ICT Showroom 2012 – Research projects

ICT Showroom 2015
Schedule 5.3.2015
10:00 ICT Showroom opens
10:00 Public voting opens
(the audience may vote for best performance and best
technical content)
10:15 Jury starts to evaluate the projects
13:30 Jury ends their evaluation round
14:00 Public voting ends
14:00 ICT Showroom ends
14:30-15:00 Winners are announced in auditorium Alpha
 Immediately following the prize ceremony
 boostCafé – ICT City
All invited !
Jury members
•
•
•
•
•
•
•
•
Anders Innovations (Riku Voipio)
boostTurku (Erika Halonen)
Cerion (Tuomo Saarni)
Crosskey (Monika Sigmark)
Nortal (Henrik Lehtonen)
Teleste (Ulf Betlehem)
Turku Science Park (Erik Lehtonen)
Vaadin (Henri Muurimaa)
Sponsors of the event
Anders Innovations, Cerion, Crosskey, Microsoft, Nortal, Teleste, Turku Science
Park, Vaadin, YTK
Organizers and contact information
ICT Showroom
- facebook.com/ictshowroom
Jerker Björkqvist, Åbo Akademi, 0400 528 758, [email protected]
Janne Roslöf, Turun ammattikorkeakoulu, 050 598 5438, [email protected]
Seppo Virtanen, Turun yliopisto, (02) 333 8886, [email protected]
2
ICT Showroom 2015
Business Administration
Desktop,
Business administration
S10 eCS
Contact person: [email protected]
Kasperi Ekqvist, Jenni Lehmonen, Roope
Web:
Aapola, Julius Koskinen, Antti Intonen
eCleanSchedule is a staff roster software tailored specifically for our client's needs. It provides an
easy way to keep track of the schedules of the company's employees. The software allows the
managers of the company to make modifications to those schedules as well as print them out.
TUAS
eCleanSchedule - a staff roster software with a clean interface
Web,Mobile
Business administration
S11 SAW
Contact person: [email protected]
Alabi Olujuwon Auoseyi, Abdiasis Abdullahi
Web: https://showroom.infa.fi
Diiriye, Magnus Gulin, Oscar Hellsten,
Mattias Lundell, Johnny Nenonen
SAW is a solution for student associations in need of a website. The solution lets you create a
website in minutes while enabling a high degree of customization for advanced users. By default
SAW includes a comprehensive collection of modules covering the needed functionality of most
student associations. Editing modules is easy and hassle-free, and changes within a module do
not affect other modules. An overarching design principle has been to make the system extensible
while keeping it simple.
ÅA
Student Association Website - A DIY Web Portal
Communications
Embedded system,HW,
Healthcare,Public services,Communication
S12 AltaRobot
Contact person: [email protected]
Sami Teräväinen, Teemu Tähtinen, Samuel
Web:
Laurén, Abdulakeem Odunmbaku, Jia
Shuowei, Tingting Yu, Shuting Tong
Project goal was to create a wheeled robot, that has stereo cameras to send video stream to the
receiving end. Receiving end would control the robot with controller and receive the stereo video
to Oculus Rift DK2. Both ends would have microphones and speakers for audio communication.
Purpose of the robot was that it would help elder people in their homes. By having telepresence
robot there, they would not necessary have to leave house for some medical businesses or
counsel. Doctors or nurses could check their condition and talk to them remotely. In Finland there
are very much elder people, and not every nurse can make house visits unless it is necessary. By
having good telepresence to patients house, some issues can be solved.
3
UTU
Immersive video
ICT Showroom 2015
Feedback system
Contact person: [email protected]
Mikael Nyberg, Antti Ristolainen, Adomas
Web:
Simonenkovas, Valtteri Rauhala
Web-based feedback system that allows you to easily create and manage feedback polls. The
poll can be answered on any device with a web browser, but the UI is especially designed for
touch screens.
TUAS
Web
Public services,Communication
S13 Fs
Education
Web
Games and
entertainment,Healthcare,Education
S14 DelSiTech
Contact person: [email protected]
Jarkko Hurme, Teemu Gratschev, Jonathan
Web:
Sarry, Haikuo Zhou
In this era of Information Technology.
Consumers want knowledge about products. This
phenomenon does not only affect certain products but it is spreading to all areas. Be it for
example electronics or medicine. The process of creating pharmaceutical drugs isn't as linear as
creating other product's though. One medicine can work on a patient while it can hurt another.
One dosage form will work on a patient when it is not enough for another. The aim of this
videogame is to allow the consumer to gather that information about pharmaceutical drug creation
process. .
S15 No to smoking!
TUAS
DelSiTech - The natural solution for drug delivery
Desktop
Games and
entertainment,Healthcare,Education
Markus Mäkilä, Samuli Laato, Antti Vikström, Contact person: [email protected]
Han Kaituo, Liang Tingxhuan, Tian Xinghua, Web:
Apil Karki
The "No to smoking" -game is an extremely fun adventure game. But besides being super fun, it
also delivers a strong message: Smoking is bad for your health, you lose money to buying
cigarettes and there is nothing cool about smoking. When you start the game, you are free to
choose your own character. You can move around in a city freely, and visit shops, sports stadium
etc. There is smoking related content scattered all around the game. In several entertaining
minigames you notice the bad effects smoking has. The game is full of details, come find out
more!
UTU
An adventure game that aims to give children the courage to say no to
smoking cigarettes.
Desktop
Games and
entertainment,Healthcare,Education
S16 ICUG
Contact person: [email protected]
Daniel Prange, Oskari Rautala, Jussi Pajari,
Web: https://sites.google.com/site/icugameproject/
Joel Jaakola, Yue Ba, Xi Chen, Henri Rossi,
Nguyen Truong Thanh Tam
An educational & motivating game about ICU nursing for nursing students.
4
TUAS
ICU Game
ICT Showroom 2015
S17 Celia Dyslexia
Web
Education,Other,Special library services
Contact person: [email protected]
Sami Suo-Heikki, Joonas Korgan, Maija
Web: http://luki.cloudit.fi/
Paloposki, Jenna Nikander, Stella Riikonen,
Aku Sidorow, Joni Kaarttinen
We are Celia dyslexia and we are developing an application that helps you identify dyslexia. We
help people identify their possible dyslexia and we want to help them. Our application provides
real help for people who are struggling with learning difficulties and we give people additional
information regarding dyslexia. The application has the possibility to help 400 000 dyslexic people
in Finland and we want to reach all of them. We are working together with the Finnish state-owned
special library, Celia.
TUAS
Web app for identifying dyslexia and learning difficulties
Mobile
Games and entertainment,Education
S18 NEMG
Contact person: [email protected]
Mikko Pavén, Antti Laurila, Milan Herrera,
Web: www.nordicedu.com/
Aaro Salonen, Robin Horemans, Nina
Mattila, Aapo Koivusalo, Alice Girs
We are developing a mobile game prototype for Turku based development company NordicEdu.
NordicEdu specializes in games with an educational aspect. They are best known for their
alphabet learning game Molla ABC. The goal is to create a brain teasing puzzle game with
personality for midcore gamers.
TUAS
Game Prototype for NordicEdu
Mobile,Desktop
Games and entertainment,Education
S19 UML
UML-opetuspelin jatkokehitys
Contact person: [email protected]
Web:
Tämän projektin idea on kehittää olemassa olevaa UML-opetuspeliä.
S20 Logiikkametsä
TUAS
Tomi Tarvainen, Janne Vehniäinen
Web
Games and entertainment,Education
Contact person: [email protected]
Niko Tammisto, Aino Suomela, Otto
Web:
Roivainen, Heikki Wendelin, Juhani Säilä,
Waltteri Turunen
Ohjelmoinnin logiikkaa alakouluikäisille opettava peli, joka perustuu hauskojen ja opettavien
pulmien ratkaisuun. Pelissä on karismaattisia eläinhahmoja, joita pelaajan tulee auttaa selviämään
mielenkiintoisista haasteista käyttämällä omia älynystyröitään. Logiikkametsän kutsulta ei pysty
välttymään kukaan.
5
TUAS
Ohjelmoinnin logiikkaa alakouluikäisille opettava peli.
ICT Showroom 2015
S21 Sinun päiväsi:
Koulupäivä
Web
Games and entertainment,Education
Contact person: [email protected]
Eemeli Heikkilä, Jenni Huttunen, Miska
Web: http://www.reltix.net/tarinapeli
Aaltonen
Sinun päiväsi-peli on kolmen Turun ammatti-instituutin toisen vuoden datanomiopiskelijan
toteuttama selainpohjainen peli, jossa voidaan luoda oma yhden päivän kuvallinen tarina aamusta
iltaan! Tarinaa luodaan valitsemalla jokin annetuista vaihtoehdoista. Peli on tarkoitettu sekä
huviksi, että hyödyksi. Sinun päiväsi -pelillä voi edistää lapsen oppimista, jossa kohderyhmänä
ovat 5-13-vuotiaat lapset, ja tarvittaessa vanhempi tai muu aikuinen.
S22 Kotihoidon opetuspeli
Other
Luo selaimessasi oma yhden päivän tarinasi aamusta iltaan!
Web,Mobile
Games and
entertainment,Healthcare,Education
Contact person: [email protected]
Mari Pakkonen, Sari Havia, Heli Laiho,
Web:
Matias Perilä, Matias Raassina
Kotihoidon opetuspeli on sosiaali- ja terveysalan opiskelijoille suunnattu peli, jonka
virtuaalimaailmassa voi harjoitella mm. lääkedosetin käyttöä. Peli on toteutettu Unity 3Dpelimoottorilla ja sen teknisestä toteuttamisesta on vastannut yksi Turun ammatti-instituutin
kolmannen vuoden datanomiopiskelija. Osia peligrafiikasta on ollut tekemässä myös yksi toisen
vuoden datanomiopiskelija. Pelin kotihoidollisen sisällön ovat suunnitelleet sosiaali- ja terveysalan
opettajat.
Other
Vuorovaikutteinen kotihoidon opetuspeli sosiaali- ja terveysalan
opiskelijoille
Healthcare
Web,Mobile
Games and entertainment,Healthcare
S23 YOGAme
Contact person: [email protected]
Mikko Nyman, Jenna Viertola, Jero
Nikkanen, Eemeli Tammero, Sami Lindgren, Web: https://sites.google.com/site/yogamecapstone
Inka Mannermaa, Tero Alasmaa
YogaMe feedback system YogaMe is an online app which helps to practice yoga using phone,
tablet or computer. YogaMe meets your individual needs by creating an exercise program based
on your skills and goals. The YogaMe feedback system we are creating is a webcam-based app
that reflects the user on the screen, next to the professional. It helps the customer to see how to
do different yoga positions properly. We are also creating a photo gallery, which allows customers
to add photos of them doing yoga. It gives the app a new social dimension which will give the
customer a spark to exercise more.
TUAS
Capstone innovation project
Web,Mobile,Desktop
Healthcare
S24 KKP
Juho Kaasalainen, Milka Tossavainen, Miika Contact person:
[email protected]
Haanpää, Kimmo Suominen, Antti Kämä,
Web: miika.viikuna.fi/kunnonkoti
Jaani Viljanen
Virtual3D presentation of KunnonKoti project. You can walk around in a realistic virtual
representation of the KunnonKoti room.
6
TUAS
Virtual 3D demonstration of KunnonKoti project
ICT Showroom 2015
S25 Website for young
cancer patients
Web
Healthcare
Contact person: [email protected]
Aapo Koivusalo, Joni-Matti Huotari, Henri
Web:
Rossi, Jenna Nikander, Eino Laihonen, Rita
Matikainen
The website will have accurate information about cancer and its treatment. There will be forums
where users can discuss variety of topics and an embedded Instagram feed where users can
share their pictures. The website is aimed at young cancer patients.
TUAS
Website with information and support for young cancer patients.
Mobile
Healthcare
S26 HealthFOX
A virtual rehabilitation program
Contact person: [email protected]
Web: https://sites.google.com/site/capstonehealthfox
HealthFOX Oy has developed service to rehabilitate musculoskeletal injuries which is used with
mobile devices. The service acts as a meeting place for physicians, doctors and patients. Patients
using HealthFOX receive rehabilitation instructions from their doctors and physician, as well as
feedback on their progress. Patients also record information of their rehabilitation. Our project is
to develop service concept extension called Supervisor. Supervisor is an additional functionality
for the existing service concept to motivate the patients for rehabilitation and increase the
stakeholders’ commitment to using the service. We have done research over motivation and
interviewed stakeholders to define their needs and expectations over the service concept.
S27 Mobile Feedback
System
TUAS
Jenna, Taika, Heidi, Sami, Mikael, Shovit
Mobile
Healthcare
Contact person: [email protected]
Matias Paasi, Ulla-Mari Laine, Eveliina
Web:
Suominen, Jarno Penttinen, Matias
Määttänen, Juhani Lempiäinen, Matti
Lumme
A hospital wants to improve their collection and quality of feedback and is testing collecting
feedback with mobile device in the hospital lobby. Project is done in collaboration with the hospital
and the feedback system manufactor. The TUAS student group is helping to develop the
questionnaire and develop the user experience. Project’s goals are to focus on the patients user
experience and to find out the possible problems in this method of feedback collecting so in the
future these problems can be solved and giving feedback would be easier.
S28 Mobile Dictation
TUAS
Mobile feedback collecting system for hospital
Mobile
Healthcare
Contact person: [email protected]
Joel Jouhki, Joonas Laitinen, Juha-Pekka
Web: http://liikkuvakirjaaminen.blogspot.fi/
Ruohonen, Juho Kähäri, Juho Suopanki,
Akseli Suvanto
In the fall 2014 Medbit Oy opened a procurement notice for mobile dictation solutions in
specialized healthcare. Aim was to find mobile dictation solutions that would provide ease-of-use
and integrated services in a tablet/mobilephone in specialized healthcare. Our project group was
assigned to investigate the possibility of combining commercial tablet with existing base
application to create a cost-effective solution. In order to understand the requirements of this type
of solution we gathered base information, checked compatibility requirements and performed need
finding in specialized healthcare units. On our project stand we present our project findings, as
well as existing mobile dictation solutions created by Medanets Oy.
7
TUAS
Mobile tools for healthcare dictation
ICT Showroom 2015
Web
Healthcare
S29 Everon Lyra
Contact person: [email protected]
Mikko Auranen, Sami Immonen, Daniel
Web:
Prange, Kimmo Sällylä, Joonas Korgan,
Sami Suo-Heikki
Our project is to create a new enhanced admin panel for a wireless mobile telecare alarm system.
The new admin panel will be integrated into the existing system. Product owner is Everon, which is
a Finnish company specialized in healthcare informatics.
TUAS
Admin panel for Everon Lyra
Infrastructure services
Mobile,Desktop
Infrastructure services
S31 Huistuppulat
Contact person: [email protected]
Denis Anchugov,Aaron Holanne,Heli
Web:
Hampunen
In Hirvensalo there are houses that have different kinds of sensors installed but not utilized. The
idea for the project arose from utilizing these sensors. The product of the project is a multiplatform software that shows a 3d-model of the house and locations of the sensors. The software
shows spesific data from each sensor in a separate window. If the sensor readings are alarming
the software will alarm the user and provide him with maintenance instructions.
TUAS
House maintenance software
Mobile
Public services,Infrastructure services
S32 Fölipass
Turku Bus Routing Application
Contact person: [email protected]
Web:
ÅA
Joni Kiikola, Alexander Karell, Tony Hulden,
Aman Yadav, Syed Usman
S33 GeoSmartCity
Web,geographic Information System,GIS
Public services,Sustainable
development,Infrastructure services
Open geographic information through open standards
Contact person: [email protected]
Web: http://www.geosmartcity.eu/
The EU CIP funded research project opens up geo-data for innovative services and user
applications towards Smart Cities. GeoSmartCity establishes a cross-platform, re-usable and open
hub able to publish open geographic information and provide specialised services based on open
standards’ services protocols. Smart City scenarios: Green Energy and Underground. TUAS
participates in the GeoSmartCity project as a demonstrator of the re-usable cross-platform toolkit
for sample pilot scenarios. TUAS will utilise open geo-information provided by national public and
private actors and will demonstrate how open geo-information can be utilised in cooperation with
national and international partners.
8
TUAS
Olli Ojala, Tiina Ferm
ICT Showroom 2015
Web,HW,
Infrastructure services
S34 SEA
Contact person: [email protected]
Nasreen Azad, Hussain Parsaiyan, Johan
Web:
Grönroos, Markus Mannila, Sina Deznabi,
Iliyasu Dramani
This project aims to achieve an integrated system for event booking, statistics and realtime
analytics. We want to create a hardware which can detect people entering and leaving an event
and send the data to a server and which would log the data and display event specific analytics on
the event's page. The website also provides means for the users to book different meeting rooms
anywhere in the world.
ÅA
Smart Events and Analytics
Public services
Desktop
Public services
S35 UTUMAP
Interactive map service for University of Turku
Contact person: Mira Tammelin ([email protected])
Web: utumap.ru
UTUMAP is an interactive, easy to use map service for the University of Turku that
includes both outdoor and indoor maps. The map service helps students, staff and
visitors to navigate in the campus area and find the wide range of services offered by the
university. In addition to basic map functionalities, like moving the map and zooming, the
map service includes a predictive search for buildings, rooms, staff and lecture room
reservation information. It also displays additional information about the search results.
The map service works with mobile as well as desktop devices and with different
operating systems.
UTU
Mira Tammelin, Juho Ylikorpi, Jarko
Papalitsas, Tero Laakso
Desktop
Public services
S36 TUPO
Antti-Veikko Reunanen, Iida Niska,
Sallamari Rantanen, Kalle Möller, Joonas
Randen
Team Utopia
Contact person:
[email protected]
Web:
TUAS
Game lab library & database
Web,Mobile
Public services
S37 Taskuvero
Contact person: [email protected]
Mikko Kondratjeff, Markus Konsti, Mika
Web: http://nortal-capstone.cloudapp.net/
Koskelainen, Jan Lindström, Marko Saarela
Anyone working in Finland has had at some point the same problem: there’s a sudden change in
your working terms and your old tax card is no longer valid. Perhaps you were a student getting a
job or already working and getting a raise. Taskuvero is a prototype for a new web application that
aims to make the creation of a new tax as easy and as user friendly as possible. At the same time,
Taskuvero aims to make this possible anywhere by being scalable to devices of any size. No more
tax headaches from tax cards!
9
UTU
A mobile and user friendly web application for tax card creation.
ICT Showroom 2015
S38 Green Waste
Web
Sustainable development
Contact person:
Tuomas Varila, Jussi Rokkanen, Oskari
[email protected]
Anttila, Raju Paudel, Pauliina Heikkilä,
Web: https://sites.google.com/site/greenwaste2014/
Veera Pekkarinen
Do you know what to do with your computer, when you have to get rid of it? You can take it to a
recycling center! Our project is all about finding an easier way for a recycling center to identify
plastics that are used in computers. That can be a hard work, because of all of the components in
the plastics, and they are always changing.
TUAS
Easier way to identify plastics
Games and entertainment
Mobile
Games and entertainment
S39 CLG
Contact person:
[email protected]
Web:
City Library Game (Hidden Stories) is a mobile game ordered by Varsinaissuomen Kirjastot. In
the game you are collecting books and returning them to the right shelves. You can find more
levels to the game by scanning QR codes hidden around libraries. The idea is to lure boys ages
8 to 12 to use library services.
Markus Norrgran,Janne Nylander,Heidi
Rauvala,Timo Talja
TUAS
A route planning puzzle game that encourages young boys to visit the
library
Desktop
Games and entertainment
S40 Savior
Contact person: [email protected]
Aku Lukka, Max Lindblad, Kristiina Seppä,
Web:
Martti Niemi, Tarmo Riutta
Tactical battle system extracted from a larger project. Player has to plan their movement and
actions on a grid while predicting what the enemies will do.
S41 Escape From The
House of Wicked Witch
UTU
Tactical battle prototype
Mobile
Games and entertainment
Contact person: [email protected]
Mika Koskelainen, Jarno Hiltunen, Heidi
Web:
Hyvönen, Santtu Alatalo, Anup G.C, Markku
Liljeroos
Escape From the House of Wicked Witch is a game project for the Project Course on Game
Development. The game is horror themed puzzle game for children age 10+. Players agenda is to
solve different kind of puzzles to get out of the Witches Hut. This game is meant to be educational
but also fun and thrilling. Main platform for the game is iOS and iPads but there is also Android
version of the game. The game is designed with Unity.
10
UTU
Escape room puzzle game for children age 7+
ICT Showroom 2015
Mobile
Games and entertainment
S42 BE
Contact person: [email protected]
Joni-Miikka Merilahti, Eino Laihonen, Phu
Web: https://sites.google.com/site/biathlonexperience/
Thai, Juuso Hämäläinen, Joni-Matti Huotari,
Maria Puttonen, Jesse Ahtiainen, Johan
Lehto
A biathlon-themed mobile application utilizing and showcasing new, cutting-edge technology on
mobile devices.
TUAS
Biathlon Experience
Mobile
Games and entertainment
S43 CL
Contact person: [email protected]
Markus Norrgran, Janne Nylander, Timo
Web:
Talja, Heidi Rauvala
The project team is creating a mobile game for the VASKI-libraries, for the purpose of motivating
young boys to visit the local library more often. The game consists of two separate components,
an average puzzle game, and a treasure hunting game. The treasure hunting game provides the
player with a hint about the whereabouts of a QR-code within the player local library. By scanning
these codes, the player unlocks new levels within the puzzle game component.
TUAS
Create a mobile gam for young boys to motivate them to visit the library
more often
Desktop
Games and entertainment
S44 TKT
Contact person: [email protected]
Juho Keski-Rahkonen, Annina Bergholm,
Valtteri Kinnunen, Santeri Halkivaha, Samuli Web:
Huttunen
A game project that is homage to a game called "Paper boy", from the old NES gaming console.
This game uses motion detection through a normal web camera. It's developed on Unity3D and
the motion detection API is developed by ExtremeReality.
TUAS
Paper Boy 3D game with motion detection
Hoki - The Physics-Based Hockey Game
Contact person: [email protected]
Petri Linja-aho, Rami Mattila, Oskari
Web:
Myllykylä, Teemu Myllylä, Mikael Laine
Our project is a physics-based hockey game on a mobile platform (Android).
TUAS
Mobile
Games and entertainment
S45 PBHG
Desktop
Games and entertainment,Sustainable
development
S46 Overthrone
Contact person: [email protected]
Web: overthrone.blogspot.com
Turn-based strategy game with simulated population set in medieval/fantasy environment, where
your object is not to let your kingdom's population die. You must supply enough food, defend your
castles and find your way to rule all the kingdoms.
Toivo Järvi, Roope Isoaho
11
TUAS
Turn based fantasy population simulation strategy video game
ICT Showroom 2015
Ragdoll game
Elias Määttä, Janina Nordman, Jami Ojala,
Joonas Nevala, Joonas Rikkonen
Contact person: [email protected]
Web:
TUAS
Desktop
Games and entertainment
S47 Ragdoll
Desktop
Games and entertainment
S48 TT
Contact person: [email protected]
Tommi Tapaninaho, Juha Sikstus, Lari
Web:
Malmi, Jami Aho, Lauri Koivunen, Sami
Viitala
A multiplayer game where each player controls a falling frog. The frogs fall in a tunnel, avoiding
obstacles. The players try to get as far down as possible while trying to push other players in to
obstacles. Collecting power ups make your journey easier or hinder your opponents movement.
UTU
Tunnel Toads - a game where frogs fall
Desktop,Augmented Reality
Games and
entertainment,Other,Marketing,Visualization
S49 IARP
Contact person: [email protected]
Leo Sakari, Mikko Forsman, Samuli Suomi,
Web:
Tommi Tapaninaho, Vesa Keskitalo, Minna
Isomäki
Immersive Augmented Reality Platform (IARP) is a project that focuses on creating a platform on
which immersive augmented reality can be experienced, studied and developed. The project
combines existing technologies to create experiences that are not yet possible with novel
augmented reality gadgets (e.g. smart glasses). The end result could be used as a tool for
visualization, education or just entertainment purposes. The only limit is one's imagination. The
main customer for the project is Technology Research Center (TRC) at the University of Turku.
UTU
Immersive Augmented Reality Platform
Mobile
Games and entertainment
S50 Lingsoft
Contact person: [email protected]
Pradip Neupane, Shovit Thapa, Lauri
Web:
Lundell, Iiro Järvenpää, Jani Javanainen
A mobile application for android which gives information about key locations of Turku (in this
instance the Turku castle) uses speech recognition to make usage more fluent and augmented
reality to make it lively. Quiz for users to try out their knowledge of Turku and earn points.
S51 Sputka & Lutnik
TUAS
Turku treasure hunt 2
Mobile
Games and entertainment
Contact person: [email protected]
Jesse Ahtiainen, Alice Girs, Jenni Lehtonen,
Web:
Nina Mattila
Sputka is a "space pirate" whose goal is to steal valuable resources from different planets. In the
game your task is to help Sputka get past different obstacles at the planets while collecting
resources and guide him back to his spaceship Lutnik.
12
TUAS
Mobile game
ICT Showroom 2015
Desktop
Games and entertainment
S52 Tursas
Contact person: [email protected]
Mikko Lainio, Joni Salmela, Eero Hannula,
Web:
Natasha Trygg
Prototype for a realtime RPG/Strategy game set in realistic low-fantasy medieval setting with
aesthetics from medieval era wall art and paintings. We have plans for full-scale commercial
desktop project, so the prototype is but a miniscule taste of things to come, basically a medieval
combat simulator with very limited functionality and a taste of things to come...
UTU
Medieval Combat Simulator
Mobile
Games and entertainment
S53 ML
Contact person:
Ahmed Abdulghani, Aaro Salonen. Aleksi
[email protected]
Viljanen, Alice Girs, Johanna de Leeuw,
Web: Natasha Trygg
The aim of the project is to create a game based on the children's book Salaperäinen
Luostarinmäki by Maija-Leena Kero. We intend to keep authentic visual language created by the
illustrator of the book, while focusing on the needs and expectations of the end user. Any
additional visual language that we need to create would keep the essential aspects of the book
and yet closer to the contemporary mind-set of the users’ target-group. The game will introduce
the book and history's facts in a playful way for children.
TUAS
Salaperäinen Luostarinmäki game project
Desktop
Games and entertainment
S54 GPC
Contact person: [email protected]
Pertti Ranttila, Khang Nguyen, Kim
Web: Lindqvist, Zeeshan Ahmed, Ahmed
Abdulghani, Sampsa Vuorela
The player wakes up in a hospital with no memory of how he got there or where is his friends, so
he needs to find them. The game includes obstacles and puzzles. The player can change his form
to three different shapes to help him solve the puzzles and advance in the game.
S55 Lemming Dynasty
UTU
Delirium game
Mobile
Games and entertainment
Contact person: [email protected]
Joni Kuusisto, Sami Kangasmaa, Miika
Web: http://www.lemmingdynasty.com
Perkola, Sampo Pihlaja, Teemu Ritala
Save the Lemmings, keep the dynasty rolling and do it with style! How many can you save?
Lemming Dynasty is an endless arcade bouncer for iOS, Android and Windows Phone! Available
now!
13
TUAS
Save the Lemmings, keep the dynasty rolling and do it with style!
ICT Showroom 2015
S56 Escape from the North
Pole
Mobile,Console
Games and entertainment
Contact person: [email protected]
Joacim Grönroos, Juha Erkkilä, Akseli
Web:
Aarnio
Penguin themed game that demonstrates the features of the PS Vita For the show room, we
request extension cords for electricity, one computer screen, a keyboard and two headphones.
S57 LudiCreations - Town
Center
TUAS
Demonstration of PS Vita
Mobile,Desktop
Games and entertainment
Contact person: [email protected]
Web:
In Town Center, players build a city – in particular, the town center. They add cubes on their
personal board and try to arrange them as best as possible in order to score the most victory
points. Each cube represents a different type of module. Flats, shops, offices, generators, lifts, car
parks, town hall can be built and stacked during the course of the game. Each module generates
influence on adjacent land and on cubes directly below or above.
Teemu Aro, Niko Savander, Niko Hannula
TUAS
Digitized board game
Mobile
Games and entertainment
S58 Scoutaway
Contact person: [email protected]
Maisa Johansson, Mikko Hollo, Jenni
Web: http://scoutgame2015.blogspot.fi/
Lehtonen, Martti Gullström, Joni Anttila,
Petteri Ellonen, Juho Maljanen, Mikias
Gebre
Team of scouts are stranded on an island. The boat is wrecked and now You have to help them
to survive in the wilderness day by day. Use the skills of your group members to build and
maintain your own camp. • Survival game on mobile platforms • Fun, approachable and free of
charge • Works in iOS, Android and Windows Phone
TUAS
Capstone innovation project
Web
Games and entertainment
S59 Tarina
Contact person: [email protected]
Simon Candolin, Eyob Woldegiorgis, André
Web: tarina.it
Johnson, Benjamin Wärnå, Noora Helle,
Malin Mitts
It is a place where you can read, share, write, and collaborate on stories with your friends and
other use.
14
ÅA
Online Storytelling Game
ICT Showroom 2015
Desktop
Games and entertainment
S60 Crowmire
Contact person:
Kimmo Santamaa, Jami Andersson, Jussi
[email protected]
Jantunen, Nianzu Yang, Aleksi Nieminen,
Web:
Sami Pellinen, Liisa Lehtonen, Jarno
Penttinen
Crowmire is a game project developed with Unreal Engine 4 by eight aspiring students with the
goal of pushing our artistic, technical and design abilities to its limits. The game is a 3rd person
survival horror, where you must survive a set of puzzles in different types of environments. This
demo is to showcase what we have been able to create within 8 weeks of game development for
the ICT-Showroom.
TUAS
3rd person survival horror game
Desktop
Games and entertainment
S61 MBM
Contact person: [email protected]
Jere Naski, Joonas Virtanen, Jukka Lammi,
Web:
Tero Urponen, Teemu Aro
Our project is a murder mystery game for PC platform made with Unity and Blender. Our game
features a custom made dialogue engine and full randomization of murder weapon and the
murderer for each game making the game experience a bit different for play through.
UTU
Murder at Baundry Manor
Mobile
Games and entertainment
S62 Pikkuli
Mobile game for children
Contact person: [email protected]
Web:
animated series that both entertains and educates. The Pikkuli series is
at the same time, very Scandinavian in its simplicity and style. Games are
the animated series, and are developed in close co-operation with the
The games have received very positive feedback from the children, come
Pikkuli is a children's
colorful and cute, and,
developed to support
creators of the series.
and test them yourself!
S63 Rescuer Princess
TUAS
Martti Gullström, Petteri Ellonen, Joni Anttila
Desktop
Games and entertainment
Contact person: [email protected]
Johan Lehto, Juuso Hämäläinen, Mirka
Web:
Raasakka
Mysterious monster steals the Prince. Princess has to go and save him.
15
TUAS
2D, pixel styled, adventure game for PC
ICT Showroom 2015
Desktop
Games and entertainment
S64 CR
Contact person: [email protected]
Nuppu Eskelinen, Mikko Pavén, Niko
Web:
Miekka, Nikke Leskelä, Mikko Kondratjeff
A cyberpunk/scifi themed game with action, sneaking and puzzle elements.
UTU
Cyber Ralph & The Brain of Doom
Web,Mobile,Desktop
Games and entertainment
S65 perspace
Contact person: [email protected]
konsta sinisalo, pyry pajunpää, karita
Web:
mikkonen, esa aaltonen, eetu tapola, julius
rajala
An old school space shooter game paying homage to such titles of the genre as space impact
and faster than light.
S66 Fear Of The Bark
UTU
Personal Space, a space shooter
Mobile,Desktop
Games and entertainment
Contact person: [email protected]
Joni Rämö, Teemu Tähtinen, Markus
Web:
Mäkilä, Sami Teräväinen, Alexey Lobankov
We are Crazy Otter Games and we are making Fear of the Bark, a unique 2D platformer inspired
by such non-platforming games like Alan Wake and Amnesia: The Dark Descent. In the game, the
darkness of the environment is an equally great puzzle as the platforming itself and light plays a
great role in traversing the dark caverns. We have both a PC desktop version and a mobile
version in development.
S67 Untitled real-time
multiplayer mobile game
UTU
A spooky themed 2D platforming game.
Mobile
Games and entertainment
Contact person: [email protected]
Joni Kuusisto, Sami Kangasmaa, Miika
Web: www.rockodilegames.com
Perkola, Sampo Pihlaja, Teemu Ritala
Rockodile Games testing platform for real-time mobile multiplayer game. The servers are up! Are
you ready?
16
TUAS
A realtime mobile multiplayer project coming out in 2015!
ICT Showroom 2015
Other
Web,Mobile
Other,Informative and freetime
S68 Metsämäki Harness
Racing Track
Contact person: [email protected]
Alberto Barriuso, Evgenii Belan, Jukka
Web:
Lammi, Erik Lanza, Heidi Rautanen, Suvi
Sario, Joonas Virtanen
Metsämäki harness racing app Harness racing is a very popular sport in Finland. We are one of
the leading countries in harness racing, and our expertise is world class. Harness racing has over
700 000 customers annually. The races can be followed through many IT devices, but since this
sport is an arena sport in essence, its best experienced on the spot.
Our problem along with
Turku Harness Racing track is that, the sport doesn't lure in as much customers as wanted,
because the races dont get that much visibility. Service availability and the overall race experience
could be enhanced aswell at the track. Our solution is to create a mobile application, which
provides information on how to get to the track and how to navigate at the site. Information about
the tracks services such as the restaurant menu, will be easily available for customers. You could
for example reserve a table through the app. You can also find alot of information about current
and upcoming races through the application and also gamble if wanted. We believe that this
application will bring in more customers and enhance the overall race experience.
TUAS
Metsämäki Harness Racing Application
Mobile
Other,social
S69 HowAbout
Contact person: [email protected]
Julian Tarvoll, Konsta Weber, Chinedu Eze,
Web: http://howabout-pc2014.rhcloud.com/
Dola Olorweh, Kimanh Pham, Matias
Mannfolk
People tend to enjoy company, but many may be too afraid to ask for company. We have created
a solution for this. An application that matches people together for the desired event. Whether it is
for lunch or beer does not matter, the application takes location into consideration in order to
suggest restaurants and bars to meet at.
ÅA
We have created a mobile application that connects people for the
purpose of socializing.
Embedded system,Web,IoT,
Other,Digital signage
S70 ICRBS
Contact person: [email protected]
Pasi Vuohijoki, Jussi Seppi, Aleksi
Web:
Tuominen, Jami Virtanen, Antti-Pekka
Peltonen, Oscar Fonsell, Markus Sukoinen
ICRBS is an add-on service for digital signage and info display system made by FirstView Digital
Signage. Our prototype will be used in conjunction with customer's existing calendar software
where the bookings are fetched. Touch screen displays will be installed next to customer's
conference rooms door where public is able to view and admin user is able manage the bookings.
S71 HomeWatcher
TUAS
Interactive conference room booking system
Embedded
system,Web,Mobile,Desktop,HW,IoT,Cloud,
Other,Home security
Ari Karkinen, Song Lanchen, Jaakko Häyhä, Contact person: [email protected]
Web: http://homewatcher2014.blogspot.fi/
Oscari Saariniemi, Saulius Bartkus, Nelli
Chernikova, Niko Röntynen, Roger
Kruusamägi, Minh Nguyen
Home Watcher is a project made by students from Turku University of Applied Sciences and
owned by the Right Sport Ltd. The aim of the project is making a home surveillance system that
helps people especially senior citizens to their life safer and more secure. The Project consists of
three parts - the devices, the database and the application. Each member of the group dedicatedly
working on each part in order to deliver the best working prototype in the shortest time.
17
TUAS
Development of mobile, wireless home security system
ICT Showroom 2015
Web,Mobile
Other,Sports & Social events
S72 BVGP
Contact person: [email protected]
Jonas Laine, Marcus Eklund, Jonas
Web:
Storholm, Markus Schaumann, Sewnet
Gebremedhin
Our vision is to provide an easily accessible and usable website for Turku Beach Volley (TBV).
The idea is to have a mobile friendly website which members of the TBV group can use to register
themselves in for upcoming games and practices or social events. Each player will have an
individual ranking and players will be matched against others with similar rank. After each game
the score is posted and the ranking list is updated. Male and female players will be divided in
separate leagues.
ÅA
Beach Volley Game Planner
Web,Mobile,Desktop
Other
S73 IKEA
Contact person: [email protected]
Valtteri Vainio, Antti Oksman, Joonatan
Web:
Vuorinen
Designing a navigational system mainly used with mobilephones for navigating inside an IKEAstore. First only Raisio-store is used.
S74 Cubeception
TUAS
Navigation system for IKEA-store
Desktop,Epoc Emotiv headband
Games and entertainment
Contact person: [email protected]
Oskari Mällinen, Aukusti Manninen, Jarkko
Web:
Pukkila, Viljami Saloranta, John Peltomäki,
Tuomas Mattila, Osku Rantala
Cubeception is a new simplistic and innovative puzzle game that uses the new Epoc Emotiv
headband, so that the user is able to control the game with his/her thoughts and/or facial
expressions. The object of the game is to get the small cube out of the big cube, and this is done
by moving the big cube. Here is where the player uses the power of the mind: think, and the cube
turns. No hands needed. The game is done with Unity. Controls are very simple but rewarding
and the look of the game is elegant. Be part of the future technology, today.
TUAS
Cubeception - a puzzlegame controlled with your mind
An arcade/action game for iOS
Contact person: [email protected]
Web:
Your shuttle blows up in space and sends you flying trough vast space sceneries and dense
asteroid fields. Lay waste with powerful weaponry or use different combinations or power-ups to
dodge everything while traveling as far as you can.
Anton Korhonen, Walid Al-janabi
TUAS
Mobile
Games and entertainment
S75 Blastonaut
S76 Industrial Remote
Controller
Contact person: [email protected]
Pekka Uusitalo, Kimmo Sällylä, Kalle
Väärikkälä, Joonatan Gorski, Mikko Auranen Web:
Controller group is researching a way to modernize Pemamek Oy’s mainly analogous controllers.
Controller has a touch screen and a micro controller to communicate with controlling application.
The project goal is to produce a plain demo of basic functions for the controller where the
controlling application is a pc program..
18
TUAS
Industrial Remote Controller
ICT Showroom 2015 – Index of participants
aaltonen, esa
Aaltonen, Miska
Aapola, Roope
Aarnio, Akseli
Abdulghani, Ahmed
Abdulghani, Ahmed
Abdullahi Diiriye,
Abdiasis
Ahmed, Zeeshan
Aho, Jami
Ahtiainen, Jesse
Ahtiainen, Jesse
Al-janabi, Walid
Alasmaa, Tero
Alatalo, Santtu
Anchugov, Denis
Andersson, Jami
Anttila, Joni
Anttila, Joni
Anttila, Oskari
Aro, Teemu
Aro, Teemu
Auranen, Mikko
Auranen, Mikko
Azad, Nasreen
Barriuso, Alberto
Bartkus, Saulius
Ba, Yue
Belan, Evgenii
Bergholm, Annina
Björkqvist, Jerker
Candolin, Simon
Chen, Xi
Chernikova, Nelli
de Leeuw, Johanna
Deznabi, Sina
Dong, Weiting
Dramani, Iliyasu
Dytckov, Sergei
Eklund, Marcus
Ekqvist, Kasperi
Ellonen, Petteri
Ellonen, Petteri
Erkkilä, Juha
Eskelinen, Nuppu
Eze, Chinedu
Ferm, Tiina
Fonsell, Oscar
Forsman, Mikko
Gebremedhin,
Sewnet
Gebre, Mikias
Girs, Alice
Girs, Alice
Girs, Alice
Gorski, Joonatan
Gratschev, Teemu
Grönroos, Joacim
Grönroos, Johan
Gulin, Magnus
Gullström, Martti
Gullström, Martti
Guo, Dingwen
G.C, Anup
Haanpää, Miika
Halkivaha, Santeri
Hämäläinen, Juuso
Hämäläinen, Juuso
Hampunen, Heli
Hannula, Eero
Hannula, Niko
Havia, Sari
S65
S21
S10
S56
S53
S54
S11
S54
S48
S42
S51
S75
S23
S41
S31
S60
S58
S62
S38
S57
S61
S29
S76
S34
S68
S71
S16
S68
S44
S0
S59
S16
S71
S53
S34
S30
S34
S30
S72
S10
S58
S62
S56
S64
S69
S33
S70
S49
S72
S58
S18
S51
S53
S76
S14
S56
S34
S11
S58
S62
S30
S41
S24
S44
S42
S63
S31
S52
S57
S22
Häyhä, Jaakko
Heikkilä, Eemeli
Heikkilä, Pauliina
Helle, Noora
Hellsten, Oscar
Herrera, Milan
Hiltunen, Jarno
Holanne, Aaron
Hollo, Mikko
Holsti, Pia
Horemans, Robin
Hulden, Tony
Huotari, Joni-Matti
Huotari, Joni-Matti
Hurme, Jarkko
Huttunen, Jenni
Huttunen, Samuli
Hyvönen, Heidi
Immonen, Sami
Intonen, Antti
Isoaho, Roope
Isomäki, Minna
Jaakola, Joel
Jantunen, Jussi
Järvenpää, Iiro
Järvi, Toivo
Javanainen, Jani
Johansson, Maisa
Johnson, André
Jouhki, Joel
Kaarttinen, Joni
Kaasalainen, Juho
Kähäri, Juho
Kaituo, Han
Kämä, Antti
Kangasmaa, Sami
Kangasmaa, Sami
Karell, Alexander
Karkinen, Ari
Karki, Apil
Keski-Rahkonen,
Juho
Keskitalo, Vesa
Kiikola, Joni
Kinnunen, Valtteri
Koivunen, Lauri
Koivuniemi, Kaisa
Koivusalo, Aapo
Koivusalo, Aapo
Kondratjeff, Mikko
Kondratjeff, Mikko
Konsti, Markus
Korgan, Joonas
Korgan, Joonas
Korhonen, Anton
Koskelainen, Mika
Koskelainen, Mika
Koskinen, Julius
Kruusamägi, Roger
Kuusisto, Joni
Kuusisto, Joni
Laakso, Tero
Laato, Samuli
Laihonen, Eino
Laihonen, Eino
Laiho, Heli
Laine, Jonas
Laine, Mikael
Laine, Ulla-Mari
Lainio, Mikko
Laitinen, Joonas
Aaltonen, Miikka
Lammi, Jukka
S71
S21
S38
S59
S11
S18
S41
S31
S58
S30
S18
S32
S25
S42
S14
S21
S44
S41
S29
S10
S46
S49
S16
S60
S50
S46
S50
S58
S59
S28
S17
S24
S28
S15
S24
S55
S67
S32
S71
S15
S44
S49
S32
S44
S48
S30
S18
S25
S37
S64
S37
S17
S29
S75
S37
S41
S10
S71
S55
S67
S35
S15
S25
S42
S22
S72
S45
S27
S52
S28
R51
S61
Lammi, Jukka
Lanchen, Song
Lanza, Erik
Laurén, Samuel
Laurila, Antti
Lehmonen, Jenni
Lehtonen, Jenni
Lehtonen, Jenni
Lehtonen, Liisa
Lehto, Johan
Lehto, Johan
Lempiäinen, Juhani
Leskelä, Nikke
Liljeroos, Markku
Lindblad, Max
Lindgren, Sami
Lindqvist, Kim
Lindström, Jan
Linja-aho, Petri
Lobankov, Alexey
Lukka, Aku
Lumme, Matti
Lundell, Lauri
Lundell, Mattias
Määttänen, Matias
Määttä, Elias
Mäkilä, Markus
Mäkilä, Markus
Maljanen, Juho
Mällinen, Oskari
Malmi, Lari
Mannermaa, Inka
Mannfolk, Matias
Mannila, Markus
Manninen, Aukusti
Matikainen, Rita
Mattila, Nina
Mattila, Nina
Mattila, Rami
Mattila, Tuomas
Merilahti, JoniMiikka
Miekka, Niko
mikkonen, karita
Mitts, Malin
Möller, Kalle
Myllykylä, Oskari
Myllylä, Teemu
Naski, Jere
Nenonen, Johnny
Neupane, Pradip
Nevala, Joonas
Nguyen, Khang
Nguyen, Minh
Nieminen, Aleksi
Niemi, Martti
Nikander, Jenna
Nikander, Jenna
Nikkanen, Jero
Niska, Iida
Nordman, Janina
Norrgran, Markus
Norrgran, Markus
Nyberg, Mikael
Nylander, Janne
Nylander, Janne
Nyman, Mikko
Odunmbaku,
Abdulakeem
Ojala, Jami
Ojala, Olli
Oksman, Antti
Olorweh, Dola
19
S68
S71
S68
S12
S18
S10
S51
S58
S60
S42
S63
S27
S64
S41
S40
S23
S54
S37
S45
S66
S40
S27
S50
S11
S27
S47
S15
S66
S58
S74
S48
S23
S69
S34
S74
S25
S18
S51
S45
S74
S42
S64
S65
S59
S36
S45
S45
S61
S11
S50
S47
S54
S71
S60
S40
S17
S25
S23
S36
S47
S39
S43
S13
S39
S43
S23
S12
S47
S33
S73
S69
Olujuwon Auoseyi,
Alabi
Paasi, Matias
Pajari, Jussi
pajunpää, pyry
Pakkonen, Mari
Paloposki, Maija
Papalitsas, Jarko
Parsaiyan, Hussain
Paudel, Raju
Pavén, Mikko
Pavén, Mikko
Pekkarinen, Veera
Pellinen, Sami
Peltomäki, John
Peltonen, AnttiPekka
Penttinen, Jarno
Penttinen, Jarno
Perilä, Matias
Perkola, Miika
Perkola, Miika
Pham, Kimanh
Pihlaja, Sampo
Pihlaja, Sampo
Prange, Daniel
Prange, Daniel
Pukkila, Jarkko
Puttonen, Maria
Raasakka, Mirka
Raassina, Matias
rajala, julius
Rämö, Joni
Randen, Joonas
Rantala, Osku
Rantanen, Sallamari
Ranttila, Pertti
Rauhala, Valtteri
Rautala, Oskari
Rautanen, Heidi
Rauvala, Heidi
Rauvala, Heidi
Reunanen, AnttiVeikko
Riikonen, Stella
Rikkonen, Joonas
Ristolainen, Antti
Ritala, Teemu
Ritala, Teemu
Riutta, Tarmo
Roivainen, Otto
Rokkanen, Jussi
Röntynen, Niko
Rossi, Henri
Rossi, Henri
Ruohonen, JuhaPekka
Saarela, Marko
Saariniemi, Oscari
Säilä, Juhani
Sakari, Leo
Sällylä, Kimmo
Sällylä, Kimmo
Salmela, Joni
Salonen, Aaro
Salonen. Aleksi
Viljanen, Aaro
Saloranta, Viljami
Santamaa, Kimmo
Sario, Suvi
Sarry, Jonathan
Savander, Niko
Schaumann,
S11
S27
S16
S65
S22
S17
S35
S34
S38
S18
S64
S38
S60
S74
S70
S27
S60
S22
S55
S67
S69
S55
S67
S16
S29
S74
S42
S63
S22
S65
S66
S36
S74
S36
S54
S13
S16
S68
S39
S43
S36
S17
S47
S13
S55
S67
S40
S20
S38
S71
S16
S25
S28
S37
S71
S20
S49
S29
S76
S52
S18
S53
S74
S60
S68
S14
S57
S72
Markus
Seppä, Kristiina
Seppi, Jussi
Shuowei, Jia
Sidorow, Aku
Sikstus, Juha
Simonenkovas,
Adomas
sinisalo, konsta
Storholm, Jonas
Sukoinen, Markus
Suo-Heikki, Sami
Suo-Heikki, Sami
Suomela, Aino
Suominen, Eveliina
Suominen, Kimmo
Suomi, Samuli
Suopanki, Juho
Suvanto, Akseli
Tähtinen, Teemu
Tähtinen, Teemu
Talja, Timo
Talja, Timo
Tammelin, Mira
Tammero, Eemeli
Tammisto, Niko
Tapaninaho, Tommi
Tapaninaho, Tommi
tapola, eetu
Tarvainen, Tomi
Tarvoll, Julian
Teräväinen, Sami
Teräväinen, Sami
Thai, Phu
Thapa, Shovit
Tingxhuan, Liang
Tong, Shuting
Tossavainen, Milka
Truong Thanh Tam,
Nguyen
Trygg, Natasha
Trygg, Natasha
Tuominen, Aleksi
Turunen, Waltteri
Urponen, Tero
Usman, Syed
Uusitalo, Pekka
Väärikkälä, Kalle
Vainio, Valtteri
Varila, Tuomas
Vehniäinen, Janne
Viertola, Jenna
Viitala, Sami
Vikström, Antti
Viljanen, Jaani
Virtanen, Jami
Virtanen, Joonas
Virtanen, Joonas
Vuohijoki, Pasi
Vuorela, Sampsa
Vuorinen, Joonatan
Wärnå, Benjamin
Weber, Konsta
Wendelin, Heikki
Woldegiorgis, Eyob
Xinghua, Tian
Xu, Jingxian
Yadav, Aman
Yang, Nianzu
Ylikorpi, Juho
Yu, Tingting
Yu, Zufa
Zhou, Haikuo
S40
S70
S12
S17
S48
S13
S65
S72
S70
S17
S29
S20
S27
S24
S49
S28
S28
S12
S66
S39
S43
S35
S23
S20
S48
S49
S65
S19
S69
S12
S66
S42
S50
S15
S12
S24
S16
S52
S53
S70
S20
S61
S32
S76
S76
S73
S38
S19
S23
S48
S15
S24
S70
S61
S68
S70
S54
S73
S59
S69
S20
S59
S15
S30
S32
S60
S35
S12
S30
S14