An Overview of E-Learning From IT Vision Dr. Eng. Salah Badr CIO, Ministry of Health and Population Head of Central Administration for National Information Center for health and Population What is e-learning? Delivery of learning, training or education programs by electronic means.* Involves the use of a computer or electronic device (e.g.: mobile phone) in some way to provide training, educational or learning material. May involve a greater variety of equipment than online training or education, for as the name implies, "online" involves using the Internet or an Intranet. CD-ROM and DVD materials may also be used. Blended learning is e-learning combined with other training methods. What is e-Learning? • • E-learning can also be described as the automation of the processes of learning and training through the use of information technology The basic processes in a learning system is intuitive – there is nothing “e” about them: • Content (learning and training materials) is created • Content is stored and distributed • Learners, instructors, and mentors interact with each other and with the content • Resources are allocated, fees are paid, results are recorded, classes are filled, credit is assigned, and certification is acquired- i.e. learning is managed What is e-Learning? • • • E-learning systems are made of components that support the previous processes using Information technology For example: • HTML authoring tool supports content creation • A test bank is a content storage and distribution device • A system for keeping track of users is a learning management component The figure on the next slide lists the main components of current e-learning systems according to the four basic processes they support. Components View of eLearning 1. Content Creation - Multimedia, HTML, XML authoring tools - Learning content authoring and assembly tools - Simulation authoring system - 3. Interaction Content “Players” E-mail, chats, whiteboards Test engines “Real time” collaborative env. Simulation environments - 2. Storage & Distribution Content repository Web & multimedia servers test banks knowledge Management system Learning catalogs 4. Learning Management - Learner profile repositories Enrolment systems Registrar systems Business rule managers Resource managers E-Learning application services • • Another way to look at an e-learning system is as a collection of components that provide each other with services For example: • A content repository might provide a “search and discovery service” that allow other components to submit a search string and get back a list of matching contents. • A content assembly tool might use this service to find objects for assembly • A learning catalog might use it to find courses to offer • The figure on the next slide show some of the basic services provided by the types of e-learning system components. Services View of eLearning 1. Content Creation - Package and export contents for other components - Provide description of contents - Obtain a review of newly created content 2. Storage & Distribution - Search and discovery of content objects - Serve content upon request. - Check for authority to deliver content - Assign and track versions of contents 3. Interaction - Provide learners with navigation aids - Create a collaborative work space - Offer email or chat - Deliver an instance of a randomized test - Report results 4. Learning Management - Create or update a learner profile - Authenticate user and protect against security threats -Assign credit or certification - Schedule resources Advantages of eLearning social collaborative learning cost-effective easy distribution accessibility usability customizable up-to-date content multimediality learner-centred Components of eLearning Development of content Let's create content reusable Reusable Learning Objects (RLOs) stand-alone digital web-based interactive granular Components of eLearning Management of content Let's make content available portals digital library repositories LMS (Learning Management System) VLE (Virtual learning environment) e.g. Blackboard or Moodle invaluable aid not only to deliver but also to track learners achievements and facilitate social learning Components of eLearning Delivery of content Let's communicate content Synchronous: real-time communication, all learners receive content simultaneously; (e.g. Connect, Breeze, Elluminate, Wimba Live Classroom, chats) Asynchronous: learners are responsible for pacing their own self-instruction and learning; (e.g. emails, blogs, wikis, Web 2.0, Blackboard VLE) Components of eLearning Standardization of content Let's share and reuse content Standards are crucial as they promote: Compatibility Usability Interoperability SCORM (Sharable Content Object Reference Model); MedBiquitous – development of SCORM-compliant specifications for medical education. E-learning process eMedical Education eLearning Knowledge convergence 'just-in-time' & 'just-for-you' Attitudes Skills possibilities for human interaction virtual reality simulations eFuture Medical Education Learning2.0 problem-based learning case-based online discussions role-play simulations (Second Life) ePortfolios P2P reviews virtual education (IVIMEDS) online groups eFuture Medical Education mLearning smartphones laptops PDAs (e.g. iPhone, iPad, iPod, Kindle) Ubiquitous 'just-in-time' & 'just-for-you' Adaptive Learning CPD Conclusion Ideal Development of eLearning engaging with people through technology learner-centred; accessibility/usability; teachers as facilitators; adaptive learning; social and collaborative learning; reflective learning; virtual learning; mobile learning; self-assessment; formative assessment; sustainable development. Adoption of e-learning In Healthcare Industry Components of e-learning e-learning is the use of technology and services to deliver a curricula and, ultimately, to facilitate learning. Technology Curriculum Services Historyofthe“LearningProfession” WHERE WE CAME FROM …. Pre 1979, everything was piled under one big huge umbrella called “TRAINING” WHERE WE ARE TODAY … Post 1979, a new concept was evolving called “HUMAN RESOURCES” E-Learning Standards AICC SCORM Synchronous/Asynchronous Section 508 21 CFR Part 11 Training Delivery Methods 20052008 Who Uses E-Learning? Why e-Learning? In every stage, e-learning positively impacts workforce excellence. Excellence Retention and Growth • Competency mastery and recognition • Coaching and mentoring • Creating a learning community Employee Satisfaction • Flexible access to training opportunities • Cycle time for retooling skills • Access to best practices information Recruitment • New recruits lack certain skills • Speed to baseline competency • Orientation learning curve Excellence Delivering Education e-Learning is a tool used within each point of the education process and powerfully coordinates the organization. Workforce Planning Excellence Performance Metrics Reporting and Feedback Implementation e-learning Assignment Training Evaluation Types of Learning Technologies Delivery Building Workforce Excellence ac oy t io ee n io n u la t Po p pl ar e fC y o i sf alit Sa t A gi Qu Em ng Healthcare Organization and Education Issues JC A H d an O O SH A Em er gen cy N ew -h ir e Pr epar ed n ess cycle t im e ee lo y p Em ver o n r Tu H IPA fe t y t Sa F in a n c ia l Pr e ssu r es R ag an ie n M P at is k em en t W W o Sh or k o r f oo r t a r cc e ge e ss A Effectiveness Online Continuing Education • Equal or Higher Quality of Learning • Time Savings of 40-60% • 30% Increase in Learning Retention Brandon Hall, Study Reported in Web-Based Training Cookbook (1997) Cost Efficiencies (in thousands) $4,000 $3,500 $3,000 $2,500 $2,000 Live Training $1,500 Online Training 0 $1,000 $500 $0 Pe o rs Needham & Company, Inc. September, 2000 el n n pe O ti a r l a on T a ot t os lC s Sa gs n vi e-Learning Outcomes Southern Hills Medical Center With e-learning, reduced employee time to complete annual regulatory training requirements. Asanexample,HealthStream’sstudyshowedthat Southern Hills nurses reduced training time on average more than 2 hours. With 250 nurses, that represents 500 patient care hours. - Excerpt from HealthStream study Trends in e-learning Trend #1: For Healthcare, the top priorities for 2009 are: Clinical staff training Improving program effectiveness Integrating performance management / competency management initiatives Source: Bersin & Associates, 2008. Trend #2: Training Supports Strategic Goals Status of training in hospitals is increasing—as workforce development is linked to improved patient care. Nursing Research, Jan-Feb 2008 Online education program improved cardiac examination skills better than clinical training alone. Journal of Hospital Medicine, April 2008 In 2008, healthcare organizations spent an average of $549 per learner, down from $707 in 2007. The average number of training staff per thousand learners has also declined over the past year, from 7.3 staff members per thousand learners to 4.7. Training Spending Per Learner by Industry Training Staff per 1,000 Learners by Industry Trend #3: Patient Safety Drives Demand for Training Physicians, pharmacists, and nurses rate education as the #1 factor for having an impact on patient safety in hospitals. American Journal of Infection Control, Feb. 2006 Infections decreased from 7.8 to 2.3 per 1,000 patients following nurse education program in pediatric cardiac ICU. Pediatrics, May 2008 Trend #4 Futureofthe“LearningProfession” WHERE ARE WE GOING … ? Podcasts Pod=iPod / cast=broadcast, aka webcasts, netcasts, learncasts Send audio/visual content over the internet for portable playback on an iPod or a PC. It’s known as a form of “Edutainment” Strengths: replay anytime, anyplace, good quality imaging/sound Wiki “Wiki wiki” means __________???? A web page that can be viewed and modified by anybody who is provided access. Provide asynchronous communication and collaboration. Strengths: allows for collaboration, simplicity Weaknesses: Control of Content Blogs Web+log = Blog Website that contains chronological, dated entries about a given topic. Some blogs allow for comments and feedback. They often contain links to other sites. Blogs reflect the voice of the writer. They can offer discussion forums, provide explanation, how to instructions. They can easily be updated and can therefore contain current information. Communities Trend #5: Across Industries, Building Competencies is Driving Executive Development Business Drivers for Executive Development % of Companies Business Drivers 13% 17% 21% 38% 39% 44% 59% 69% Compete in the Market Increase Retention of Executives Prepare for Retirements of Existing Executives Improve Corporate Performance Business Growth Improve Creation and Execution of Business Strategies Succession Planning (upward movement) Build Competencies; Close Gaps (in existing roles) (Bersin & Associates April 2008) Trend #6: JCAHO Competency Requirements Influence Training Demand ―Competence to perform job responsibilities is assessed, demonstrated, and maintained.‖ JCAHO Standard HR.3.10 Learning outcomes are increasingly tracked & related to core skill competencies. Orthopedic Nursing, May/June, 2006 Trend #7: Content continues to improve Leading professional association content is starting to go online. Courseware is more interactive & engaging. Courseware is ―chunked‖ into just-in-time modules, optimizing adult learning principles New pedagogies enhance critical thinking Trend #8: Rapid content development & distribution is on the rise Across industries, education managers report that 94% of their training programs are time critical. Create Publish Bersin & Associates, December, 2005 View Trend #9: Community of Educators Lead Innovation Northeast Georgia Health System – Leveraging competency program to bridge research and learning Greenville Health System – Simulation Center Tenet Healthcare – MedSurg Program in development Trend #10: Per Employee Expenditures are Down (1) Training expenditures per employee in healthcare $549 (2008) $707 (2007) $923 (2006) (2) Training investments per employee in healthcare 1.55% of payroll (healthcare) compared to 2.15% of payroll (across all industries) (3) Training hours per employee in healthcare 31.2 hours (healthcare) compared to 37.4 (average across industries) (4) Cost per learning hour in healthcare $1,387 (healthcare) compared to $1,660 (average across industries) (5) Across all industries, online learning (vs. live) remains constant around 32%. The percentage for healthcare is right at the industry average at approximately 32%. OpenDiscussionItems… What are you currently doing with e-Learning? What new technology/courses/processes have you added in recent months/years? What new “ways” have worked well/what has been most challenging? Are you using webinars, blogs, wikis? How do you share information among your peers at your facility, regionally, across the country, worldwide? What is on the horizon for you in terms of new types of training? Thank you e-Learning Ladder
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