Appendix 1: 5 v 5 Netball Rules SECTION I – ORGANISATION OF THE GAME Rule 1: Equipment 1.1 Court 1.1.1 T he court shall have a firm surface and be no bigger than 20.3 metres long and 15.25 metres wide. The longer sides shall be called side lines and the shorter sides goal lines. Courts should be level/flat and clear of any items that could cause injury (e.g. leaves, loose gravel). 1.1.2 The game is played on two thirds of a standard Netball court. The maximum length of the thirds combined is 20.3 metres and the maximum width is 15.25 metres. The outline of the playing area (goal line, sidelines, and second transverse line with the first transverse making half way line) are the markings for the court. 1.1.3 G oal circles can be identified by marking the same area with flat spots or chalk lines on the second transverse line (circle radius 4.9 metres). 1.2 GoalPosts Goalposts should measure 2.6 metres from the ground. The goalposts should be placed at the centre point of the goal line and transverse line. The goalposts should not protrude onto the court. It is preferable that nets are fitted on the goalposts. 1.3Ball The ball shall be a Netball, size 4. The ball should be safe and made of leather, rubber or similar material. Rule 2: Duration of Game Each game should be made up of 4 x 8-minute quarters, with a maximum of 1-minute intervals. Teams should change shooting end at each interval but if too confusing, this isn’t required. Rule 3: Officials 3.1 Coaches The game will be assisted by two coaches, one from each team. The coaches will assist and support play in the team’s attacking half. The coaches will ensure that the rules of the game are abided by and also that players are assisted, e.g. encouraged to pivot, ground one foot, asked to stand back if obstructing. It is preferable that the game is controlled by direction given by the coaches rather than through the use of a whistle. Rule 4: The Team 4.1 The game may be played by mixed or singlesex teams. 4.2 GS, GA, C, GD and GK or 2 x A, 2 x D and 1 x C bibs can be used. 4.3 Five players are allowed on the court at any one time and a maximum of eight players per team is recommended. Rule 5: Late Arrivals At the beginning of the game, both teams must have four players on court. There are no penalties for late arrivals providing this requirement is met. 1.4Players Rule 6: Substitution and Team Changes 1.4.1 Suitable sports footwear may be worn. Spiked soles are not allowed. Teams are allowed to use rolling substitutions to ensure equal playing time. Players can be swapped at any time during the game, with players meeting at the sideline and tagging (high-fiving), so one player comes off and another goes on. 1.4.2 Uniforms are not essential. Please refer to your Netball Centre rules. 1.4.3 No item of jewellery, except a medical alert bracelet, shall be worn. If either or both are worn, each shall be covered up with tape. 1.4.5 Fingernails shall be short and smooth Rule 7: Stoppages Rule 8: Playing Areas Stoppages will not occur unless there is: 8.1 The playing area for each player is highlighted above. • Injury or illness – play may stop if any player on court sustains injury or illness, and may only be attended to by coach while on court. The player can be replaced by any other player on the same team. The extent of the injury/illness will determine the amount of time given, chosen by the coaches. Play will continue from where it was originally stopped at. 8.2 Lines bounding each area are part of that area. • Blood – The coaches are required to stop play if any player on court is bleeding. The player must be removed from the court while being attended to, but may go back on after the wound has been covered adequately. The ball must be cleaned if necessary. 9.2 If an offside player is in possession of the ball, remind them of the half they are currently playing in and hand the ball over to the opposition. • Emergencies – Stoppage of the game can occur if there is an emergency that could result in harm to any of the players or spectators. This could include: - Equipment - The weather - Injury/illness of a coach - Spectator aggression It is up to the coaches to decide whether stoppage needs to occur and to analyse the extent of the situation. The coach will determine the length of time the game stops for. SECTION II – AREAS OF PLAY A 9.1 A player is offside if they enter an area where they are not allowed, i.e the other half of the court. Coaches encourage the player to quickly get back in their own half if the player isn’t in possession of the ball. Rule 10: Out of Court 10.1 The ball is deemed out of court when it, or a player touching it, touches the ground or any object out of the playing court. A throw-in is awarded to the opposing team. The line counts as part of the court. If the ball hits the goalpost but bounces into court, it is still in play. 10.2 The throw-in is taken from where the ball crossed the line. The pass must be made within 5 seconds and can be taken by any player on court. The player must stand behind but as close to the line as possible. - The court Maximum Length 2�.3metres Rule 9: Offside SECTION III – CONDUCT OF THE GAME Rule 11: Positioning of Players for Start of Play 11.3 At the start of play GS, GA, GD and GK may stand anywhere in their half (goal third). The opposing Centre may stand in either half. Rule 12: Start of Play D D C Shooting Circle Radius 4.9metres A 12.1 Team captains use Paper, Scissors, Rock to determine who takes the first pass from the centre of the 5 v 5 court. 12.2 The centre pass is taken with at least one foot on the line in the middle of the 5 v 5 court. The centre pass must be caught outside the goal circle. game time 5 v 5 Netball Rules continued 12.3 The coach may say “play” if necessary and the Centre must release the ball within 5 seconds and obey the relaxed footwork rule. 12.4 After a goal is scored, play is recommenced from the centre of the court (halfway) by the opposing team. Rule 13: Playing the Ball 13.1 A player must: • Pass or shoot within 5 seconds. Coaches can help players by saying “5, 4, 3, 2, 1” so that they realise the pass must be released. • Obey the footwork rule. 13.2 A player may not: • Deliberately kick the ball. • Place their hands on a ball held by an opponent. • Throw the ball while sitting/lying on the ground. • Throw the ball over a half without it being touched or caught by another player. Rule 14: Footwork Players are encouraged to be stationary once they have received the ball, either landing on one foot or both feet. Players are allowed to take additional steps to gain balance but walking towards their passing option should be discouraged. Coaches may ask the player to move back to the original landing position or encourage the player to keep the first grounded foot on the ground. If the player persists in taking 3 to 4 steps forward a free pass can be awarded to the opposition. It is important that the coaches support all players in the development of landing in a stable body position from which they can pass or shoot. Rule 15: Scoring a Goal 15.1 A goal is scored when the ball is thrown or batted over and completely through the ring by Goal Shooter or Goal Attack or Attack (A) from any point in the goal circle including the lines bounding the goal circle. 15.2 If another player throws the ball through the ring, no goal is scored and play continues. Rule 16: Obstruction Players must be at least 1 metre away from the player with the ball, to allow space for the player with the ball to see the passing options and release the ball. Jumping up and down in front of a player is not permitted. Jumping to intercept a pass or shot is permitted if the defender is at least 1 metre away. Rule 17: Contact A player may not push, trip, knock, bump or hold an opponent, whether the move is deliberate or accidental. Coaches should discourage players from making physical contact with the player or the ball but a penalty pass should be awarded if contact is continued after being discouraged or if it is overly aggressive. The offending player must stand beside and out of play when penalised. SECTION IV – PENALTIES Rule 18: Awarding Penalties 18.1 A free pass is awarded for all rule infringements, e.g. offside, persistent stepping, centre pass not received outside in the goal circle. 18.2 A penalty pass is awarded for contact or obstruction.
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