Instruction Manual 2014 Regional, State and Australasian Pacific Tournaments © Copyright 2013 Tournament of Minds Inc. Published in Australia by: Tournament of Minds Incorporated Website & TOM Portal: www.tom.edu.au Email: [email protected] © 2013 Tournament of Minds Inc. Important Copyright Notices The Tournament of Minds programme is copyright protected and any materials must not be copied or distributed outside registered schools for any purpose. The Tournament of Minds logo with the words ‘Challenging the World’ is the registered trademark of Tournament of Minds Inc. (A36145L). Please note: This manual needs to be read carefully and in conjunction with Challenges. The Glossary section provides additional, essential information – please read it thoroughly. Contents 1 Overview .................................................................................................................................... 2 1.1 1.2 1.3 1.4 1.5 1.6 2 What is Tournament of Minds? ........................................................................................ 2 Spirit of TOM .................................................................................................................... 2 TOM Objectives ............................................................................................................... 2 The Long Term Challenge ............................................................................................... 3 The Spontaneous Challenge ........................................................................................... 3 Benefits of Tournament of Minds ..................................................................................... 3 General Rules ............................................................................................................................ 4 2.1 2.2 2.3 2.4 2.5 2.6 2.7 School Registration .......................................................................................................... 4 Copyright Information for Registered Schools ................................................................. 4 Team Nomination ............................................................................................................ 4 Divisions .......................................................................................................................... 4 Team Membership ........................................................................................................... 4 Access to Challenges ...................................................................................................... 5 Scoring ............................................................................................................................. 5 3 The Spontaneous Challenge ...................................................................................................... 6 4 The Long Term Challenges ........................................................................................................ 7 4.1 4.2 4.3 4.4 4.5 4.6 4.7 5 Judging ..................................................................................................................................... 10 5.1 5.2 5.3 5.4 6 Judges ........................................................................................................................... 10 Rule Violations ............................................................................................................... 10 Disciplinary Action ......................................................................................................... 10 Awards ........................................................................................................................... 10 Tournament Days ..................................................................................................................... 11 6.1 6.2 7 Overview .......................................................................................................................... 7 The Presentation ............................................................................................................. 7 Multi Media Presentations ............................................................................................... 8 The Maths Engineering Challenge .................................................................................. 8 Scoring ............................................................................................................................. 8 Recordings and Media Release ....................................................................................... 8 Risk Management Policy ................................................................................................. 9 Regional Tournament Day ............................................................................................. 11 State/Territory Finals & Australian Pacific Final ............................................................. 11 Team Forms ............................................................................................................................. 12 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 7.9 Presentation Skills Form ................................................................................................ 12 Outside Assistance Form ............................................................................................... 12 Cost Form ...................................................................................................................... 12 Presentation Summary Form ......................................................................................... 13 Presentation Skills Form – Sample ................................................................................ 14 Presentation Skills Form – Completed Sample ............................................................. 15 Outside Assistance Form – Sample .............................................................................. 16 Cost Form – Sample ...................................................................................................... 17 Presentation Summary Form – Sample ......................................................................... 18 8 Glossary ................................................................................................................................... 19 9 Timeline 2013 ........................................................................................................................... 24 © Copyright 2013 Tournament of Minds Inc. | Page 1 1 Overview 1.1 What is Tournament of Minds? Tournament of Minds (TOM) is an international programme designed to give participants the opportunity to participate in creative activities involving stimulating open-ended Challenges which demand experimentation and reward divergent thinking. Students do all of these things together with the six other people that make up their team. Tournament is about learning and developing as an individual within a team structure. Tournament was launched in Victoria in 1987, in NSW in 1990 and by 1992 all Australian states and territories had joined the program. There are now teams from Singapore, Hong Kong and New Zealand taking part. In 1998, Tournament of Minds Incorporated was established. Tournament of Minds (Northern Territory) Inc. is licensed to Tournament of Minds Inc. to operate Tournament in the Northern Territory. 1.2 Spirit of TOM The Spirit of TOM is fundamental to the entire programme. It underpins all of the activities involved in successful personal and team participation. It will be evident when teams: demonstrate tolerance, co-operation and fair play; abide by the rules of the programme and are self-disciplined in their problem solving; respect the views and opinions of all team members; and respond positively to overcome obstacles encountered during the challenge timeline. 1.3 TOM Objectives TOM’s objectives are to: ü provide real open-ended challenges ü develop creative problem-solving approaches and techniques ü foster co-operative learning and teamwork ü promote knowledge and appreciation of self and others ü encourage experimentation and risk taking ü expand and reward creative and divergent thinking ü stimulate a spirit of enquiry and a love of learning ü develop enterprise and demonstrate initiative ü celebrate excellence. How TOM links to the Australian Curriculum - General Capabilities: • Literacy • Numeracy • Information and Communication Technology (ICT) capability • Critical and creative thinking • Personal and social capability • Ethical behaviour • Intercultural understanding • Critical and creative thinking • Literacy • Numeracy • Information and Communication Technology (ICT) capability • Personal and social capability • • • • Personal and social capability Ethical behaviour Intercultural understanding Critical and creative thinking • Critical and creative thinking • Critical and creative thinking • Personal and social capability • Critical and creative thinking • Personal and social capability © Copyright 2013 Tournament of Minds Inc. | Page 2 On Tournament Day, teams (entered in either the primary or secondary division) will be required to participate in the two Challenge areas that make up Tournament of Minds - the Long Term Challenge and the Spontaneous Challenge. 1.4 The Long Term Challenge Facilitators will be able to access the Long Term Challenges six weeks prior to Tournament Day from the TOM Portal. Teams are to choose a Challenge in one of these disciplines, work collaboratively to prepare a solution, and then present this solution on Tournament Day to a panel of judges and an audience at their chosen Regional Tournament Day. The Long Term Challenge disciplines are: 1.4.1 Applied Technology The Applied Technology Challenge asks students to explore and apply technologies. ‘Technology’ being the specific methods, materials and devices used to solve practical problems. 1.4.2 Language Literature The Language Literature Challenge asks students to investigate and apply common literary devices and language techniques. This may involve existing or original texts, where texts may be written, spoken or multimodal, and in print or digital forms. 1.4.3 Maths Engineering The Maths Engineering Challenge asks students to understand and apply simple engineering principles and mathematical concepts. There may be greater or lesser emphasis on the mathematics or engineering components. 1.4.4 Social Sciences The Social Sciences Challenge asks students to explore social issues and aspects of human society. This may include posing moral and ethical questions in a variety of contexts. 1.5 The Spontaneous Challenge Spontaneous Challenges are previously unseen ‘on the spot’ Challenges. They allow only a short time for teams to discuss and plan their response. 1.6 Benefits of Tournament of Minds Tournament of Minds encourages the participation of all students. It has been found that many outstanding individuals who do not necessarily score well in academic tasks, are exceptionally creative problem solvers and readily accept the challenge of TOM. The Tournament program was developed to help students develop the sorts of attitudes and skills that will hold them in good stead throughout their life. For teams to gain the maximum benefit from Tournament of Minds, it is important to understand why the rules in this manual apply and then to follow them honestly. It is also important for facilitators, teachers and parents to understand as well, so that they don’t influence or hinder a team’s opportunity to get maximum benefit from the Tournament process. Tournament of Minds recognises that learning should be motivating, enjoyable and rewarding. Accordingly, judges are supportive of the efforts of all participating teams and students. © Copyright 2013 Tournament of Minds Inc. | Page 3 2 General Rules 2.1 School Registration Registration is completed through the TOM Portal at www.tom.edu.au. Schools may register an unlimited number of teams in any of the disciplines. Please see the Timeline, page 24, for the School Registration closing date. 2.2 Copyright Information for Registered Schools All Tournament of Minds materials and Challenges are copyright protected. School registration allows unlimited copies to be made of all such materials for use within the school for the period of registration. Please note: distribution of Tournament of Minds materials beyond a registered school violates copyright. 2.3 Team Nomination Team Nominations are completed through the TOM Portal at www.tom.edu.au. Please see the Timeline, page 24, for the Team Nomination closing date. 2.4 Divisions Tournament of Minds has two divisions: 1. Students in Years T-6 enter the Primary Division 2. Students in Years 7-10 enter the Secondary Division In schools where middle schools exist, students from the year of entry must compete in the Secondary Division. Both divisions receive the same Challenges. 2.5 Team Membership Tournament of Minds encourages and fosters team co-operation. All Tournament activities are performed as a team. 2.5.1 Each team consists of seven students. 2.5.2 Primary teams must consist of a mixture of students from at least two primary year levels, with a maximum of four students from any year. 2.5.3 Secondary teams must consist of a mixture of students from at least two secondary year levels, with a minimum of two students from the year of entry and a maximum of four students from any year. 2.5.4 Teams that do not conform to the above rules may still participate in the Tournament but will be ineligible to receive prizes or progress further in the Tournament programme. 2.5.5 Only the seven team members may work on the Challenge during the six weeks prior to Tournament Day. © Copyright 2013 Tournament of Minds Inc. | Page 4 2.6 2.5.6 There must be no substitution of team members after the Team Nomination has been submitted on the TOM Portal. If a team member is unable to compete, the team must notify the Tournament Director as soon as possible and continue with only the original remaining members. The minimum number of team members is five. 2.5.7 All team members registered on Tournament Day are to be involved in both the Long Term Challenge presentation and in solving the Spontaneous Challenge. 2.5.8 Should a team member require special assistance from Tournament organisers, the facilitator will need to notify the Tournament Director as to the nature of the assistance via the online Team Nomination (see section 2.3, page 4) and any necessary special arrangements. Wherever possible these arrangements will be made. Access to Challenges Six weeks before the Regional Tournament facilitators will be able to download the Challenges and the following team forms from the ‘Resources’ section of the TOM Portal at www.tom.edu.au: • Presentation Skills Form • Outside Assistance Form • Cost Form These forms are to be completed by team members and are required to be presented on Tournament Day. 2.7 Scoring 2.7.1 The total score is obtained by adding the team’s Long Term Challenge score (max. 270) and the team’s Spontaneous Challenge score (max. 150). 2.7.2 In the event of a tie the overall winner will be determined by the highest Spontaneous Challenge score. 2.7.3 Scores may be affected by serious rule violations. Please see section 5.2, page 10, for a further explanation. 2.7.4 Feedback will be provided to teams for both Long Term and Spontaneous Challenges. 2.7.5 No score will be divulged. 2.7.6 The judges’ decision is final. © Copyright 2013 Tournament of Minds Inc. | Page 5 3 The Spontaneous Challenge 3.1 All team members must be involved in solving the Spontaneous Challenge. 3.2 The only item teams may use in the Spontaneous Challenge is a stop watch or wrist watch. No other items are allowed. All the materials a team may need will be supplied. Teams may not take any notes or papers away from the Spontaneous Challenge. 3.3 Unless an exception is specified, no one except the judges and the team members are allowed in the Spontaneous Challenge room. No spectators, facilitators, parents or media are allowed to view this activity. 3.4 The Spontaneous Challenge will not be revealed until presented to a team by the judges. Each team will be given the same Challenge. Any team member found revealing the nature of the Spontaneous Challenge prior to the end of the Tournament will be subject to disciplinary action and may cause their team to be disqualified. 3.5 All Spontaneous Challenges will allow team discussion time before the response time so it is important for teams to have developed the ability to work collaboratively. 3.6 A laminated copy of the Challenge will be provided to teams when the discussion time starts. Students with hearing impairments will be given a copy to read as the Challenge is read by judges - please notify the Tournament Director via the online Team Nomination, as per paragraph 2.3, page 4. 3.7 The Challenge will be read twice. Team members are required to listen carefully and note what they are required to do and how to respond. There may be a limit to the number of responses allowed. Teams are advised to present their best responses. Team members may begin to take notes once the judge starts to read the challenge. 3.8 Once the response time has begun it cannot be stopped. During the response time no further discussion is allowed. 3.9 Teams will be judged on the group’s thinking processes, the creativity of responses and ability to work as a team. No points are awarded for presentation. 3.10 Only responses given during the response time will be included in judging. © Copyright 2013 Tournament of Minds Inc. | Page 6 4 The Long Term Challenges 4.1 Overview 4.1.1 Six weeks before Tournament Day, facilitators will be able to access the Long Term Challenge in each of the Tournament disciplines via the TOM portal at www.tom.edu.au. Please see the Timeline, page 24, for the Challenge release date. 4.2 4.1.2 Facilitators give team members copies of the Long Term Challenges to read, from which each team is to choose one Long Term Challenge only. 4.1.4 The facilitator nominates which one Long Term Challenge the team will attempt to solve via the online Team Nomination by the due date (see Timeline page 24). 4.1.5 The team has the rest of the six weeks to interpret the Challenge, experiment with different solutions and put a final solution into dramatic form (a play), make costumes and props, and rehearse the presentation. 4.1.6 On Tournament Day each team presents their solution to a panel of judges and an audience. The Presentation 4.2.1 A performance area of approximately 3m x 3m will be marked, known as ‘the square’. Team members who are performing must be visibly inside this area. If the performance area is to be a different size or shape, the team will be notified. 4.2.2 The judges will indicate to the team when the presentation time is to begin. 4.2.3 The total time for setting up, performing the Challenge solution and clearing away is ten minutes. After nine minutes the judges will indicate that the team has only ‘one minute remaining’. Any part of the presentation after the ten minute mark will not be considered. 4.2.4 All seven team members should be involved in the Challenge presentation. A minimum of four team members must play a meaningful role and be within the square at all times, from the moment the team starts the presentation until the last person has left the performance space. This includes when changing scenes. The team members who are performing must be visibly inside the square. 4.2.5 The Tournament Director will provide: • two chairs • one table • an electrical outlet that will accept a standard three-prong plug. 4.2.6 All furniture, props and backdrops are to be arranged and removed within the ten minute time frame. However, teams may be dressed in costumes before the ten minutes begins and remain in them, and audio visual equipment may be set up prior to this time with judges’ permission. 4.2.7 If teams need to display a backdrop, they must provide their own display boards or screens. Likewise, teams must provide their own power boards and extension cords if required. All electronic equipment, power boards and extension cords need to be currently tested and tagged. 4.2.8 Team members must wear predominantly black clothing (see section 7.3, page 12). © Copyright 2013 Tournament of Minds Inc. | Page 7 4.2.9 Teams must make any costumes and props from the list of ‘Allowable Materials’ included in the Challenge. However, please refer to section 7.3 Cost Form, page 12, as to the use of other items such as musical instruments and technology. 4.2.10 No naked flames (e.g. matches, candles), sparklers, party poppers, firecrackers, smoke bombs, laser lights, sharp implements (e.g. darts or knives) or similar paraphernalia may be used. 4.2.11 During the presentation, a team member may ask for audience involvement, e.g. applause, boos or laughter. However, if it appears that the audience is involved in more than a general way, i.e. specific dialogue between a team member and a member of the audience, it will be deemed as Outside Assistance. 4.3 4.4 4.5 4.6 Multi Media Presentations 4.3.1 Prepared visual presentations must contain team members as featured performers. Other people may appear but may not be featured. On Tournament Day the team members must be those who appear in the photographs, slides and videos. 4.3.2 No more than 50% of a team’s presentation may be pre-recorded, unless otherwise stated in the Challenge. 4.3.3 Screened images must be projected to appear within or directly behind the presentation square. 4.3.4 Any projection equipment necessary for the successful use of media may be placed outside the square. The Maths Engineering Challenge 4.4.1 Any additional materials for the device may be allowed within the cost constraints as per the Challenge, but the use of recycled materials is strongly encouraged. 4.4.2 Teams are required to read this Instruction Manual in conjunction with the chosen Long Term Challenge as other requirements and limitations may apply. Scoring 4.5.1 Each Long Term Challenge contains: • a list of criteria on which that Challenge will be scored • the range of points for each criteria • a list of bonus points that may be given. 4.5.2 The Long Term Challenge is scored out of 270 points: • Prescription Total maximum 170 points • Presentation Skills Total maximum 50 points • Bonus Points maximum 50 points Recordings and Media Release Tournament of Minds Incorporated will not accept responsibility for any person(s) taking recordings before, during or after any TOM Inc organised activities/events, or for any other form of media release. This includes, but is not limited to: use of photographs, videos, newsletters, internet, audio or any other form of visual or print publication, regardless of whether the intended purpose is for private or public use. © Copyright 2013 Tournament of Minds Inc. | Page 8 4.7 Risk Management Policy Tournament of Minds Incorporated does not accept the responsibility to undertake a ‘Risk Management Plan’ for any person attending Regional, State and/or Australasian Pacific Finals. This rule also extends to workshops and training. Those who do attend any of the above mentioned events must undertake and implement their own Risk Assessment Plan. (Please refer to your individual governing body for your Risk Assessment Plan and Policy Guidelines). © Copyright 2013 Tournament of Minds Inc. | Page 9 5 Judging 5.1 5.2 Judges 5.1.1 Each judging panel has a minimum of two judges. 5.1.2 Judges' decisions are confidential and final. Rule Violations Any violation of the rules will incur disciplinary action. Violations may include: 5.3 5.2.1 Copyright violation. This includes the release of the Challenges or copyright TOM materials on public spaces or to non-registered schools. 5.2.2 Substituting participants for the nominated seven team members. 5.2.3 Serious or multiple displays of unsporting conduct. 5.2.4 Disclosing the Spontaneous Challenge before the end of the Tournament. 5.2.5 Unauthorised Outside Assistance. 5.2.6 Uploading video/digital footage of presentations to the Internet, including YouTube or any other social media, before all Regional Finals have been completed. 5.2.7 Profanity - subject to judges' interpretation. 5.2.8 Comments that the judges regard as offensive. Awareness of and sensitivity to gender, race, religion and culture is especially important. Disciplinary Action The following penalties may be incurred for rule violations or violation of the Spirit of TOM: 5.3.1 Penalty points given (up to –50). 5.3.2 Disqualification - the team will be disqualified from the current Tournament. The appropriate penalty will be determined by the Regional/State Tournament Director and/or Australian Director, whose decision is final. 5.4 Awards Both the Long Term and Spontaneous Challenges are performed as a team. There are no individual awards in Tournament. 5.4.1 All team members and the facilitator will receive a Certificate of Participation. 5.4.2 Awards are at the discretion of the Tournament Director (for instance, a first place may not be awarded). 5.4.3 Tournament Honours are awarded to teams distinguishing themselves. 5.4.4 Spirit of Tournament Awards are made at the discretion of the Tournament Director upon the recommendation of the judges. 5.4.5 Successful teams will be invited to participate at the next stage of the Tournament programme. 5.4.6 State/Territory winners are eligible to enter the Australasian Pacific Final. © Copyright 2013 Tournament of Minds Inc. | Page 10 6 Tournament Days 6.1 Regional Tournament Day On Tournament Day all teams present their solution to the Long Term Challenge, watch the solutions developed by other teams and solve a common unseen Spontaneous Challenge. Teams need to arrive in plenty of time on Tournament Day as all team members must be present to register at the official registration desk. The official will check the names of team members against your initial online team nomination. It is the responsibility of a team member to hand the following materials to the Long Term Challenge judges immediately prior to your Long Term presentation: • • • • • 6.2 Presentation Skills Form Outside Assistance Form Cost Form Script - one copy Other required materials (e.g. design plans for Maths Engineering) State/Territory Finals & Australian Pacific Final 6.2.1 Successful teams may be invited to represent their state/territory at the Australasian Pacific Final as part of the state/territory team. The venue for the Australasian Pacific Final is in a different Australian capital city each year. 6.2.2 Team membership must not change throughout the Tournament programme. 6.2.3 Teams will enter the same discipline at all stages during the Tournament programme. 6.2.4 At the State/Territory Final and Australasian Pacific Finals, teams solve a Three Hour Challenge on the morning of Tournament Day and present their solution in the afternoon. All materials that can be used to solve the Challenge and make costumes and props are provided. Each team is given a room in which to prepare and is not allowed contact with its facilitator. All the preparation is to be the team’s own work. 6.2.5 A ‘Room Supervisor’ (usually a facilitator from another team) will be in the team’s room to ensure safety, but team members may not ask them for assistance of any kind. 6.2.6 Pre written and rehearsed scripts, songs and scenarios are not permitted. 6.2.7 All live presentation content must be prepared in the lock down period. 6.2.8 Teams are not permitted to use pre-prepared performances for any of their Three Hour Challenges. This rule is designed to maintain the integrity and purpose of creative problem solving within the three hour period on the day of the State/Territory and Australasian Pacific Finals. Failure to comply with this rule will be seen as a violation of the Spirit of TOM and will incur a penalty. 6.2.9 The time allowed for the presentation is ten minutes. A stop watch or wrist watch may be used by the team. 6.2.10 The Spontaneous Challenge will take place during the three hour preparation time. The Spontaneous Challenge judges will come to each team’s preparation room. Extra time is allocated for this. © Copyright 2013 Tournament of Minds Inc. | Page 11 7 Team Forms 7.1 Presentation Skills Form The Presentation Skills Form must be presented to the judges prior to the team’s Long Term Challenge presentation. Teams will be required to select two Presentation Skills from the set list on the form and explain in 50 words or less why they have chosen each of these dramatic techniques and how each technique enhances the communication of the solution to the audience. A copy of the Presentation Skills Form and a completed example of a Presentation Skills Form are provided on pages 14 and 15, respectively. 7.2 Outside Assistance Form This form must be read and signed by all team members and the facilitator. The form must be handed to the judges prior to the Long Term presentation. Once the Challenges have been ‘opened’ neither the facilitator nor anyone else should help the team in solving the Challenge. They may however assist teams in developing the skills required to solve the Challenge. Any outside assistance must be acknowledged on the form and judges will then decide if teams are eligible for bonus points. A copy of the Outside Assistance Form is provided on page 16. 7.3 Cost Form 7.3.1 The Cost Form must be submitted to the Long Term Challenge judges prior to the presentation and must show the total cost of all materials used in the preparation and presentation of the team’s Challenge solution. 7.3.2 Teams must include the proportion of an item where the whole of the item is not used, e.g. paint. 7.3.3 The total cost for a team’s Challenge solution must not exceed $75. 7.3.4 Any materials may be used in the construction of the Maths Engineering device, including any trial devices, within the Challenge limitations. The cost of these materials must be included on the Cost Form. 7.3.5 Where a Challenge solution includes an audio visual presentation, teams must also include the cost of all props and costumes shown in that presentation. 7.3.6 Hire, borrow or use of ready-made costumes and props is not allowed. Teams must create all costumes and props from the list of ‘Allowable Materials’, with the exception of those items specifically outlined in sections 7.3.7, 7.3.8 and 7.3.9, below: 7.3.7 Extra items allowed that are exempt from cost and need not appear on the Cost Form include: Items provided by the Tournament Director • • One table Two chairs. Tools Tools used for construction of costumes, props or Maths Engineering devices, e.g. hammer, scissors, paint brushes. Any tools used must be provided by the team. © Copyright 2013 Tournament of Minds Inc. | Page 12 Ready-made clothing All ready-made clothing (or ‘street clothing’) worn must be simple, predominantly black, worn in the usual manner and must not be used in any way as costumes or props. This includes: • • • • T-shirt, skivvy, shirt, tracksuit top; shorts, jeans, skirt, tracksuit pants; socks, stockings, tights. Footwear (if worn) must be predominantly black or white. All other clothing worn is considered to be part of the team member’s costume and must be made from the list of ‘Allowable Materials’ as outlined in the Challenge. 7.3.8 Extra items allowed that are exempt from cost but must appear on Cost Form include: Musical Instruments Software Audio Visual or Information Technology Devices Any AV or IT device which benefits the team’s presentation, including, but not limited to the following: • • • laptop computer data projector, slide projector, film strip projector, movie projector, overhead projector, television, video, DVD player CD player, tape recorder, MP3/MP4 players. 7.3.9 Extra items allowed that are not exempt from cost and must appear on Cost Form, include: Commercially produced audio/visual recordings Team produced audio/visual recordings A copy of the Cost Form is provided on page 17. 7.4 Presentation Summary Form At Regional Finals, teams are required to present a written script to the judges, however at the State/Territory Finals and the Australasian Pacific Finals, teams are required to complete a Presentation Summary form. This form is used to provide a brief summary of the team’s presentation of their Challenge solution. A copy of the Presentation Summary Form is provided on page 18. © Copyright 2013 Tournament of Minds Inc. | Page 13 7.5 Presentation Skills Form – Sample © Copyright 2013 Tournament of Minds Inc. | Page 14 7.6 Presentation Skills Form – Completed Sample © Copyright 2013 Tournament of Minds Inc. | Page 15 7.7 Outside Assistance Form – Sample © Copyright 2013 Tournament of Minds Inc. | Page 16 7.8 Cost Form – Sample © Copyright 2013 Tournament of Minds Inc. | Page 17 7.9 Presentation Summary Form – Sample © Copyright 2013 Tournament of Minds Inc. | Page 18 8 Glossary Allowable Materials A list of Allowable Materials is included in each Challenge. Please read this list carefully and ensure the team uses only materials from the list. Sometimes extra materials will be allowed for a particular Challenge and this will be outlined in the Challenge. Materials used must appear on the Cost Form. Applied Technology (AT) One of the TOM disciplines. The Applied Technology Challenge asks students to explore and apply technologies. ‘Technology’ being the specific methods, materials and devices used to solve practical problems. Audience The group of parents, friends, siblings and other interested people who assemble to watch the team’s Long Term Challenge presentation. Australasian Pacific Final (APF) The culmination of all the hard work! This is the final event on the annual TOM calendar where the finalists from each State/Territory and country involved, meet for the final Tournament. Bonus Points There are 50 bonus points available to be allocated in recognition of a team endeavouring to fulfil all of the requirements of the Challenge. Bonus points may be awarded for: • All props and costumes made by team members either from the list of allowable materials (Regional level) or from the materials supplied (State/Territory and Australasian Pacific Finals); • All required paperwork completed and supplied to judges; • All team members playing a meaningful part/role in the Challenge solution and presentation; • Minimum of four team members in the presentation area at all times; • Presentation area cleared to the satisfaction of the judges. Cost Form The Cost Form must show the total cost of materials used in: the preparation and presentation of the Challenge solutions including all costumes and props (not exceeding $75 for each challenge) and any materials used in trials. Hire, borrow or use of ready-made costumes and props is not allowed. Teams must create everything from the list of ‘Allowable Materials’. Cost includes any materials used in the construction of the Maths Engineering device. Where a Challenge solution includes an audio-visual presentation, the cost of all props and costumes shown must be included also. Costumes and Props All costumes and props must be designed and made by the team members from materials listed in © Copyright 2013 Tournament of Minds Inc. | Page 19 the given Challenge. All materials used must appear on the Cost Form. Creative Imaginative, inventive, beyond the ordinary way of thinking. Design Plans Diagrams to illustrate clearly the construction/invention or device. Plans must be clear and annotated. Device The invention or construction created to solve the Maths Engineering Challenge. The creation of the device will usually rely on principles of mathematics and/or engineering. Specifications and limitations for this are outlined in the Challenge. Discipline The four areas in which the Long Term Challenges are based – Applied Technology, Language Literature, Maths Engineering and Social Sciences. Divisions The two levels in which students may compete – Primary and Secondary. Facilitator A teacher or parent or older student who supports the team. They are not permitted to help the team with the challenge solution or construction of devices or costumes/props. The role of the facilitator is to facilitate the getting together of the team. Your facilitator must not assist in solving the Challenge for Tournament Day and should help you to ensure that no one else gives teams any outside assistance. Group Thinking Processes The many processes by which teams brainstorm challenges and seek to problem solve together, particularly important in solving the Spontaneous Challenge. Examples of some group thinking tools and techniques are: De Bono’s Six Thinking Hats; DO IT!; and SCAMPER. Language Literature (LL) One of the TOM disciplines. The Language Literature Challenge asks students to investigate and apply common literary devices and language techniques. This may involve existing or original texts, where texts may be written, spoken or multimodal, and in print or digital forms. Lock Down In the State/Territory and Australasian Pacific Finals when teams are to work in a defined area without outside assistance, for a period of three hours. One adult, usually the facilitator of another team, will be allocated to supervise each room. © Copyright 2013 Tournament of Minds Inc. | Page 20 Long Term Challenge Package (or Six Week Challenge Package) This set of materials which includes the four Long Term Challenges is made available by facilitators to teams. This package must not be distributed to teams before the set date. Manual This Instruction Manual is available to all registered and paid schools as a download from the TOM Portal. It is extremely important that all team members have access to this manual and read it carefully. Facilitators are free to make as many copies as they wish in the year in which the school is registered. Maths Engineering (ME) One of the TOM disciplines. The Maths Engineering Challenge asks students to understand and apply simple engineering principles and maths concepts. There may be greater or lesser emphasis or the maths or engineering components. Outside Assistance The Challenge can only be worked on by the team members. If Outside Assistance is required e.g. for safety reasons such as using a power tool, then this must be listed on the Outside Assistance Form. Penalties A number of behaviours may result in penalty points being deducted from a team’s score. Presentation Skills Form Up to 20 points will be awarded for each Presentation Skill. To gain the maximum points, skills must be displayed to a significant level and contribute positively to the presentation. The Presentation Skills Form relates specifically to the Long Term Challenge solution. The judges will also allocate up to 10 points for the overall dramatic performance of each team. Overall dramatic performance is defined as the extent to which the performance had excitement, flair, creativity or impact that was related to the Challenge solution. Basic stagecraft skills should be evident in the performance. Regional Tournament The first round of the TOM programme in most states/territories. Every registered team is entitled to present its Challenge solution at venues across Australia and the Asia Pacific region. Registration Your school may register an unlimited number of teams in any of the disciplines. Registration details are on the TOM Portal. Response In the Spontaneous Challenge the team will be asked to present a number of responses (usually between one and three) to the given challenge. Time is allowed for the team to discuss their responses and choose their best one (or how many have been asked for) to present to the judges. © Copyright 2013 Tournament of Minds Inc. | Page 21 Room Supervisor A Room Supervisor, usually a facilitator from another team, will be in a team’s preparation room to ensure safety, but teams cannot ask them for assistance of any kind. This only applies to the Three Hour Challenges at State/Territory Finals and the Australasian Pacific Final. Scripts Each Challenge requires that teams submit one copy of their script to the Long Term Challenge judges prior to their presentation. Social Sciences (SS) One of the TOM disciplines. The Social Sciences Challenge asks students to explore social issues and aspects of human society. This may include posing moral and ethical questions in a variety of contexts. Spirit of TOM Demonstration of tolerance, co-operation and fair play; abiding by the rules of the programme; selfdisciplined in problem solving; respecting the views and opinions of all team members; and responding positively to overcome obstacles encountered during the challenge timeline. Spontaneous A short, previously unseen, Challenge requiring excellent teamwork and brainstorming skills. No points are given for presentation but points are allocated for teamwork, thinking processes and the creativity of the response/s. (The) Square A performance area of approximately 3m x 3m is provided in each presentation room/lecture theatre for the Long Term Challenge. State/Territory Final Some, but not all States/Territories, hold a State/Territory Final. This takes the form of a Three Hour Challenge, where teams go into lock down in the morning for three hours and then present their solutions in the afternoon session. Successful teams at this round then move on to represent their State/Territory at the Australasian Pacific Final. (No) Substitutes There must be no substitution of team members after the online team nomination has been submitted. If a team member becomes sick or leaves, the team must continue with only the original, remaining members. Team All Tournament activities are performed as a team. Teams have seven members from across year levels. Only the seven team members registered on the TOM Portal can work on the Challenge and present its solution. No substitutions are allowed. To be viable a team must have at least five members on Tournament Day. © Copyright 2013 Tournament of Minds Inc. | Page 22 Team Nomination Only teams who have nominated online via the TOM Portal by the due date will be eligible to participate on Tournament Day as no late entries can be accepted. Three Hour Challenge (see also Lock Down) Used at State/Territory and Australasian Pacific Finals, teams are allowed three hours to prepare a solution to a Challenge they are presented with on the day. They will be given a bag of allowable materials and a dictionary. Training Challenges These are long term practice Challenges for registered schools to use. They are available through the TOM Portal or from the state/territory director once registration fees are paid. TOM Facilitator Training In-service course or workshop designed to assist TOM facilitators fit the Tournament concept into their school. Violation of the Spirit of TOM Penalties will apply to any team which violates the Spirit of TOM in any way. Please see Spirit of TOM in the Glossary. © Copyright 2013 Tournament of Minds Inc. | Page 23 9 Timeline 2013 2013 Date Action / Event Term 1 1st February School Registrations Open 28th June Term 2 14th July School Registrations Close Registered schools via the TOM Portal access all Tournament materials 2014 Challenge Pack Release Date & Team Nominations Open Facilitators of registered schools will be able to access the website (www.tom.edu.au) to download the 2013 Challenges. Term 3 Term 4 28th July Team Nominations Close From 4th August Team Timetable for Regional Tournament available 23/24 August Regional Finals 14th September State Final Friday 17th October Opening Ceremony and Australasian Pacific Final, Melbourne Saturday 18th October More Information To contact your state/territory director please email: [email protected] For more information please visit our website: www.tom.edu.au © Copyright 2013 Tournament of Minds Inc. | Page 24
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