Click Here to

Emirates Skills
•
A program under the umbrella of the Abu Dhabi Center
for Technical and Vocational Education and Training
(ACTVET).
•
Since 2006, Emirates Skills has been committed to
preparing the national workforce for the achieving the
Abu Dhabi Economic Vision 2030 and UAE Vision 2021.
•
Collaborates, with major educational entities and the
industrial partners in the public and private sector, to
identify the trades needed by the future labor market.
2
Emirates Skills
•
Since 2013, Khalifa University has actively participated
in the Emirates Technology & Innovation Competition,
during which participants have the opportunity to:
•
•
•
•
•
•
Measure their skills against those of their peers from other institutes.
Acquire valuable experience.
Compete for valuable prizes.
Engage potential employers.
Socialize with the other peers.
Enhance their knowledge in the areas of interest
3
Emirates Technology & Innovation
Competition
•
The competition consists of five categories
•
•
•
•
•
Computer Programming
Cyber Security
Mobile Application Development
Game Development
Drones: Build and Fly
4
Important Dates
•
•
•
Registration deadline : March 30th, 2015.
Contest will take place from 28th to 30th of April 2015
Participants must register before the deadline using the
following link:
•
•
http://eservices.actvet.ac.ae/EmiratesSkillsRegistration/
Contestant must be a UAE national and registered
either as a high school student (G12) or undergraduate
student
5
Awards
•
Winning teams will receive the following
awards:
6
General Rules for Coaches
•
Contestant must be a UAE national and registered
either as a high school student (G12) or
undergraduate student
•
Coaches are not allowed to intervene during the
judging process.
•
Total number of teams is 10.
7
Drones: Build and Fly
•
During this contest, group of students from
different institutions will try to build a Multi-rotor to
specs.
•
Teams participating in the competition must deliver
functioning prototypes.
•
These prototypes will be competing based on the
missions announced.
8
Drones: Build and Fly
•
This competition is developed to test the participants’
capabilities and innovation in designing and
implementing state-of-the-art ideas on drones.
•
The main objective is to develop a demonstration on
drones that could conceivably be useful for
humanitarian and public services.
•
This will enhance the participants’ current skills and
give them opportunity to participate in other future
drones Competitions.
9
Drones: Build and Fly
•
The contest will test the following in the participants
•
Ability to use hands-on skills in following technical manual
instructions to assemble a drone unit and test it to make sure it flies.
•
Apply programming skills to design trajectories for autonomous
drone’s motion.
•
Ability to perform several drone maneuvers that are specified by the
organizing committee.
•
Participants are expected to be tested in programming skills for
autonomous drone’s flight. For example: Java programming models.
•
Participants are expected to pass several challenges that measure
the skills of building and flying the drone.
10
Contest Environment
•
•
Drones will be provided by the organizers.
Only machines and mobile devices provided by the
organizers are allowed.
11
Competition
•
In the first day, the teams will have to build and
fly drones according to certain specifications.
•
In the second day, the teams will have
complete specific tasks. Each task will be
independently evaluated and the final results
will determine the winner. Each task has
specific set of functionalities.
12
Sample Tasks
•
•
•
•
•
•
•
•
Drone Assembly
Drone Autonomy
Obstacles Runway
Site Surveillance
Balls Sorting
Drone Vs. Car
Landing on a moving target
Entering and exiting buildings
13
Drone Assembly
•
Follow certain instructions to build a drone in the
least amount of time.
•
A complete and functioning drone should be tested
in front of the judges.
•
Challenge
•
•
•
Speed
Precision
Team Work
14
Drone Assembly
•
Useful links for Coaches:
•
A DIY Quadcopter - Assembly - simple, cheap and easy.
https://www.youtube.com/watch?v=Et5Junw8gAE
•
Parrot AR Drone 2.0 - Repair - Remove Central Cross to Replace
https://www.youtube.com/watch?v=nESilOcY3tc
•
Easy Drone assembly procedure
https://www.youtube.com/watch?v=VOKz3IJ3v0M
•
How To: Make A Drone (Quadcopter)
https://www.youtube.com/watch?v=jT14Mn_8_Rc
•
Tarot 680 Pro Hexacopter : Lower Assembly (Landing Gear and Bottom Plate)
https://www.youtube.com/watch?v=e4u_s2q8mXs
15
Drone Autonomy
•
Having the capability of creating an autonomous
drone is important to prepare the future.
•
Task : modify a Java program in order to
•
•
•
•
•
•
move between two points
land on a moving target
follow a certain path
Enter a building
Fight Fire
avoid obstacles, etc.
16
Drone Autonomy
•
The drone could be programmed
using any computer
programming language.
•
Shown on the right is a sample
code structure for autonomous
flight of the drone – for a
maneuver comprising of takeoff,
forward pitch, left rotate, left roll
and landing.
17
Obstacles Avoidance
•
Task: fly the drone from point A to B while
maneuvering around obstacles.
•
•
The obstacles may be stationary or moving.
The pilots may be allowed to see only through the
drone camera.
•
Scoring of such mission may be based on time or
number of obstacles avoided/hit.
18
Other Sample Missions
•
Site Surveillance: teams will have to cruise over a miniature
city and once an emergency occurs in one of the buildings,
pilots should grab pictures as quick as possible.
•
Balls Sorting: Teams will have to implement a mechanism
on their drones which will enable them to sort three of more
balls of different types or sizes.
•
•
•
Landing on a moving target,
Drone Vs. Ambulance
Buildings inspection
19
Scoring
•
The winner team is the one who gets the highest total number of points
from the two days.
•
The competition is divided into a number of tasks, each task has
different weights.
•
The last hour of the competition each day will be reserved for
demonstration and assessment.
•
•
Scoring will be done using score sheet provided for each task.
If two teams get the same score then the team, which finished faster,
will win. 4.
•
•
If the draw persists, a final challenge could decide the eventual winner.
A scoring marking scheme is found on page 9.
20
Contacts
21
THANK YOU
Good Luck