Xiphon Pattern Interceptor Xiphon Armour BS Front Side Rear 4 11 11 11 Unit Composition • 1 Xiphon pattern Interceptor Unit Type • Vehicle (Flyer) Wargear • Two twin-linked lascannon • Xiphon rotary missile launcher • Armoured Ceramite Special Rules • Deep Strike • Supersonic • Agile 205 points HP 2 Options • The Xiphon may be equipped with any of the following upgrades: -- Ground tracking auguries *.........................................................+10 points -- Chaff launcher *................................................................................+5 points -- Armoured cockpit *.........................................................................+5 points * See Legiones Astartes Crusade Army List for details of these items of Flyer wargear. Agile A model with this special rule increases any cover saves granted by the Jink special rule by +1. Xiphon Rotary Missile Launcher This deadly weapons system is actually a more compact copy of a design more commonly found on heavy void fighters, and incorporates sophisticated munitions with their own cluster-charged warheads and internal tracking auguries, mounted on a rapid-firing rotary magazine-fed launcher system. These weapons systems are murderously efficient in their principal task of destroying enemy fighter craft, but are flexible enough to be readily turned on armoured ground targets as well. Weapon Xiphon rotary missile launcher Range Str 60" 8 AP 2 Type Heavy 2, Cluster Warhead, Terminal Tracking Cluster Warhead: If the weapon successfully scores a Penetrating hit on a target with an Armour value, roll D3 times on the Vehicle Damage table and select the highest result to apply. Terminal Tracking: Successful Jink and Cover saves against this weapon must be rerolled. Flyers and the Deep Strike Special Rule As well as arriving via the usual Reserves method, some Flyers also have the ability to deploy via Deep Strike, representing a vertical ‘dive’ onto the battlefield. If the Flyer in question has the Hover type, the controlling player must declare before the Deep Strike is attempted whether the Flyer is Zooming or being treated as a Fast Skimmer. If using Hover mode, the rules for Deep Strike apply as standard. If using a Zooming Deep Strike, Flyers deploying via Deep Strike count as making a Zoom move and having moved at Cruising speed (18") on the turn they arrive, but are not moved any further in the turn in which they are deployed. They cannot evade, go Flat Out, drop bombs or deploy transported units on the turn in which they arrive. On subsequent turns, the Flyer is free to operate as normal. This is a risky proposition for an aircraft and a test of a pilot’s skill, and so the usual rules for Deep Strike mishaps apply even though the Flyer is notionally at a higher altitude than is normally the case. In a game played using the Age of Darkness expansion, a Xiphon pattern Interceptor is available for use in a Space Marine Legion Crusade army as a Fast Attack choice.
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