Correct combination of ships Defence / attack © The Jedi Academy Alliance - GoFA Ship Combination To ensure your ships and carriers have the best possible chance of surviving during an attack or when defending your planets, they must be loaded with the optimum combination of ships. In this document - Defence carriers. - Attack carriers. © The Jedi Academy Alliance - GoFA Ship Combination Defence Carrier Defence carriers are those boosted with blue artifacts. Blue artifacts increase the defence and hitpoints of interceptors and fighters. To increase the effect of our defence carriers they should be filled with ships something like 1/3 fighter and 2/3 interceptor. The fighters are best against interceptors while the interceptors are best against bombers, this ratio assumes the attacker will be bringing mainly bombers when attacking. © The Jedi Academy Alliance - GoFA Ship Combination Attack Carrier Attack carriers are those boosted with red artifacts. Red artifacts increase the attack force and accuracy of bombers and fighters. To increase the effect of our attack carriers they should be filled with ships something like 1/3 fighter and 2/3 bomber. The fighters provide defence for our bombers while they carry out bombing of ground troops, softening up the target ready for our troops to finish them off. © The Jedi Academy Alliance - GoFA Ship Combination With your carriers loaded the way I have mentioned in this tutorial, they individually will have a greater attack/defence efficiency due to the effects of the artifact boost on the carrier, but the best way to use these carriers is in tandem, so that you have one attack and one defence working together or multiples of them, this will result in a balanced fleet that will inflict the most damage and stand a better chance of surviving the battle. © The Jedi Academy Alliance - GoFA May the force be with you © The Jedi Academy Alliance - GoFA
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