts)
May replace Assault Rifle with one of the the following:
- Shotgun (6 pts)
- Flamethrower (10 pts)
May replace Combat Knife with one of the following:
- Sword (5 pts)
- Energy Gauntlet (10 pts)
May replace Combat Knife with one of the following:
- Sword (5 pts)
- Energy Gauntlet (10 pts)
May purchase the following:
- Disruptor (15 pts)
- Toxic Grenade (15 pts)
May purchase the following:
- Grenade (5 pts)
Special Rules: Combat Drop
Boarding troops are the first ones inside an enemy ship.
Their equipment is all designed for maximum
effectiveness in the close quarters of spaceship
corridors.
Deployed from drop ships, Drop Troopers use their
jetpacks to infiltrate behind enemy lines.