Resume - Elise Valla

(215) 694-9175
Summary of
Qualification
Skills
Creative and passionate individual with a strong artistic background in many mediums. Experience
in industry-standard creative programs and pipelines for animation, film, and games. Firm
understanding of programming logic, game design concepts, storytelling, and aesthetics. Excellent
team player with leadership ability.
Adobe Suite:
After Effects, Illustrator, Photoshop, Premiere Pro, Flash, Flashbuilder
3D Software:
Maya, ZBrush, Topogun, xNormal, Headus UV Layout, Marmoset Toolbag
Game Engines:
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Experience
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UDK, UE4
Skill in all parts of the 3D pipeline, including Concept Art, Modeling, Texturing, Rigging, and
Animation
Skill in Game Design, Systems Design, and Level Design
Experience in Coding, Visual Storytelling, Agile Production, Video Editing, and Photography
Strong classical training in traditional 2D and 3D mediums
“Take Over The World”
2015
“Space Wrestling 199X”
2014
• Project Lead, Lead Designer, Set Dressing, Modeling, Texturing, Animation
• Turn-Based Multiplayer Tactics Game made in UE4
• Winner “Best Level Design” SCAD Entelechy Awards 2015
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Game Design, 2D Art, Modeling
Role-playing Wrestling Board Game for 2-4 players
“Everyone Has a Box”
• Modeling
• Thesis film directed by Adam Bryant, Masters candidate at SCAD
USDA Practicum
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Education
Practicum film for the USDA at CDIA
3D modeled, rigged, animated, and post-produced a short film
Led a team of 3 students
Savannah College of Art and Design
Savannah, Georgia
University of the Arts
Philadelphia, Pennsylvania
2010
Fall 2011 - Spring 2015
Bachelors of Fine Arts in Game Development
Center for the Digital Imaging Arts
Washington, D.C.
2013-2014
2009 - 2010
Certificate in 3D Animation
2006 - 2008
Majoring in Animation