Emirates Skills • A program under the umbrella of the Abu Dhabi Center for Technical and Vocational Education and Training (ACTVET). • Since 2006, Emirates Skills has been committed to preparing the national workforce for the achieving the Abu Dhabi Economic Vision 2030 and UAE Vision 2021. • Collaborates, with major educational entities and the industrial partners in the public and private sector, to identify the trades needed by the future labor market. 2 Emirates Skills • Since 2013, Khalifa University has actively participated in the Emirates Technology & Innovation Competition, during which participants have the opportunity to: • • • • • • Measure their skills against those of their peers from other institutes. Acquire valuable experience. Compete for valuable prizes. Engage potential employers. Socialize with the other peers. Enhance their knowledge in the areas of interest 3 Emirates Technology & Innovation Competition • The competition consists of five categories • • • • • Computer Programming Cyber Security Mobile Application Development Game Development Drones: Build and Fly 4 Important Dates • • • Registration deadline : March 30th, 2015. Contest will take place from 28th to 30th of April 2015 Participants must register before the deadline using the following link: • • http://eservices.actvet.ac.ae/EmiratesSkillsRegistration/ Contestant must be a UAE national and registered either as a high school student (G12) or undergraduate student 5 Awards • Winning teams will receive the following awards: 6 General Rules for Coaches • Contestant must be a UAE national and registered either as a high school student (G12) or undergraduate student • Coaches are not allowed to intervene during the judging process. • Total number of teams is 10. 7 Drones: Build and Fly • During this contest, group of students from different institutions will try to build a Multi-rotor to specs. • Teams participating in the competition must deliver functioning prototypes. • These prototypes will be competing based on the missions announced. 8 Drones: Build and Fly • This competition is developed to test the participants’ capabilities and innovation in designing and implementing state-of-the-art ideas on drones. • The main objective is to develop a demonstration on drones that could conceivably be useful for humanitarian and public services. • This will enhance the participants’ current skills and give them opportunity to participate in other future drones Competitions. 9 Drones: Build and Fly • The contest will test the following in the participants • Ability to use hands-on skills in following technical manual instructions to assemble a drone unit and test it to make sure it flies. • Apply programming skills to design trajectories for autonomous drone’s motion. • Ability to perform several drone maneuvers that are specified by the organizing committee. • Participants are expected to be tested in programming skills for autonomous drone’s flight. For example: Java programming models. • Participants are expected to pass several challenges that measure the skills of building and flying the drone. 10 Contest Environment • • Drones will be provided by the organizers. Only machines and mobile devices provided by the organizers are allowed. 11 Competition • In the first day, the teams will have to build and fly drones according to certain specifications. • In the second day, the teams will have complete specific tasks. Each task will be independently evaluated and the final results will determine the winner. Each task has specific set of functionalities. 12 Sample Tasks • • • • • • • • Drone Assembly Drone Autonomy Obstacles Runway Site Surveillance Balls Sorting Drone Vs. Car Landing on a moving target Entering and exiting buildings 13 Drone Assembly • Follow certain instructions to build a drone in the least amount of time. • A complete and functioning drone should be tested in front of the judges. • Challenge • • • Speed Precision Team Work 14 Drone Assembly • Useful links for Coaches: • A DIY Quadcopter - Assembly - simple, cheap and easy. https://www.youtube.com/watch?v=Et5Junw8gAE • Parrot AR Drone 2.0 - Repair - Remove Central Cross to Replace https://www.youtube.com/watch?v=nESilOcY3tc • Easy Drone assembly procedure https://www.youtube.com/watch?v=VOKz3IJ3v0M • How To: Make A Drone (Quadcopter) https://www.youtube.com/watch?v=jT14Mn_8_Rc • Tarot 680 Pro Hexacopter : Lower Assembly (Landing Gear and Bottom Plate) https://www.youtube.com/watch?v=e4u_s2q8mXs 15 Drone Autonomy • Having the capability of creating an autonomous drone is important to prepare the future. • Task : modify a Java program in order to • • • • • • move between two points land on a moving target follow a certain path Enter a building Fight Fire avoid obstacles, etc. 16 Drone Autonomy • The drone could be programmed using any computer programming language. • Shown on the right is a sample code structure for autonomous flight of the drone – for a maneuver comprising of takeoff, forward pitch, left rotate, left roll and landing. 17 Obstacles Avoidance • Task: fly the drone from point A to B while maneuvering around obstacles. • • The obstacles may be stationary or moving. The pilots may be allowed to see only through the drone camera. • Scoring of such mission may be based on time or number of obstacles avoided/hit. 18 Other Sample Missions • Site Surveillance: teams will have to cruise over a miniature city and once an emergency occurs in one of the buildings, pilots should grab pictures as quick as possible. • Balls Sorting: Teams will have to implement a mechanism on their drones which will enable them to sort three of more balls of different types or sizes. • • • Landing on a moving target, Drone Vs. Ambulance Buildings inspection 19 Scoring • The winner team is the one who gets the highest total number of points from the two days. • The competition is divided into a number of tasks, each task has different weights. • The last hour of the competition each day will be reserved for demonstration and assessment. • • Scoring will be done using score sheet provided for each task. If two teams get the same score then the team, which finished faster, will win. 4. • • If the draw persists, a final challenge could decide the eventual winner. A scoring marking scheme is found on page 9. 20 Contacts 21 THANK YOU Good Luck
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