Dr. Chandima Bogahawatte (PhD) Department of Archaeology

Dr. Chandima Bogahawatte (PhD)
Department of Archaeology
 I-DEFINITIONS
TABLE OF CONTENTS
 II-LAYERS OF CULTURE
 III-DESCRIPTION OF LAYERS
 A-BASIC ASSUMPTIONS
 B-NORMS, MORES, FOLKWAYS, VALUES
 C-ARTIFACTS AND PRODUCTS
 IV-RELEVANT DEFINITIONS (A GLOSSARY)
 V-HOW DO WE STUDY CULTURE
 VI-A FRAMEWORK ABOUT THE EVOLUTION AND STABILIZING FACTORS
OF CULTURES
Definitions of Culture
• Sociologically, culture is the values, beliefs and material
objects that together form a people’s way of life
(Macionis, 2005; pg. 59).
• According to cross-cultural management; culture is the
collective programming of the mind which
distinguishes the member of one human group from
another (Hofstede, 1981; pg. 21).
• Anthropologically, culture consists in patterned ways of
thinking, feeling and reacting, acquired and
transmitted mainly by symbols, constituting the
distinctive achievements of human groups, including
their embodiments in artifacts; the essential core of
culture consists of traditional (i.e. Historically derived
and selected) ideas and especially their attached values.
(Kluckhohn, 1951; pg. 85-86).
LAYERS OF CULTURE
CULTURE AS AN ONION RING
Artifacts & Products
Norms & Mores
Values
Basic Assumptions
CULTURE AS AN ICEBERG
Visible
Part
Immersed
Part
HOW DO WE STUDY CULTURE
LEVELS OF HUMAN MENTAL PROGRAMMING
LEVELS OF HUMAN MENTAL PROGRAMMING
Individual
Both learned & inherited- truly unique
Collective
Learned &shared by someLanguage, deference, social distance, rituals,
ceremonies, etc. Mostly symbols- Anthropology
Universal
Inherited, biological
The least unique, shared by all
(laughing, weeping, aggresiveness)
Subject: ethologists (biologists specialized
in animal behavior)
DESCRIPTION
OF
LAYERS
• BASIC ASSUMPTIONS: The assumption or beliefs about
•
•
•
•
truth/false.
e.g. “Time is money” or “Humans control the nature” are
not facts, they are assumptions or beliefs.
NORMS: They refer to what is considered right,
appropriate and acceptable by the cultural group.
Mores/taboos; are norms that are widely observed and
have great moral significance. e.g.society’s prohibition
against adults engaging in sexual relations with children
(right & wrong).
Folkways; are norms for routine or casual interactions. e.g.
Appropriate dressing and greetings. (right & rude). Coming
to a formal dinner without a tie is a folkways mistake,
coming to a formal dinner just with a tie is a mores mistake.
DESCRIPTION
OF
• Proscriptive norms are rules
and LAYERS
expectations, by which a
society guides the behavior of its members that states what
we should not do. e.g. Health officials’ warning about casual
sex.
•
On the other hand, prescriptive norms state what we should
do. e.g.: Being respectful to elders.
•
C) Artifacts & Products: They are the visible
manifestations of a culture and all observable behaviors
belong to this layer.
e.g. language, food, fashion, architecture, etiquette,
religion,etc.
•
D) VALUES: They refer to what
is important
for the members of a
DESCRIPTION
OF
LAYERS
particular group (Rosinski, 2004;pg. 25).
•
•
In other words; values, consist a broad tendency to prefer certain
states of affairs than others (Hofstede,1981;pg. 18).
•
- Values make up the most central element of culture that has
intimate links with all aspects of behavior.
•
- Values are mutually related and form value systems or
hierarchies. Value systems may not be harmonious, many
individiuals hold conflicting values.
•
- Values are programmed early in life, thus they are irrational.
of Values
• Definitions
There are five features
that are common in all
• value definitions, they;
•
1) are concepts or beliefs
•
2) are desirable ends, states or behaviors
•
3) transcend from the past
•
4) guide selection or evaluation of behavior or
events
•
5) are ordered by relative importance
DESCRIPTION OF LAYERS
•
D) VALUES(continued):
–
–
–
1) They are central to any analysis of culture
2) Origins; right from the childhood, families,
friends,schools, religious organizations, foreigners like
immigrants, mass media etc. Mostly learned collectivity,
but individuals may also have their own values.
3) Characteristics of values;
a)intensity; the more a value is relevant, the
more its intensity is. (Money’s importance)
b) direction; identifying certain outcomes as
good or bad shows direction (Money’s vice)
A FRAMEWORK ABOUT THE EVOLUTION AND STABILIZING FACTORS OF
CULTURES
OUTSIDE INFLUENCES
FORCES OF NATURE
FORCES OF MAN:
TRADE, CONQUEST
SCİENTİFİC DİSCOVERY
ORIGINS
Ecological factors:
Geographic
Economic
Demographic
Genetic/hygienic
Historical
Technological
Urbanization
SOCIETAL
NORMS
Value systems
of major groups
of population
CONSEQUENCES
Structure and functioning
of institutions:
Family patterns
Role differentiation
Social stratification
Socialization emphases
Education
Religion
Political structure
Legislation
Architecture
Theory development
Reinforcement
VALUE CHARACTERISTICS GRID
1- US CULTURE: Money is
very relevant, more is always
good
HIGH
4 CHRISTIAN
4-i BUDDHISM
1 USA
Intensity
2-HYPOCRITICAL
CULTURES: Money is not
relevant however having it
more is good
3-TASAVVUF: Money is not
relevant and it is bad.
3 TASAVVUF
5 IRRELEVANT
low
0
bad
Direction
good
4-CHRISTIAN BIBLE (St
Mark 10:21-25): Money is
relevant but more is bad, less
is good
4-i. Tanhaya jayatee soko
5-TOTALLY IRRELEVANT: No
intensity, thus no direction.
VALUES INFLUENCE
1)
2)
3)
4)
5)
6)
Corporate Strategy
Organizational Structure
Leadership Style
Management Philosophy
Human Resource Management
Decision Making
GLOSSARY
•
IDEAL CULTURE: Man & woman agree on the importance of
sexual fidelity.
•
REAL CULTURE: 25 % of men and 10 % of women are reported to
be unfaithful.
•
MATERIAL CULTURE: Tangible (touchable) human creations
which sociologist call as artifacts.
•
VIRTUAL CULTURE: A typical culture evolved around computers
and information technology.
•
HIGH CULTURE: Cultural patterns that distinguish a society’s
elite. e.g. Liking of Beethoven instead of Ankaralı Turgut.
•
POPULAR CULTURE: Cultural patterns that are widespread
among a society’s population. e.g. Pop, arabesque & fantasy music.
GLOSSARY
G) SUBCULTURE: Cultural patterns that set apart some segment of society’s
population.e.g. Jazz musician, computer nerds, surfers, Levanten in
İzmir.
Many people participate in many subcultures without having
much commitment to any of them. However, sometimes
ethnicity and religion may set people apart with tragic results.
e.g. Hitler vs. Jews. or Jugoslavia, before break up;
1) was a single politico-national entity
2) used two alphabets
3) professed three religions
4) spoke four languages
5) home to five major nationalities
6) was divided into six political republics
7) influenced by the culture of seven surrounding
countries.
GLOSSARY
H) EUROCENTRISM: Dominance of Europe (Especially
English).
I) ETHNOCENTRISM: Judging other culture by the
standarts of one’s own culture. e.g. For Westerners
China is Far East, according to Chinese there is no such
term; they regard their country as central kingdom and
see their country as the center of the earth.
J) CULTURAL RELATIVISM: Evaluating a culture by its
own standards.
K) COUNTER CULTURE: Cultural patterns that strongly
oppose those widely accepted within a society.
L) CULTURAL LAG: The fact that some cultural elements
change more quickly than others, disrupting a cultural
system.
B-HUMAN MENTAL PROGRAMMING-JAPAN (Lewis, 2004: 27)