CHARACTER BOOKLET FARGAS RUNEHIDE “the champion” ® Male Trollkin Bushwhacker/Kriel Champion ™ Description: A physically impressive, personable trollkin who carries himself with the easy strength and bearing of a tried and tested warrior. Wears polished armor that doesn’t seem to weigh him down. Keeps his rifle in good condition and always has it ready, slung over his shoulder in a casual manner. Zocha “The Scout” – Zocha is a good fighter and clever. She’s probably even more clever than Dolen, not that you’d ever tell him that. Seeing what she can do with her sacral blade is enough encouragement to stay on her good side—you’ve seen someone she stabbed literally explode. Background: You and your brother Dolen are refugees from the Thornwood, but through his wits and your skill you’ve carved out a place for yourselves as mercenaries here in the Gnarls. Between mercenary jobs you conduct a touch of good old banditry, but only to make ends meet. You’ve been careful to not kill folks (usually), especially humans, in order to avoid making the caravaners’ guilds too angry with you. The Brothers Runehide Unfortunately, some nasty farrow moved into the region and killed the members of a caravan you and your brother were escorting. Now there are men on the trail convinced you are responsible for the killing. You’ve managed to avoid them by moving deeper into the Gnarls, following the trail of the farrow warband responsible for the deaths. You’re the younger brother, but others tend to treat you with the respect a senior brother would command. That’s just fine with you. Dolen’s smart and good at what he does, but you’re obviously the more admired of the Runehide brothers. You style yourself like the champions of your former kith, a true hero of the trollkin. Attitude: Bold and enthusiastic, you’re a quick and powerful warrior, and everyone deserves to know it. You’re the last real warrior of the Runehide kith, so you need to do everything in your power to prove your strength to others. Personal Goal: You are interested in seeing the farrow warlord— whatever his name is—pay for messing up the good thing you and Dolen had going for so long. Dolen’s convinced there will be no clearing your names, but maybe the farrow has something that could prove your innocence . . . Either way, he’s sure to at least have some decent plunder for you to claim once he’s out of the way. Relations with others Gullin Oakbreaker, “The Chief” – The pyg is a fun little guy to hang out with. He’s burly for his kind and doesn’t lack for courage—a take-charge sort. You could see yourself grabbing a drink with him and swapping war stories once things settle down. His whelp likes to hang out near you and seems interested in your rifle. Longchops, “The Hunter” – Sure, his gun is bigger than yours, but that doesn’t mean it’s better. The two of you don’t have much in common, but you enjoy the opportunity to shoot with someone else every once in a while. Lurk “The Mystic” – The bog trog is disturbing, and his arcane fetishes smell terrible. Still there’s no denying the skill with which he wields them and how helpful his magic can be in a fight. Just find a good place upwind to stand. You and your brother have been tracking Morrg back through the valley for a few weeks, trying to get a bearing on where the nogood, employer-killing warlord is holed up. Along the road, you ran into a pack of others with their own scores to settle. Best to let them lead the way. You’re the group’s champion. Let the others figure out how to get things done. You’re the one who actually goes out and does them. Sure, other people help along the way, but it is Fargas Runehide who will see that worthless farrow warlord wiped from the face of Caen. FARGAS RUNEHIDE Archetype: SKILLED This character is extremely quick, nimble, and dexterous. He relies on his wits, skill, and luck in equal measure. A Skilled character gains an additional attack during his Activation Phase if he chooses to attack that turn. Additionally, a Skilled character begins the game with one of several benefits. Characters gain additional benefits as they accumulate experience points. Fargas has Feat: Untouchable. Feat: Untouchable Feat: Revitalize This character can spend 1 feat point during his turn to regain a number of vitality points equal to his PHY stat immediately. If he suffers damage during his turn, the damage must be resolved before he can use this feat. He cannot use Revitalize while incapacitated. Fast Reload The character can spend 1 feat point during his turn to gain +3 DEF for one round. The character gains one extra quick action each turn that can be used only to reload a ranged weapon. Tough Load Bearing The character is incredibly hardy. When this character is disabled, roll a d6. On a 5 or 6, the character heals 1 vitality point, is no longer disabled, and is knocked down. This character is well practiced at fighting while wearing heavy armor. Reduce the SPD and DEF penalties from the armor the character wears by 1. Crackshot Roll with It The character can accurately track his target despite its attempts to take cover. When making a ranged or magic attack against a target that has concealment, cover, or elevation, this character gains +2 on the attack roll. Defensive Line While this character is base-to-base (B2B) with one or more friendly characters, he gains +1 ARM. While this character is B2B with one or more friendly characters who also have this ability, the bonus increases to +2. When the character would ordinarily be knocked down, he goes prone instead. The character loses this ability while he is mounted. defining characteristic(s) Race INT (Phy + INT) Willpower 11 PER MAX 3 3 MAX MAX ARC – MAX 3 MAX MAX MAX POI AGL MAX PRW 3 4 sTR 5 PHY MAX spd 5 8 Stats Character Portrait archetype Notes Name Notes Shield Modifier + INT + Stat COMMAND RANGE SPD + PRW + PER + Stat Stat Stat INITIATIVE PHY + Stat ARM SPD + AGL + PER + Stat Stat Stat DEF Notes Command skill Equipment Modifiers Armor Modifiers 6 Racial Modifier ADDITIONAL WEAPON Name AMMO RNG + + + + ability modifiers Additional Modifiers Other Modifiers = = = = MAT TOTAL CMD RANGE TOTAL INITIAtIVE 12 TOTAL ARM 14 TOTAL DEF 11 P+S P+S MAT POW 9 RAT 300 lbs. + + + + + 3 3 3 3 3 RIFLE (POI) Detection (PER) Sneak (AGL) CLIMBING (AGL) Survival (PER) E 1 6 5 2 I = = = = = = = = = + + + + + + + + + 4 4 4 4 4 6 TOTAL Crippled Intellect: –2 DEF and cannot upkeep spells. Crippled Agility: –2 to attack rolls. Crippled Physique: –2 STR. = + = = = = = 1 1 1 1 = = + 3 4 AGILITY DAMAGE CAPACITY 2 + 4 Hand Weapon (PRW) 1 SKILL LEVEL height 6´9˝ weight PARENT SET VALUE SKILLS player Name POW 10 6 Equipment Modifiers 0 Spend 1 feat point to gain additional damage die against a knocked down target. Name Pick MELEE WEAPONS Notes Name AMMO Notes RAT RNG 15 4 10 Faith Requires two hands. Name Military Rifle RANGED WEAPONS Careers SkilledTrollkin Bushwhacker/Kriel Champion Dhunian sex Fargas RunehideMale Character Name N IRON KINGDOMS UNLEASHED ADVENTURE KIT CHARACTER SHEET ECT LL IQ TE PHYS U ® Armor SPD and DEF penalties reduced by 1 (included above) When knocked down, go prone instead When disabled, on a roll of 5 or 6, gain 1 vitality point and become knocked down Load Bearing Roll With It Tough CURRENT FEAT POINTS 3 • • • • • • Remove a continuous effect Reroll a failed roll Perform a relentless charge Perform a Run & Gun Perform a Two-Fister Perform a Heroic Dodge Feat points can be spent to: • Boost a non-combat skill roll • Make a quick action • Shake • Sprint • Parry • Walk It Off Feat points can be earned by: • Critical success on a skill roll • Given by the GM • Destroy an enemy Can reroll failed WIL rolls Iron Will FEAT POINTS Spend 1 feat point on your turn to gain 8 vitality points Extra quick action to reload ranged weapons Fast Reload Feat: Revitalize When base to base with ally, gain +1 ARM Defensive Line +2 on ranged attack rolls against target in cover, concealment, or elevated Spend 1 feat point to gain +3 DEF for a round Feat: Untouchable Crackshot Gain an additional attack Archetype: Skilled NAMEDESCRIPTION/NOTES BENEFITS & ABILITIES TOTAL XP EARNED LEVEL Hero ™ NAME CONNECTIONS -1 PAGE # 6 NAME ® ™ COST RNGAOEPOW UPOFF ARCANE TRADITION_____________________________________________________________________ SPELLS 25 GC GOLD RELIGIOUS BELIEFS FARROW Molgur-Trul Molgur-Tharn SPOKEN LANGUAGES PERMANENT INJURIES NOTES Copyright 2002–2015 Privateer Press, Inc. All rights reserved. Iron Kingdoms®, Unleashed, and their logos are trademarks of Privateer Press, Inc. Permission is hereby granted to make photocopies for personal, non-commercial use only. DESCRIPTION/NOTES 0 SPD DEFARM Can draw ammo and reload rifle as part of the same quick action DESCRIPTION/NOTES custom battle armor NAME WORN ARMOR Dhunian Talisman Custom battle Armor Ammo bandolier NAMEBENEFIT GEAR
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