IS-IT Learning? Implementing collaborative interdisciplinary scenario inquiry tasks in large first-year

IS-IT Learning?
Implementing collaborative
interdisciplinary scenario
inquiry tasks in large first-year
science classes
Gwen Lawrie
Project Team: Kelly Matthews (TEDI, UQ), Lawrence Gahan
(Chemistry, UQ), Peter Adams (Maths/FoS, UQ), Lydia
Kavanagh (Engineering, UQ),
Philip Long (CEIT, UQ), Mathew Taylor (CBIT, UQ)
Gabriela Weaver (Purdue University)
Context: Large 1st Yr STEM Classes
Challenges:
• Very large, diverse
cohorts (career
aspiration, academic
ability, prior experiences)
• Low engagement
Chemistry 2010 (S2)
B Health Sci
3%
B Biomed Sci
8%
BSc/BEd
25 other programs
7%
1%
B App
B
Sci
Biotec 5%
h
3%
Bcomm/BSc
BSc
29%
1%
(relevance, motivation)
• Transferable skills
(collaboration,
communication, selfdirected learning)
BSc/BA
3%
B Eng
7%
B Pharm
17%
MBBS/BSc
11%
B Dent Sci
4%
B Env Sci
1%
B Mar St
0%
Example of Inquiry-Guided Learning (IGL)?
‘acquisition of new knowledge, abilities, and attitudes through students’
increasingly independent investigation of questions, problems, and issues, for
which there often is no single answer’ (Virginia Lee, 2004)
Inquiry Guided
Learning
Active Learning
Inductive T&L
methods
URE
PBL
Brew, Healey, Lee, Levy, Spronken-Smith
Interdisciplinary Scenario-Inquiry Tasks
Successful completion of an IS-IT will require students to utilise the
following skills:
1.
2.
Interdisciplinary thinking – Analysis of real world scenarios requiring
interdisciplinary approaches
Scientific reasoning – Interpret and utilise evidence through a logical decision
making process to make sound judgements
3.
Scientific communication - Fluent communication in a disciplinary language
4.
Quantitative reasoning - Integration of data with logical arguments including
graphical displays
5.
Information literacy - Information retrieval and validation
6.
Visualisation - Construction of conceptual models
7.
Team work – Effectively work within a team
8.
Global citizenship – Develop social and ethical responsibility
Cooperative learning
The 5 guiding principles:

Positive interdependence.

Individual accountability.

Social skills.

Group processing.

Communication (F2F or virtually).
Slavin, Johnson & Johnson, Smith, Prince & Felder
Evolution of a Group Task
Instructional Design of IS-IT Research Task
• Choice of scenario
• Self-selection of groups (4)
• Interdependence achieved through individual responsibility (IQ)
• Collective product: response to a Meta-Q
• Peer evaluation of group members (internal)
• Peer evaluation of other reports in same scenario (external)
27 Scenarios available
Survival in the Death Zone – Ocean Floor
The limits of Global Food Production
Fermentation Fever
Living in the Shadow of the Mushroom Cloud
Chocoholics Anonymous
Waste Not Want Not!
Bottoms Up! Cancer Treatment
A Sugar Rush
>1350 students …. Has to be computer assisted!
Example Scenario
IQ1
IQ2
NATURALLY WONDERFUL
THE GOOD, THE BAD & THE
UGLY!
From bean to bar, the
process of chocolate
making is part art and
part science.
2012 IS-IT Meta-Q
IQ3
DESIGN ME A CENTRE
Formulations with
chocolate rely heavily
on chemistry and, in
some cases,
biotechnology.
Healthy chocolate! Is the
biggest barrier to the
success of this ultimate
product related to production
or to consumer perception?
The balance between
sugar and fat content in
chocolate can be
extremely wide ranging
depending on the
intended taste or quality.
IQ4
LIFTING SPIRITS
Chocolate can have an
effect on emotion &
alertness, but it contains
compounds that can
affect physiology and
health in a number of
other ways
Task Flowchart
Login
View Scenarios
(27)
Register for
Scenario
Join Group
Submit Research
Report
Work
Collaboratively
on Meta-Q
Internal Peer
Assessment
External PeerReview
= iCAS deadline
Nominate for
Individual Quest
‘Team Work’
Module
Information
Retrieval
IQ Submission
Academic Mark
+ Feedback &
Moderation
iCAS Technology
http://icas.science.uq.edu.au/login.aspx?ReturnUrl=%2f
How do we know if IS-ITs were effective?
Learning
Process
Learning
Environment
Group processing –
balance between
social and cognitive
factors
Task management
& Supporting
resources,
Learning
Outcomes
Evidence of
learning gains:
perceptions &
products
IS-IT
Prof Carmel McNaught (CUHK), Project External Evaluator
Collaborative processes
‘How did your group communicate?’
115 groups did not use iCAS online collaborative space
Analysis of collective reports
Simply
plugging IQs
together
State
Recognise
Recall
Tell
Enumerate
Describe
List
Clarify
Do algorithms
Compare/
contrast
Explain causes
Analyse
Relate
Apply
Predict
Theorise
Generalise
Hypothesise
Reflect
Create
Design
Misses point
Missing the point
Single point
Multiple
unrelated points
Quantitative phase
Logically related
answer
Unanticipated
extension
Qualitative phase
Collective products analysed using SOLO taxonomy (Biggs 2003).
Higher level structural observation of learning outcomes
associated with synergism in collaboration and integration of IQs.
McNaught, C., Cheng, K. F., & Lam, P. (2006) In N. Lambropoulos & P. Zaphiris (Eds.), Usercentered design of online learning communities (pp. 161–184). Hershey, PA: ISP.
Evaluation of Student Reports
Peer Assessment
Internal:
Students reflect on individual contributions &
strengths
Insight into ‘interdependency’ & ‘collaborative
synergy’ in groups
External:
Students reflect on, and critically appraising 4 group reports
in the same scenario.
I think from a learning perspective the external marking was great. To see when
you haven’t done so good and when people have done better than you in some
places and you can improve. (2010 semester 1 Focus Group)
Acknowledgements
iCAS
Enrique Marastoni & Mike Rickerby(CBIT)
Rodney Cusack (Project Manager)
Chantal Bailey (iCAS Facilitator & Evaluation)
IS-IT Learning?
Project Team
Scenario Writers
Prof. Carmel McNaught (CUHK), External Evaluator
ALTC Competitive Grant: CG9-1112