PESIT Bangalore South Campus Department of MCA Course Information for System Programming (13MCA24) 1.GENERAL INFORMATION Semester(s): 2nd Academic Year: 2015 2. Title Code System Software 13MCA24 Duration (hrs) Lectures 48 Hrs Seminars 4 Hrs Total: 52 Hrs PRE REQUIREMENT STATEMENT Students taking this subject should have knowledge of Assembly language programming and sound knowledge about Computer organization and architecture. 3. COURSE RELEVANCE Understanding System Software is essential for any computer professional to do a software projects which are system based . As detailed in the preface of the prescribed text, even simple software systems are inherently quite complex. System software trains engineers to use different system software programs such as Assemblers, compilers, Loaders, Linkers, Compilers , Editors, debuggers from computer science to solve the inherently difficult problems cost-effectively. System Software was developed to address issues of large projects in system side such as the Telecom, Avionics industry. Today they are pervasive in various domains from specialized consoles telecom -based applications. Although there have been drastic changes in the hardware and thereby software products used in the last decade or so, the fundamental principles governing these systems is the same. This course focuses on the broad Concepts of System Software such as Basic Machine architectures such as VAX, SIC, SIC/XE, RISC, CISC, PENTIUM PRO, CRAY T3. And also different system software programs such as Assemblers, Loaders, Linkers, Compilers, Lexical Analyzer, YACC parser, Debuggers, Editors e.t.c. 4. LEARNING OUTCOMES • What is difference between System software and Application software • To learn assembly language programming • To construct the compilers • To understand the concepts of Loaders, Linkers • To understand the features of Editors and Debuggers • To understand the architecture of compilers • To learns the macro processor programming 5. FACULTY DETAILS Details Name D.Somashekhara Reddy Department MCA Room Number 516 E-mail address [email protected] Contact Hours Office Hours 6. VENUE AND HOURS/WEEK All lectures will normally be held in Conference room, 5th Floor. Lecture Hours/week: 4Hrs 7. Module Map Class Chapter Title/ Reference Literature Topics Covered Covered 1 Introduction to system software 2 Introduction to machine architecture 3 Machine Architecture Simplified Instructional Computer (SIC) - SIC Machine Architecture 4 SIC Programming Examples. 5 Simplified Instructional Computer with Extra Equipment (SIC/XE) – SIC/XE Machine Architecture 6 SIC/XE Programming Examples. 8 Basic Assembler Function. 9 A Simple SIC Assembler. 10 Assembler Algorithm and Data Structures, 11 Machine Dependent Assembler Features 12 Instruction Formats & Addressing Modes, Program Relocation. Assemblers % of Portion 13 Machine Independent Assembler Features. 14 Literals, Symbol-Definition. 15 Statements, Expression, Program Blocks, Control Sections. 16 One-Pass Assembler. 17 Multi-Pass Assembler. 6Hrs 11% 34% 12Hrs 18 Implementation Examples – MASM Assembler. 19 Basic Loader Functions - Design of an Absolute Loader 20 A Simple Bootstrap Loader. 21 Machine-Dependent Loader Features 22 Loaders and Linkers Algorithm and Data Structures for a Linking Loader; 24 Machine-Independent Loader Features - Automatic Library Search. 25 Loader Options, Loader Design Options - Linkage Editor, Dynamic Linkage, 26 Boot Strap Loaders, Implementation Examples - MSDOS Linker. 27 Text Editors Editors and Debugging Systems Editor Structure 30 Interactive Debugging Systems - Debugging Functions and Capabilities. 31 Relationship With Other Parts Of The System. 32 User-Interface Criteria 33 Basic Macro Processor Functions - Macro Definitions and Expansion. 34 Macro Processor Algorithm and Data Structures. 35 Machine-Independent Macro Processor Features Concatenation of Macro Parameters. 36 Generation of Unique Labels, Conditional Macro Expansion. 37 Keyword Macro Parameters, Macro Processor Design Options. Macro Processor 61% Overview of Editing Process, User Interface 29 38 50% Relocation, Program Linking 23 28 8 Hrs Recursive Macro Expansion, General-Purpose Macro 6Hrs 76% 8Hrs Processors. 39 Macro Processing Within Language Translators. 40 Implementation Examples - MASM Macro Processor, ANSI C Macro Processor. 41 Basic Compilers Functions 42 Grammars, Lexical Analysis 43 Syntactic Analysis 44 Code Generation 45 Machine Dependent Compiler Features 46 Intermediate Form of the Program 47 Machine dependent code Optimization 48 Machine Independent Compiler Features 49 Structured variables 50 Machine Independent code Optimization 51 Compilers 52 Compiler Design Options- Division into passes, Interpreters P-code Compilers, Compiler-Compilers E S In f logy – Education for the Real World – Course Information – B.E. 6th Semester CS 1 12Hrs 8. RECOMMENDED BOOKS Text Books: 1. Leland.L.Beck: System Software, 3rd Edition, Addison-Wesley, 1997. (Chapters 1.1 to 1.3, 2 (except 2.5.2 and 2.5.3), 3 (except 3.5.2 and 3.5.3), 4 (except 4.4.3)) 2. John.R.Levine, Tony Mason and Doug Brown: Lex and Yacc, O'Reilly, SPD, 1998. (Chapters 1, 2 (Page 2-42), 3 (Page 51-65)) Reference Books: 1. D.M.Dhamdhere: System Programming and Operating Systems, 2nd Edition, Tata McGraw - Hill, 1999. 9. ASSIGNMENT 1 Differentiate system software and application software. 2 Explain the architecture of SIC. 3 Briefly discuss the various instruction formats available in SIC/XE machine architecture. 4 Explain the addressing modes of SIC with an example each. 5 Explain the addressing modes of SIC/XE with an example each. 6 Explain the 2-pass algorithm of assembler. 7 Explain any three possible data structure for assembler implementation. 8 Explain the concept of relocation with an example. 9 Explain the machine independent features of an assembler. 10 Explain multi-pass assembler. 11 Briefly explain a simple boot-strap loader, with an algorithm or a source program. 12 Explain machine dependent loader features. 13 Explain a relocating loader. 14 Explain the concept program linking. 15 Write and explain the algorithm used for the design of linking loader. A. WRITTEN EXAMINATION No. Of Questions Exams date Total Marks 8 Main Questions Paper Structure No. of questions to be answered 5 Paper Duration Pass Marks 100 B. CONTINUOUS ASSESSMENT Assignment(s): Seminar(s): Test(s): Total Marks: Weighting (%) 5 Marks (10%) 5 Marks (10%) 40 Marks (80%) 50 Marks 3 Hrs 40 11 QUESTION BANK Introduction and Machine architecture 1 Differentiate system software and application software. 2 Explain the architecture of SIC. 3 Briefly discuss the various instruction formats available in SIC/XE machine architecture. 4 Explain the addressing modes of SIC with an example each. 5 Explain the addressing modes of SIC/XE with an example each. 6 Differentiate between RISC and CISC machines. 7 Explain with the help of an example each the following instructions a. ADDF b. COMPF c. COMPR d. DIVF e. DIVR 8 Explain with the help of an example each the following instructions a. FIX b. FLOAT c. HIO d. NORM e. SIO 9 Explain with the help of an example each the following instructions a. STCH b. LDT c. LDL d. JEQ e. RMO 10 Explain with the help of an example each the following instructions a. STF b. RSUM c. SHIFTL d. TD e. WD 11 Explain how input and output operations take place in SIC using sample code. 12 Explain with the help of an example each the following instructions a. TIO b. COMP c. LPS d. SVC e. TIX 13 Bring out the differences between traditional CISC machines and RISC machines. 14 Explain the VAX architecture with respect to the following: (i)Memory (ii) Registers (iii) Instruction formats (iv) Addressing modes (v) Input and output (vi)Data formats 15 With reference to Pentium Pro architecture, explain the following: (i) Memory (ii) Registers (iii) Instruction formats (iv) Addressing modes (v) Input and output 16 With reference to Ultra SPARC architecture, explain the following: (i) Memory (ii) Registers (iii) Instruction formats (iv) Addressing modes (v) Input and output 17 With reference to Cray T3E architecture, explain the following: (i) Memory (ii) Registers (iii) Instruction formats (iv) Addressing modes (v) Input and output 18 With reference to PowerPC architecture, explain the following: (i) Memory (ii) Registers (iii) Instruction formats (iv) Addressing modes (v) Input and output ASSEMBLERS OBJECTIVE: This unit discusses the basic assembler for SIC. It deals with the fundamental operations of the assembler. Further it discusses some typical extensions to the basic assembler. It discusses some of the most commonly encountered machine independent language features and their implementation. Finally it deals with some important alternative design schemes for an assembler 19 What are assembler directives? Explain with an example. 20 What are the functions of an assembler? 21 Explain the machine dependent features of an assembler. 22 Explain the 2-pass algorithm of assembler. 23 Explain any three possible data structure for assembler implementation. 24 Enlist the various assembler features that are machine-dependent and machineindependent. Explain any one of them from each. 25 Explain the concept of relocation with an example. 26 Explain the machine independent features of an assembler. 27 Explain control sections. 28 Explain one-pass assembler. 29 Explain multi-pass assembler. 30 Write a note on MASM assembler. 31 Write a note on SPARC assembler. 32 Write a note on AIX assembler. 33 Briefly explain the data structures required for a simple assembler. 34 What are assembler directives? Explain the START and LTORG. 4* 35 Describe how the symbol table and the operation table are used in a two pass assembler with an example. 36 Generate object code for the below SIC/XE assembly language program. Also show the contents of symbol table at the end of assembly process. SUM START 4000 LDX #O LDA #0 BASE COUNT ADD TABLE,X TIX COUNT JLT LOOP STA TOTAL RSUB TOTAL RESW 1 TABLE RESW 4000 COUNT RESW 1 END Assume below OP codes(in hexadecimal) LDX-04 JLT-38 LDA-00 STA-0C ADD-18 RSUB-4C TIX-2C LOADERS AND LINKERS. OBJECTIVE: This chapter aims in explaining the reader the three important processes: • Loading, this brings the object program into memory for execution. • Relocation, which modifies the object program so that it can be loaded at an address different from the location originally specified. • Linking, this combines two or more separate object programs and supplies the information needed to allow references between them. 37 Explain the basic loader functions with the help of the algorithm show the design of absolute loader. 38 Briefly explain a simple boot-strap loader, with an algorithm or a source program. 39 Explain machine dependent loader features. 40 Explain a relocating loader. 41 Explain the concept program linking. 42 Write and explain the algorithm used for the design of linking loader. 43 Explain the data structures used for linking loader. 44 Explain the machine independent loader features. 45 Explain linkage editors. 46 Write a note on dynamic linking. 47 Briefly describe the significant features of the Microsoft MS-DOS linker for Pentium and other X86 systems. 48 Explain SunOS linker. 49 Explain Cray MPP linker. EDITORS AND DEBUGGING SYSTEMS OBJECTIVE: This section introduces some of the interactive debugging systems. It discusses interactive text editing systems from the points of both the user and the system. It gives a general overview of the editing process. it discusses the various types of user interfaces and i/o devices. Finally it describes the structure of a typical text editor. 50 List the important four tasks to be accomplished by a text editor for an interactive usercomputer dialogue. 51 Write a note on the aspect of user-interface criteria in a text editor. 52 Explain the overview of editing process. 53 Explain user interface. 54 Explain editor structures. 55 Define debugging facilities in text editors. 56 Describe debugging functions and capabilities. 57 With the help of a neat block diagram describe a typical editor structure. MACROPROCESSORS OBJECTIVE: This chapter deals with design and implementation of Macro processors. • It tells that a Macro represents a commonly used group of statements in the source programming language and how a macro processor replaces each Macroinstruction with corresponding group of statements. • It also tells how the Macro processor is related to other pieces of system software such as assemblers and compilers. • Finally, it briefly presents three examples of actual Macro processors. 58 Define a macro. 59 Explain the concept of macro definition and macro. 60 Explain the terms with examples. i) Macro Definition ii) Macro Invocation iii) Macro Expansion 61 With regard to the machine-independent macro processor features, explain the following: (i) Concatenation of macro parameters (ii) Generation of unique labels (iii) Conditional macro expansion (iv) Keyword macro parameters 62 Write and explain the macro processor algorithm. 63 What are the data structures used in the macro processor design? 64 Explain machine independent macro processor features. 65 Explain conditional macros with an example. 66 Explain keyword macro parameters. 67 Explain macro processor design. 68 Write a note on recursive macro. 69 Explain general-purpose macro processors. 70 Explain macro processing in compilers. 71 With an illustrative example, describe the macro processing features of Microsoft MASM Macro processor. 72 Explain ANSI C macro language. 73 Explain ELENA macro processor. 74 Describe the salient features of ELENA Macro processor. 75 Write SIC assembly level language program to clear a 20-byte string to all blanks. 76 Write SIC/XE assembly level language program to clear a 20-byte string to all blanks. Use immediate addressing and register-to-register instruction to make the program efficient. Write an assembly language program for instructions for SIC to initialize an array of 100 elements to 0. 78 Write an assembly language program for instructions for SIC/XE to initialize an array of 100 elements to 0. 79.Write an assembly language program for SIC machine that will read a 100 byte record and write it into an output whose address is C0H. Use subroutine. 80 Write an assembly language program for SIC/XE machine that will read 100-byte record and write it into an output whose address is C0H. Use subroutine. 81 Write an assembly language program to find the largest element in an array Recursively. 82 Write an assembly language program to sort in ascending order using bubble sort algorithm, a given set of bytes sized unsigned numbers in memory. The sorted elements should replace the original unsorted elements in memory. 83 Write an assembly language program to compute nCr given n and r using recursion.
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