Document 388150

Coaching
0 A coach is a tutor who gives private or specialised teaching
to a person or a team of people.
0 What sorts of coaches are there?
0 What makes a good coach?
0 What makes a bad coach?
0 Where else, other than sports are there coaches or coaching
figures?
Coaching Styles
There are 3 main types of coaches:
Authoritarian (dictator)
 These types of coaches make all of the decisions without any
input from the players
0 What is an advantage? What is a disadvantage?
Co-operative
 These types of coaches have the players sharing in the
decision making process. The coach guides the players.
0 What is an advantage? What is a disadvantage?
Casual
 These types of coaches basically let the players run the
program.
0 What is an advantage? What is a disadvantage?
How to be an effective coach
1. Make sure that the drills are relevant to the
sport
2. Deliver clear instructions
3. Provide feedback
Relevant Drills
0 As a coach there are three questions that need to be asked
when making a drill for your player or team to participate
in. If you can answer yes to all three of these questions
then your drill is relevant to your sport.
1.
Does the drill work the same muscles that are needed in a
game?
2.
Is the intensity in your drill similar to the game?
3.
Are the skills that are necessary to play the game being
developed, or trained, in the drill?
Delivering Instructions
0 Use clear and easy to understand language
0 Use a maximum of 3 teaching cues
0 Eg. Throwing a tennis ball
0 Point your non-throwing arm to the target
0 As you throw the tennis ball brush your ear
0 Follow through
0 It usually helps to show the whole skill first, then
break it down into the teaching cues to show part,
then demonstrate the whole skill again. (whole-partwhole method)
Feedback
0 Feedback is information that a teacher or coach gives
to their student or player that can help them improve
their performance.
0 When giving feedback you need to be aware of your
player’s feelings so it is good to mix the good feedback
in with some helpful feedback.
i.e. “That was a pretty good throw, but next time step
forward on your opposite foot.”
Feedback
Feedback can be given at the end of a performance or
skill.
 “The only thing that you need to work on next time is that
you bend your knees a little before you release the ball”.
Or it can be given during a performance or skill,
 “Ok, move more to the right now to catch the ball.”
Feedback
0 Feedback should be specific and precise.
0 Your player is not going to learn anything if you just
tell them, “That was good”. They will learn more from
you saying “That was good. You really followed through
with your throwing arm, and you remembered to step
forward on your opposite leg”. But you need to
remember that if you give them too much information
they will forget most of it.