Mario J Pillet CG Generalist / Character TD / Creature FX 954.861.9837 [email protected] mariojpillet.com http://www.linkedin.com/pub/mario‐pillet/14/767/821 Objective: To produce photo realistic cg elements with creativity and imagination. To contribute my skills and knowledge to a team of professionals and foster new vision so that I may always continue to inspire originality. Experience: Moving Picture Company (MPC) Creature FX / Tech/Roto Animation Lead Lead CG Roto Animator Technical Animator Cloth rigging and simulations ZERO VFX CG Generalist / Modeling Hard Surface Modeling / UV / Texture/Lookdev 2014 – 2015 Fur/Hair dynamics and simulation Skin fixes/ Creature FX 2014 ‐ 2014 Character Rigging Rendering with Vray Magic Leap, Inc. 2013 ‐ 2014 Senior Character Technical Director / Match Moving / Modeling Rigging characters and hard surface models. Modeling, animation, particle effects, cloth simulation and hair. Tools developer for rigs and animation. Lead match move artist and 2D integration. GrafxCube, LLC Creative Director / CG‐VFX Artist / Owner In charge of the business. Manage all projects from start to finish and responsible for all creative and visual style. 2008 ‐ 2014 CG Artist, VFX Artist, Graphics and Concept Artist on all projects. Digital Domain Media Group 2010 ‐ 2012 Digital Artist / Character and Hard Surface Modeler / Cloth FX Environment artist and assets modeler on Rigged the head model of the pitcher in the animated short "The Ball Unleashed", "HUD" and “Mets “The Ball Unleashed”. Amazin”. Scripted tools in Maya for my team to use for modeling, Character modeler and digital sculpter on and cloth simulation. "The Ball Unleashed" and "HUD". Cloth FX artist on "The Ball Unleashed" and "HUD". Spine 3D - 2012-2013 CG Generalist Freelance Greenfield World Trade - 2009-2010 Digital Artist / Modeler The RocBox Network - 2008 Digital Artist Intern Primary Software and Code: Autodesk Maya and 3DS Max (Advanced User) ZBrush and Mudbox (Normal User) MatchMover and SynthEyes (Normal User) Nuke (Limited User) Adobe After Effects (Normal User) Education: The Art Institute of Fort Lauderdale 2005 ‐ 2008 Bachelors of Science in Media Arts and Animation. Adobe Photoshop (Normal User) MEL (Advanced) Python (Advanced) C++ (Limited ) Javascript (Advanced)
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