Andreas K. Maaninka Mobile BC: +1 778 230 4001 Nationality: Swedish with Canadian Permanent Residency - Email: [email protected] Lead/Senior Digital Sculptor/Modeller Lead Digital Artist with Supervising experience. All things hard surface, environment sculpting, texturing, HDR photography, look development with some lighting and compositing. Worked with post-production facilities in Vancouver, Los Angeles, London, Tokyo, Wellington(New Zealand). Accolades • • • • • • • • Emmy Award 2011-2012 – Outstanding Special Class Animated Program. Member of the 2011 VES Award winning team for King Kong 360 – Outstanding Visual Effects in a Special Venue Project Member of the 2010 Academy Award winning team for James Cameron's Avatar – Best Achievement in Visual Effects. Member of the 2010 VES Award winning team for James Cameron's Avatar – Outstanding Models & Miniatures in a Feature Motion Picture(Floating Mountains). Member of the 2010 VES Award winning team for James Cameron's Avatar – Best Single Visual Effect of the Year. Member of the 2010 BAFTA Award winning team for James Cameron's Avatar – Best Special Visual Effects. Member of the 2008 Academy Award winning team for The Golden Compass – Best Achievement in Visual Effects. Member of the 2008 BAFTA Award winning team for The Golden Compass – Best Special Visual Effects. Feature Film Experience & Employment Alice in Wonderland: Through the looking glass – James Bobin Senior/Lead Digital Artist – Sony Pictures Imageworks(2014-2015) Undisclosed work. Hotel Transylvania 2 – Genndy Tartakovsky Senior Digital Artist – Sony Pictures Imageworks(2014-2015) Undisclosed work. Storks Senior Digital Artist – Sony Pictures Imageworks(2015) Undisclosed work. Unbroken – Anelina Jolie Senior Digital Artist – Rodeo FX(2014) Building high resolution WWII aircraft for airbattle sequences as well as various props and environments. X-Men Days of Future Past – Bryan Singer Senior Digital Artist – Digital Domain (2013- 2014) Leading the build of the Robert F Kennedy Memorial stadium which is a major part of one section of the film, scheduling, asset breakdowns and bidding, working closely with FX department to get to our final goal, which was a complete destruction of the stadium, also supervised 2 other artists with parts of the stadium detail once the major parts were finished. Ender's Game - Gavin Hood Lead Digital Modeller – Digital Domain (2012- 2013) Leading the whole models department, working on scheduling, bidding, but the thing i take most pride in is the design work that went into certain aspecs of the assets. Jack the Giant Killer – Bryan Singer Senior Digital Sculptor and Modeller – Digital Domain (2011-2012) then Lead Digital Sculptor and Modeller – Digital Domain (2012) Leading part of the Models Department creating digital assets and environments. The Adventures of Tintin: The Secret of the Unicorn - Stephen Spielberg / Peter Jackson Digital Sculptor and Modeller – Weta Digital (2009-2010) Part of the Models Department creating digital assets, vehicles and environments. The A-Team – Joe Carnahan Digital Sculptor and Modeller – Weta Digital (2010) Part of the Models Department creating digital assets. AVATAR - James Cameron Digital Sculptor and Modeller – Weta Digital (2008-2009) Part of the Models Department creating hero environments, props, R&D for burnt/damaged jungle and vehicle destruction for the world of Pandora. The Lovely Bones - Peter Jackson Digital Sculptor and Modeller – Weta Digital (2009) Part of the Models Department creating the world of the little girl. Wanted - Timur Bekmambetov Texture artist later Lead Texture artist – Framestore CFC (2008) Texture painting of the bridge, part of the train for closeups, tunnel entrance and exit and various props. Batman, The Dark Knight - Christopher Nolan Digital Modeller – Framestore CFC (2008) Modelling of the Hong Kong skyscrapers and various props along side destruction elements and all at the same time making sure everything fits in with filmed plates since everything needed to mix with built set measurements. StarTrek, The Future Begins - J.J. Abrams Concept Modeller for The Enterprise – Freelance Persistence of Vision (2007) Visualized in 3D what Ryan Church sketched in 2 drawings....one perspective and one side view. Working out the composition elements of the ship in such a way that JJ. Abrams and the production was happy to move forward with visualisation and more detailed dressing and changes by the later company(ILM). The Golden Compass - Chris Weitz Digital Modeller and Character TD – Framestore CFC (2007) On the asset team creating the snowy world around Lyra and the bears along side many various props. Flight of the Phoenix - John Moore Digital Modeller – Persistence of Vision (2004) Freelance modelling of the crashed airplane. Year One – Martin Munthe Digital Artist – Origin Entertainment (2003-2004, released 2006) Digitally creating assets and environments, later texturing and compositing in After Effects. Commercial Film, TV Experience & Employment Transformers Prime Lead Digital Modeller – Polygon Pictures(2010-2011) Lead Digital modeller helping out developing pipeline and at the same time tackle more complex models. On the first season of this multi season Emmy Award winning series. Clone Wars Season 4 Models Supervisor – Polygon Pictures(2010) Establishing a working Asset pipeline and in charge of all set-up challenges facing a new production and in the end be there to hire the people who will later carry the show. Nissan Digital Modeller – Framestore CFC (2008) Digital Modeller, creating a vehicle and props for an urban environment we could slap the intended Nissan around in. Evian - Orange Mobile - AEG Electrolux Digital Modeller and Lead digital Modeller – Nexus Productions inc. (2008) Modelling on the commercials above shown around Europe. Taking Liberties - BBC Documentary Digital Modeller – Nexus Productions inc. (2008) Digital Modeller, creating assets for the documentaries visual parts showing the struggle on how we screwed with ourselves in the past. ICC Hong Kong - 201 Bishops gate Lead Digital Modeller – Cityscape (2006) Digital creation of buildings and surrounding structures for high profile visualizations composited with After Effects and in 3D software on to filmed footage on site in both London and Hong Kong. Honda Formula 1 - Jet Airways - Industrial movie Digital Artist – Flaming CGI (2005) Digital creation and texturing of assets for architecture visualizations, corporate videos, launch videos for Hondas new F1 car and show graphics. New Captain Scarlet - Gerry Anderson Digital Artist – Indestructible Production Company ltd (2004-2005) Digitally creating asset Environments and vehicles and texturing them for the TV 24 episode TV show. Other Universal Studios King Kong theme park ride - Peter Jackson Digital Sculptor and Modeller – Weta Digital (2010) Part of the Models Department creating digital assets for this award winning Theme Park ride. Freelance artist modelling / texturing / lighting / camera animation / compositing / editing / website programmer / web graphics designer (1999 – 2003) Main Software Maya / Mudbox / ZBrush / Shake / Nuke References Available upon request
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