resume - Milan Koerner

Milan Koerner-Safrata
[email protected] • milanks.com • (401) - 301 - 6624
Skills
Coding
Design
Games
Video
C#, Java, Python, HTML, CSS, JQuery
Maya, Photoshop, Illustrator, InDesign
Unity 4, Unity 5
Premiere, After Effects
Education
2013 – 2015
Brown University
Bachelor of Arts in Literary Arts
2011 – 2012
Rhode Island School of Design
Painting
Work Experience
Summer 2014
Recon Instruments
UI, UX, and identity for Refuel app on Recon’s smart eyewear: Jet
Work with a senior designer to match wearable design standards
Summer 2014
YCore
Website, identity, blog, and infographics designed in two weeks
Created and critiqued copy for the mission statement and bios
Fall 2012
RISD Design Guild
Summer 2012
Hangar 18 Creative Group
Designed print materials for the Office of Residence Life
Rapidly concepted and critiqued print adverts and logos
Collaborated to bring several projects to pitch
Team Projects
Spring 2014
Front End Web Developer, Wanderu
Spring 2014
Art, UI, UX, Level Design, Monochrome
Spring 2013
Art and Design Lead, Innawoods
Fall 2013
Animation, Production, Keeper
Proprietary data driven representation tool using D3.js and Mapbox
Created in collaboration with a Wanderu representative
2D puzzle game with proprietary engine 20+ levels, and a level editor
Contributed modular assets, level designs, and animation
Narrative exploration game developed with a team of two programmers
Personally designed and implemented art assets, story text, and levels
Storyboarding, modelling, animation and post-production for a 2’30” short