Teen Titans AGL GLOCK Squadron Supreme

Teen Titans
Josh Wiitanen
Characters:
2 Beast Boy, Garfield Logan
1 Connor Kent <> Superboy,
Tactile Telekinetic
2 Dawn Granger <> Dove, Agent
of Order
4 Garth <> Tempest, Atlantean
Sorcerer
2 Hank Hall <> Hawk, Agent of
Chaos
1 Koriand’r <> Starfire, Alien
Princess
1 Pantha, Subject X-24
3 Red Star, Leonid Kovar
4 Roy Harper <> Arsenal,
Sharpshooter
2 Roy Harper <> Speedy,
Mercurial Marksman
4 Terra, Tara Markov
4 Tim Drake <> Robin, Young
Detective
Plot Twists:
4 Finishing Move
3 Null Time Zone
3 Press the Attack
3 Savage Beatdown
4 Teen Titans Go!
Locations:
4 Optitron
4 Tamaran
2 Titans Tower
3 USS Argus
Nian Perion
AGL
Michael Jacob
GLOCK
Squadron Supreme
Characters:
15 Anti-Green Lantern, Army
4 Chomin, Qwardian Spy
1 Commissioner Gordon,
James Gordon
4 Felix Faust, Infernal
Dealmaker
2 Fiero, Qwardian
Conglomerate
4 Shadow-Thief, Carl Sands
4 Xallarap, Anti-Green
Lantern Corps
Characters:
4 Albert Gaines <> Nuke,
Atomic Powerhouse
4 Ape X, Xina
1 Foxfire, Olivia Underwood
4 Golden Archer, Wyatt
McDonald
4 Joystick, Janice Yanizesh
4 Lady Lark, Linda Lewis
4 Melissa Gold <> Songbird,
Sonic Carapace
4 Shape, Malleable Mutant
1 Whizzer, Stanley Stewart
Characters:
4 Daredevil, Matt Murdock
3 Death-Stalker, Phillip
Sterling
4 Elektra, Elektra Natchios
3 Hannibal King, Occult
Investigator
4 Iron Fist, Danny Rand
4 Luke Cage, Street Enforcer
1 Micro-Chip, Linus
Lieberman
4 Mikado and Mosha, Angels
of Destruction
1 Spider-Man, The
Spectacular Spider-Man
3 Yelena Belova <> Black
Widow, Enemy Agent
Plot Twists:
4 Banished to the Anti-Matter
Universe
4 Cosmic Conflict
3 Emerald Dawn
3 Flying Kick
4 Mega-Blast
4 The Ring Has Chosen
4 Trial by Fire
Plot Twists:
4 Answer the Call
4 Flying Kick
4 Mega-Blast
2 Other-Earth
4 Panacea Potion
4 Surprise Attack
Equipment:
1 Dual Sidearms
1 Flamethrower
2 Jetpack
4 Thunder Jet
Brian Hawkins
Plot Twists:
4 Crime and Punishment
4 Crushing Blow
4 Flying Kick
4 Quick Kill
4 Savage Beatdown
3 Swan Dive
4 Wild Ride
Locations:
2 Punisher’s Armory
Justice League
James White
Characters:
4 Booster Gold, Michael Jon
Carter
4 Connor Hawke <> Green Arrow,
Son of the Archer
2 Fire, Beatriz DaCosta
1 John Henry Irons <> Steel, SteelDrivin’ Man
3 Katar Hol <> Hawkman,
Thanagarian Enforcer
1 Oliver Queen <> Green Arrow,
Hard-Traveling Hero
1 Oliver Queen <> Green Arrow,
Emerald Archer
4 Shayera Thal <> Hawkwoman,
Thanagarian Enforcer
4 Sue Dibny, Charismatic
Coordinator
4 Ted Kord <> Blue Beetle, Heir
of the Scarab
Plot Twists:
3 Hero’s Welcome
4 Magnificent Seven
2 New Era
4 Null Time Zone
1 Running Interference
4 World’s Greatest Heroes
Locations:
4 JLI Embassy
4 Kooey Kooey Kooey
1 Monitor Womb Station
1 Stormfront-1
Equipment:
4 Nth Metal
Yu-Gi-Oh! Deck Spotlight: Matt Laurents’s SJC San Fran Soul Control
Matt Laurents represented Team Comic Odyssey at San Francisco’s Shonen Jump
Championship, and took a respectable third place in the Top 8. His deck choice? A Soul
Control variant packed with tech, supported by a strong Pot of Avarice engine.
While Soul Control has been a longstanding powerhouse in the current format, Laurents’s
build is unique. The three copies of Dekoichi the Battlechanted Locomotive and the pair
of Magical Merchant allowed him some interesting benefits most duelists don’t usually
have. Not only did he have a solid drawing engine due to his use of Tsukuyomi, but he was
able to slow the fast tempos of aggressive Warrior, Chaos, and Return from the Different
Dimension decks. In doing so, he was frequently able to buy himself time.
Once he got them and was able to pull off a Monarch summon with Brain Control or Soul
Exchange, he could protect his investment with the pair of My Body As A Shield. With
the amount of monster removal floating around in the current environment My Body was
an unexpected success.
Add Pot of Avarice to the mix and you’ve got a winning deck. Avarice can draw on the
fallen Dekoichis and Merchants, and the latter can bury more monsters in the process of
resolving its own effect. It wasn’t rare for Laurents to be leading a staggering opponent by
two or three cards worth of presence in a matter of turns, and his ability to capitalize on his
own momentum drove his climb through the Swiss rounds on Day 1. In the end, only the
use of a pair of Spirit Reaper AND a pair of Don Zaloog brought Laurents down, when he
faced the SJC’s eventual Champion, Fili Luna.
~Jason Grabher-Meyer
Monsters: 19
1 Breaker the Magical Warrior
1 Zaborg the Thunder Monarch
2 Mobius the Frost Monarch
2 Thestalos the Firestorm
Monarch
3 Dekoichi the Battlechanted
Locomotive
1 Sangan
1 Magician of Faith
3 Gravekeeper’s Spy
2 Spirit Reaper
2 Magical Merchant
1 Tsukuyomi
Spells: 13
2 Pot of Avarice
1 Premature Burial
2 My Body as a Shield
1 Heavy Storm
1 Brain Control
1 Snatch Steal
1 Book of Moon
1 Nobleman of Crossout
1 Dark Hole
1 Soul Exchange
1 Mystical Space Typhoon
Traps: 8
2 Widespread Ruin
1 Torrential Tribute
3 Sakuretsu Armor
1 Call of the Haunted
1 Bottomless Trap Hole