personnel transfers, as well as the option of refueling directly while in space. Above the airlock, in a dorsal dome above the upper deck, is the Starwell's main communications node. This onmi-directional unit is protected from debris by its dome and also houses the ship's long-range sensors. The aft of the CL-3 houses the main cargo tanks and the ship's engine. The three cargo tanks are mounted at the port, starboard, and dorsal of the ship and the engine is mounted in the center between them. The tanks are armored in a single large housing that is covered with radiators that not only service the engine, but help control the temperature of the tanks themselves. This allows the Starwell to haul unstable, toxic, or radioactive cargoes, such as the liquid metal fuels used by high-performance military craft. Each tank is fully independent of the others, meaning that the CL-3 can carry up to three different kinds of liquid cargo. It is this versatility that helps make the Starwell Tanker a mainstay of galactic shipping. As noted above, the Starwell design is not without its flaws. The single engine, while reliable and easy to repair, is nearly impossible to reach while in flight. Also, because of the engine is a single, central unit, the CL-3's have notoriously low maneuverability. The vessel's sensor platforms are adequate for the job, but not well placed; the Starwell Tanker has a blind spot on its aft quarter, making the forward oriented sensors useless unless the craft changes direction. The CL-3 is not normally sold on the open market with any armament. That being said, the Starwell is originally a military design. There is an integrated hard point in the vessel's “chin”, just under the auxiliary control room, allowing this compartment to double as a gun well. In addition, one or both of the docking rings amidships can be fitted with additional gunnery spaces, e l p m a S DESCRIPTION The CL-3 Starwell is not the most elegant of craft. It is a product of the mass-production design ethic and most closely resembles the collection of tubes that make up its spaceframe. The forward nacelle of the Starwell is a steamlined, two-level cylinder with control rooms in the bow and the engine, airlock and main communications equipment in the rear, near the vessel's mid-point. The nose of the craft has additional sensors, as well as viewports on both decks that allow the cockpit and the auxiliary control room excellent visibility. Just aft of the control rooms are a pair of boarding hatches on the lower hull of the nacelle. Between these and the airlock spaces further aft are a pair of landing gear housings that are mounted flush with the hull. The airlocks themselves are also located on the lower deck, and have universal docking collars installed that allow cargo and 03 file though this severely limits the Starwell's ability to perform EVA missions and to launch escape pods. Occasionally, budget-conscious militaries will refit a Starwell as a long-range scout by fitting the airlocks with more sensor gear and modifying the engine to accept fuel directly from the cargo tanks. This type of craft has phenomenal range but must sacrifice much of its utility in other roles to achieve it. ABOUT THE MAP The following entries describe the various compartments aboard the CL-3 Starwell: 1. Airlock: This area is the largest compartment on the ship. This wide chamber is dominated by a central, floormounted hatch three meters in diameter. While this can be used as a temporary staging area, it must be kept clear as it is the emergency jettison hatch for the reactors above in Engineering. To the left and right of the central hatch are the two docking collars. These fit the majority of the galaxy's many boarding hatches and allow the Starwell to dock with virtually any craft in space. In addition, the Docking collars can be extended out from the hull up to four meters, enough to clear the cargo tanks aft. The crew's escape pods are located in this area as well. These one-being pods can be magnetically clamped out of the way to the floor, walls or ceiling. Unlocking the pods and maneuvering them into launch position (either through one of the docking collars, or through the central hatch) requires a Difficult (DC 30) Strength/Grappling Check. To avoid this check, the escape pods can be positioned near the docking collars for ease of launch (shown). There are also a set of six lockers mounted on the forward wall of the Airlock area that contain rescue suits, EVA gear, and other emergency equipment. e l p file m a S 2. FTL Drives: The Starwell's two pairs of FTL drives are located amidships, just central of the landing gear fairings. These units are shielded and not normally designed to be serviced in space; doing so is a Very Difficult (DC 35) task. The units are easily replaced and usually only one pair is needed to allow the ship to travel faster than light, so most Starwell owners don't bother trying field repairs on such a sensitive piece of 04 e l p m a S 06 file equipment. 3. Cargo Bays: While the CL-3 is designed to transport liquid cargoes only, the vessels do have four smallish cargo bays on the lower deck for general stores, luggage and other goods. Each bay can hold up to six tons of cargo and they are equipped with electronic locks. These locks can be opened by the flight computer; disabling this function and jamming the lock requires a Difficult (DC30) Use Computer Check. 4. Life Support: This pair of compartments contain the habitat's breathable atmosphere and the air scrubbers and water filters needed to support the crew. Damage to this area results in the loss of 1D (1d6) crew days of consumables for every damage level (critical hit) taken by this system. 5. Entry Alcove: This area is between the two boarding hatches near the ship's bow. The stairways up to the second deck are also located here. These stairs can fold down into ramps for ease of use by any robots that use wheeled locomotion. Because of its location, the Entry Alcove offers maintenance access to the the life support gear aft and the inertial compensators and sensors forward. 6. Auxiliary Station: This is the lower control station of the Starwell spacecraft. This cramped compartment only has a single console and flight seat installed. The chin viewport is in this compartment and covers from the ceiling to a full meter of the floor in front of the console. The console has repeater displays and controls for all of the stations on the cockpit above and can indeed be used in place of that control room. The Auxiliary Station is commonly used to control the craft only during tricky landings because while it features a superior view of the ship's belly, the small repeater displays are less accurate than the main stations above. When controlling the craft from the Auxiliary Station, the Pilot takes a -1D (-4) penalty to all Skill checks. The exception to this Weaponry Skills; the Auxiliary Station is designed to double as a gun well for any chin mounted armament. 7. Engineering: The entire aft section of the Starwell's upper deck is taken up by this compartment. Dominating the center of Engineering is a sealed chamber containing the ship's four fusion reactors. Coolant pipes, power conduits and other machinery fill the chamber, and it is accessible by a pair of doors forward. Flanking the reactor chamber are a pair of diagnostic computers. These consoles are equipped with Universal Interfaces and these stations can be used by robots and organics with datapads. One of these stations is often used by port or customs inspectors to access the central computer's files. The station can be set up with a Trojan system of false files to fool inspectors, but it requires a Very Difficult (DC 35) Computer Use check to do so. There are also two tool lockers in Engineering that store spare parts. In the forward walls of Engineering are two robot recharge stations that can fully charge a standard robot in about an hour. 8. Lounge: This is the area that the crew uses to relax between watches. It features a curved bench with seating for four, a small holographic table, and a minimal galley. This galley unit can be used to warm preserved rations, basic cooking, and handles all food storage from room temperature to freezing. Alcohol is not permitted on the flight deck while a ship is underway, so the Galley lacks a bar. The holo-table is programed to display both entertainments and a variety of games. The Lounge seating isn't designed for use during hard maneuvers, as it lacks restraints. 9. Cabins: There are two small, spartan cabins for use by the regular flight crew. Both cabins are equipped e l p m a S 07 file e l p m a S 08 file
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