Rosenhahn1 Project Cover Sheet Make this form the first page of each draft you submit. Fill it out completely. Next save as a PDF. Then add to the saved PDF file of your paper. Name: Matt Rosenhahn Current working title of this project: The Great Debate: PC Gaming vs. Console Gaming Coming to Terms with Your Own Work-in-Progress 1)Write 3-5 sentences explaining the topic of this project. Explain the sources of the idea for this project. There has been constant controversy over which system provides the better gaming experience for the user. I used many internet articles and an interview of a nationally ranked video gamer to provide pros and cons on each of the platforms. My idea for this topic came about when Call of Duty: Black Ops was released. For about a month minimum, that game was all I ever head about. I became interested in what about video games influences a user to be stuck like glue to it. Then through discussions with peers I decided to compare PC gaming and Console gaming. 2)Comment on the present strengths and limits of your piece—those aspects or sections you’re pleased with and those you want to work more on. Introductions are always the hardest part of a paper for me. I want to be able to grab the attention of the reader but still stay on track on what my paper will be about. I still have a bit of progress to add on the console gaming argument. I have my conclusion and interview outline and I believe those are fine, I wanted to get this part out for criticism because I know it needs work. Process Notes What was going on in the process of composing? How did I compose it? What worked well for me? Where did I struggle? Where did I get lost and when did things break down? Where did I get a good idea and how did I get a good idea, etc. I am struggling a bit with knowing when to use my references in certain spots. I struggle in introductions. Comparative Notes How was working on this particular project different from what I’ve done in papers for other classes? How was it similar? This paper is much different than any other paper I have worked on in the past. I have never used APA formatting with a paper, it takes getting use to. Guidance for Peer Reviewers Rosenhahn2 What kinds of feedback are you seeking? That is, are there particular areas of the draft that you would like specific feedback on? Questions about doing research? Approaching your topic? Finding appropriate resources? Any and everything. This was challenging for me so I am looking for any way to improve. Just give it to me straight up you will not hurt my feelings just aid me in making a better paper. Other Comments Thank you for taking the time out of your busy end of the year to edit and help me out with this paper. It means a whole lot. Rosenhahn3 Introduction Users spend hours out of their day playing console games or computer games. According to the Entertainment Software association, in 2008 “65% of American households play computer or video games” (Entertainment Software Association, 2008 2). In a majority of teenage lives, games trump homework. According to psychologist David Lowenstein; Boys who play video games on school days spend 30 percent less time reading and girls spend 34 percent less time doing homework than those who do not play such games” (Lowenstein1). This is due to the illusion or real life situation given in video games. Kids get to be something they are not, possibly something that their parents and society would not be proud of or an inspiration figure to the world. Many adults believe that video games are hindering to the youth’s development. What they do not comprehend is that video games provide a sort of collective intelligence that libraries can not. Video games emphasize expertise rather than status, they promote international and cross cultural media within their communities. Friendships form in online communities due to the advancements of a microphone headset, typed messages, and even a keyboard adapter to plug into a controller. Interaction through gaming is soaring past limits ever imagined years ago. Ask the designers of Sega Genesis if it were possible to speak to another gamer located across the country and there is no way they would believe in that. Video games are the hot topic within the youth of today. Present day, the evolution of technology has made user gaming experience extraordinary. A video game is an electronic game that Rosenhahn4 combines interaction with a user interface to make a visual feedback on a video device. There are various platforms of systems that are used to play video games. These platforms are mainly categorized in two subjects; PC and console. PC stands for personal computer. The size, ability, speed, and memory of personal computers make them very convenient to the end user, which is the person who is playing the video game. A console is a modified computer system which produces a signal that can be used with a device such as a monitor or a television to be displayed. User interface design plays a role in each of these forms of gaming. User interface design is the design of computers, applications, machines, and or devices with the intention to increase the user’s experience and interaction. The goal of user interface design is to make the gamer’s understanding of the game simple and efficient. User friendliness is a key component when it comes to interface. Creators attempt to make something that they believe will be easy but at the same time challenging enough for the user to understand and then stay interested in. There has been an on going debate over which system gives the user a better gaming experience. Each platform provides many examples why theirs tramples the other. Heated blogging arguments, YouTube videos, and web posts arise within this debate. This topic may be impossible to ever conclude, but it is very entertaining. Interface As stated in the introduction, user interface design is the design of computers, applications, machines, and or devices with the intention to increase the user’s Rosenhahn5 experience and interaction. Simplicity and competence are the aims of user interface design. A good user interface design aids in finishing the task at hand without attracting unnecessary attention to itself. There are processes and requirments necessary in the user interface design. The steps are: functionality requirements gathering, user analysis, information architecture, prototyping, usability testing and graphic interface design. Functionality requirements gathering is understanding what is necessary for the system to reach goals and the eventual needs of the users. User analysis refers to what will be best for the user according to their wants and what appeals to the user. Information architecture “is the set of ideas about how all information in a given context should be treated philosophically and, in a general way, how it should be organized” (Moon, 2000). Prototyping is a series of events swiftly putting together a functional model. Usability testing is the actual testing of the prototypes on a user. Graphic interface design is the look and feel of the final interface. Much thought is put into each process in user interface designing. User interface demonstrates a sort of input, which allows the user to navigate the system, and or output, which are the system’s outcomes due to the user’s action. Interfaces are all about how the user manipulates the game and the interface ends up defining the game. Console Gaming: An argument can be made that the console is the better gaming machine. According to sales tracking firm NPD Group: of the 18.85 billion dollars the video game industry generated in North America in 2007 only 14 percent was attributed Rosenhahn6 to PC sales (NPD). Console gaming deffinatley has the attention of more users than the PC does. As the user progresses through life it becomes more difficult to sit down at a moniter and concentrate, it is much easier to just turn on the console and play a game that the whole family can get into. Console gaming has significantly evolved over the years. The year was 1977 when the Atari 2600 made a big splash in the gaming industry. The release of this system did not make it a major hit, but the release of games did. This system included the games: Pacman, Space Invaders, Pittfall, Demon Attack, and Missle Command. The controller for this game was one joystick and one button, does not get more basic than that. (Figure 1) Of course the graphics were not good, it was only 1977, but at this time the games were visually appealing to their users. With this controller, the user is able to move left, right, up and down, and press the button. Pretty exciting right? To this generation it was a blast and a significant uprising in the video game industry. Users enjoy kicking back relaxing with a wireless controller which can ultimatley provide mass comfort. Rosenhahn7 (Valdes) The Xbox 360 can support up to four controllers at once making this wireless controller great for multiplayer games. The wireless controllers are powered by a pair of AA batteries of a rechargeable battery pack. The movement with the analog sticks is great for the user to either run or walk depending on the pressure put on it. This sensitivity is not able with the mouse or keys within PC gaming. The Xbox controller has a very comfortable layout to its buttons. The triggers supply easy access for quick responses during gameplay and the action buttons are close together also making the Xbox controller very user friendly. There is a headset jack which allows the user to plug in their headset and communicate with other gamers in online play. The downfall to these controllers is that there are not enough buttons regarding a Real Time Strategy games. The combinations of buttons and movements on the analog sticks would get very complicated, way too complex for a console game. Consoles are able to get by this though because there is not as much interest in Real Time Strategy games as there is in other categories, like sports. The Nintendo Wii remote can provide for the next generation in point and shoot games. The motion sensor controller is a big hit amongst families. Great Rosenhahn8 bonding time, laughs, and smiles are an outcome of the Wii. Sadly, so are shattered LCD television screens though… regardless of that, console controllers have found a way to latch onto their users and keep them interested in console gaming. Depending on the preference of the user they may like console gaming more. Just like there are only certain games on the PC, there are games that are only on console gaming. Many users will prefer to play a sporting game on a console. The movement is smoother. PC Gaming PC gaming was one of the earlier forms of gaming systems. PC games are said to provide a deeper experience for the user. Not only can they provide visual and auditory effects, but deeper technologies can make you feel as if you are right in the game. Fans can be placed along with the PC system to configure with the game, for example, if in a game the user is driving in a car a fan can blow on the users face to make it seem as if they have the windows down and are driving in real life. Another addition is a mist machine. If the gamer is in a first person shooting game and is walking near a waterfall the mist machine will shoot out to make it seem as if the user is there. The PC has two main “controllers” when it comes to gameplay. The Rosenhahn9 keyboard and the mouse are the main forms of participation for a game on the PC. (Figure 3) Also, the mouse provides exact placement and makes “sniping” much easier. The sky is the limit for upgrading PC settings. The graphics of PC games can be almost real life looking with upgrades to computer settings. The games for the PC can be from two to four times better than on a console. Many applications can be added onto the PC so this makes the PC more versatile than counsels. PC’s are about five to ten time faster than the PS3 console. The PC has the advantage in the range of games they can have. Multiplayer browser games can not be used on a console and neither can real time strategy games. RTS games require collaboration and the maneuvering of units during the game play. User interfaces had to become more complex in order to work with the challenges in RTS games. When it comes to first person shooting games, the console will not be able to match how precise the PC is. The mouse adds pin point accuracy to shots and movement throughout the games. Real time strategy games are the most popular forms of PC games. Real time strategy games provide the user an experience which gaming counsels can not provide due to the simplicity of counsel gaming. These games require many buttons due to its complexity. There are just Rosenhahn10 not enough buttons of console controllers like there would be on a PC. PC games allow the user to customize their controls exactly how they want them Online play for most PC games is free unlike some console games. Xbox consoles require the user to sign up for a membership to an Xbox live account in order to play against or with people online. Another cool thing about the PC gaming is that the PC games allow users to make modifications or create levels. Very few console games have this ability. Another interesting fact with the PC is that the user is able to purchase a game over the internet now. This is much more convenient than having to wait in a long line at Gamestop just to finally get up to the counter and discover that your game is sold out. With the PC everything is simply a “click” away. There are no hassles in multiplayer modes with trying to find controllers then untangling them and setting them up. Internet quality is much better. Modifying games is not a problem. Pc gaming has everything done within the PC. Common Game One video game I was able to find that was made for the PC and console platforms was Madden 2004. I owned this video game and I will attempt to explain the controls for it. On Playstation 2 the controls were pretty basic. For offense, the “X” button is speed burst, “O” is a spin move, the triangle is hurdle or protect the ball, the square is to dive and the left analog stick is used for movement. The right analog stick is Rosenhahn11 not used for anything in game at all. The player movement within the game is smooth and realistic. On the PC the controls were much more difficult for me to figure out. It took about two months for me to figure out how to throw the ball when I was on offense! Playing offense and defense used so many different keys on the keyboard it was hard to figure out and keep my fingers spread across the keyboard. F, D, S, A, space bar, and G were the most commonly used keys. The arrow buttons controlled the player movement. The movement was very sketchy, the players would take 90 degree turns while running full speed which in real life is not possible. Personal View I basically grew up outside. I never received the full video game experience like many of my friends did. That has carried on now into present day for me. Walking through the hallways of my dorm residence I see almost every room with their television on playing either Madden 11 or Call of Duty Black Ops. My roommates are obsessed with Call of Duty. The first night it came out they pulled an “all nighter” and I was not too happy with that. I have tried the video game. I find it annoying after a while. The game play seems to be repetitive, the kills seem to be reoccurring, and at times non realistic. I guess it’s alright, not really my thing though. Being an athlete I am more interested in sporting games. I enjoy playing Madden 11 and NCAA 11 with my friends. I find the controls very easy to use and to understand. I have noticed that there are different variations to the skill setting that will set you up with the most basic form of game play. The controls are very close Rosenhahn12 and they are not too many so it is easy for me to get down quickly. I think the game play is a little erratic at times due to some of the unrealistic cuts made on lower difficulty levels. Also, online play tends to lag. Lagging is when the host connection of the online game is subject to disruption or disconnection causing the game itself to pause or sputter. This does not pertain to the console system so much as to the connection but it’s just an observation. I have very slim experience with PC gaming. The one sports video game I did play on the PC was Madden 2004. I do not have the game anymore so my details of it are from memory. My first impression of the game was wow, the graphics are very good. For the year, the game resolution was quite high and in a time where graphics were starting to evolve, these were top notch. I would choose to play with a team who had a great running back because I did not know how to throw the ball. The controls for passing were confusing to me. Could have just been me, but this game was not too user friendly in the passing game. Oregon Trail was the strategy game I played. I use to spend hours of my free time on this game. I believe that all the controls of the game were through the mouse so it was simple to play this. The game had many interesting facts and allowed the user to have fun playing a video game and still learn information that could be valuable to their education. An observation of present day real time strategy games that I have I obtained from my roommate. He loves to play the computer game League of Legends. I watched his hands as he rapidly clicked on the mouse and quickly shuffled his fingers around the keyboard. I became overwhelmed just from watching. Rosenhahn13 I love simplicity. If I had a choice though, I would still have to stick with counsel gaming. The simplicity is the aspect that I search for in a game. A real time strategy game would still be too much of a hassle for me to deal with. I like the smootheness of the gameplay on consoles and the simplicity of the interface. Another thing I like about console gaming is that more people associated with me game over consoles rather than the PC. Interview This is an interview I conducted with my roomate Rodrigo Ramirez*. He has a lot of experience playing PC games and console games. For Xbox 360, he was invited to a private Halo 3, team tournament sponsored by Doritos. His team finished up in 43rd place, and he became nationally ranked as a player as 36th in the nation. When it comes to PC gaming, he began in 2009 with the game League of Legends. He still plays that game to this day and he has a Elo rank of 1600, which is very high. (Elo does not stand for anything it is just the name of the man who came up with the ranking system) (A select few questions were taken from the interview). Which platform are you currently playing more of and why? - PC. My friends from back home are playing League of Legends more now than they play COD (Call of Duty) so that is a big reason. The only console game I really played was Halo 3 and not too many people play it anymore so the console has kinda died out in me. How long did it take you to understand/master the controls within League of Legends? Rosenhahn14 - More or less two weeks. There are tutorials in the game that helped me to understand which keys to press in certain situations. How many keys do you use? - I actually do not use keys. I use only this mouse. (showed me mouse) It is called a Razer Naga. It does everything the same as a regular mouse does and then more. All together the mouse has 17 buttons. There is no laser light or ball for the movement of the mouse. It is laser movement powered but the shiny red light does not appear. The buttons on the side allow me to use only one hand on the keyboard during combat. It is easier to manage stuff with, I can just press a number on the side and it will send an attack for me. ("Razer naga molten," ) I am still new to using this mouse but I can tell that it will play into my advantage. What was your favorite thing about playing Halo 3? - Besides the fact that I was good at it? I liked working with a team. Online play was always interesting and exciting. Online play is the best, I don’t like playing game modes where you can’t play against people in. * Pseudonym substituting real name for privacy purposes Rosenhahn15 Conclusion Obviously, video gaming is incredibly popular in today’s society. Whether it is on a console platform or a PC platform, games are consistently played. Questions still arise. What interface condones user activity with a game? Through my research I have determined that it is not possible to decide which interface or platform is better, but instead that it is up to user preference. There are all sorts of gamers in the world and depending on the genre of game the user likes can influence which platform they are more fond of. To base a final decision off opinions from PC and console users would not be fair to one said in the end because each provide valid points as to why their platform is supreme. The goal of interface design is to make the user’s understanding of the game simple and efficient and this is reached through complex ideas. This competition between the PC and the console designers is reaching new levels. People spend millions of dollars designing interfaces they believe will be best suited for a user. The improvements made on interfaces have grabbed the attention of its users and will continue to in the future. Improved interfaces lead to improved video games which produce happy users. And as for the better platform, the debate will be drawn out for years to come. Rosenhahn16 Reference: Entertainment Software Association, Initials. (2008). Essential facts about the computer and video game industry. Retrieved from http://www.theesa.com/facts/pdfs/ESA_EF_2008.pdf Figure 1(n.d.). Retrieved from http://www.bing.com/images/search?q=atari+2600+joystick&view=detail&id=840 8FDCF5A9CDDE3307EC58359593C1DE06AFC12&first=1&FORM=IDFRIR Figure 3(n.d.). Retrieved from http://www.bing.com/images/search?q=keyboard+and+mouse&view=detail&id=5 294555544D37A8D9E103DC616A2120FEA6493FC&first=1&FORM=IDFRIR Lowenstein, D. . (n.d.). Video games and homework. Retrieved from http://www.drlowenstein.com/_data/user_docs/video-games-versushomework.pdf Moon, J. (2000, December 30). What is information architecture?. Retrieved from http://searchstorage.techtarget.com/definition/information-architecture Razer naga molten special edition-mouse. (n.d.). Retrieved from http://www.bing.com/shopping/razer-naga-molten-special-editionmouse/specs/5B065F41B02EB3450001?q=razer+naga&FORM=CMSMSP Valdes, R. (n.d.). How xbox 360 works. Retrieved from http://electronics.howstuffworks.com/xbox-three-sixty5.htm
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