ISSN: 2393-994X KARPAGAM JOURNAL OF ENGINEERING RESEARCH (KJER) Volume No.: II, Special Issue on IEEE Sponsored International Conference on Intelligent Systems and Control (ISCO’15) Novel Image Super pixel Segmentation Approach Using LRW Algorithm R.Prabha1,C.Kohila 2 1 PG Scholar,[email protected] college of Engineering,Karur, India Assistant Professor,[email protected],M.Kumarasamy college of engineering,Karur , India 2 Abstract Super pixels are becoming increasingly popular for use in computer vision applications. Image segmentation is the process of partitioning a digital image into multiple segments (known as super pixels). The superpixel segmentation process is employed by identifying similar regions in the images and grouping the pixels into regions. The lazy random walk approach identifies the similarities between the neighbouring regions and grouping the similar regions. The similar pixels were identified based on the intensity of the image pixels. The initial seed region is given. The initial seed region denoted the intensity of the required object in the image. The regions that are having similar properties as the initial seed region is selected. The probabilities for each pixels to belong to a region is identified and the pixels that are having highest probability were assigned into the region. The super pixel segmentation process identifies the similar pixels and groups them into a region. The centre position of each region is identified. The neighbouring regions were selected and the pixels belonging to the regions were identified. If the similarity between the pixels were high means then the regions were grouped. This is based on the optimization techniques. Finally the object regions and the other regions were separately identified. The performance of the process is measured. The measured performance of the process denotes that the segmentation accuracy obtained is high compared to the normal superpixel segmentation which is due to the addition of the optimization technique. Keywords: Lazy Random Walk, Seed position, Commute time, Optimization, Superpixel. 1. Introduction Superpixel are defined as contracting and grouping uniform pixels in the image, which have been widely used in many computer vision applications such as image segmentation and object recognition. Compared to the traditional pixel representation of the image, the superpixel representation greatly reduces the number of image primitives and improves the representative efficiency. Furthermore, it is more convenient and effective to compute the region based visual features by superpixels, which will provide the important benefits for the vision tasks such as object recognition. The properties of superpixel segmentation should not only adhere well to object boundaries of image, but also maintain the compact constrains in the complicated texture regions. it is still challenging to develop a high quality superpixel which avoids the under- segmentation and locals groups the pixels respecting the intensity boundaries. Our LRW algorithm with self-loops effectively solves the segmentation problem in weak boundary and complex texture regions. On the other hand, the LRW based superpixel algorithm may suffer from the sensitiveness of the initial seed positions. In order to overcome these limitations and improve the performance, we further develop a new superpixel optimization approach by introducing an energy optimization framework. Our superpixel optimization strategy is essentially a compactness constraint, which ensures the resulting superpixel to distribute uniformly with the homogeneous size by relocation and splitting mechanism. Our energy function is composed of two items, the first data item adaptively optimizes the positions of seed points to make the superpixel boundaries adhere to the object boundaries well, and the second smooth item adaptively divides the large superpixel into small ones to make the superpixel more homogeneous. According to these relocated seed positions and newly created seeds by the splitting scheme, our LRW algorithm is executed again to optimize the initial superpixel, which makes the boundaries of final superpixel adhere to object boundaries 364 ISSN: 2393-994X KARPAGAM JOURNAL OF ENGINEERING RESEARCH (KJER) Volume No.: II, Special Issue on IEEE Sponsored International Conference on Intelligent Systems and Control (ISCO’15) very well. The existing superpixel approaches can be roughly classified into two categories. The first category is the algorithms that do not consider the compactness constrains during the superpixel generation procedure, such as meanshift [4], and graph based [7] algorithms. The second category of superpixel algorithms considers the compactness constrains, such as normalized cuts, lattice cut, TurboPixels, and graph cut approaches. Ren and Malik [11] proposed an image superpixel approach to segment the image into a large number of small compact and homogeneous regions by the normalized cuts. Fig. 1: The workflow of our LRW based super pixel method. (a) Input image; (b) initial super pixels by LRW and seed points (red “o”); (c) seeds relocation by super pixels optimization (yellow “+” is the relocated seeds from the original positions in (b), and yellow arrow “→” denotes the motion of some seed); (d) super pixel refinement by our LRW method with updated center positions (red “+”); (e) seeds relocation and newly created super pixels with their center positions (green “+”) by super pixels optimization; (f) super pixel refinement by LRW; (g) final super pixels. Note that steps (c) to (f) (rectangle with dash lines) are performed iteratively until the final super pixels are obtained. 2. Lazy Random Walk Algorithm Random walk algorithm has been used to separate the foreground and background of images with quality of segmentation. Even RW produce a weak boundaries and complex texture region In order to overcome the difficulties LRW (Lazy Random Walk) algorithm used. These algorithms are extensively for interactive image segmentation and computer vision application. Random walk algorithm first calculate probability for each pixel then find the maximum probability of each label that is consider as a seed position of each label.RW starts from a pixel must arrive at the position of prelabeled seed and thus it only considers the local relationship between the current pixel and other seed points.To get a quality of segmentation global relationships used in LRW because of the local relationship it may produce weak boundary to solve this self loops are introduced in LRW due to the self loops in LRW to make RW process lazy this is mainly used in mining and website data classifying application. Lazy Random Walk is a two-fold algorithm that is shown in bellow figure 2.first one self-loop is added to the vertex to ensure the boundary constrains. Since a vertex with a heavy self-loop is more likely to absorb its neighboring pixels than the one with light self-loop, which makes the vertex to absorb and capture both the weak boundary and texture information with self-loops. On the other hand, instead of starting from the pixels to the seed points as the original RW algorithm does, our LRW algorithm computes the commute time from the seed points to other pixels. The probability maps by our LRW approach give more confident separation than the ones by RW method. Therefore, our LRW algorithm significantly outperforms the original RW algorithm on the test images with the same background and foreground seed scribbles. 365 ISSN: 2393-994X KARPAGAM JOURNAL OF ENGINEERING RESEARCH (KJER) Volume No.: II, Special Issue on IEEE Sponsored International Conference on Intelligent Systems and Control (ISCO’15) Fig. 2. Illustration the structure of RW and LRW algorithms with their comparison results. (a) Traditional RW method without self-loops; (b) our LRW algorithm with self-loops; (c) input images with user seeds (scribbles); (d) and (e) are the probability maps by RW and LRW algorithms; (f) and (g) are the segmentation results by RW and our LRW method. Image segmentation result by our LRW algorithm has the better performance than the one by classic RW method with the same user scribbles (green for foreground and blue for background), especially in the leg regions of wolf and the flower parts. 3. LRW Based Superpixel Initialization Our aim is to make super pixel spread over the input image as much as possible. LRW methods begin with initial super pixel seeds on the input image. We first place K circular seeds in a lattice formation, and the distance between lattice neighbors is equal to √N/K where N is the total number of pixels in the image. This strategy ensures that the super pixels will be evenly distributed on the whole image. However, this placement strategy may cause some seeds too occasionally close to a strong edge because these images are not completely uniform distribution. Thus, the initial seed position is perturbed by moving it along its gradient direction according to the seed density. After we have finished the seed initialization stage, we then use the LRW algorithm to compute the boundaries of super pixels. At each step, the LRW algorithm transmits to its neighborhood with the probability which is proportional to the aforementioned edge-weight wij. The LRW algorithm will converge at a pixel xi with the boundary likelihood probabilities flk (xi) of super pixels. Finally, we obtain the labeled boundaries of super pixels from the commute time as follows: R(xi) = arglkminCT(clk,xi) = arglkmax flk(xi) (1) Where clk denotes the center of the I-th super pixel, and the label lk is assigned to each pixel xi to obtain the boundaries of super pixels. Algorithm 1 gives the main steps of our LRW based super pixel initialization algorithm. Algorithm 1: LRW Based superixel Initialization Algorithm Input: Input image I(xi) and an integer of initial seeds K Step 1: Define an adjacency matrix W= [wij]M×N Step 2: Construct the matrix S =D-1/2WD-1/2 Step 3: compute flk = (I-αS)-1ylk Step 4: compute R(xi) = arglkminCT(clk,xi) to obtain the labels by assigning label R(xi) to each pixel xi Step 5: Obtain Superpixels by Slk= { xi | R(xi) = lk} where {i=1,…,N} and {k=1,…,K} Output: the initial superpixel results slk 4. Superpixel Optimization 4.1. Optimization This optimization should contain that the super pixel boundaries adhere well to image intensity boundaries and also make with regular uniform size in complicated texture regions the optimization new energy function . 366 ISSN: 2393-994X KARPAGAM JOURNAL OF ENGINEERING RESEARCH (KJER) Volume No.: II, Special Issue on IEEE Sponsored International Conference on Intelligent Systems and Control (ISCO’15) E = ∑(Area(Sl)-Area(ŝ))2 +∑ŵxCT(cln,x)2 (2) Where the first term is the data item and the second term is the smooth item. The data item makes the texture information of image to be distributed uniformly in the super pixels, which produces more homogeneous super pixels. The smooth item makes the boundaries of super pixels to be more consistent with the object boundaries in the image. Area(Sl) is the area of super pixel and Area( ¯S) defines the average area of super pixels. Algorithm 2: Superpixel Optimization Algorithm Input: Initial Superpixels Sl and an integer Nsp Step 1: Apply Equation (1) to obtain the new Cln Step 2: Apply equation (2) to get the new Clnew,1 and Clnew,2 Step 3: Refine Sl,Cln, Clnew,1 and Clnew,2 Step 4: Run steps 1 to 3 iteratively until convergence Output: The final optimized superpixel results 4.2. System Architecture Pre Processing Initially the input images are preprocessed, in order to improve the quality of the images we normally employ some filtering operations. Median filter is used for filtering. The median filter considers each pixel in the image in turn and looks at its nearby neighbors to decide whether or not it is representative of its surroundings. Instead of simply replacing the pixel value with the median of neighboring pixel values, The median is calculated by first sorting all the pixel values from the surrounding neighborhood into numerical order and then replacing the pixel being considered with the middle pixel value. Input image Pre-Processing Superpixel Segmentation Analysis LRW Optimization Seed Point selection Fig 3: Modules of LRW Algorithm Seed Selection It is computationally efficient: it reduces the complexity of images from hundreds of thousands of pixels to only a few hundred superpixels. It is also representationally efficient: pairwise constraints between units, while only for adjacent pixels on the pixel-grid, can now model much longer-range interactions between superpixels. The superpixels are percetually meaningful: each superpixel is a perceptually consistent unit, i.e. all pixels in a superpixel are most likely uniform in, say, color and texture. It is near-complete: because superpixels are results of an oversegmentation, most structures in the image are conserved. There is very little loss in moving from the pixelgrid to the superpixel map. Superpixel Segmentation Superpixel segmentation is an important module for many computer vision applications such as object recognition, image segmentation and single view 3D reconstruction. A superpixel is commonly defined as a perceptually uniform region in the image. A superpixel representation greatly reduces the number of image primitives compared to the pixel representation. The desired properties of superpixel segmentation depends on the application of interest. Here we list some general properties required by various vision applications: Every superpixel should overlap with only one object. The set of superpixel boundaries should be a superset of object boundaries. The mapping from pixels to superpixels should not reduce the achievable performance of the intended application. The above properties should be obtained with as few superpixels as possible. 367 ISSN: 2393-994X KARPAGAM JOURNAL OF ENGINEERING RESEARCH (KJER) Volume No.: II, Special Issue on IEEE Sponsored International Conference on Intelligent Systems and Control (ISCO’15) LRW Optimization It will be sometime convenient to consider a slight variation of random walk, in which in each step, with probability 1= 2, Staying at the current vertex and only with probability 1 = 2. Its make the usual step of random walk. This variation is called lazy random walk and it can be viewed as a vanilla version of random walk in a graph in which we added d (u) self-loops to every vertex u. Our LRW algorithm with self loops effectively solves the segmentation problem in weak boundary and complex texture regions. On the other hand, the LRW based superpixel algorithm may suffer from the sensitiveness of the initial seed positions. Performance analysis Accuracy is measured and analyzed performance with the previous process. Accuracy and Error rate are the best in proposed approach compared with prior work. The simplicity, efficiency and the performance of the algorithm make it faster and more practical for real-time systems than other existing superpixel segmentation methods. Segmentation performance that context-aware approach of motivated us to pursue a training method for a superpixel classifier with even some of examples while retaining the accuracy of that learned on complete groundtruth. 4.3.Quantitative Comparision With Other Algorithms There are three commonly used evaluation measures to evaluate the performance of superpixel algorithms. These measures include the under segmentation error (UE), the boundary recall (BR), and the achievable segmentation accuracy (ASA), In order to quantitatively compare our superpixel algorithm to the existing algorithms, we adopt these three metric measures to evaluate our algorithm. Under-Segmentation Error: A good superpixel algorithm should try to avoid the under-segmentation areas in the segmentation results. In other words, we need to make sure that a superpixel only overlaps one object. This evaluation measurement checks the deducting area by the superpixel that overlaps the given ground-truth segmentation. Fig 4:Comparision Results of Error Rate Boundary Recall: Precise boundary is an important metric for measuring the performance of superpixel algorithms by considering the boundary adherence. A superpixel algorithm with good ability to adhere well to the object boundaries would improve the segmentation performance. Boundary recall measurement computes the ratio of the ground truth boundaries that fall within the nearest superpixel boundaries. 368 ISSN: 2393-994X KARPAGAM JOURNAL OF ENGINEERING RESEARCH (KJER) Volume No.: II, Special Issue on IEEE Sponsored International Conference on Intelligent Systems and Control (ISCO’15) Fig 5:Comparision results of Boundary Recall Achievable Segmentation Accuracy: These metric measures whether the objects in the image are correctly recognized. In other words, ASA computes the highest achievable accuracy by labeling each superpixel with the label of ground truth segmentation that has the biggest overlap area. Fig 6:Comparision results of Accuracy Rate 5. Conclusion We have presented a novel image super pixel approach using the LRW and energy optimization algorithm in this paper. Our method first runs the LRW algorithm to obtain the initial super pixel results by placing the seed positions on input image. Then we further optimize the labels of super pixels to improve the regularity and boundary adherence performance by relocating the center positions of super pixels and dividing the large super pixels into small uniform ones in an energy optimization framework. The experimental results have demonstrated that our super pixel algorithm achieves better performance than the previous well-known super pixel approaches. Our algorithm is capable of obtaining the good boundary adherence in the complicated texture and weak boundary regions, and also this LRW method increase the iteration. Further, the iteration is reduced by using fuzzy k-means clustering with ACO. 369 ISSN: 2393-994X KARPAGAM JOURNAL OF ENGINEERING RESEARCH (KJER) Volume No.: II, Special Issue on IEEE Sponsored International Conference on Intelligent Systems and Control (ISCO’15) Acknowledgment I would like to thank authors, mentioned in the references which are citied below for their valuable research works which helped me to gain knowledge. And also I thank my guide for her precious guidance . Reference 1.IEEE Transcation [1].A. Moore, S. Prince, and J. Warrel, “Lattice cut—Constructing superpixels using layer constraints,”.(2010). 2.IEEE Transcation [2].A. Moore, S. Prince, J. Warrell, U. Mohammed, and G. Jones, “Superpixel lattices,”(2008). 3.IEEE Transcation [3].A. Levinshtein, A. Stere, K. Kutulakos, D. Fleet, S. Dickinson, and K. Siddiqi, “Turbopixels: Fast superpixels using geometric flows,”(2009). 4.IEEE Transcation [4].D. Comaniciu and P. 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